ImLimbo said:No competitive multiplayer in DS3
Co-op confirmed
Co-Op will add new cutscenes and interactions between isaac and carver,"if you play single player you'll hear everything you need to hear to get the whole story."
ImLimbo said:Now has universal ammo pickups
Cover system added
Unitologists pose a threat now,the screens look like they're shooting at isaac while hes taking cover
Why the fuck does every game need a cover system nowadays?
Frustrated.
really seems like a gamebreaker to me. Dead Space has always, ALWAYS, been about saving ammo, switching weapons etc. when you take that out....Now has universal ammo pickups
You know when they have to emphasize that I will still get the story in the SP, I sort of have the feeling that I miss the "real" DS3 experience unless I play coop.Co-Op will add new cutscenes and interactions between isaac and carver,"if you play single player you'll hear everything you need to hear to get the whole story."
C'mon son. What more proof do we need to easily deduct where they're taking this franchise?
Doesn't matter if the inclusion of co-op has dictated the core gameplay.At least co-op is optional.
Yeah, I'm going to completely pass on Dead Space 3 until I see gameplay footage.Unitologists aren't violent and would claim not to pose a threat, they would just be manipulative and crazy. CSC soldiers that are hired would be the ones to shoot at Isaac.
And adding a cover system when the game (at least DS1) was perfect without one.
Gameplay footage, trailer, more information from the Devs, a demo, previews, all of that would be nice before I declare a game to be shit generally.
Gameplay footage, trailer, more information from the Devs, a demo, previews, all of that would be nice before I declare a game to be shit generally.
You hope all you want, im waiting for the reveal of the NEW AND IMPROVED FASTER SPRINT BUTTON
Cover system, universal ammo and co-op means this is not even close to a "horror" game anymore man. Cover system means you are no longer exposed, universal ammo means you wont run out of it, and co-op means you wont get any desolation feeling and you'll be cracking up with your buddy the whole way.
This is shit.
They can save a bit of face if they pull it off in a different way to pretty much every game so far, but im not hopeful.
Next time a spitter shows up, I'm not gonna be scared.
Ima hit dat cover button, bro bump my co-op partner then pop out of cover and noscope that bitch. And when it hits it'll probably zoom in on her head exploding and be all BSKSKSKSSKSKSKSK slow motion
Doesn't matter if the inclusion of co-op has dictated the core gameplay.
Oh dear.Now has universal ammo pickups
Cover system added
It took Resident Evil three generations to change into a co-op game.
Dead Space does that in one.
Congrats, I guess. I'm out of here.
Or having cover in Zero G, which basically means that Issac presses himself flat against the ceiling.The universal ammo and cover implementation has me worried, just like most other people in this thread. I liked the survival horror aspects of Dead Space. I'm not against another third-person shooter but that's not why I loved the original.
However, it'll be interesting to see what kind of cover-based mechanics they introduce. If they make cover still have horror elements it could work pretty well. For example, if you hide behind a "wall" and then a necromorph bursts out of the wall and starts attacking you. Stuff like that would make the cover system more intriguing.
Wrong. Resident Evil: Outbreak 1 and 2 were both PS2 Co-op games.
Brosplosion 6 and Brospace 3 in the same year.
But this news doesnt shock me a single bit.Dead space 2 was already action game.Worse than Re5.
Sony your turn now just release siren3 including chainsaws and big bald space marine
I imagine the cover system won't be helpful when you're not fighting Unitologists.
Extraction could also count as co-op. I guess. But I was talking about the mainline games.
BTW, has the OP been juniored? Maybe I'm missing something...
I just hope the game doesn't get bastardized by EA in an attempt to sell more games. Its OK for some games to not be huge movers IMO.
nah, split thread/bump from another thread.
Oh god, bad news got worse if true.Sounds awful. Didn't they also change the horizontal/vertical switch on the Plasma Cutter?
Will these have chest high walls too?"Dead Space 3 will have zero gravity space sections
Oh god, bad news got worse if true.
Will these have chest high walls too?
lol, he isn't banned anymore.
Very true. It annoys me when games want to become like Gears of War or Uncharted but fail half way through. Everyone would laugh at a Gears of War that had so little weapon variety like Mass Effect.What bothers me most about this is that the gunfights will be some half-assed shit, like the first Mass Effect. Developers never get it right the first time when there's a big gameplay shift like this. Later parts of RE5 is a perfect example of why this doesn't work without huge compromises for fights against humans or creatures.