PistolGrip
sex vacation in Guam
looks as awesome as ever.
Littleberu said:What the fuck, he hit the wall, and he's still in the fucking race?
acm2000 said:graphics are amazing as expected, its what they do well, gameplay, not so much, still doesnt look like its changed at all, maybe i'll be proven wrong, but GT3 bored me, GT4 i only kept for 4 days before returning it
tha_con said:Please leave.
SolidSnakex said:According to the guys at PGT it plays like TOCA now.
Littleberu said:Oh, I see, it's comon in the "Real Driving Simulator" to hit a fucking wall and still be in the race.
Don't get me wrong, the game looks amazing, but how the hell can someone honestly believe that this video is amazing is beyond belief. Maybe if you let someone else play and just take picture to prove that your Ps3 has the biggest E-Dick, but, right now, why are they calling it GT5 if they use the exact same physic model that they used in GT4?
Supposedly racing and rally cars will have damage at launch.Tideas said:They are. It ain't coming til after the game is released as a DLC. Get over it.
Littleberu said:Oh, I see, it's comon in the "Real Driving Simulator" to hit a fucking wall and still be in the race.
Don't get me wrong, the game looks amazing, but how the hell can someone honestly believe that this video is amazing is beyond belief. Maybe if you let someone else play and just take picture to prove that your Ps3 has the biggest E-Dick, but, right now, why are they calling it GT5 if they use the exact same physic model that they used in GT4?
acm2000 said:i hope you mean toca race driver 3, which would be a good start, but forza 2 set new standards (although please lord, less rear ending from the AI!) we shall see, certainly not a game that'd make me wanna spend a fuckton of money on a ps3 tho
acm2000 said:"plays like GT should play" sounds and awful lot like "plays like gt4" ;/ bloody hope not...., seriously, GT on ps1 was a sensation, GT2, more of the same, added awful rally racing, GT3, hang on, its a remake.... GT4, hang on.. this is what GT3 shouldve been in the first place...
You're the man, Blim!Blimblim said:We'll have some 60fps footage tomorrow hopefully.
Littleberu said:Oh, I see, it's comon in the "Real Driving Simulator" to hit a fucking wall and still be in the race.
Don't get me wrong, the game looks amazing, but how the hell can someone honestly believe that this video is amazing is beyond belief. Maybe if you let someone else play and just take picture to prove that your Ps3 has the biggest E-Dick, but, right now, why are they calling it GT5 if they use the exact same physic model that they used in GT4?
SolidSnakex said:He didn't mean it as in it plays how it always has, he means it plays like people have wanted it to since GT3.
bobbytkc said:haha this looks absolutely stellar. The best cockpit view evar? oh yes....
Nozi said:So far, DIRT's cockpit view is unchallenged IMO.
cicatriz said:So the REAL driving simulator would be more like hitting a wall at 100+ MPH and then finishing the race?
Riiiiight.
gtfo.gif (MM beat me to it lolz)
Littleberu said:Oh, I see, it's comon in the "Real Driving Simulator" to hit a fucking wall and still be in the race.
Don't get me wrong, the game looks amazing, but how the hell can someone honestly believe that this video is amazing is beyond belief. Maybe if you let someone else play and just take picture to prove that your Ps3 has the biggest E-Dick, but, right now, why are they calling it GT5 if they use the exact same physic model that they used in GT4?
Littleberu said:Are you all delusional because it's GT5?
Hitting a wall should definitely cost you something. At least some kind of penalty. He just rammed cars to get past them, and never had one consequence. That's driving?
Namomura said:
Littleberu said:Are you all delusional because it's GT5?
Hitting a wall should definitely cost you something. At least some kind of penalty. He just rammed cars to get past them, and never had one consequence. That's driving?
I hope you're banned for being a complete and utter asshat. It's Prologue. That means it has no sim mode, just sort of a tweener arcade/sim mode. Any damage modelling will be absent at this point, but you're so hot to post something negative, you didn't even think about this. Twice the cars, and twice the resolution. All in an incomplete game. Games of this caliber are not meant for unwashed dolts like yourself. Go back to your Forza thread, or whatever failed abortion that spawned you. Funny, but as a GT whore, this is all I feel like adding to this thread today. PEACE.Littleberu said:Are you all delusional because it's GT5?
Hitting a wall should definitely cost you something. At least some kind of penalty. He just rammed cars to get past them, and never had one consequence. That's driving?
tha_con said:Yea, last time I checked, a damage model =/= physics model.
Basically, you've lost any credit you could possibly have from this point forward by saying 'the exact same physic model that they used in GT4".
So, again, please leave. Because I most certainly don't see you in any Forza threads wondering why you can do much of the same and that the results of smashing into walls do not always yield realistic results.
It's a game, games are fun, when I race, I like to think I'm good enough to not smash into a wall. While damage is good, you're only asking for it because you absolutely suck when it comes to racing sims, thus, you want to smash into walls. Your kind flock about en masse, but ultimately, you have little to no impact on the series.
So, for the last time, please, for the sake of everyone in this thread, please leave.
Damage modeling is fine, but until it can be done right it's not worth doing at all.
Littleberu said:I play Forza 2. And when I hit a wall at 100 mph, I restart the race, because there's no way in hell I can catch up with anyone, including the penalty they give me and the damage my car/tires took.
I did say physic model because the car hit the wall, stay on the ground. I couldn't say damage model, because it's inexistent. Sorry for my lack of words.
Littleberu said:Are you all delusional because it's GT5?
Hitting a wall should definitely cost you something. At least some kind of penalty. He just rammed cars to get past them, and never had one consequence. That's driving?
sakuragi said:Why are you making a big deal out of something as trivial as damage models? Come on, this is GT not some arcade racer that you crash every 10 seconds. The point of this game is to actually drive the cars and not crash it. You want it to be like real life yet in real life, how many times do you actualy crash? Personally, out of for years of recklessly speeding and driving, thankfully, I only crashed once and thank god nothing happened to me. Plus, in real life, if the car is damaged slightly, you wouldn't even continue driving yet alone race as it will cost you more than just money, maybe your life? So my point is, as much as lack of damage makes the game unrealistic, so is implanting it but allowing you to continue the race with a car that would makes the safety officers or race officials cry.
SolidSnakex said:According to the guys at PGT it plays like TOCA now.
Littleberu said:Yeah, you see, that's the most polite answer I've got in this thread.
But you don't understand my point. A reckless driver will be able to drive and win as much as a good driver, and that's unacceptable for me. Even though the game is just a prologue, or as I understand it, a pre-GT5, still, the fact that some penalties should be attributed to those kind of drivers should have been implemented way before GT4. Especially right now that the game is Online, it is capital, even if they don't bring damage models into the game, that if a player hits the wall (OR ANOTHER DRIVER), he should be greatly penalized for it.
Also, the argument about "I drive well, my car won't wreck, hence there is no need for damage model" is tired. Real drivers wreck their cars all the time. It's not the reason they haven't added that in, yet. It's clearly because of licensing issue, Polyphony having to deal with a lot of car manufacturers.
Anyway, I'm sure many fans will be pleased to see the game on PS3 with high resolutions graphics and aesthetics change, but I was hoping far more from what once was the king of racing simulation game.
sakuragi said:GT once again sets the bar for driving sims. And the funny thing is that its just GT prologue and not the real deal
Or maybe it was just that car that didn't have cockpit modeled yetAlphaSnake said:Did anyone notice in-car view is disabled when playing 18 car race?