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SniperHunter
Member
(03-29-2013, 06:59 PM)
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http://www.youtube.com/watch?v=dNuIzOxOfn8

it could be the same demo they showed during PS4 presser, maybe the textures have improved? I dunno...

Particle effects have taken a big hit, cloud/dust shadows are missing and the frame rate is lower....

here is the GTX 680 version
http://www.youtube.com/watch?v=lY20pxEQM-A
raven777
Member
(03-29-2013, 07:02 PM)
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noticeably worse than 680 version.
Lambda Pie
Banned
(03-29-2013, 07:02 PM)
seems unoptimized.
SniperHunter
Member
(03-29-2013, 07:04 PM)
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Originally Posted by raven777

noticeably worse than 680 version.

GTX 680 is 3.1 TFlops, PS4 is 1.84
sn00zer
Banned
(03-29-2013, 07:04 PM)
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Originally Posted by Lambda Piscium

seems unoptimized.

This is probably all it is
SolsticeZero
Junior Member
(03-29-2013, 07:04 PM)
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Originally Posted by raven777

noticeably worse than 680 version.

Well, the entirety of the PS4 will cost about the same as one 680. Probably less.

Originally Posted by Lambda Piscium

seems unoptimized.

Yeah, Unreal 3 really struggled for a while on the PS3. Even more so with its crazy architecture.
Juan29.zapata
Member
(03-29-2013, 07:05 PM)
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Is this using old devkits?
Vire
DancingJesus
(03-29-2013, 07:05 PM)
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Looks like poo poo.

The initial demo on PC wasn't impressive to begin with but this is just bad.
raven777
Member
(03-29-2013, 07:06 PM)
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Originally Posted by SniperHunter

GTX 680 is 3.1 TFlops, PS4 is 1.84

yea I know. But just wished that the difference would have been less since its console vs PC.

I hope its because its not fully optimized for PS4.
SniperHunter
Member
(03-29-2013, 07:06 PM)
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Originally Posted by Juan29.zapata

Is this using old devkits?

yes every PS4 game you saw at their press conference was using beta dev kits. Final kits will be released in summer but I wouldn't expect miracles
Y2Kev
The Last Guardian is Dead. Sorry.
(03-29-2013, 07:06 PM)
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Why did they release this? Eww.
Kimawolf
Member
(03-29-2013, 07:06 PM)
Hmm so about what I expected. Still not bad though.
Spongebob
Banned
(03-29-2013, 07:07 PM)
http://beyond3d.com/showpost.php?p=1712718&postcount=88

Edit: I'm well aware that this isn't Mark Rein.
Last edited by Spongebob; 03-29-2013 at 07:10 PM.
Backfoggen
Member
(03-29-2013, 07:07 PM)
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Worst looking PS4 demo imo.
zakislam
Member
(03-29-2013, 07:08 PM)
It's said to be the longer version of the demo they showed off at the PS4 event in February.
DMPrince
Member
(03-29-2013, 07:08 PM)
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Originally Posted by Y2Kev

Why did they release this? Eww.

sabotage the ps4
Vire
DancingJesus
(03-29-2013, 07:08 PM)
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Originally Posted by Spongebob

http://beyond3d.com/showpost.php?p=1712718&postcount=88

Mike R is some random dude on the internet.

Mark Reign is VP at Epic...

Originally Posted by Backfoggen

Worst looking PS4 demo imo.

Agreed, Killzone SF, Knack, Deep Down were all more impressive.
Ostinatto
Member
(03-29-2013, 07:09 PM)
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i think PS4 needs 16GB GDDR5
Angelus Errare
this looks like one of those Final Fantasy games lionhead always makes
(03-29-2013, 07:09 PM)
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Originally Posted by Spongebob

http://beyond3d.com/showpost.php?p=1712718&postcount=88

That's not who you think it is.
Meelow
Banned
(03-29-2013, 07:09 PM)
Someone should make a comparison video between the PS4 and PC videos.
shinobi602
(03-29-2013, 07:09 PM)
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Originally Posted by Vire

Looks like poo poo.

The initial demo on PC wasn't impressive to begin with but this is just bad.

Talk about fucking hyperbole, christ.
Spongebob
Banned
(03-29-2013, 07:09 PM)

Originally Posted by Vire

Mike R is some random dude on the internet.

Mark Reign is VP at Epic...


Agreed, Killzone SF, Knack, Deep Down were all more impressive.

Originally Posted by Angelus Errare

That's not who you think it is.

I'm well aware of that.
AstroZombie
Member
(03-29-2013, 07:10 PM)
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The key differentiating factor between last year's demo and this newer iteration is that the Sparse Voxel Octree Global Illumination (SVOGI) lighting system hasn't made the cut. Instead, Epic is aiming for very high quality static global illumination with indirect GI sampling for all moving objects, including characters.

From Eurogamer.

Bummer.
darkwing
Member
(03-29-2013, 07:10 PM)
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how much is a GTX680 anyway?
Diablo Rosso
Member
(03-29-2013, 07:11 PM)
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It looks unfinished compared to the PC version.
Relaxed Muscle
Member
(03-29-2013, 07:11 PM)
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Looks worse than the games we already saw in the system.
SniperHunter
Member
(03-29-2013, 07:11 PM)
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Originally Posted by darkwing

how much is a GTX680 anyway?

It was about $500+ when I was looking for a new card back in October last year. I decided to go with the $400 7970 instead ;)
rouken
Member
(03-29-2013, 07:11 PM)
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it looks fine to me, but that framerate is unforgivable.

Originally Posted by Y2Kev

Why did they release this? Eww.

to make comparisons to the "Infiltrator" tech demo they released.
SolsticeZero
Junior Member
(03-29-2013, 07:12 PM)
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Originally Posted by darkwing

how much is a GTX680 anyway?

$479 on Newegg
Dictator93
Member
(03-29-2013, 07:12 PM)
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Originally Posted by darkwing

how much is a GTX680 anyway?

defense force in full swing.
google it imo
Biggzy
Member
(03-29-2013, 07:12 PM)
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Originally Posted by AstroZombie

From Eurogamer.

Bummer.

Hasn't this been rumoured for a while? It's a shame because it would have made a big difference to making a scene feel more 'alive.'
BeEatNU
WORLDSTAAAAAAR
(03-29-2013, 07:12 PM)
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lol some of you guys comments are lulz worthy.

it doesnt look as bad as some of you guys are acting.
SolsticeZero
Junior Member
(03-29-2013, 07:13 PM)
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Originally Posted by Dictator93

defense force in full swing.
google it imo

That's actually a decent comparison, though. It's comparing an engine running on a $480 graphics card vs running on an entire piece of hardware that will probably cost less than that.

Originally Posted by BeEatNU

lol some of you guys comments are lulz worthy.

it doesnt look as bad as some of you guys are acting.

Indeed. And it's also a new engine running on older devkit hardware. Honestly, they shouldn't have even released the video. All it's gonna do is start shit.
Kazuma Kiryu
Member
(03-29-2013, 07:13 PM)
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Originally Posted by shinobi602

Talk about fucking hyperbole, christ.

neogaf.gif :)

seriously, looks just fine. pretty decent leap from what we have on the hd twins right now. i'm pumped for these next-gen consoles.
MoonLightWave
Member
(03-29-2013, 07:13 PM)
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Originally Posted by darkwing

how much is a GTX680 anyway?

$400-500.
PLASTICA-MAN
Junior Member
(03-29-2013, 07:13 PM)
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Originally Posted by Spongebob

http://beyond3d.com/showpost.php?p=1712718&postcount=88

While the PS4 version trailer (even not optimized and using old hardware) on PS4 was clearly real time (Mark Cerny was fiddling with it using the touchpad), the inititial trailer version was just "A VIDEO". When you get it running in REALITY, it also has less details than the initial "TARGET" video:

http://beyond3d.com/showpost.php?p=1...&postcount=152

Something you missed and you will never acknowledge it, especially by some ****hurt fanboys. ;)
SniperHunter
Member
(03-29-2013, 07:13 PM)
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Originally Posted by Biggzy

Hasn't this been rumoured for a while? It's a shame because it would have made a big difference to making a scene feel more 'alive.'

I wonder if they cut it from the engine entirely or just the console version?
Shion
Member
(03-29-2013, 07:14 PM)
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Why would they show an unoptimized demo?
FinKL
Member
(03-29-2013, 07:15 PM)
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It doesn't look bad, the frame rate though and some of the physics on objects (gravity acting on falling rubble) is not as good as the PC version though.
DMPrince
Member
(03-29-2013, 07:15 PM)
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Originally Posted by Shion

Why would they show an unoptimized demo?

the potential.
UrbanRats
Member
(03-29-2013, 07:15 PM)
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Damn, those frame drops are nasty.
Angelus Errare
this looks like one of those Final Fantasy games lionhead always makes
(03-29-2013, 07:15 PM)
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Originally Posted by AstroZombie

From Eurogamer.

Bummer.

Someone said this on B3D like 3 months ago, seems he was right.

<Sadface>
darkwing
Member
(03-29-2013, 07:16 PM)
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Originally Posted by Solstice

That's actually a decent comparison, though. It's comparing an engine running on a $480 graphics card vs running on an entire piece of hardware that will probably cost less than that.

that is my point, of course the $480 GPU would perform better, no surprise there
derder
Member
(03-29-2013, 07:16 PM)
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Console gamers where is your GDDR now? Muahaha
this doesn't look much worse, honestly
SniperHunter
Member
(03-29-2013, 07:17 PM)
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Originally Posted by Shion

Why would they show an unoptimized demo?

if it were unoptimized they would have come out and said so, they have said nothing so far, so this might be indicative of actual ingame performance.
Pachterballs
Banned
(03-29-2013, 07:20 PM)
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Originally Posted by BeEatNU

lol some of you guys comments are lulz worthy.

it doesnt look as bad as some of you guys are acting.

this.
Relaxed Muscle
Member
(03-29-2013, 07:21 PM)
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Originally Posted by BeEatNU

lol some of you guys comments are lulz worthy.

it doesnt look as bad as some of you guys are acting.

Compared to what we saw on the system looks pretty bad. If this was the only thing we saw of the PS4 people would be in panic mode and PS3.5 comments would be running everywhere
nelsonroyale
Member
(03-29-2013, 07:21 PM)
Watched them side by side and it is mainly some difference in the amount of particles and lighting. Textures and geometry look to be the same. I think it is just early. It is hardly the most impressive tech demo anyway shown on the PS4.
RibbedHero
Member
(03-29-2013, 07:22 PM)
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8GB GDDR5 RAM should result in double the performance of the 4GB GTX 680 right? What happened?
Biggzy
Member
(03-29-2013, 07:22 PM)
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Originally Posted by SniperHunter

I wonder if they cut it from the engine entirely or just the console version?

I think Epic will want to concentrate on getting the current lighting model up to snuff. But a few years down the line, they might put it back in.

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