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Resistance 3 Box Art Revealed

LegoDad

Member
North American

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Europe

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Today we’re proud to reveal the Resistance 3 box art that you can hold in your hands when the game hits store shelves in September. You should recognize right away that this graphic version of the Chimeran Skull with the New York skyline depicted as its teeth, as well as the stylized version of the Resistance franchise logo, isn’t your typical “rendered hero” box art. To create this new look, we partnered with Olly Moss, a talented British artist, to create a bold vision of the Resistance 3 boxart for both the North American and European territories.

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The Resistance team worked closely with Olly to share our vision for the Chimera-occupied 1957, and Joesph Capelli’s journey across the destroyed USA to his destination, New York City. You’ll see this in the alternate version of the art below, which shows Capelli walking towards the NYC skyline.

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We wanted Olly’s work to reflect that in Resistance 3, YOU are the Resistance. Resistance 3 isn’t a military shooter, as the United States Army and SRPA have been destroyed. Instead, R3 is about the remnants of humanity finding any way possible to survive in a brutal world.

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This work coincides with Olly’s first art show in Hollywood at the Gallery 1988 (which runs until May 20th, if you’re in the LA-area). We’re excited about the new look of the box art and expect to see additional Resistance 3 art by Olly throughout the campaign. You can find out more info about Olly, and see more of his fantastic art, by checking out www.ollymoss.com.

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You may have also heard that we will be bringing exclusive early access to a nearly half-hour single-player demo straight to your PS3 on June 14th! The demo will be included on specially-marked Blu-ray Disc copies of the Sony Pictures sci-fi action thriller Battle: Los Angeles (which you may recall from the now memorable Resistance 3 billboard spotted on a Sony film set). The demo level is the entire boat ride sequence of the game, as Joseph Capelli and Dr. Malikov discover a flooded town, infested with Chimera. We hope when you play it, you’ll enjoy the small taste of the atmosphere, environmental story-telling and exciting action sequences you’ll see in the final version of Resistance 3 in September.

As we lead up to E3 and the game’s launch, there’s still more news to come, so keep it tuned to eu.playstation.com, our twitter page, Facebook and sign up to Join the Resistance for all the latest updates on Resistance 3.

http://blog.us.playstation.com/2011...evealed-demo-with-battle-los-angeles-blu-ray/

http://blog.eu.playstation.com/2011/05/18/resistance-3-box-art-revealed/

Update


http://www.neogaf.com/forum/showpost.php?p=27906032&postcount=108

jstevenson said:
I will inquire about a cleaner in-lay version in case you want to reverse it. we'll see where we can go with it
 

jstevenson

Sailor Stevenson
We worked with one of our favorite artists, Olly Moss, to create it. So excited to work with him and do something cool and different for the box art.
 
I like the minimal design and colors, but it still needs something on the sides of the art? Or something? It seems a bit off center or something.

But still, a huge step forward in the ever struggling fight against "white guy with gun" on boxarts.
 

Lambtron

Unconfirmed Member
That's a very nice cover.

I fear the final version will be covered with additional logos, and probably a bad CGI render. But Day One regardless.
 

Wario64

works for Gamestop (lol)
I bet if this was proposed in a focus group, people would pick the other box art instead

Is this US official too?
 

Andrefpvs

Member
DaBuddaDa said:
Love it, but the blue Move banner completely ruins it.

Actually I think it gives it a nice contrast, orange and blue go together well.

EDIT: Talking about the EU cover, the American blue circle is hideous.
 

Arnie

Member
That is a fantastic boxart. Inclined to purchase the game just because of it, even if it's not on the top of my list.
 

DaBuddaDa

Member
edgefusion said:
That's a pretty fucking awesome cover. Why don't more games go full-tilt awesome like this?
Because focus groups don't normally like stuff like this. It has to be explicit and inartistic or else focus groups won't like it.
 

Kagari

Crystal Bearer
SolidSnakex said:
Couldn't they do a flip cover without the logos?

They should. I seriously hate SCEA's handling of the Move branding on boxarts. Japan's is probably the best.
 
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