Ranger X said:
Just look at PSN update threads and look at all the people with different bandwith and loading time. Oddly enough, they have the same machine and they all have broadband connection but yet their download times for a demo varies from 5 to 50 minutes wich is quite unconceivable if everybody was wired. Wireless is shit, most people can't set the color of a TV properly so don't even ask them to have a nice network at home with quality components. On Xbox it will be less of a problem and there probably will be less lag because most people are wired.
Have you heard of this thing called, "The Internet"?
How about the term "router"?
How about the term "latency"?
How about the term "hop count"?
How about the term "packetloss"?
Familiar with any of those? Probably not.
Are you also familiar with the Ethernet jack on the PS3? Sounds like you are not.
Are you familiar with how forums work, where you are more likely to hear from the people having "issues"? Squeaky wheel getting the grease and all that? Ring any bells?
How about the term "anectdotal evidence"? Anybody, anybody, Bueler?
The only real difference in the multiplayer experience between the two platforms is that on the 360 Microsoft/Live is doing the matchmaking. On the PS3 the matchmaking is handled by Rockstar.
So if you want to make a case for the 360 being milk and honey and the PS3 being gloom and doom, I have to assume you know something about Rockstar's 'net infrastructure.
...but I don't see any of that info in your post, please put it in your next one.