what i'm seeing is what i was worried about. the combat looks terrible with no feedback at all when attacking enemies. you may as well be fighting air. and the bits in between, while looking graphically nice, don't seem to be very interesting to play.
i'm still kind of intrigued by the title, but i certainly ain't paying it's launch day asking price. i'll wait for a sale.
what i'm seeing is what i was worried about. the combat looks terrible with no feedback at all when attacking enemies. you may as well be fighting air. and the bits in between, while looking graphically nice, don't seem to be very interesting to play.
i'm still kind of intrigued by the title, but i certainly ain't paying it's launch day asking price. i'll wait for a sale.
what i'm seeing is what i was worried about. the combat looks terrible with no feedback at all when attacking enemies. you may as well be fighting air. and the bits in between, while looking graphically nice, don't seem to be very interesting to play.
i'm still kind of intrigued by the title, but i certainly ain't paying it's launch day asking price. i'll wait for a sale.
The smaller enemies do react though, it's only the big guy who stands still while getting hit.
all enemies should react though. nothing she did paused or delayed it's animations or anything, she may as well have been hitting him with a feather it would have had the same results.
...plus the camera is too close in and the movement too clunky. heavenly sword...hell, enslaved! had better looking combat than this. but i knew that right from the beginning of development. what i was hoping for was the parts in between being more compelling. but even that looks dull.
i'll pick it up when it's a tenner on PSN or something.
If every hit staggered the boss then it'd be trivial. I see where you're coming from but the combat looks perfectly fine to me. Looking forward to playing it.
Combat system with no feedback, 3 or 4 type of attacks, the camera in that position in an action game is awful. Meh, the graphics are cool.
for a 30$ game that looks good
will there be a physical release ?
combat looks perfectly fine to me
The camera in that position can easily work as stuff like God Hand has shown but this doesn't appear to be anywhere near the level of God Hand, not that I was expecting that kind of quality either. I'll have to get my hands on it but I admit I'm not exactly feeling the combat from what I'm looking at. Its not even the lack of feed back but the actual gameplay itself doesn't look very interesting. Also the animations for stuff like the rolls look off, they're very quick and jerky.
They are pushing the graphical and narrative side more than the actual gameplay.
That's all well and good but if I'm fighting dudes for most of the game it's gonna have to nail the combat.
who said every? there should be at least SOME feedback there though. instead she's basically pirouetting around an enemy that's randomly doing attack animations but having no impact on the scene at all. it's just gash.
i mean i don't think it looks THAT BAD but saying its perfectly fine is a stretch
Game surely looks beautiful,which engine is this again? i hope it runs good on pc.
Combat seems serviceable,definitely better than the last time i saw it(thank god the fov was tweaked).
I haven't followed the game that much but is there any info about the combat system? Might buy it just for the eye candy-ness.
Also,i really like the animations during combat.
Too much walking, a desperate attempt at making it cinematic and atmospheric, camera angle is kinda limited and finally, uninspiring,monotonous and run-of-the-mill combat