Sidescrolling action games with real goofy digitzed sprites
Batman Forever
Timecop
Shinobi Legions
X-Perts and Mortal Kombat Mythologies are both this tooo.
Sidescrolling action games with real goofy digitzed sprites
Batman Forever
Timecop
Shinobi Legions
Platformers which have a grappling hook (or equivalent) as a primary movement mechanic
Umihara Kawase (and its sequels):
New Super Hook Girl:
Roc 'n Rope, Miracle of Almana, and of course every Bionic Commando game fit in here. Just Cause 2 would be the 3D open-world equivalent.
Rube Goldberg machine games
The incredible machine
Coropata
Bad rats
Roc 'n Rope, Miracle of Almana, and of course every Bionic Commando game fit in here. Just Cause 2 would be the 3D open-world equivalent.
I feel like the Football Manager games fill this niche in the modern world, but they've apparently also really gone downhill in the last few years AND the older games are no longer for sale on Steam.Menu-driven stat-based soccer RPGs
Are there any more of these besides the Captain Tsubasa series?
Menu-driven stat-based soccer RPGs
Are there any more of these besides the Captain Tsubasa series?
Inazuma Eleven.Menu-driven stat-based soccer RPGs
Are there any more of these besides the Captain Tsubasa series?
(awesome) Minigame collections
Retro game challenge
Evolution focused games with RPG elements
E.V.O: Search for Eden
Seventh Cross Evolution (Dreamcast)
(Sorry, good images of this game are hard to find)
Cubivore
"Rocky" Simulator / Montage Trainers / Individual Management
Punch Club
Monster Rancher (series)
Princess Maker (series)
I feel like the Football Manager games fill this niche in the modern world, but they've apparently also really gone downhill in the last few years AND the older games are no longer for sale on Steam.
The Inazuma Eleven games are definitely a spiritual successor to this. As is the Blitzball minigame in FFX.
Inazuma Eleven.
Side-scrollers where you control 2 or more characters to progress
Lost Vikings:
Knuckles Chaotix:
I have a love for tumblepop that borders on irrational
If it's playable without much Japanese knowledge, I'll try to give it a look, thanks!I feel like you'd really enjoy ganbare neo poke-kun (where my avatar is from)
it's a neo geo pocket color game where you make this little dude happy and he builds satirical video games for you, but chronologically from pong to RPGs.
...why would a hacker want a 3D card? It's all about those ASCII terminals!
Assuming those are 'future specs' (in the context of when it was released), it's interesting to see that they're about right in a number of ways.
Don't use the page URL, use the image's.How about world sim/ town building with rpg and light character action games?
- Dark Cloud
- Actraiser 1
Wanted to post before I passed out. Links seem broken. On mobile, and will correct in morning
Games where you talk to a fish that has a human face and it talks back because you have no friends
Platformers which have a grappling hook (or equivalent) as a primary movement mechanic
Umihara Kawase (and its sequels):
New Super Hook Girl:
I didn't, it's the first one in my post.
"Rocky" Simulator / Montage Trainers / Individual Management
Punch Club
Monster Rancher (series)
Princess Maker (series)
Side scrolling time trial motorbike games.
The only good ones are Trials, and that series died with Fusion.
HD and Evo sold millions on 360 alone, surely some devs out there could manage a game like those.
Side scrolling time trial motorbike games.
The only good ones are Trials, and that series died with Fusion.
HD and Evo sold millions on 360 alone, surely some devs out there could manage a game like those.
Side scrolling time trial motorbike games.
The only good ones are Trials, and that series died with Fusion.
HD and Evo sold millions on 360 alone, surely some devs out there could manage a game like those.
Ok so I don't actually remember the names of any games in this category, but I know a few exist! Help me out GAF!
Non music games where you play along with yourself from a previous play through. The game essentially records and replays your inputs and you add new inputs on top of those in real time. The new sequence, consisting of all previous inputs, is then recorded and replayed, and so on.
I'm sure there are plenty of modes in Rock Band and the like that allow to record each track individually. This is the same concept except you're playing a platformer or puzzle game or shooter rather than making music.
I'll try to find the ones I remember playing.. It's a concept that absolutely fascinates me!
The oldest game I remember in this genre is probably Kikstart (1985):
Are there more games in the overmap node-based RTS and Kingdom simulator microgenre that Dragon Force inhabits?
Cursor*10 and it's spiritual sucessor "Onore no Shinzuru Michi wo Yuke" for PSP.
Also Blinx the cat
Side-scrollers where you control 2 or more characters to progress
Lost Vikings:
Knuckles Chaotix:
Crusader Kings series.
There is also an indie game that does this but images are cming but I can't remember the name =/
Thanks, imgur has been constantly acting up on me. Phone couldn't even select the links properly, and my work PC even had troubles. Got it fixed though.Don't use the page URL, use the image's.
Cool! Makes a lot of sense to do it that way!Extreme Exorcist does this with the twist that your ghost data is played by enemies. Also screen sized levels.
One of my favourite microgenres in the Fire Emblem brand of SPRGs. By that, I mean turn-based tactics games featuring fixed class hero units with a class promotion system.
Examples include Fire Emblem of course (though the newer ones have been messing with class changes which I am not a huge fan of):
Shining Force 1-3:
And the first Vandal Hearts
Japanese first-person shooters that are actually full-on FPSes and not rail shooters
Star Cruiser
Gun Buster
Crime Crackers
Kileak: The DNA Imperative (and its sequel, Epidemic)
Coded Arms