Spyder_Monkey
Banned
Is that a good reason? Because real-life? Most games have weather with good colors
I've played games with rainy weather and the colors tend to be worse when there's cloud cover. That's how lighting works.
Is that a good reason? Because real-life? Most games have weather with good colors
I've played games with rainy weather and the colors tend to be worse when there's cloud cover. That's how lighting works.
Is that a good reason? Because real-life? Most games have weather with good colors
You didn't answer my question... I know that's how lighting works.
Yes because the game is very much based on actual sightlines and visibility as a tool in exploration/navigation. Most games just have arrows pointing you everywhere. If you've put any time into the game you should understand this.
You said most games have good colors during weather and I said you're wrong. Also it would help if you actually played Breath of the Wild because it's such an overblown issue.
Care to look a few posts up?The fact that OP hasn't posted his own screens or responded when being called out on not playing the game is pretty telling.
That game is incredibly colorful deep purples pinks and greens everywhereA lot of people did like Majora's Mask though
To be fair I still think its too washed out, I d rather it were more Wind Wakery.How "washed out" BotW looks is almost entirely dependent on time of day and weather.
And Mario looks plenty colorful already.
lmao.... this is too good to be true. OP is this your favourite type of photography?Yep. This is what the OP posted previously. Him "correcting" Mario Odyssey.
Care to look a few posts up?
We're talking about colors here, not sightliness or visibility. You can still have opaque fog / haze without blanching the screen. And yes I put about 130 hours into the game so don't try that angle.
Odyssey looks fine to me
Out of the first 21 images, only 1 other screen matches the look you're trying to suggest Nintendo's in love with.google image is trolling me maybe?, you can always choose pictures from the same games i picked and compare them?
I thought that was the point
Out of the first 21 images, only 1 other screen matches the look you're trying to suggest Nintendo's in love with.
So you just want to see blotches of nondescript color through whatever weather/lighting is affecting visibility? Trying to understand how you think seeing colors is somehow separate from seeing the environment in the first place.
Fog is one thing.Forcing the player to follow a short character who's running through tall, aliased grass from a distance with washed-out colors and bad (bilinear) texture filtering ensuring that anything that's further than ten feet in the distance looks absolutely horrible is another.
I don't see how that would assist me in getting my point accross?, i did the same for all my examples. Used Google images for ALL of them.
Especially when he previously had access to good quality screenshots that he then "corrected" in another thread.Complete bullshit. When you googled for Mario, what results did you get? Obviously Google doesn't give them out one by one, you had at the very least say, ~20 to choose from. You then just so happened to pick out specifically an old pre-reveal screengrab of horrendous quality and use that as your "evidence" here. Ask yourself why you wouldn't choose any of the countless results of the actual game as it has been revealed?
Complete bullshit. When you googled for Mario, what results did you get? Obviously Google doesn't give them out one by one, you had at the very least say, ~20 to choose from. You then just so happened to pick out specifically an old pre-reveal screengrab of horrendous quality and use that as your "evidence" here. Ask yourself why you wouldn't choose any of the countless results of the actual game as it has been revealed?
At least three of those shots, and nice of you to include obvious spoilers by the way, are intentionally hazy to convey a sense of scale. It's raining in the other two. This followup clearly shows the reason for the haze.why does BotW take place in Beijing
hideous
They could have made this game look a lot better with a little less chemical smog everywhere (and this was just me, totally not a game visual design professional, toying with contrast for like 1 minute per pic)
Wait... you're telling me that i need to play a game before i can have an opinion on how it looks?, i have watched dozens of YT videos, streams, reviews you name it. So excuse me but i have a very good grasp on how it looks, night time does look better but could still use work. Also... another hostile reply, funny.
Wait... you're telling me that i need to play a game before i can have an opinion on how it looks?, i have watched dozens of YT videos, streams, reviews you name it. So excuse me but i have a very good grasp on how it looks, night time does look better but could still use work. Also... another hostile reply, funny.
At least three of those shots, and nice of you to include obvious spoilers by the way, are intentionally hazy to convey a sense of scale. It's raining in the other two. This followup clearly shows the reason for the haze.
The temple of time feels like an imposing structure in the first shot and a maquette in the second one.
No but a Titan is meant to look big. If you don't add haze, especially on a mobile screen, it will just look like a blown up scale model.Correction, it doesn't rain in the desert
That's a sandstorm the camel is surrounded by.
But yeah, the elephant is splashing water all over the place, of course it's going to create some mist and haze.
No but a Titan is meant to look big. If you don't add haze, especially on a mobile screen, it will just look like a blown up scale model.
Great shots. I keep wanting to take more SS but the time it takes to do so means less playing so I don't.
It may appear a little washed out when its raining/overcast, which the areas near the start are... but holy hell does it look beautiful in general.
A huge monster can be shown from below or off in the foggy distance.
True, (there usually are also birds in BotW) but you can't have birds everywhere, it would look ridiculous. Better to add some subtle progressing washing out into the engine.
That's taken directly from there.
They were showing art, that has nothing to do with what he said.
And another technique, the one we're talking about today
True, (there usually are also birds in BotW) but you can't have birds everywhere, it would look ridiculous. Better to add some subtle progressing washing out into the engine.
I am seeing this trend with Nintendo games where the color schemes are washed out and they seem to be overdoing the... bloom lighting? (WW HD), this seems to be continuing with BotW and the new Mario game, i think it does their games a disservice. They would look much better with more contrast while dialing down the bloom lighting.
Thoughts?
....try to read directly after that
Like I said, we're talking about games and not art.
He doesn't have a Switch, or Wii U, and has never played the game.There is way to brighten up the colours that have been talked about in this thread
http://www.neogaf.com/forum/showthread.php?t=1353442
Basically in Switch System settings Turn RGB from Auto to Full, it's night and day if your TV supports it