Thewonandonly
Junior Member
So I want to know what guys would thing the Xbox ecosystem would look like if Microsoft stuck with their original vision. I will show you the points they had currency of a blog on ign by InTheHeezy
Every game that releases in physical form, has a digital counterpart available the same day.
Once you install the game, you would no longer be required to use the disc to play. The disc would be "ripped" to your Xbox One and you could store the disc and avoid the usual wear and tear(adds resell value).
You can convert your physical copy of a game to a digital version. Ex. You could rent or borrow a game, download it to your Xbox One, and then change it to a digital license. You could also purchase the physical copy, change it to a digital copy, and then sell the physical copy with the license renewal system.
Used games could be sold as either physical or digital without a fee. This was only for Microsoft published games. 3rd party publishers had the option to add a fee for the transfer of licenses. 3rd parties could allow or deny you the ability to sell, trade, or lend their games, not Microsoft.
Digital loaning or trading could be done but only to friends on XBL and you would have needed to be friends on XBL for 30 days or longer. There would have been an option for the amount of time you wanted to lend your game(people never return shit on time so this makes perfect sense, lol). You would initially be limited to loaning each game once.
The always online and 24 hour check-in requirement was to verify the license of the game you're using is in fact legit, to verify if system, game, or application updates are needed, to verify if you've acquired new games, resold, traded, or given any games to a friend.
The always online feature was required for any games that take advantage of Azure aka "the cloud".
Download a game on a friend's console from the cloud and play without the need for a physical copy.
Family Sharing would have allowed up to 10 members(household or not) to have access to the entire game library of the main account. On any designated Xbox One(any of the 10 selected), as long as the main account is logged in, up to 10 Xbox Ones could access the entire library at once. The main account holder could still access any of their games and also play online with anyone of the designated members. You could literally buy one copy of a game and share it with up to 10 people in your country. Anyone outside of your country would then be subject to the loaning policy.
So those were all the main points I think. Personally I feel like Microsoft might have sold more units if they stuck with this plan. Now they should have explained it a lot better but all the points are really good. Sure always online requirement really does suck but the other stuff has big potential. I mean selling used games online and having developers taking a cut was smart. You as a customer can take more risk, and the cooperation can see what games are getting traded in the most. The biggest potential tho, was having every game become digital. We could be looking at a new steam store. Microsoft could have some crazy big deals because now they are cutting out the middle man completely.
Honesly I'm a little sad this never panned out
Every game that releases in physical form, has a digital counterpart available the same day.
Once you install the game, you would no longer be required to use the disc to play. The disc would be "ripped" to your Xbox One and you could store the disc and avoid the usual wear and tear(adds resell value).
You can convert your physical copy of a game to a digital version. Ex. You could rent or borrow a game, download it to your Xbox One, and then change it to a digital license. You could also purchase the physical copy, change it to a digital copy, and then sell the physical copy with the license renewal system.
Used games could be sold as either physical or digital without a fee. This was only for Microsoft published games. 3rd party publishers had the option to add a fee for the transfer of licenses. 3rd parties could allow or deny you the ability to sell, trade, or lend their games, not Microsoft.
Digital loaning or trading could be done but only to friends on XBL and you would have needed to be friends on XBL for 30 days or longer. There would have been an option for the amount of time you wanted to lend your game(people never return shit on time so this makes perfect sense, lol). You would initially be limited to loaning each game once.
The always online and 24 hour check-in requirement was to verify the license of the game you're using is in fact legit, to verify if system, game, or application updates are needed, to verify if you've acquired new games, resold, traded, or given any games to a friend.
The always online feature was required for any games that take advantage of Azure aka "the cloud".
Download a game on a friend's console from the cloud and play without the need for a physical copy.
Family Sharing would have allowed up to 10 members(household or not) to have access to the entire game library of the main account. On any designated Xbox One(any of the 10 selected), as long as the main account is logged in, up to 10 Xbox Ones could access the entire library at once. The main account holder could still access any of their games and also play online with anyone of the designated members. You could literally buy one copy of a game and share it with up to 10 people in your country. Anyone outside of your country would then be subject to the loaning policy.
So those were all the main points I think. Personally I feel like Microsoft might have sold more units if they stuck with this plan. Now they should have explained it a lot better but all the points are really good. Sure always online requirement really does suck but the other stuff has big potential. I mean selling used games online and having developers taking a cut was smart. You as a customer can take more risk, and the cooperation can see what games are getting traded in the most. The biggest potential tho, was having every game become digital. We could be looking at a new steam store. Microsoft could have some crazy big deals because now they are cutting out the middle man completely.
Honesly I'm a little sad this never panned out