I'm leaning this way also.
Watch and listen: http://www.youtube.com/watch?v=P13d1M_UJjk
Thanks, i forgot about that. He mentions "Custom built Photometric apparatus".
Forza looks like something with a lot of last gen assets, while DC is doing things out of last gen league.
Quick question for someone of the more technical mind, it seems to be that with Evo's lighting engine, they're now at the mercy of it (for better or for worse, judging by the screens I'd say definitely better), but because it's not pre-baked, they can't really tweak the level of detail right? I really just can't get over how nice they've managed to execute it. I never played GT5 so this is actually the first time I'm seeing something so robust.
Please let's leave Forza out of a Driveclub thread because it always devolves into mud slinging.
And vice-versa..
What about the actual game mechanics?? FH was just too shallow, too short, and too linear, but not a bad attempt, I hope evolution put a little more depth into the game, that is way more important that if they've used enough SSAO or something else that causes the framerate to be impacted..
Please let's leave Forza out of a Driveclub thread because it always devolves into mud slinging.
great way to describe the best simulator on consoles. not biased at all...
Actually, no. That's extremely biased.
I will say that all this pathetic graphic whoring saddens me, how can people say they are serious about driving games when it's all about comparing screen shots and bitching over lighting..
Actually, no. That's Race Pro.
HA!
Uh yeah, I'm pretty sure the Cruisin USA thread is that way ;/ double tap that gas SON.
I suspect they didnt go with motorstorm again cause MS apocalypse didnt sell well, at all. So they figured they'd try something new.
And if MS:RC is anything to go by, driveclub is gonna have some awesome social interactions.
Perhaps they could go back to proper motorstorm games, racing on rock, mud, jungle, fire and ice. Not assploding skyscrapers and earthquakes - just too fake and xtreeem for me. Very pretty though
Wait... are you comparing DC and Forza with GT5? Please, no... focus on the main subject of the thread: DriveClub.forza according to this thread is a bunch of plastic cars surrounded by X trees, all under an exploding sun.
great way to describe the best simulator on consoles. not biased at all...
The PS+ voucher code will be included in the box (and is also provided with the digital version from the PS Store).How do I get my 50% off PS+ discount pre-ordering the retail version of this? On Amazon (UK) to pre-order now and there's no mention of it.
We'll try to continue to put or more content like thisIf you are reading Rushy or people at Evo or any other devs, I LIKE that we are getting direct feed, and in high quality to boot, I LIKE that we are being told about what is still being fixed, what oddities to look out for in the video etc.
More of you should do this.
Well spotted. You'd be surprised just how useful they are too!Flags are nice touch. Green for slight turn, Yellow for medium and Red for heavy.
The game is called DRIVECLUB - the # is selectively used for marketing.forgot that the game's title was a hashtag, ugh.
We will try to support whatever wheels we can providing they're compatible with the PS4.Of course, usual question about support for the PS3-legacy wheels as well?
I think all that Jamie is trying to say is that we're aware of the issues and we are going continue to make improvements.Looks great, except for the aliasing on the car. Will hopefully be improved before launch, I trust Evolution.
However, I don't really understand this:
"Hopefully this will draw your eye away from the glitch with the cars tyre smoke (which is missing) and excessive anti-aliasing on the Audis bevelled rear window frame"
"Excessive anti-aliasing"? Are they saying the opposite of what they mean?
The game runs at a native resolution of 1920x1080 (and the videos ran at 2K as it helps with the Youtube compression).The aliasing looks weird, can't put my finger on it. Is it possible the game is being rendered at 1920x900 and then being stretched or something like 1280x1080? Has anyone checked for this and confirmed 1080p?
We've got point to point tracks that stretch for miles.All the tracks we've seen seem very short. Huge environments, but very quick laps.
Has Evo mentioned anything about track lengths?
You can set the rate of change to 1x which means the change of time of day is in real time.I wish I could play the whole race with this light setting!
Ghosts cars are either your, or another persons best time being played back on the course for you to try and beat. Ghosts can be adjusted by yourself, so you can turn them off if you so desire.Rushy, what are the ghost cars? Is it possible to turn them off or make them into fully rendered car models? They're so opaque and glow that it reminds you this is a video game, kind of distracting in my opinion.
12 cars on track in head to head competitive racing. Expect to see some action soon.So...how many cars are going to be on the track at a time?
I think its funThis is all quite interesting, but can anyone deduce whether or not it's any fun to play yet?
We're planning to support DRIVECLUB and continue to make improvements for as long as we can.So what`s the plan, will game get significant updates after it`s out? I mean other than probable DLC tracks and cars.
DRIVECLUB is not a simulation racer. Sure it's grounded in reality, but the focus is most certainly on funIs Driveclub even supposed to be a sim?
forza according to this thread is a bunch of plastic cars surrounded by X trees, all under an exploding sun.
great way to describe the best simulator on consoles. not biased at all...
Keep dreaming.
Rushy said:We've got point to point tracks that stretch for miles.
Has Evo mentioned anything about track lengths?
If you're trying to reference my post, well you're just gonna have to deal with it. I'm totally comparing the look between the two gifs posted, and I'm not trolling either game; some of you are getting too damn sensitive about this shit. Biased my ass; have fun checking my post history, if you haven't already.forza according to this thread is a bunch of plastic cars surrounded by X trees, all under an exploding sun.
great way to describe the best simulator on consoles. not biased at all...
This does not look better than Forza, not even at 30fps.
This does not look better than Forza, not even at 30fps.
Apologies if this a well known fact or something but does the game have any car customization options?
Race Pro, right?
Opinions are great, but frame rate has nothing to do with the image quality...
Forza has always prioritised frame rate before "image quality". When I'm racing I have my eyes on the road and opponents. Not trees.
This does not look better than Forza, not even at 30fps.
This does not look better than Forza, not even at 30fps.
I don't get why Forza fans are coming in here and trying to shit on the game.
It looks like a next-gen Horizon, which was awesome. Be happy!
I made a forza gif if anyone wants to compare. Surprisingly Fallons footage is the only direct feed outside chase cam i could find lol.
Sorry, that was too easy but my eyes glaze over when I see GT5 or 6 mentioned alongside Forza or DriveClub when it comes to visuals. I feel like it's either memories playing tricks on folks or they're way too accustomed to looking at current gen bullshots/photo mode.