ShockingAlberto said:You're completely illogical fears are confirmed!
The Wii U will clearly be on par with PS360 because that line from that article says so. The code has been cracked. Nevermind that this would basically be impossible at the moment and is at odds with other developer comments. That's not important.
Now we finally know it will not surpass the PS360 thanks to this line not actually said by Rocksteady so we can put this debate to rest forever.
Jaded Alyx said:It could look quite different?
[BurntPork mode on]So that basically means it'll have a cartoony style like the Wii version of GhostBusters. Yep, this thing is gonna bankrupt Nintendo. [BurntPork mode off]
Jaded Alyx said:[BurntPork mode on]So that basically means it'll have a cartoony style like the Wii version of GhostBusters. Yep, this thing is gonna bankrupt Nintendo. [BurntPork mode off]
AgentChris said:Why can't WiiU play GCN games?
Did you just draw this? I think it is cool if you just drew this.BurntPork said:
No. I can't draw.Jaded Alyx said:Did you just draw this? I think it is cool if you just drew this.
Cool. Thanks for the reply. I'll keep my Wii out when I get the WiiU.AceBandage said:It would require additional inputs, a different disc drive and more hardware.
Thus, it would cost money.
BurntPork said:No. I can't draw.
Anyway, the Arkham City thing is just marketing speak. It won't look any different.other than the GameStop-exclusive Mario skin and the Wal-Mart-exclusive Link skin
ShockingAlberto said:You're completely illogical fears are confirmed!
The Wii U will clearly be on par with PS360 because that line from that article says so. The code has been cracked. Nevermind that this would basically be impossible at the moment and is at odds with other developer comments. That's not important.
Now we finally know it will not surpass the PS360 thanks to this line not actually said by Rocksteady so we can put this debate to rest forever.
Protip: At least skim the article before commenting on it. *hinthint*Ubermatik said:Thanks for being an arse about it.
What I was trying to convey (but clearly didn't do it well enough considering your healthy dose of sarcasm), was that even though they're essentially porting over a current gen title to the WiiU, why would they say it's on par if they know it to be more powerful? I'm not doubting the system's capabilities at all - I'm merely wondering why a spokesperson for the industry seems to down play the console, especially regarding the more positive comments we've heard from other developers.
And I know, the guy isn't from Rocksteady, but he should have a pretty good idea of how the Wii U version is getting on/how well the system performs.
It's the fact he talks about the system in general, not the quality of the game in comparison.
blu said:Because they're essentially doing a port?
specialguy said:This is one of the problems with having a system only "a little more" powerful though. Mostly you will get ports that do nothing to take advantage of it. Heck even the Xbox back in the day got mostly PS2 ports.
So that would leave Nintendo first party to show us what the Wii U can do, and who knows if they're even technically capable having not done any ps360 development.
blu said:This is some the wackiest gaf folklore that pollutes these boards. Each time a gaffer utters it a ROP in their future 'nex-gen' console dies. Consider yourselves warned.
specialguy said:So that would leave Nintendo first party to show us what the Wii U can do, and who knows if they're even technically capable having not done any ps360 development.
AceBandage said:It wouldn't matter how much more powerful the Wii U was.
It won't get a lot games that are tailored specifically for it.
ITT, people don't know that "research and development" is about as literal as you can get.bgassassin said:*sees another ROP die*
BurntPork said:ITT, people don't know that "research and development" is about as literal as you can get.
Mate, the game is launching next week on the lead platforms. Power has zilch to do here - Rocksteady could be making a version for the KComputer and the game would still be a port. Nobody will redo the art assets, or recode the engine from scratch, of a recently-launched title, just to make use of any extra power the new platform has to offer, regardless how much or little that extra is. They will try to put the upad to some use, though, and if that takes extra power, the dev will gladly use that provided the system packs that. That's as far as it will go, though - the game will be tailored to wiiu features, not wiiu performance characteristics.specialguy said:This is one of the problems with having a system only "a little more" powerful though. Mostly you will get ports that do nothing to take advantage of it. Heck even the Xbox back in the day got mostly PS2 ports.
smh.mngSo that would leave Nintendo first party to show us what the Wii U can do, and who knows if they're even technically capable having not done any ps360 development.
Why don't they port some of the PC features of the game then, it has better textures, effects, DX11, tesselation, if the Wii U is more powerful they could at least port some of those over.blu said:Mate, the game is launching next week on the lead platforms. Power has zilch to do here - Rocksteady could be making a version for the KComputer and the game would still be a port. Nobody will redo the art assets, or recode the engine from scratch, of a recently-launched title, just to make use of any extra power the new platform has to offer, regardless how much or little that extra is. They will try to put the upad to some use, though, and if that takes extra power, the dev will gladly use that provided the system packs that. That's as far as it will go, though - the game will be tailored to wiiu features, not wiiu performance characteristics.
smh.mng
They just as well might with some of those, depending on their priorities, i.e. aside from things like 'dx11' and dx11-specific effects which have no relevance here, and things that otherwise may be only viable on the PC's superior asset transports (low latency/massive bw external storage ftw). Heck, they could just up the output res and/or improve the framerate on the Wiiu, if nothing else. But that will in no way make the title a power case for the Wiiu. Something that Little Johny will look up at in admiration over the rest of his toys, and post on message boards 'Man, that Wiiu is a powerhouse!'. Just like any other upport in the history of consoles has not made a power case for any of its late targets, regardless of PC versions.Kermit The Frog said:Why don't they port some of the PC features of the game then, it has better textures, effects, DX11, tesselation, if the Wii U is more powerful they could at least port some of those over.
I don't think so.Sadist said:So uh, is it true about The Darkness 2 coming to Wii U?
Jaded Alyx said:It could look quite different?
[BurntPork mode on]So that basically means it'll have a cartoony style like the Wii version of GhostBusters. Yep, this thing is gonna bankrupt Nintendo. [BurntPork mode off]
StevieP said:The Wii version of ghostbusters was the better one.
By the way, say system RADEON HD4000, but does not have to RADEON HD4890 high-end RADEON HD4350 low-end AMD and it is beyond the 1TFLOPS performance arithmetic I had information from another system, in the specifications middle RADEON HD4000 series instead of the range class may be close to high-end systems based perhaps RADEON HD4800.
bgassassin said:Also I completely missed this first go around, but this was pointed out by Tkscz on another board. It comes from the old Game Watch article about the GPU in the dev kit.
http://translate.google.com/transla...s.co.jp/docs/series/3dcg/20110611_452478.html
The only one that is beyond a TFLOP and not a 4890 is the 4870. That would definitely explain the early heat issues.
In summary, the system is also equipped with Wii U GPU RADEON HD4000, tessellation unit in the form of the equivalent system implementation RADEON HD2000/3000/4000 (Tessereta) that he should have been installed.
AzaK said:Wow, that's a really interesting article. I can't remember if it was mentioned before in this thread and if any of it was debunked, but it seems pretty detailed. SM1.4, DX 10.1 and a Tessellation unit??
Can someone explain to me if this means that it is a real tessellation unit or something else?
bgassassin said:It wasn't debunked, we just pretty much acknowledged it confirmed what we heard elsewhere and moved on. That part of the article wasn't discussed here though. At least I know I missed that part. About the only thing to take from the mentioning of Shader Model and DX is the type of card in the dev kit as Nintendo would not use them. And those cards have always had a tessellation unit, but it has a fixed factor of 15.
TunaLover said:Could it able to add DirectX 11 features with some tweeks?
TunaLover said:Could it able to add DirectX 11 features with some tweeks?
AzaK said:Cool, thanks. I realise Nintendo don't actually do DX but the feature set interests me in comparison to what we have at the moment, and the tessellation did intrigue me. I haven't done any graphics programming since the Voodoo1 days so I'm very out of touch with the tech, and what a factor of 15 would mean. Might be time to educate myself I think.
bgassassin said:^ Well that was pretty asinine.
MrBelmontvedere said:it will be able to accomplish DX11 effects in the same way that current consoles do. scale everything back, blur all the effects, lower the resolution, etc. etc.
if you're expecting it to run say the "Stone Giant" demo or Unigine "Heaven" demo, I'm afraid you'll be sorely disappointed. but by all means, don't let that stop your ad hominem attacks on me. it makes me look quite good, to your detriment.
By the way, say system RADEON HD4000, but does not have to RADEON HD4890 high-end RADEON HD4350 low-end AMD and it is beyond the 1TFLOPS performance arithmetic I had information from another system, in the specifications middle RADEON HD4000 series instead of the range class may be close to high-end systems based perhaps RADEON HD4800.
In summary, the system is also equipped with Wii U GPU RADEON HD4000, tessellation unit in the form of the equivalent system implementation RADEON HD2000/3000/4000 (Tessereta) that he should have been installed.
MrBelmontvedere said:it will be able to accomplish DX11 effects in the same way that current consoles do. scale everything back, blur all the effects, lower the resolution, etc. etc.
if you're expecting it to run say the "Stone Giant" demo or Unigine "Heaven" demo, I'm afraid you'll be sorely disappointed. but by all means, don't let that stop your ad hominem attacks on me. it makes me look quite good, to your detriment.
bgassassin But Nintendo will more than like use a variation of OpenGL (side note: 4.2 was released this year) said:Will?? Nintendo has been using GL and custom API's since the GC and N64. GL+ extensions, custom API are sure things.
I hope they won't, but would you really put it past them?bgassassin said:^ Just take it for what it is BP. The kit most likely had an off the shelf 4870 in it. I sincerely doubt it would stick with the old, old tess unit.
BurntPork said:I hope they won't, but would you really put it past them?
Yes, but Nintendo does some odd shit. Wii is the #1 console for Netflix, so you would think Nintendo would add DVD and Blu-Ray playback to Wii U to expand on that success. That only makes sense, and yet...Daschysta said:Nintendo always heavily customizes their parts, it would be more odd for them to leave it as is, rather than change it.
BurntPork said:Yes, but Nintendo does some odd shit. Wii is the #1 console for Netflix, so you would think Nintendo would add DVD and Blu-Ray playback to Wii U to expand on that success. That only makes sense, and yet...
But by that logic, Netflix in inconsistent with what they've done. The same goes for the Wii's, DSi's, and 3DS's music playback.Daschysta said:Well playback is consistent with what nintendo has always done, it's not odd when framing it in terms of what nintendo "typically does". Nintendo doesn't really gimp hardware graphically unless they are doing it on purpose (wii)
BurntPork said:Yes, but Nintendo does some odd shit. Wii is the #1 console for Netflix, so you would think Nintendo would add DVD and Blu-Ray playback to Wii U to expand on that success. That only makes sense, and yet...