I think the root problem of all this is that gaming is an expensive hobby and considered a privilege for those with means. Haves and have nots. Profits vs. accessibility vs. ownership.
It's a bit more complex than 'fuck xyz' or 'just buy the thing'. There's a systemic problem tied to the bigger context.
you are ignoring people who buy after pirating and the additional exposure gained by having a bigger player base. it's really hard to prove that piracy cost sales.
Stardew Valley was cracked on its first day, didnt even have any MP components and still sold gangbusters.
Really guys? Some of us are too old for this shit. To those defending Denuvo, it seems you don't remember that SecuROM games don't work anymore in Windows 10. Microsoft considers it a security risk. There's nothing to assure us that the same won't happen with Denuvo a few years down the line.
Stardew Valley was cracked on its first day, didnt even have any MP components and still sold gangbusters.
I think a big problem is that some regions on PC even are much more expensive than in the western world. Afaik South American, who earn far less than North Americans or Europeans, have to pay far more than "us", because the publishers decide to fuck them over.
There's been no evidence of Denuvo or any DRM improving sales, the easier ones to compare has been sequels with it where the previous game did not and IIRC each time the sequel with Denuvo has sold worse than the predecessor which at best means Denuvo is irrelevant.I'm curious to see if there's any evidence of Denuvo actually helping with sales, I've never come across any.
Do people who pirate games really go out and purchase stuff?
Really guys? Some of us are too old for this shit. To those defending Denuvo, it seems you don't remember that SecuROM games don't work anymore in Windows 10. Microsoft considers it a security risk. There's nothing to assure us that the same won't happen with Denuvo a few years down the line.
Publishers should stop wasting their money on this expensive tool.
Yes, nobody know the actual ratio of "would buy if can't pirate" and "will always pirate regardless" but its above 0 and below 1.
The biggest impact on PC piracy has been stopping "0-day" releases - which were sadly relatively common in the past.
Assassins Creed infamously was being played by pirates months before legitimate customers were even allowed to buy it.
Is there a cracked UWP game?Is that new record? Only danger if Denuvo go down is Microsoft can fool some suit into thinking UWP is great because otherwise evil pirates will steal all their profits.
There's been no evidence of Denuvo or any DRM improving sales
Quite true. 0-day was fucked up. Steam pretty much nuked that from orbit, tho.
Is there a cracked UWP game?
Not sure why people are so mad at Denuvo?
The companies making games clearly want a DRM solution, which Denuvo provides. Sure, Denuvo can go away and then another however many will rise right behind it.
If the people making games want DRM on their games, Denuvo going out of business likely isn't going to stop that.
There's been no evidence of Denuvo or any DRM improving sales, the easier ones to compare has been sequels with it where the previous game did not and IIRC each time the sequel with Denuvo has sold worse than the predecessor which at best means Denuvo is irrelevant.
It prevents people from getting their games for free. Ignore all the complaining about how Denuvo is 'anti-consumer' or whatnot - it's all about cheapskates looking for freebies being denied because a DRM system that actually works (or worked, considering how quickly it's being cracked now) is around.
If you don't want DRM, buy games on GOG - but actually *buy* your games.
Is that new record? Only danger if Denuvo go down is Microsoft can fool some suit into thinking UWP is great because otherwise evil pirates will steal all their profits.
Just so you know, this isn't the same crack method as the other groups, atleast for Dishonoured 2. The EXE is unmodified, apparently, and there's a keygen in play. I don't know how any of that works, but it's interesting info. They didn't have to remove the triggers supposedly.
Not only have this continued the streak of their games being busted early, but they are about to get sued AND in one case it has been proven their DRM worsens game preformance.
I'm curious to see if there's any evidence of Denuvo actually helping with sales, I've never come across any.
Do people who pirate games really go out and purchase stuff?
Really guys? Some of us are too old for this shit. To those defending Denuvo, it seems you don't remember that SecuROM games don't work anymore in Windows 10. Microsoft considers it a security risk. There's nothing to assure us that the same won't happen with Denuvo a few years down the line.
Sick. Was it that one dude that has been cracking Denuvo games all by himiself recently again?
And when they shut down, all those uncracked Denuvo games cease working unless they're patched. That's why server based DRM can go fuck itself.
At this pace publishers will stop using Denuvo soon.
How soon before developers completely stop using this POS DRM ? The GoG model works great.
GTA IV got double fucked with Securom, the now years dead GFWL as well as Rockstar's own Social Club nonsense on PC on top of the game being a mess in its own right. It's the reason why I never got around to buying the PC version. If there's any GTA game Rockstar should do a "remaster" of, it's IV. Or at least remove the shit, broke DRM...
Good games will sell well. Pirates gonna pirate.
It prevents people from getting their games for free. Ignore all the complaining about how Denuvo is 'anti-consumer' or whatnot - it's all about cheapskates looking for freebies being denied because a DRM system that actually works (or worked, considering how quickly it's being cracked now) is around.
If you don't want DRM, buy games on GOG - but actually *buy* your games.
the now years dead GFWL
How exactly does piracy affect the paying consumer? Or the developers and publishers either? People who pirate games would in most cases never buy them anyway. Either because they can't, or simply don't want to.
GTA IV got double fucked with Securom, the now years dead GFWL as well as Rockstar's own Social Club nonsense on PC on top of the game being a mess in its own right. It's the reason why I never got around to buying the PC version. If there's any GTA game Rockstar should do a "remaster" of, it's IV. Or at least remove the shit, broke DRM...
I don't know what Denuvo is. Why are people in this thread celebrating that DRM has been cracked? Is Denuvo painful to use?
I don't know what Denuvo is. Why are people in this thread celebrating that DRM has been cracked? Is Denuvo painful to use?
Yeah, but in this case, cakes are still being stolen, just a few days late. Your overpriced lock won't prevent people from stealing your cakes and instead is just making it harder for paying customers to enjoy them.If I owned a cake shop, you can be sure I'd want a lock for the door so that folks wouldn't walk in and steal amy cakes just because "they wouldn't have paid for them anyway."
What I'm trying to say is making cakes is hard, and it sucks that people steal my cakes. STOP STEALING MY CAKES​.
I don't know what Denuvo is. Why are people in this thread celebrating that DRM has been cracked? Is Denuvo painful to use?
I feel like those defending denuvo simply haven't been in PC gaming long enough to remember the days of starforce or securom or gfwl and tried to play some of those older games and realized they just can't.
I have said this before, but I say it again because some people think I'm advocating piracy:
In my opinion, flexible pricing, not DRM, is the answer to the problem. Most pirates are from countries like China, India, Iran, Russia, etc. Buying $60 games is simply not an option for them.
GTA IV got double fucked with Securom, the now years dead GFWL as well as Rockstar's own Social Club nonsense on PC on top of the game being a mess in its own right. It's the reason why I never got around to buying the PC version. If there's any GTA game Rockstar should do a "remaster" of, it's IV. Or at least remove the shit, broke DRM...
Localization have helped give more reasonable prices in those countries, but you have websites like CDkeys and G2A abusing the system and making games available at a much power prices to more developed countries like the US.
When did piracy ever die?Isn't this the half decent one which removes itself after 6 months anyway? I don't really want to see a revival of of piracy to be honest
Yeah, but in this case, cakes are still being stolen, just a few days late. Your overpriced lock won't prevent people from stealing your cakes and instead is just making it harder for paying customers to enjoy them.
Ive typed and deleted like 7 sentences, so in the interest of not getting banned I'm just going to post this gif
Niche games are usually too niche to use Denuvo.
Piracy definitely isn't the concern anymore for a PC release and more likely comes down to the cost involved and the feasibility.
CDKeys afaik have legit keys, bought directly from the publisher. G2A, MMOGA, Kinguin etc. enable "private" sellers to sell games they can buy from everywhere with maybe stolen creditcards etc.
Localization have helped give more reasonable prices in those countries, but you have websites like CDkeys and G2A abusing the system and making games available at a much power prices to more developed countries like the US.
It prevents people from getting their games for free. Ignore all the complaining about how Denuvo is 'anti-consumer' or whatnot - it's all about cheapskates looking for freebies being denied because a DRM system that actually works (or worked, considering how quickly it's being cracked now) is around.
If you don't want DRM, buy games on GOG - but actually *buy* your games.