Splinter Cell HD Collection - No Y axis inversion option.
I'd be the saltiest mofo ever if I bought that (which I would have if not for getting back into PC). There's invert, and there's wrongvert. It should at least give you the option not to play on wrongvert.
-Little big Planet- (both)
A dream concept, vibrant?whimsical? user generated content? played both returned both.
Physics: i just can't get over the jump physics, i'm glad it has a huge following but the floaty jump physics will ensure i can never enjoy all it has to offer.
So much this. I bought both and tried my best to like both, but when it feels like work to play a game instead of something you want to do for fun, it's time to throw in the towel. How hard would it have been just have a simple switch in the options menu -MegaMan 2 physics or Mario World physics-?
Everytime I read this I have to go kills something cute. The RTS battles were the game, you didn't like the game, that's fine but it has no place in this thread.
Debatable since the demo made the game seem like a straight up hack n slash. In fact, the demo was the best part of the game. They could make a whole game like that, drop enough metal cameos and I'd buy it as BL2.
I'm gonna go with the 'flashlight to kill darkness" mechanic in Alan Wake. But someone could break my post down and say "that's the whole game" because what irks me about it is, it is. Seriously Remedy, I love you, but you're telling me all those years of amazing tech demo's breaks down to a TPS where the only twist is needing a special weapon to de-shield each enemy with no meaning impacts on gameplay outside of combat? Really? Well then at least make that one mechanic god-like ala Max Payne 1&2. It's not a good mechanic at all, but for a one trick pony game it becomes terrible!