dejay said:Go to the GT5 thread - he's apparently a shill, a troll and the anti-Christ. All of which are true, but he gives us yummy updates and he's funny.
ur avy fits u so well lol
dejay said:Go to the GT5 thread - he's apparently a shill, a troll and the anti-Christ. All of which are true, but he gives us yummy updates and he's funny.
BCD2 said:Holy... If the connectors really look like that, we'll be hauling in and out of Ladera.
Chinner said:i'll warn you guys right now: dont get exicted about forza 3. you know how che loves to call out other games like GT5? well i did that to him on like two occasions now and hes ignored me. i was like "hey che, will forza 3 be better than real racing for the iphone?" and hes juist flat out ignored me. so yeah rael racing better than forza 3 from the man himself.
Chinner said:i'll warn you guys right now: dont get exicted about forza 3. you know how che loves to call out other games like GT5? well i did that to him on like two occasions now and hes ignored me. i was like "hey che, will forza 3 be better than real racing for the iphone?" and hes juist flat out ignored me. so yeah rael racing better than forza 3 from the man himself.
Oh yeah. It will be dicey in a few spots.Hawk269 said:LoL....just you saying that had me look at it again and already pick out where the major accidents are going to be....right after that long run into Ladera and the first turn is going to be brutal for many breaking at the high speeds and the same again as you leave that part of the track into the the next portion.
I...can't tell if this is serious or not. Is my sarcasm meter busted?Chinner said:i'll warn you guys right now: dont get exicted about forza 3. you know how che loves to call out other games like GT5? well i did that to him on like two occasions now and hes ignored me. i was like "hey che, will forza 3 be better than real racing for the iphone?" and hes juist flat out ignored me. so yeah rael racing better than forza 3 from the man himself.
XiaNaphryz said:I...can't tell if this is serious or not. Is my sarcasm meter busted?
shinnn said:custom livery
chris0701 said:
Really hard to tell as of late around these boards with all the crazies.Falagard said:
Keikoku said:Cockpit view looks nice as always but I'll never understand why the POV is so close.
bloodforge said:Because you don't sit in the back seat to drive.
Keikoku said:Still it looks like something is "cut" from the screen. Just look at the hand of the driver, it doesn't look realistic at all. Just nitpicking though.
Because if you show more of the cockpit, you show less of the track.Keikoku said:Still it looks like something is "cut" from the screen. Just look at the hand of the driver, it doesn't look realistic at all. Just nitpicking though.
Keikoku said:Cockpit view looks nice as always but I'll never understand why the POV is so close.
bloodforge said:Because you don't sit in the back seat to drive.
 Alone the Japanese creator has shaken ability in the Turn 10 studio. It is Jun Taniguti who serves the senior game designer. If the race/lace game fan you think that the one which you know it is more, but Taniguti nearly 15 years 'the Sega rally takes charge of the development of the race/lace game such as 2' and 'the Sega touring car championship' at Sega which is on the register. At 2006 Microsoft after the joining, we would like to make the car game, that from thinking it transferred to the Turn 10 studio in 2007, that the method which you say, extraordinary has passion in the car game making. In such a Taniguti, 'you inquired about the prejudice which is bet on the development of [huorutsuamotasupotsu] 3'.
Q: 'The case where 3' is developed is directivity to be some kind of ones?
A: To Taniguti '2', the racing simulator which passes in the world was one goal. After all, real being behavior, it was and/or most seriously considered physical calculation. However, '2' being sold, when the user it tries inferring the opinion, the user which feels realism in fine graphics other than thing stimulant was done in many thing, it is with the shank. As for the most beautiful car game what?When with hearing, there was many a thing where name of the other game is arrested. When making the car game, with just the element as a simulator being insufficient, it was found that precise description of the car and course, furthermore it is important what, it is. 'With 3', as for the polygon which is used for the car at 10 times that or more the previous production, it has reproduced entirely securely to the previous production also the cockpit which is not over 400 models or more.
Q: As for graphics with the notion that where the shank suitable evolution was accomplished.
A: Taniguti of course, therefore with saying, is not the case that it neglects the element of the essential simulator to, is. On the other hand, physics of the car (physical calculation) it pursues the part thoroughly above the previous production. 'With 2', reappearing to temperature difference outside and inside the tire, just a little you do not do too much?Also it is the case that it was said, but when (laughing), the physics discernibly such by the fact that to stack, the user grasps the controller, something the genuine [tsu] [po] it is and don't you think? if however you cannot explain, something it is real, don't you think? with it can keep reaching to the limits which you can feel, ......With you think, it is.
Q: 'Even with 3' the way of prejudice of there change?
A: As for Taniguti it is. When '3' the empty one example of the physics which is introduced is increased, the tire twist it has reappeared. When bending, the tire can twist the car [tsu] [te] corner, it is with the shank. It is almost not to be understood in the eye which was seen of course, but taking in numerical value to there, it pursues physical calculation, it is.
Q: There is a basis, as for the element as a racing simulator with the notion that where the shank you do not remove.
A: Like of Taniguti it is. There the fact that furthermore the frontage is expanded to the base, is '3'. This becomes my private opinion, but the person who excessively does not have interest in the person and the race/lace game that only 1 you buy the race/lace game in 1, in regard to '3', furthermore, however past the race/lace game was bought, you think that in very the person that we want taking in the hand, it was not pleasant. For the user that you do not know it should have tuned the car how,, it is extreme story, but pushing a button directly, as been able to enjoy the game, various assist functions and the kindness design such as [sajiesutetsudorain] and the automatic brake have been complete, it is. The game play which is approachable is actualized, it is with the shank.
Q: This time anew also adopting rewind, with link of the game play which is approachable the shank? Don't you think?
A: Taniguti so is. When it fails, time can be rewound, Don that, saying 5 years later it probably becomes standard of the race/lace game, in regard to rewind, now it does, the seed. The function which is close to rewind is to be loaded onto also the other game, but a some penalty is provided. It does not provide so, 'with [huorutsuamotasupotsu] 3' as for penalty at all. When there is a penalty, because using you hesitate by any means, rewind we wanted 'with' 3 using freely. Of course, rewind was used in regard to score ranking and the like, it is the intention of trying to be understood whether you do not use.
Q: Rewind the time when it goes back it is limited?
A: Taniguti of course is. For example 60 minutes becoming just before end of the race/lace which is required, saying, that we would like to return immediately after the starting, because there is a limit of memory, it is harsh as expected, because is. In regard to rewind, we having prepared the saving point of the occasionally possible limit, it can go back to somewhere, it differs somewhat.
Q: Because - it is not the case that accurately time has been decided, the shank?
A: Taniguti it is different. In regard to rewind I think in the kindness design. When it fails with a certain corner, returning in the vague place, because it is the case that it is not meaning don't you think?. When it returns to here, supposing that it can recover probably will be from crash, it has reached the point where it returns automatically.
Q: The paint function which is popular with the previous production how probably will be?
A: Taniguti of course it evolves! Those where it is most serious with the previous production paint, imitating the car in the canvas, like the distortion unless the paint you must do, were the point. 'With 3', when sticking to the car flat to a canvas, it has reached the point where you adjust automatically. And the design which was made everyone and share is possible in a way, design file. The fact that you sell the online is of course, being gratuitous, it is possible to present, is. I the one which likes the paint with the painter [tsu] [te] are to call, but '3', the previous production compared to the element which the painter can rejoice furthermore increased.
Q: With the notion that where the shank - also the community element furthermore spreads.
A: Not only Taniguti and the paint, this time the design file not only, also the tuning file it reached the point where share, it is possible it is. When it is the beginner, it is the case that is very also tuning of the car very, but easily it cannot win with this course!When with saying, set up the tuning file is received from the friend of the car lover ......Is possible also some lever. It is the case that the pleasure spreads to such tuner very.
Q: When - other than the painter, 'with 3' also the tuner increases, (laughing).
A: Taniguti the store front questions design file and the tuning file and uploads at the fish store and can also sell. Because the store front is divided every contribution person by the my store front, it can also verify the favorite painter makes what in other things. Attaching the book mark, also it is possible sometimes to check. Furthermore, rating (appraisal) it reached the point where it is possible. As for this 5 [tsu] stars!You know by the fact that the user judges with the like feeling, every UGC (the user compilation contents) appraisal it is high. Perhaps, this the item which it should feature with the store front don't you think?. Also the frequency of download is indicated of course.
Q: 'With 3', it is to be able to upload some kind of data in other things?
A: With [ripureideta] and photograph of Taniguti high diff. shank. The thought for the car saying, it is each person, don't you think?. There are no just people who love race/lace and the person who loves the fact that the [te] and the photograph are taken they are and, the people who love the paint it is. If the person who likes tuning it is, it is the case that the person who likes the compilation of image it is. You support all people who love the car are not or!'Has become big theme of [huorutsuamotasupotsu] 3'.
Q: Don't you think? - somehow '3', exceeding the framework of the racing simulator, that becomes the race/lace game which does not have the opening seems. Don't you think?
A:Taniguti so is. On the one hand while pursuing the element as a racing simulator, while there being a feeling that, in the user of the car lover we would like to have rejoicing, large number it includes the fee char which to an already with one side you can enjoy wider layer. So unless it does, there was also a crisis atmosphere whether it does not mean that the genre, itself race/lace game becomes strange. The actually place, in the daughter of 8 years old inside 'when it can lay idle with 3', the Suzuka circuit run the [chi] [ya] [tsu] it is it is properly, (laughing). Because there is one button control, because the steering wheel is just is operated is to call
Q: '3', becomes 'all-inclusive formation of the [huorutsuamotasupotsu]' series?
A: The Taniguti '[gurantsurisumo]' series in the head, splendid title is many in the race/lace game. In 2005 'at stage of that time when the [huorutsuamotasupotsu]' series is started, a already there was 10 years close history 'in the [gurantsurisumo]' series. 'As for the 1st work of [huorutsuamotasupotsu]' several hundred staffs spending 2~3 year, it is to make, but even then it is not easy to overtake the title which period it is long is supported. Then Don of the director ([gurinuoruto]), from beginning 'the [huorutsuamotasupotsu]' series was caught with the stance, hop step jump. Whenever the series is accumulated, as for depth and the know-how which can be acquired being the case that certainly it exists, we would like to surpass the rival with the latest jump, as my thinking it is. In such sense, '3' is not wrong the game work as for being, is. Simply, because the developer is the avaricious creature, perhaps there are no times when it is satisfied, (laughing). We would like to insert this, that however you thought, it cries, as for the element which cries and shaves there is a large quantity. The Turn 10 studio ranks the priority and will have been secure, it is.
Q: In such sense, jumping in the alone Turn 10 studio, the part which receives stimulus it is many? Don't you think?
A: Taniguti so is. Entering into the Turn 10 studio, 2 years it passes, but those where you can make admire are that development system is refined in any case. Is not one polar body system by the producer + game director the Japanese way and the [te], the studio manager and the game director, lead/read of each post such as the program manager and the test manager (the patsy) side and it is and should everyone always how have done this project?With thinking of that you say logically, it is decision making, it is. Which priority being high with respect to marketing as for?By the fact that there not to be this element, there being some demerit, obtaining what conversely?With total judging that you said with point of view, it keeps acquiring priority, it is. Following to the decision making, 300 staffs keep moving. When you compare with the Japanese system, you think that this system is a length of 1 days.
Q: Jumping in development actual place suddenly, it is not to be confused?
A: The wall of Taniguti word was large after all, is. Because the idiom whose Don is difficult always (usual phrase) you use, the indication was not recognized (laughing). These 2 years, in word just which suffering hardship? They were 2 years of tear and tear truly, (laughing). Because the staff feeling received me well, it was saved truly. After all, because the country is different, also method of making is different and, also method of thinking is different. The American thinks logically to straight, it is with the shank. Because the Japanese likely, really however you think, that such one is correct, the director says, how it will do?With there are no times when you say. Something important?With judging that you say logically, this it is not popular, that when it becomes, it does, it cuts at all and the [chi] [ya] bears and does. It is good in regard to being cut dryly, kana?With it is sometimes to become worry, but (laughing), the judgment being clear, there is no blurring. With the development which is not perplexity the shank. When 'making [huorutsuamotasupotsu] 3', first you drop from there with philosophy as clear, keep being packed it is with the shank. For example, when this time it makes 3,000,000 ~ 4,000,000 person enjoy, the goal that the game probably will be made is raised, it should insert some kind of fee char?In order, to insert and the fee char, some technology and the talent necessity?With the judgment which was said is lowered. Conforming to that, it keeps uniting development plan, it is.
Q: Also schedule management may will have been secure, don't you think? is?
A: It means that the charge where hits against the line producer of the place you call the program manager inside Taniguti, as it is called in the movie is, but managing the work item of each team such as game design and program in every process, it regulates schedule, it is with the shank. There to be tremendous is to be systematic, but don't you think? while I do 16~17 annual game development even, it was the most ideal development system.
Q: With meaning and the ideal environment for software development which are the shank. Don't you think?
A: Taniguti so is. As for Turn 10 when it is the worldwide highest racing game studio, as for me you have been self-confident. What compared to, the excellent talent in the world where it has related to the development of the racing game, gets together with tremendously high motivation. Everyday working to nighttime, you became tired, that you do not say no matter what, it is. On the other hand so the eye is brightened [kirakira] pleasantly. Them and those where work is possible are truly delightful thing when and, in the future '4', '5' and '6' continuing, it can keep making 'also the [huorutsuamotasupotsu]' series, being delightful, the shank.
 The Turn 10 studio how inserting the air being agreeable, that if you can peep through the fact that you say whether '[huorutsuamotasupotsu] 3' is made it is delightful is, that Taniguti who talked to beginning the interview. The interview which Taniguti's heat is confined exceeded 1 hours story just is heard the way of the seriousness could infer sufficiently, sufficiently. The experts of the car making which gets together from in the world being serious, it built up, 'it is not possible not to expect to [huorutsuamotasupotsu] 3', properly.
- This time it could not introduce excessively, but carrier mode (single play) expanding the frontage is a special feature. When you are current your own ranking, it reached the point where it is found at first that you can participate in this race/lace. The number of events from 90 of the previous production increased by the way substantially to 220. This photograph from pattern of [purezen] Don [gurinuoruto].
In the multiple play of ▲Xbox LIVE the opposition maximum of 8 is possible. Other than usual race/lace, it becomes team game, when the cat and the mouse and, it is caught in the ogre, by your become the ogre, the prayer which has not become to the last ogre calls the victory, tag and so on, multiple play of the rule which changes the preparation (the photograph is not something of Xbox LIVE).
Iknos said:Doing this took too long and the amount of useful info could have been summarized in a paragraph. Live and learn.
The car models were made by several companys and few were buyed directly from making cg's company ,like the lamborghini reventon model was buyed from the company making the car model in the batman movie.
The game in the active is a finally build and the graphic is much better than E3 build ,stable 60fps and the reflection is too amazing.
In forza 2, the reflection on car body is 30fps, sometimes it shows all of a sudden. But in forza3 is 60fps.
The tracks have spanish..........,and the most plusate the fujimi kaido track from forza 1 is back.
The most worth to say is the Nurburgring track completely update.Forza team go to Germany and find the track is not the same(some stuff). The weather is usually a cloudy day,so it's not suitable from forza2.Then changing the weather and the ground is not flat like before.
Actually playing feels big change, it becomes much difficult than forza 2 even in all assists on.
The graphic shakes.For example,when you brakes,the carmara become lower than usual,it much progress.
The pressure of the tires is ture. You can see the tires change shape from turning the curve,and it affects the ability of holding on surface (I don't know how to describe). The producer says it produced with michelin company and other,and no other games has this effect until now.
It may cause one tire no touching the ground,and the muscle car with a big horespower may pull the car head accelerated at the beginning.
The online mode also has strange(funny) mode like rob the flag. Thinking about a suv crashs the mini cooper flying away.
The game has 2 disk. The second disk contects the rare car and most people don't like the car than disk 1.
Keikoku said:Still it looks like something is "cut" from the screen. Just look at the hand of the driver, it doesn't look realistic at all. Just nitpicking though.
chespace said:Yes, there is a soundtrack in-race now. We'll release the song list later.
It's a different soundtrack than what's in the UI menu.
faberpach said:The game looks truly fantastic, and the damage pic in those posters looked really good.
Can't wait to see more info and pics about the damage.
Forza Motorsport 3 Unveils the Ferrari Collection and Original Amalfi Coast Track
This October, the universally recognized cavallino rampante of Ferraris prancing stallion badge makes its return in Forza Motorsport 3, the highly anticipated racing experience from Turn 10 exclusively for Xbox 360. As the perfect complement to Forza Motorsport 3s sizable Ferrari roster, Turn 10 is also lifting the curtain on an originally designed track, the Amalfi Coast, where fans will enjoy both point-to-point and circuit racing as they speed through the scenic landscape of Italys rustic coastline.
As Ferrari takes center stage at the Frankfurt Auto Show in Germany, Microsoft and Turn 10 are excited to announce that Forza Motorsport 3 will include 29 models from the legendary manufacturer, including iconic cars such as the Ferrari 250 GTO, Ferrari 512 TR, Ferrari F40, Ferrari Enzo, and Ferrari 430 Scuderia at the titles release.
To properly showcase all of the amazing Ferrari models that players will find in Forza Motorsport 3, Turn 10 will be showcasing all 29 models on Forzamotorsport.net, starting today and running for the remainder of the week. These reveals will include exclusive screenshots and information on each model, as well as a few surprises, so be sure to tune in daily. For the latest updates on all things Forza Motorsport as well as a chance to give feedback and ask questions, follow Turn 10 on twitter (@turn10studios).
Additionally, to help complete the Italian racing experience, Forza Motorsport 3 takes racers on a tour through one of the most beautiful destinations in the world the luxurious Amalfi Coast of Italy. Inspired by the picturesque environments of the coastline, the originally designed Amalfi Coast track is sure to be a fan-favorite for showing off breathtaking videos and screenshots captured in Forza Motorsport 3s video export and photo modes. As a circuit, the Amalfi coast is 3 kilometers of challenging narrow cobblestone roads, beautiful beachside vistas, and tight tunnels. In its Rally di Positano configuration, the Amalfi Coast is over 19 kilometers of white-knuckled tarmac rally heaven. Fans of point-to-point racing will love getting from point A to point B on the many stages of the Amalfi Coast.
Forza Motorsport 3 is rated E for Everyone and will be available in the U.S. on Oct. 27, 2009, Europe on Oct. 23, and Asia on Oct. 22. For a deeper dive on the cars in todays reveal and upcoming announcements in the coming days, please visit http://forza.xbox.com and the Turn 10 twitter.
PR said:In its Rally di Positano configuration, the Amalfi Coast is over 19 kilometers of white-knuckled tarmac rally heaven. Fans of point-to-point racing will love getting from point A to point B on the many stages of the Amalfi Coast.
chespace said:There is no micro-stutter. I promise you. 60fps glassy smooth.
Yes, there is a soundtrack in-race now. We'll release the song list later.
It's a different soundtrack than what's in the UI menu.
Fortinbras said:19 kilometers. WTF? It sounds epic.