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R.I.P Denuvo - Tekken 7 and Dishonored 2 cracked

sirap

Member
Not only are they getting better at cracking Denuvo titles, there seems to be multiple groups doing it too. First it was CPY, then Baldman...and now STEAMPUNKS.
 
Stardew Valley was cracked on its first day, didnt even have any MP components and still sold gangbusters.

I think the root problem of all this is that gaming is an expensive hobby and considered a privilege for those with means. Haves and have nots. Profits vs. accessibility vs. ownership.

It's a bit more complex than 'fuck xyz' or 'just buy the thing'. There's a systemic problem tied to the bigger context.

I think a big problem is that some regions on PC even are much more expensive than in the western world. Afaik South American, who earn far less than North Americans or Europeans, have to pay far more than "us", because the publishers decide to fuck them over.
 
you are ignoring people who buy after pirating and the additional exposure gained by having a bigger player base. it's really hard to prove that piracy cost sales.

I would counter with there's no way at all to measure what a nebulous amount of word of mouth will do, but sales/marketing trained individuals can roughly estimate the effects of a similar product being released near the same time as their own for significantly cheaper.

edit: I'm realizing my posts are sounding a little too Pro-DRM here, which is not my actual stance. I get why companies try to invest in DRM and generally I don't begrudge them doing that. I try to avoid it myself (I'm a big GOG fan) but I also get why so many are paranoid about it and try not to hold it against them. I also applaud Bethesda & the Inside devs for ditching DRM down the road, and think that should be a model the games industry strives for.
 

JakeD

Member
Stardew Valley was cracked on its first day, didnt even have any MP components and still sold gangbusters.

even more so, it was released DRM free as well. no crack required and a 300~ meg download. im assuming it doesnt get much easier to pirate than that
 

Mman235

Member
Really guys? Some of us are too old for this shit. To those defending Denuvo, it seems you don't remember that SecuROM games don't work anymore in Windows 10. Microsoft considers it a security risk. There's nothing to assure us that the same won't happen with Denuvo a few years down the line.

Yeah. The DRM defense force is even more confounding than the other defenders of anti-consumer bullshit. We've already gone through the dark days of DRM being so bad pirates literally got a superior experience, and games that are literally unplayable in their unedited form. We've already seen the truth that it's mostly just an attempt at more control than something with any real measured impact. The sooner new attempts to bring that back end the better.

On top of that PC has gone from strength to strength in times with no or minor (like Steamworks) DRM, so the narrative that it makes an impact is challenged just by looking at the people who have ignored that.

Basically, fuck Denuvo.
 

void666

Banned
Stardew Valley was cracked on its first day, didnt even have any MP components and still sold gangbusters.



I think a big problem is that some regions on PC even are much more expensive than in the western world. Afaik South American, who earn far less than North Americans or Europeans, have to pay far more than "us", because the publishers decide to fuck them over.

Good games will sell well. Pirates gonna pirate.

And Bethesda games for exemple are very expensive around here. In brazil, Doom, Prey, Fallout 4 costs roughly around 70 dollars (230 reais).
I don't pirate games but i don't pay full price anymore.
 

adamsapple

Or is it just one of Phil's balls in my throat?
How soon before developers completely stop using this POS DRM ? The GoG model works great.
 

Nheco

Member
It's not about piracy. I have 3k games on Steam, 3 hundred on Xbox One, around 50 on PS Vita (and I'm talking only about this current gen), and I still hate Denuvo.

DRM should not fuck with people who purchase your stuff, folks. If you can't do it this way, then don't do at all.
 
I'm curious to see if there's any evidence of Denuvo actually helping with sales, I've never come across any.
Do people who pirate games really go out and purchase stuff?
There's been no evidence of Denuvo or any DRM improving sales, the easier ones to compare has been sequels with it where the previous game did not and IIRC each time the sequel with Denuvo has sold worse than the predecessor which at best means Denuvo is irrelevant.

I doubt anyone who looks for a cracked copy of a new release and there not being one says to themselves "oh well, I guess I'll just go buy it then" if they don't find it. Most of those people either never buy it or like most people who don't want to pay the full price, buy it much later when it's discounted to a point where they decide to buy it, again if they ever decide to. People just like free shit, we have probably an infinite number of examples of that.

Really guys? Some of us are too old for this shit. To those defending Denuvo, it seems you don't remember that SecuROM games don't work anymore in Windows 10. Microsoft considers it a security risk. There's nothing to assure us that the same won't happen with Denuvo a few years down the line.

GTA IV got double fucked with Securom, the now years dead GFWL as well as Rockstar's own Social Club nonsense on PC on top of the game being a mess in its own right. It's the reason why I never got around to buying the PC version. If there's any GTA game Rockstar should do a "remaster" of, it's IV. Or at least remove the shit, broke DRM...
 
Publishers should stop wasting their money on this expensive tool.

They won't, it makes shareholders feel warm and fuzzy and gives publishers/developers an excuse if a game doesn't meet sales expectations. It's basically their way to show they're doing something but those darn pirates just want to steal the games!
 
Yes, nobody know the actual ratio of "would buy if can't pirate" and "will always pirate regardless" but its above 0 and below 1.
The biggest impact on PC piracy has been stopping "0-day" releases - which were sadly relatively common in the past.
Assassins Creed infamously was being played by pirates months before legitimate customers were even allowed to buy it.

Quite true. 0-day was fucked up. Steam pretty much nuked that from orbit, tho.
 

LordRaptor

Member
There's been no evidence of Denuvo or any DRM improving sales

That's not entirely true, Steamworks games sold at retail have effectively eliminated 0-day piracy, which used to be a huge problem when pirates could have a fully working game before legitimate customers even had the opportunity to buy it.
The only modern comparable scenario is things like leaked alphas.

e:
Quite true. 0-day was fucked up. Steam pretty much nuked that from orbit, tho.

Indeed.

Is there a cracked UWP game?

yes.
 

Damaniel

Banned
Not sure why people are so mad at Denuvo?

The companies making games clearly want a DRM solution, which Denuvo provides. Sure, Denuvo can go away and then another however many will rise right behind it.

If the people making games want DRM on their games, Denuvo going out of business likely isn't going to stop that.

It prevents people from getting their games for free. Ignore all the complaining about how Denuvo is 'anti-consumer' or whatnot - it's all about cheapskates looking for freebies being denied because a DRM system that actually works (or worked, considering how quickly it's being cracked now) is around.

If you don't want DRM, buy games on GOG - but actually *buy* your games.
 

Mohasus

Member
There's been no evidence of Denuvo or any DRM improving sales, the easier ones to compare has been sequels with it where the previous game did not and IIRC each time the sequel with Denuvo has sold worse than the predecessor which at best means Denuvo is irrelevant.

This really, really doesn't work. There are more factors at play here than just DRM vs No-DRM affecting sales. I mean, in a dumb comparison I could say that DOOM sold 3 times as much as Doom 3, but everyone knows this isn't thanks to denuvo.

There is no evidence of denuvo affecting sales and there will never be, it isn't possible to prove it.
 
It prevents people from getting their games for free. Ignore all the complaining about how Denuvo is 'anti-consumer' or whatnot - it's all about cheapskates looking for freebies being denied because a DRM system that actually works (or worked, considering how quickly it's being cracked now) is around.

If you don't want DRM, buy games on GOG - but actually *buy* your games.

Joke post, right?
 

madjoki

Member
Is that new record? Only danger if Denuvo go down is Microsoft can fool some suit into thinking UWP is great because otherwise evil pirates will steal all their profits.

Denuvo is used with UWP games too.

Just so you know, this isn't the same crack method as the other groups, atleast for Dishonoured 2. The EXE is unmodified, apparently, and there's a keygen in play. I don't know how any of that works, but it's interesting info. They didn't have to remove the triggers supposedly.

Seems like, they made license generator that generates license file as Denuvo's servers would.

Not only have this continued the streak of their games being busted early, but they are about to get sued AND in one case it has been proven their DRM worsens game preformance.

They're not being sued according to this site.

I'm curious to see if there's any evidence of Denuvo actually helping with sales, I've never come across any.
Do people who pirate games really go out and purchase stuff?

I assume most don't.

Denuvo doesn't really protect from pircay even when uncracked as pirates pay someone with legit game to activate them. (and pirates who'd never pay, wouldn't pay for this nor for game)

Really guys? Some of us are too old for this shit. To those defending Denuvo, it seems you don't remember that SecuROM games don't work anymore in Windows 10. Microsoft considers it a security risk. There's nothing to assure us that the same won't happen with Denuvo a few years down the line.

There is actually, only reason Securom/Safedisk/Starforce are banned because they would install drivers that run higher than normal permissions (and could be exploited by viruses etc.)

Sick. Was it that one dude that has been cracking Denuvo games all by himiself recently again?

It's actually someone new.

And when they shut down, all those uncracked Denuvo games cease working unless they're patched. That's why server based DRM can go fuck itself.

Yeah, and it makes modding harder and things like supporting Wine hard. Altough Wine can actually boot a denuvo game now on Linux now (but lack of DX11 support makes graphics very broken)

At this pace publishers will stop using Denuvo soon.

I like your optimism but, haha. Denuvo will release new version and publishers will continue using it.

That's how DRM has always worked. Expect Valve doesn't give two shits about updating theirs.

How soon before developers completely stop using this POS DRM ? The GoG model works great.

Never. Sad truth.

GTA IV got double fucked with Securom, the now years dead GFWL as well as Rockstar's own Social Club nonsense on PC on top of the game being a mess in its own right. It's the reason why I never got around to buying the PC version. If there's any GTA game Rockstar should do a "remaster" of, it's IV. Or at least remove the shit, broke DRM...

GFWL isn't dead, just marketplace.

Saddest thing is GTA IV was updated last year, but they kept all DRM there as if it matters after so many years.

Good games will sell well. Pirates gonna pirate.

Nah, good games won't necessarily sell.

Hitman & Prey are good examples of that.

Of course it's not DRMs fault here Both of these used Denuvo too and Hitman wasn't cracked until much later.
 

Ploid 3.0

Member
I hope the next Dragon Age doesn't use Denuvo, or a better solution is found. I want better mods, though it's said Frostbite is hard to mod anyway, Dragon Age Inquisition had to deal with Frostbite and Denuvo. There are some small mods but it seem like mostly number changes. DAI mods wouldn't have been as big as Skyrim's or anything but we'll never know thanks to Denuvo.
 
It prevents people from getting their games for free. Ignore all the complaining about how Denuvo is 'anti-consumer' or whatnot - it's all about cheapskates looking for freebies being denied because a DRM system that actually works (or worked, considering how quickly it's being cracked now) is around.

If you don't want DRM, buy games on GOG - but actually *buy* your games.

Ive typed and deleted like 7 sentences, so in the interest of not getting banned I'm just going to post this gif

giphy.gif
 

Grief.exe

Member
As soon as this happens, the publisher needs to terminate the contract with Denuvo and remove the DRM from the game.

Preventing piracy for the first week likely goes a long way towards reducing total piracy rates of a game anyways. Though there's no data to show piracy increasing or decreasing sales, I would imagine the vast majority of pirates are people who can't afford to purchase the game anyways.
 

Chris_C

Member
How exactly does piracy affect the paying consumer? Or the developers and publishers either? People who pirate games would in most cases never buy them anyway. Either because they can't, or simply don't want to.

If I owned a cake shop, you can be sure I'd want a lock for the door so that folks wouldn't walk in and steal amy cakes just because "they wouldn't have paid for them anyway."

What I'm trying to say is making cakes is hard, and it sucks that people steal my cakes. STOP STEALING MY CAKES​.
 

boutrosinit

Street Fighter IV World Champion
I don't know what Denuvo is. Why are people in this thread celebrating that DRM has been cracked? Is Denuvo painful to use?
 

Ploid 3.0

Member
GTA IV got double fucked with Securom, the now years dead GFWL as well as Rockstar's own Social Club nonsense on PC on top of the game being a mess in its own right. It's the reason why I never got around to buying the PC version. If there's any GTA game Rockstar should do a "remaster" of, it's IV. Or at least remove the shit, broke DRM...

I used to own GTA IV on PC through GFWL. I wonder if I could secure my license somehow. It's probably just gone, not that I want to play GTA IV anyway but I'm just realizing how lucky I am that I didn't get Fallout 3 on GFWL.
 
Extra DRM is worthless to me as a consumer and is worthless in general. I hope that with the games getting cracked so early now that people stop using this shit (I say this as a person with a Steam account dating back 10 years with 1000+ Steam titles who regularly buys a fair amount of newish games, also I make games that are on Steam).
 
I don't know what Denuvo is. Why are people in this thread celebrating that DRM has been cracked? Is Denuvo painful to use?

It's a DRM that requires you to authenticate against a third party Amazon server, for you to be able to play your purchased game. Both at installation and at different times after installation, depending on how the game is patched and your system changes.

Depending on implementation, it can effect the performance of the game.

It can some in cases restrict modding.

Many publishers and developer have tried to speak as little as they can about including this your purchase.

Denuvo themselves have been very quiet about how the DRM actually works, leaving it to the customers to figure out the ways it effects the purchases.

Since it's only useful as long as no Denuvo free versions of the game exists on PC, you don't get releases of the game in question on sites like GOG, until it's removed from the game.

And gives the paying customer zero benefits.
 

Ragnaroz

Member
If I owned a cake shop, you can be sure I'd want a lock for the door so that folks wouldn't walk in and steal amy cakes just because "they wouldn't have paid for them anyway."

What I'm trying to say is making cakes is hard, and it sucks that people steal my cakes. STOP STEALING MY CAKES​.
Yeah, but in this case, cakes are still being stolen, just a few days late. Your overpriced lock won't prevent people from stealing your cakes and instead is just making it harder for paying customers to enjoy them.
 
Dishonored 2 remained un-cracked for so many months now. It's good it's dying. Now pirates have better of the game sadly as always with intrusive DRM.
 

Grief.exe

Member
I don't know what Denuvo is. Why are people in this thread celebrating that DRM has been cracked? Is Denuvo painful to use?

It's actually basically invisible from an end user standpoint, other than preventing the usage of mods, slowing down some processes, and sometimes not working when the servers are down.

The main issue PC users generally take with DRM is longevity. The historical precedent for DRM are littered with failed solutions and shuttered companies. Denuvo is clearly on this track, they are going to continually lose customers as their protection continually is cracked.

What happens when all the games with Denuvo call back to servers that no longer exist?
 

Htown

STOP SHITTING ON MY MOTHER'S HEADSTONE
I feel like those defending denuvo simply haven't been in PC gaming long enough to remember the days of starforce or securom or gfwl and tried to play some of those older games and realized they just can't.

I installed Rise of Nations from a disc I had lying around in my garage because I wanted to try it. Installed just fine, but the game doesn't run because it used SafeDisc DRM, which Windows 10 no longer supports. Legit game purchase + legit Windows purchase = non-working game.
 
I have said this before, but I say it again because some people think I'm advocating piracy:
In my opinion, flexible pricing, not DRM, is the answer to the problem. Most pirates are from countries like China, India, Iran, Russia, etc. Buying $60 games is simply not an option for them.

Localization have helped give more reasonable prices in those countries, but you have websites like CDkeys and G2A abusing the system and making games available at a much power prices to more developed countries like the US.
 

Atolm

Member
GTA IV got double fucked with Securom, the now years dead GFWL as well as Rockstar's own Social Club nonsense on PC on top of the game being a mess in its own right. It's the reason why I never got around to buying the PC version. If there's any GTA game Rockstar should do a "remaster" of, it's IV. Or at least remove the shit, broke DRM...

Wow, that's on another whole level of mess.
 
Localization have helped give more reasonable prices in those countries, but you have websites like CDkeys and G2A abusing the system and making games available at a much power prices to more developed countries like the US.

CDKeys afaik have legit keys, bought directly from the publisher. G2A, MMOGA, Kinguin etc. enable "private" sellers to sell games they can buy from everywhere with maybe stolen creditcards etc.
 

Chris_C

Member
Yeah, but in this case, cakes are still being stolen, just a few days late. Your overpriced lock won't prevent people from stealing your cakes and instead is just making it harder for paying customers to enjoy them.

I only lock door at night, I'm not an idiot. Also, I think we can both agree my analogy was... half baked.
 
Niche games are usually too niche to use Denuvo.
Piracy definitely isn't the concern anymore for a PC release and more likely comes down to the cost involved and the feasibility.

Gloomywood scammed its Ulule kickstarters with the promise of DRM-free 2Dark, then released their 2D game with Denuvo

cracked shortly after
 
CDKeys afaik have legit keys, bought directly from the publisher. G2A, MMOGA, Kinguin etc. enable "private" sellers to sell games they can buy from everywhere with maybe stolen creditcards etc.

I am not sure where you are getting your info, but CDkeys are not pretty clear where they get the keys from. They say have a network of places where they do but they never claim to work with publishers in their websites. If it is truly legit, then I take it back them. I just don't see how would the publishers give them an advantage over everyone else.
 

itxaka

Defeatist
Wow, so denuvo 4++ in 4 days and they just released a "keygen" that spits valid licenses for v3.

Denuvo better move fast to release v5 or else they are gonna start doing day 1 cracks.
 
Localization have helped give more reasonable prices in those countries, but you have websites like CDkeys and G2A abusing the system and making games available at a much power prices to more developed countries like the US.

So large businesses are able to benefit from a global economy but consumers aren't?

G2A and CDkeys should not be put in the same bucket.

E: As I stated earlier, not the point of this discussion, but people need to stop trotting out this argument.
 

itxaka

Defeatist
It prevents people from getting their games for free. Ignore all the complaining about how Denuvo is 'anti-consumer' or whatnot - it's all about cheapskates looking for freebies being denied because a DRM system that actually works (or worked, considering how quickly it's being cracked now) is around.

If you don't want DRM, buy games on GOG - but actually *buy* your games.

Not sure if serious.

Here its my steam profile with 800+ games purchased: http://steamcommunity.com/id/itxaka

Now hear me say it: Fuck denuvo, its anti consumer, anti preservation, and could affect performance. Its a pita to me, who buys games, to let a third party authorize ME to play the games I payed with MY money. Pirates get a better product that I do thanks to denuvo.

come on son.
 

AaronMT86

Member
These anti-tamper and DRM technologies are a waste of time and money. It is impossible to obfuscate software and prevent disassembly. Sure, you can add hurdles, but there is always enough of a blue-print leaked from the disassembled binaries.
 
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