cpp_is_king
Member
I got to thinking, the biggest reason that it requires massively powerful hardware to emulate old comsoles is because of the difference in CPU architectures making it very difficult to accurately get instruction timings correct.
With PS4 confirmed to be using an x86 architecture, it's "basically a PC". Assuming hackers can crack the discs' encryption, what other roadblocks might stand in the way of ps4 emulation on current gen PCs?
With PS4 confirmed to be using an x86 architecture, it's "basically a PC". Assuming hackers can crack the discs' encryption, what other roadblocks might stand in the way of ps4 emulation on current gen PCs?