Dishonored 2 PC performance and settings
Early impressions suggest problems for mid-range rigs.
http://www.pcgamer.com/dishonored-2...s_source=steam&ns_linkname=0&ns_fee=0
Dishonored 2 PC performance and settings
Early impressions suggest problems for mid-range rigs.
what cpu and card do you have?
Anyone? http://www.neogaf.com/forum/showpost.php?p=223869018&postcount=188
The test won't take long but it would highlight what I believe is a very strange problem: Mouse sensitivity may be directly affected by framerate.
The one disappointment in this area: despite Dishonored 2's Void Engine being a modified version of id Tech 6
To offer a counterpoint to the doom and gloom here, just know that it's not a shitshow for everyone. Personally, I'm running it just fine at 1440p.
i7 6700k @ 4.4
GTX 1080 moderate overclock
16 gigs ran
SSD
Windows 10
G-sync monitor
And I do not have the latest nVidia drivers. That's right, do not.
Everything is maxed out at ultra, v-sync off, and overall I'm getting a pretty smooth (not totally flawless, but pretty damn good) experience at 1440p. Mouse feels fine too with sensitivity up to 60.
To offer a counterpoint to the doom and gloom here, just know that it's not a shitshow for everyone. Personally, I'm running it just fine at 1440p.
i7 6700k @ 4.4
GTX 1080 moderate overclock
16 gigs ran
SSD
Windows 10
G-sync monitor
And I do not have the latest nVidia drivers. That's right, do not.
Everything is maxed out at ultra, v-sync off, and overall I'm getting a pretty smooth (not totally flawless, but pretty damn good) experience at 1440p. Mouse feels fine too with sensitivity up to 60.
If it's not flawless on that sort of rig then the game is absolutely cooked on PC.
Anyone? http://www.neogaf.com/forum/showpost.php?p=223869018&postcount=188
The test won't take long but it would highlight what I believe is a very strange problem: Mouse sensitivity may be directly affected by framerate.
Well another hint but I don't have the time currently to look precisely after the source:So I guess no one can agree on whether it's 5 or 6 then?
http://steamcommunity.com/app/205100/discussions/0/353916838208849384/#c343786746006186795Yeah, but interviews with Mitton prior AND after that say 5. I suspect him saying 6 was a slip of the tongue. 5 also makes more sense based on when development of the game likely started. Heh I also think the interviews where they talk about what percentage was kept also involved Mitton using 20 & 30 %. I guess this is what happens when you interview the Art Director about the game engine.
Well another hint but I don't have the time currently to look precisely after the source:
http://steamcommunity.com/app/205100/discussions/0/353916838208849384/#c343786746006186795
Just tested, no issue with mouse sensitivity on really low and ultra. Mouse only acted weird when i had vsync off.
When the art director Mitton really said that only 20-30% of the code remained it can't be the id Tech 6, Arkane Studios would have practically customized the id Tech 6 engine in parallel, which was in active rapid speed developmant by id Tech Studios.I have a feeling, due to the performance issues, it's 5. Doom was on 6 and look how that turned out.
just fine is a vague statement and doesnt really tell us anything.
Wonder why they went with modified id tech 5 over 6? 6 was great in DooM, 5 atleast on my old PC had stutter issues.
Either way, about to boot up in a bit and see the issues for myself. Really hope the mouse fix I quoted from someone fixes issues with the mouse.
Dishonored 2 Is The Thief Successor We Deserve
What I want to do is to reassure you that developers Arkane haven’t fluffed their lines with this sequel. Quite the opposite in fact – they’re firing on all cylinders.
Even before you arrive, the Dunwall-set prologue is more than a simple single-route escape. I spent an hour and fifteen minutes exploring and only found half of the cash hidden around the place.
When I started exploring Karnaca, I spent three hours uncovering side stories and treasures before even approaching the first mission.
First 9 hours thoughts from RPS
https://www.rockpapershotgun.com/2016/11/10/dishonored-2-review-preorder/
First 9 hours thoughts from RPS
https://www.rockpapershotgun.com/2016/11/10/dishonored-2-review-preorder/
Judder is real.
980ti, i7 6700K @4.5 and 8 gb ram, installed on a ssd.
If I set everything to Ultra on 1080p, I get drops as low as 41 fps. After tweaking a bit, I've settled with mostly very high settings with some of them turned down to High. Now I get solid 60 most of the time but even this doesn't fix the stuttering and fps drops when looking at certain places or a in-game loading happens.
Running with everything maxed on a 1080 and 6700K.
I am also encountering judder, especially when turning 180 degrees (so I'm guessing it's perhaps related to streaming). I locked the framerate to 60 using RTSS, and I am also using vsync. Funnily enough, even when the game judders and stutter, RTSS overlay is showing stable 60fps and perfect frametime of 16.6ms at all times (I observed similar behavior in another great port - Mafia III). So the at the very beginning the game never dropped below 60fps for me, but the judder is noticeable nonetheless.
I also hoped that judder will be reduced if I change power management from "optimal power" to "prefer maximum performance" but it did not.
The textures are better than in the first game but still relatively poor for end of 2016 standards. I get it they were going for this painterly/watecolour look and it works on environment textures, but not on thing such as posters, leaflets, etc. Also, some textures seem to be oversharpened and exhibit ringing artifacts on text (or maybe that's compression artifacts, I'm not an expert). Some screens (one texture is really horrible and a throwback to Dishonored 1 textures):
http://imgur.com/a/Lii32
(that's textures on Ultra)
First 9 hours thoughts from RPS
https://www.rockpapershotgun.com/2016/11/10/dishonored-2-review-preorder/
There's not much to be done - we have to wait for an official patch, or unofficial community fix.Playing exactly like you and had the same problems u discribed in Mafia 3, can i ask how u will play the game now? I mean the judder is just breaking the game for me, i have stable 60FPS and stable Frametimes but the Game is still not enjoyable for me, it does not matter how much i turn down the settings or smth else.
The art design, characters and environments are simply amazing.
It has its moments;
How are you guys playing already?
How are you guys playing already?
Insane amounts of aliasing and very dodgy rendering distance drops quality of all of that so hard. You need to be very close for stuff to look good.
How image quality deteriorates;
It has its moments;
Edit:
Living in Oceania or EU, or VPN for Muricans
Got one day early access with my pre-order.
Edit: Or this was actually the day of the release in the UK? I don't know.
So I guess no one can agree on whether it's 5 or 6 then?
How are you guys playing already?
Insane amounts of aliasing and very dodgy rendering distance drops quality of all of that so hard. You need to be very close for stuff to look good.
How image quality deteriorates;
It has its moments;
Edit:
Living in Oceania or EU, or VPN for Muricans
Wikipedia page says 5, because that's what most other sources have indicated. If it's 6, it certainly doesn't show.It's an early fork of 6, which itself is a modified 5 rather than the massive overhaul Carmack envisioned.
See the first reply of the thread.