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ImLibo
Member
(06-02-2012, 07:24 PM)
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I dont know if this has been confirmed but Dead Space 3 has a Feburary release date,no specific day though.

More Details:

•Co-op confirmed
•No competitive multiplayer in DS3
•Now has universal ammo pickups
•Cover system added
•Unitologists pose a threat now,the screens look like they're shooting at isaac while hes taking cover
•Co-Op will add new cutscenes and interactions between isaac and carver,"if you play single player you'll hear everything you need to hear to get the whole story."


•"Dead Space 3 will have zero gravity space sections,dark corridors,and all the other things that made the series what it is"

•New necromorphs called Fodder,feeders & something Visceral internally calls 'The snow beast' plus a huge 30 story tall centipede necro morph called the Nexus
•Feeders are "what happens when a human isn't actually infected by a Swarm or by a Divider head,but by necessity ends up eating the flesh of a turned necro"

•Icy Planet is called Tau Volantis,
•Fodder transform into two different necromorphs depending on how you kill them
•Ammo drops are more plentiful
•They want DS3 to be less linear than 2&1;be able to explore large environments and find "unique beta missions" that aren't required to complete the main game

•You can slap different guns together like a Plasma cutter/Ripper combo,Visceral didn't say "how exactly these weapon mods work" but GI noticed enemies drop Scrap metal and 'tungsten' now.
Last edited by ImLibo; 06-02-2012 at 08:47 PM.
daffy
Member
(06-02-2012, 07:25 PM)
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Oh snap, yes dead space!
Nirolak
Mrgrgr
(06-02-2012, 07:29 PM)
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Originally Posted by ImLibo

I dont know if this has been confirmed but Dead Space 3 has a Feburary release date,no specific day though.

Are there any other details on the game btw? If you have some, I can break your post off into another new thread.
ImLibo
Member
(06-02-2012, 07:37 PM)
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Originally Posted by Nirolak

Are there any other details on the game btw? If you have some, I can break your post off into another new thread.

Co-op confirmed
No competitive multiplayer in DS3
Now has universal ammo pickups
Cover system added
Unitologists pose a threat now,the screens look like they're shooting at isaac while hes taking cover
RatskyWatsky
Hunky Nostradamus
(06-02-2012, 07:39 PM)
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Originally Posted by ImLibo

Now has universal ammo pickups

Thank god.

Cover system added

Hmm...

I need a trailer.
Nirolak
Mrgrgr
(06-02-2012, 07:40 PM)
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Originally Posted by ImLibo

Co-op confirmed
No competitive multiplayer in DS3
Now has universal ammo pickups
Cover system added
Unitologists pose a threat now,the screens look like they're shooting at isaac while hes taking cover

Thanks!
Morts
Member
(06-02-2012, 07:42 PM)
Cover system has me more concerned than co-op. Cautiously optimistic though.
XPE
Member
(06-02-2012, 07:42 PM)
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Originally Posted by ImLibo

No competitive multiplayer in DS3

Was there ever a survival/wave mode in DS2?
Data West
coaches in the WNBA
(06-02-2012, 07:42 PM)
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Originally Posted by Morts

Cover system has me more concerned than co-op. Cautiously optimistic though.

Ditto on this.
Nirolak
Mrgrgr
(06-02-2012, 07:43 PM)
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Originally Posted by XPE

Was there ever a survival/wave mode in DS2?

Nope, only a humans vs. necromorph mode.
Visualante2
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(06-02-2012, 07:43 PM)
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Originally Posted by ImLibo

More Details:

Co-op confirmed
No competitive multiplayer in DS3

Out of the frying pan and into the fire sshootbang.
Last edited by Visualante2; 06-02-2012 at 07:47 PM.
Derrick01
Banned
(06-02-2012, 07:43 PM)
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Originally Posted by ImLibo

Now has universal ammo pickups
Cover system added

If this was a RPG I'd be losing my shit right now. It's still dumbing down though, especially the ammo.
Y2Kev
The Last Guardian is Dead. Sorry.
(06-02-2012, 07:43 PM)
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CHEST HIGH WALLS continue their relentless conquest of video games
KorrZ
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(06-02-2012, 07:44 PM)
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Originally Posted by ImLibo

Co-op confirmed
Now has universal ammo pickups
Cover system added

Well it was nice knowing you Dead Space, while it lasted. EA claims another victim.
s7evn
Member
(06-02-2012, 07:44 PM)
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I can't think of a reason why a survival horror game with enemies that don't shoot at you would need a cover system. Unless, all the necromorphs now have guns!
NotTheGuyYouKill
(06-02-2012, 07:46 PM)
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Originally Posted by KorrZ

Well it was nice knowing you Dead Space, while it lasted. EA claims another victim.

Ugh. It's fantastic that you've been to the future and you can tell us how much the game sucks cause they changed stuff up. Tell me, do they still have pancakes in 2013?

Originally Posted by s7evn

I can't think of a reason why a survival horror game with enemies that don't shoot at you would need a cover system. Unless, all the necromorphs now have guns!

Unitologists and EarthGov want to murder Isaac. That might explain it.
RatskyWatsky
Hunky Nostradamus
(06-02-2012, 07:46 PM)
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Originally Posted by Derrick01

It's still dumbing down though, especially the ammo.

That's a good point, and one that I really didn't think of until now. The scarcity of ammo is hallmark of survival horror. Not sure how I feel about that now...unless the ammo is even more limited than it was in 2. That could work.
Derrick01
Banned
(06-02-2012, 07:46 PM)
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Originally Posted by s7evn

I can't think of a reason why a survival horror game with enemies that don't shoot at you would need a cover system. Unless, all the necromorphs now have guns!

Because they do have enemies that shoot at you now, humans. Because they needed a reason to make it more of a shooter.

Also I do think the necromorphs can shoot now.
Psi
Member
(06-02-2012, 07:47 PM)
Rest in peace Dead Space. You're now walking the path of Mass Effect.
Apdiddy
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(06-02-2012, 07:47 PM)
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Yeah, I'm going to completely pass on Dead Space 3 until I see gameplay footage. Unitologists aren't violent and would claim not to pose a threat, they would just be manipulative and crazy. CSC soldiers that are hired would be the ones to shoot at Isaac.

And adding a cover system when the game (at least DS1) was perfect without one.
Seventy_X_Seven
Member
(06-02-2012, 07:47 PM)
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Originally Posted by s7evn

I can't think of a reason why a survival horror game with enemies that don't shoot at you would need a cover system. Unless, all the necromorphs now have guns!

Some spit shit at you though, and the new screens show an unitologist shooting at you. Not really optimistic about this addition though.
KorrZ
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(06-02-2012, 07:48 PM)
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Originally Posted by NotTheGuyYouKill

Ugh. It's fantastic that you've been to the future and you can tell us how much the game sucks cause they changed stuff up. Tell me, do they still have pancakes in 2013.

Forgive me if I'm not jumping for joy about one of the only survival horror games left leaning more and more into just another cover based third person shooter.
Maedhros
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(06-02-2012, 07:48 PM)
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Do you know the platforms?

PS3/XBOX360/PC?
Derrick01
Banned
(06-02-2012, 07:49 PM)
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Originally Posted by RatskyWatsky

That's a good point, and one that I really didn't think of until now. The scarcity of ammo is hallmark of survival horror. Not sure how I feel about that now...unless the ammo is even more limited than it was in 2. That could work.

I was thinking from an inventory standpoint. Having limited space and needing to store different ammo provided some problems at times, I had to drop and pass over a lot. Now you're toughest choice is what boomstick to use, because bro we have to shoot dem alienz together!
gibration
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(06-02-2012, 07:49 PM)
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This is starting to sound more like RE 5. Hype deflating.
Jb
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(06-02-2012, 07:49 PM)
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Cover-based shooting, really? :/
There's a lot of excellent games in that genre (Gears, Uncharted, Vanquish, Max Payne...), I don't know if it's very wise for Visceral to go head to head with them when you've carved out your little niche of action/horror.
shadowsdarknes
I'M STILL A JUNIOR
(06-02-2012, 07:50 PM)
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Dead Space is probably my favorite new IP this generation but shit I'm really skeptical of these changes.
The Faceless Master
(06-02-2012, 07:50 PM)
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wow, they biohazard'd themselves in record time
Smashkirby
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(06-02-2012, 07:50 PM)
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Originally Posted by Derrick01

If this was a RPG I'd be losing my shit right now. It's still dumbing down though, especially the ammo.

Yeah I agree. I really liked that you had use a lot of weapons instead of being comfortable with just one. Once I can buy number of ammo, whats to stop me from using something like the ripper constantly? Or go back and use other weapons? It just funnels people into the 3-4 weapons that you'll find people using all over co-op.
legacyzero
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(06-02-2012, 07:52 PM)
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Universal Ammo?

Why the fuck did they do that? Who the hell asked for that?
BlackFlip
(06-02-2012, 07:52 PM)
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Eugh, I'm not a fan of those details, chest high walls now? No more scarcity on some ammo types? Man...
RatskyWatsky
Hunky Nostradamus
(06-02-2012, 07:53 PM)
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Originally Posted by Derrick01

I was thinking from an inventory standpoint. Having limited space and needing to store different ammo provided some problems at times, I had to drop and pass over a lot.

That is very true. :/ I will withhold judgement until we get some more details, but that doesn't sound too great.
SalsaShark
Trust no one!
Keep your laser handy!
(06-02-2012, 07:53 PM)
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Originally Posted by ImLibo

Cover system added




called it
rozay
Banned
(06-02-2012, 07:53 PM)
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Originally Posted by ImLibo

Now has universal ammo pickups
Cover system added

Trigger
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(06-02-2012, 07:53 PM)
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Originally Posted by KorrZ

Forgive me if I'm not jumping for joy about one of the only survival horror games left leaning more and more into just another cover based third person shooter.

Why do you hate innovation and visceral combat?
Alebrije
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(06-02-2012, 07:54 PM)
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I see DS series as a DOOM-RE mix with a strong singleplayer, I hope they keep that on DE3 and do not become more multiplayer and an action game rather than a survival horror one.
NotTheGuyYouKill
(06-02-2012, 07:54 PM)
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Hey dude, is there any information on what the story is about?
Visualante2
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(06-02-2012, 07:55 PM)
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Are there any good single player franchises that have made the jump to co-op succesfully? If I'm being an idiot and there are many, any specifically in the horror/third person action genre?

I wonder if you can tag team stomp a necromorph. That'd be kind of hilarious.
SalsaShark
Trust no one!
Keep your laser handy!
(06-02-2012, 07:55 PM)
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Yeah im seriously pissed.. fuck this shit. Cant believe im gonna end up playing the same ol third persion cover based action shooter so late into this gen. If they were gonna add a cover system why not do it before? they proved the game can continue to work in a more action-y way without one in DS2, this is fuckin ridiculous.
DevelopmentArrested
Junior Member
(06-02-2012, 07:55 PM)
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Universal ammo and cover sounds terrible
The shooting in DS2 was amazing, why change it.
Data West
coaches in the WNBA
(06-02-2012, 07:56 PM)
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Someone needs to put Isaac's helmet on that multi angle Shepard jumping explosion gif
Nirolak
Mrgrgr
(06-02-2012, 07:57 PM)
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Originally Posted by SalsaShark

Yeah im seriously pissed.. fuck this shit. Cant believe im gonna end up playing the same ol third persion cover based action shooter so late into this gen. If they were gonna add a cover system why not do it before? they proved the game can continue to work in a more action-y way without one in DS2, this is fuckin ridiculous.

I imagine the cover system won't be helpful when you're not fighting Unitologists.
subversus
I've done nothing with my life except eat and fap
(06-02-2012, 07:57 PM)
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Originally Posted by rozay

basically this. RIP, Dead Space.
MTMBStudios
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(06-02-2012, 07:57 PM)
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Universal ammo and snap to cover cover system sound like terrible downgrades.
NotTheGuyYouKill
(06-02-2012, 07:57 PM)
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Originally Posted by SalsaShark

Yeah im seriously pissed.. fuck this shit. Cant believe im gonna end up playing the same ol third persion cover based action shooter so late into this gen. If they were gonna add a cover system why not do it before? they proved the game can continue to work in a more action-y way without one in DS2, this is fuckin ridiculous.

I guess because before you didn't have to face off against armed human enemies (save for that one scene near the end in Dead Space 2, but you never engaged in combat with them).

If Isaac has to go head-to-head with EarthGov/Unitologists, it makes sense considering those guns would probably tear him in half.
Ignis Fatuus
Banned
(06-02-2012, 07:58 PM)
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At least co-op is optional.
SalsaShark
Trust no one!
Keep your laser handy!
(06-02-2012, 07:58 PM)
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Originally Posted by Alebrije

I hope they keep that on DE3 and do not become more multiplayer and an action game rather than a survival horror one.

You hope all you want, im waiting for the reveal of the NEW AND IMPROVED FASTER SPRINT BUTTON

Cover system, universal ammo and co-op means this is not even close to a "horror" game anymore man. Cover system means you are no longer exposed, universal ammo means you wont run out of it, and co-op means you wont get any desolation feeling and you'll be cracking up with your buddy the whole way.

This is shit.

Originally Posted by Nirolak

I imagine the cover system won't be helpful when you're not fighting Unitologists.

They can save a bit of face if they pull it off in a different way to pretty much every game so far, but im not hopeful.
Lakitu
st5fu
(06-02-2012, 07:59 PM)
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Why the fuck does every game need a cover system nowadays?

Frustrated.
NotTheGuyYouKill
(06-02-2012, 08:00 PM)
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Originally Posted by SalsaShark

You hope all you want, im waiting for the reveal of the NEW AND IMPROVED FASTER SPRINT BUTTON

Cover system, universal ammo and co-op means this is not even close to a "horror" game anymore man. Cover system means you are no longer exposed, universal ammo means you wont run out of it, and co-op means you wont get any desolation feeling and you'll be cracking up with your buddy the whole way.

This is shit.



They can save a bit of face if they pull it off in a different way to every game so far, but im not hopeful.


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