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EA teases new BioWare project [It's Mass Effect 3]

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Kittonwy said:
I wonder how the game would have been reviewed if it wasn't for the whole "this is a BIOWARE RPG with a dialogue wheel" excuse.

Probably still very well as its a good game, and nearly all the mechinics (shooting included) are quite solid.
 

HK-47

Oh, bitch bitch bitch.
squicken said:
However creepy Tali fans may be, and they are indeed creepy, the fangirls lusting for Garrus put them to shame.

The Tali threads are the only character threads that have been deleted. I think that says something.
 

Rad-

Member
While ME2's core shooting mechanics might not be Gears level, let's remember that the combat is much more varied in ME2 than in shooters like Gears or Uncharted. Soldier is just one class in ME2. That's why I had more fun fighting in ME2 than in any other TPS this gen.
 

Acidote

Member
Disable the safe seach filter on your search engine of choice and type in "mass effect tali". Tell us if it's not creepy afterwards. There's something wrong with certain Garrus fans too.
 

Zinga

Banned
squicken said:
However creepy Tali fans may be, and they are indeed creepy, the fangirls lusting for Garrus put them to shame.


If I wanted some Alien pussy Tali would be high on the list (I mean look at those hips), Garrus on the other hand I would stay away from.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Compiled everything we 'know', and included some info on BioWare Montreal.

The teaser video

1. View here. Does not show anything other than quick cuts of a soldier in armor lifting up a sniper rifle. Brief view of outside his window, nothing specific shown.

2. The rilfe is the Incisor Rifle from Mass Effect 2. Outside of a slight alteration to the front and subdued texture, it is 100% identical right down to the little details. If this does not indicate the project is Mass Effect, it is a reused art asset from Mass Effect. It is, unquestionably, the Incisor Rifle.

3. Soldier's armor does not directly resemble any of the armor from Mass Effect. However, it also appears quite futuristic compared to modern armor, and is a similar 'style' to what might appear in a Mass Effect game.

4. There are quick bright yellow cuts with black silhouettes scattered throughout the video. Most of these are impossible to identify, and so resemblences to Mass Effect material is impossible to verify. There is only one still that can be identified; this shot happens to be this character from Fallout: New Vegas. It is possible then that parts of this teaser were cut with material from other games that intend to be revealled at VGA 2010, in this case the New Vegas DLC pack. For this reason it is important to be skeptical that any of the bright yellow cuts are even related to BioWare specific teaser, or any of the cuts at all for that matter.

5. At the end of the trailer we briefly see the message 'Look Closer'. This would imply that there are details in the video to pay attention to.


The Twitter hints

1. BioWare has twitterd two QR codes. Both of these can be found on the Mass Effect 2 twitter, as well as the Dragon Age II' twitter.

2. First code is here. It reads as the binary code '001101010011010100101110001110000011010000110101'. This, when converted to ASCII is '55.845'. The meaning for this number is unknwon, however it is likely that it is referencing the atomic weight of an iron atom, which shares the same value.

3. Second code is here. It reads as the binary code '0010110100110001001100100011100000101110001101011011000001000110'. This, when converted to ASCII is '-128.5°F'. This is approximately the coldest temperature recorded naturally on Earth, at Vostok, Antarctica.

4. Like any good puzzle, we dont know for sure what these numbers toghether could mean. However, if we are to run with Mass Effect, it is interesting to note that in Mass Effect 2 there appears a planet called Aequitas. The official description of this planet has it's surface temperature as -89.1°C, which is approximately -128.5°F, Additionally, the planet is described as having 'famous Iron Canyons'. This planet, in Mass Effect, is the only obvious referencing of both of these clues.


BioWare Montreal's history

1. March 2009, BioWare Montreal opens. Employs approximately 30 staff, with the studio set to provide development support for Mass Effect 2 (art assets, side quests, etc).

2. January 2010, BioWare confirm that Mass Effect will not be confined to a single trilogy.

3. June 2010, BioWare Montreal advertises for a multiplayer programmer, with the role to "take existing single player user experiences and make them multiplayer safe".

4. July 2010, ex-Raven (WOlfenstein, Singularity) developer Manveer Heir joins BioWare Montreal as a senior level designer for an unspecified 'Mass Effect' project.

5. September 2010, BioWare Montreal plans to doubles staff from approximately 27 to 55 employees. Yanick Roy reconfirms Mass Effect work by stating “We're also doubling our contribution to whatever happens next in the Mass Effect franchise".

6. September 2010, BioWare Montreal advertise for various positions associated with genres described as 'military-grade FPS' and 'popular FPS'. Listings were switched from a BioWare specific advertising to EA, and so it may not be BioWare specific.
 
Lots of information in that post.

So far it looks like a Mass Effect FPS with multiplayer. If this is true, I wonder if it will delay Mass Effect 3.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
sweetvar26 said:
Lots of information in that post.

So far it looks like a Mass Effect FPS with multiplayer. If this is true, I wonder if it will delay Mass Effect 3.

BioWare Edmonton houses ~350 employees and is the main driving force behind both the Dragon Age and Mass Effect franchises. Montreal only had ~27 people there prior to recent developments, and they were just an asset/extra support team for ME2.

It might have a slight impact, but not a major one, as a majority of ME3's development will be done at Edmonton, not Montreal.

Assuming this game is even Montreal's at all.
 

Nirolak

Mrgrgr
sweetvar26 said:
Lots of information in that post.

So far it looks like a Mass Effect FPS with multiplayer. If this is true, I wonder if it will delay Mass Effect 3.
Well, BioWare is currently an 800 person studio, so in theory they should be able to handle this title without a large delay to Mass Effect 3.

If I had to guess though, I'd guess Mass Effect 3 would be more of a March title than a January title assuming the rumors are true.

EatChildren said:
BioWare Edmonton houses ~350 employees and is the main driving force behind both the Dragon Age and Mass Effect franchises. Montreal only had ~27 people there prior to recent developments, and they were just an asset/extra support team for ME2.

It might have a slight impact, but not a major one, as a majority of ME3's development will be done at Edmonton, not Montreal.

Assuming this game is even Montreal's at all.
They could be using Visceral Montreal's people to help as well. That's a 400-ish person studio without any currently announced projects now that I think about it.
 

Empty

Member
sweetvar26 said:
Lots of information in that post.

So far it looks like a Mass Effect FPS with multiplayer. If this is true, I wonder if it will delay Mass Effect 3.

I prefer to think of it as allowing them to give Mass Effect 3 the time it deserves instead of rushing it out for next Fall, by appeasing the shareholders with this release next year.
 

Acidote

Member
I see a delay coming, not for developing reasons, but for making a wider commercial window between their releases.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Nirolak said:
They could be using Visceral Montreal's people to help as well. That's a 400-ish person studio without any currently announced projects now that I think about it.

Very true. If Edmonton are busy with DA2 and ME3, and Austin busy with TOR, there probably isn't a lot of BioWare specific staff available to hit up a Mass Effect spin-off, especially since Montreal is so new and not all that big. Having Visceral Montreal support with assets and what-not, with the core design taking place at BioWare Montreal, would make a lot of sense.
 

K.Jack

Knowledge is power, guard it well
EatChildren said:
4. Like any good puzzle, we dont know for sure what these numbers toghether could mean. However, if we are to run with Mass Effect, it is interesting to note that in Mass Effect 2 there appears a planet called Aequitas. The official description of this planet has it's surface temperature as -89.1°C, which is approximately -128.5°F, Additionally, the planet is described as having 'famous Iron Canyons'. This planet, in Mass Effect, is the only obvious referencing of both of these clues.
My gawd, that's awesome work. :lol
 

FrankT

Member
Can't say I'm totally interested in what the Montreal studio may do with this, too many question marks from the go, but I suppose I'll remain optimistic.
 

Lucius86

Banned
Patryn said:
I approve of this idea. I'm all for a multiplayer Mass Effect shooter. Helps to keep multiplayer out of Mass Effect 3, where it doesn't fit at all.

Frankly, the nature of the universe makes this sort of a game a no-brainer.

My exact thoughts too. There is potential for a multiplayer prequel game, with Turians vs. humans (first contact war), Krogan vs. everyone (genophage), geth vs. Quarians (geth rebellion), geth vs. everyone....could be quite exicitng with different classes.

But no ME3. That should be my single player only masturbation session.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Painraze said:
EatChildren, who killed JFK?

Walt Disney. They'll dethaw him when he's needed for the next assignment.

Somebody mentioned this a little earlier, but its possible that a spin-off shooter could be centered around the Garvug conflict. Its the most up-to-date conflict in the Mass Effect universe, with casualities well into the thousands.

The Cerberus Daily News has been posting news of the war for the last couple of months. On the same day that they released the teaser the Cerberus Daily News was updated with;

"Sonax Industries, Guanghui Solutions, and Binary Helix held a joint press conference today to address shareholder concerns about the new offensive on Garvug. Spokespersons detailed a campaign of careful media control dating back several months. Binary Helix explained that their rift in the coalition was a ruse. Guanghui gave details of special forces left on Garvug disguised as civilians, whose mission was to pinpoint insurgency leaders when they came out of hiding. Sonax reps spoke at length about the actual board vote (8-3) to continue the war once they were filled in on the so-called “wooden horse gambit.” Said CFO Abayomi Osoba, “We had a responsibility to keep the company from going under. We regret that there was no way other than to ask for forgiveness after the fact.” Asked if the board would face charges for perpetrating fraud on stockholders, he responded, “Our legal department can explain Illium’s laws in that area. You’ll find them quite flexible.”

I'm probably stretching it now though :p.
 
Acidote said:
I see a delay coming, not for developing reasons, but for making a wider commercial window between their releases.

That is what I was thinking when I mentioned about the delay couple of posts above. Not for the developing reasons but for the launch window.
 
Haven't been following this thread since the other day, but this was posted on Biowares facebook 16 minutes ago.

155510_170612789632995_136219176405690_471392_6269382_n.jpg
 

Stumpokapow

listen to the mad man
Lionheart1827 said:
Haven't been following this thread since the other day, but this was posted on Biowares facebook 16 minutes ago.

155510_170612789632995_136219176405690_471392_6269382_n.jpg

Code:
0110100001110100011101000111000000111010001011110010111101110111011101110111011100101110011100110110100101110011001011100110011101101111011101100010111001110101011010110010111101101111011101010111010001110000011101010111010000101111011100110110100101110011001011010110100001101111011011010110010100101101011101110110010101101100011000110110111101101101011001010010111001101000011101000110110101101100

Decodes to:

http://www.sis.gov.uk/output/sis-home-welcome.html

Secret Intelligence Service
 

Stumpokapow

listen to the mad man
Hidden intelligence headquarters in Antarctica?

First contact, where the aliens land/crash/have a monolith in Antarctica and you play the division tasked to keep it under wraps or alternatively the division handling alien affairs?

Those would be my two guesses as of right now.
 

wolfmat

Confirmed Asshole
Certainly looks like it's first-contact-related; after all, at some point, national institutions fade away. So it has to be around that point in time if it's ME.
 
Stumpokapow said:
Hidden intelligence headquarters in Antarctica?

First contact, where the aliens land/crash/have a monolith in Antarctica and you play the division tasked to keep it under wraps or alternatively the division handling alien affairs?

Those would be my two guesses as of right now.

Sounds awesome if true. I'd love a ME game where they explain how we first came in contact with aliens/technology.
 

wolfmat

Confirmed Asshole
PIMPBYBLUD said:
Sounds awesome if true. I'd love a ME game where they explain how we first came in contact with aliens/technology.
That's already known though. There was a data cache on Mars which lead to a mass relay orbiting Pluto.
 

Dresden

Member
wmat said:
That's already known though. There was a data cache on Mars which lead to a mass relay orbiting Pluto.
No, that's the crap they feed to the public.

Humans actually encountered alien relics on Antartica. Then they find out that the Forerunner came before the Protheans. The twist is that humans are the forerunners.
 

John Harker

Definitely doesn't make things up as he goes along.
Stumpokapow said:
Hidden intelligence headquarters in Antarctica?

First contact, where the aliens land/crash/have a monolith in Antarctica and you play the division tasked to keep it under wraps or alternatively the division handling alien affairs?

Those would be my two guesses as of right now.

Sounds like you just stumbled upon... The Event!

NBC beat you to it
 

wolfmat

Confirmed Asshole
Dresden said:
No, that's the crap they feed to the public.

Humans actually encountered alien relics on Antartica. Then they find out that the Forerunner came before the Protheans. The twist is that humans are the forerunners.
Is that actually canon? Must have missed it somehow.
 

Walshicus

Member
Stumpokapow said:
Code:
0110100001110100011101000111000000111010001011110010111101110111011101110111011100101110011100110110100101110011001011100110011101101111011101100010111001110101011010110010111101101111011101010111010001110000011101010111010000101111011100110110100101110011001011010110100001101111011011010110010100101101011101110110010101101100011000110110111101101101011001010010111001101000011101000110110101101100

Decodes to:

http://www.sis.gov.uk/output/sis-home-welcome.html

Secret Intelligence Service
I bet MI6 are just going to love getting all that extra traffic. :s
 
Acidote said:
Disable the safe seach filter on your search engine of choice and type in "mass effect tali". Tell us if it's not creepy afterwards. There's something wrong with certain Garrus fans too.

I just did this, OMG i can't believe some of the things on there.
 

Domino Theory

Crystal Dynamics
EatChildren said:
Compiled everything we 'know', and included some info on BioWare Montreal.

The teaser video

1. View here. Does not show anything other than quick cuts of a soldier in armor lifting up a sniper rifle. Brief view of outside his window, nothing specific shown.

2. The rilfe is the Incisor Rifle from Mass Effect 2. Outside of a slight alteration to the front and subdued texture, it is 100% identical right down to the little details. If this does not indicate the project is Mass Effect, it is a reused art asset from Mass Effect. It is, unquestionably, the Incisor Rifle.

3. Soldier's armor does not directly resemble any of the armor from Mass Effect. However, it also appears quite futuristic compared to modern armor, and is a similar 'style' to what might appear in a Mass Effect game.

4. There are quick bright yellow cuts with black silhouettes scattered throughout the video. Most of these are impossible to identify, and so resemblences to Mass Effect material is impossible to verify. There is only one still that can be identified; this shot happens to be this character from Fallout: New Vegas. It is possible then that parts of this teaser were cut with material from other games that intend to be revealled at VGA 2010, in this case the New Vegas DLC pack. For this reason it is important to be skeptical that any of the bright yellow cuts are even related to BioWare specific teaser, or any of the cuts at all for that matter.

5. At the end of the trailer we briefly see the message 'Look Closer'. This would imply that there are details in the video to pay attention to.


The Twitter hints

1. BioWare has twitterd two QR codes. Both of these can be found on the Mass Effect 2 twitter, as well as the Dragon Age II' twitter.

2. First code is here. It reads as the binary code '001101010011010100101110001110000011010000110101'. This, when converted to ASCII is '55.845'. The meaning for this number is unknwon, however it is likely that it is referencing the atomic weight of an iron atom, which shares the same value.

3. Second code is here. It reads as the binary code '0010110100110001001100100011100000101110001101011011000001000110'. This, when converted to ASCII is '-128.5°F'. This is approximately the coldest temperature recorded naturally on Earth, at Vostok, Antarctica.

4. Like any good puzzle, we dont know for sure what these numbers toghether could mean. However, if we are to run with Mass Effect, it is interesting to note that in Mass Effect 2 there appears a planet called Aequitas. The official description of this planet has it's surface temperature as -89.1°C, which is approximately -128.5°F, Additionally, the planet is described as having 'famous Iron Canyons'. This planet, in Mass Effect, is the only obvious referencing of both of these clues.


BioWare Montreal's history

1. March 2009, BioWare Montreal opens. Employs approximately 30 staff, with the studio set to provide development support for Mass Effect 2 (art assets, side quests, etc).

2. January 2010, BioWare confirm that Mass Effect will not be confined to a single trilogy.

3. June 2010, BioWare Montreal advertises for a multiplayer programmer, with the role to "take existing single player user experiences and make them multiplayer safe".

4. July 2010, ex-Raven (WOlfenstein, Singularity) developer Manveer Heir joins BioWare Montreal as a senior level designer for an unspecified 'Mass Effect' project.

5. September 2010, BioWare Montreal plans to doubles staff from approximately 27 to 55 employees. Yanick Roy reconfirms Mass Effect work by stating “We're also doubling our contribution to whatever happens next in the Mass Effect franchise".

6. September 2010, BioWare Montreal advertise for various positions associated with genres described as 'military-grade FPS' and 'popular FPS'. Listings were switched from a BioWare specific advertising to EA, and so it may not be BioWare specific.

So basically it's not Mass Effect 3. Gotcha.
 
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