Relaxed Muscle
Member
We're leaving the actual gen, and I was thinking about the worst moments in the games during the gen. And there's 2 that greatly shock me, as awful exercises of game design, I can't believe someone played those and thought:"Yeah, this will do". A truly demostration of AAA game design.
Going Hunting - Battlefield 3
"WOHOO a jet mission!" that's what you think when you first see the level. But it's a lie, going hunting is 20 minutes of doing NOTHING or barely nothing. Actually it takes like 5 minutes before you can do more than pressing a few buttons.
All you do is keep the camera on enemies and launch a few flares...also more aiming ground objectives. Incredibly boring and dull is not enough to describe it, the worst is the whole level is surrounded with the BF theme, trying to give it an epic feel but you the player, is just barely watching a glorfied cutscene. A shitty change from Bad Company 1 in which you actually controlled a chopper on a more than decent level, just giving you more "arcade" controls of the MP chopper ones. Why in the world DICE couldn't do the same with BF3 baffles me.
The only good thing about the level is that you play as a woman...
http://www.youtube.com/watch?v=6uFmZxjK-X0
Chase scene - Uncharted 3
Uncharted 3 is already a very flawed game, but the chase scene is yet another example of AAA gaming having their priorities wrong. For more than five minutes, 90% of the time all you do is press forward in you left stick. Except the eventual need of pressing jump and the awful automatic plataforming. You can't catch him sooner and I feel that is almost impossible to lose him because the villain will wait for you. The whole scene tries to be exciting, but is not, you can't win and you can't lose, your performance don't matter and your input as a player is very minimal. A 5 minute scripted event masked as gameplay.
http://www.youtube.com/watch?v=V9fFPnZQ-zE
Going Hunting - Battlefield 3
"WOHOO a jet mission!" that's what you think when you first see the level. But it's a lie, going hunting is 20 minutes of doing NOTHING or barely nothing. Actually it takes like 5 minutes before you can do more than pressing a few buttons.
All you do is keep the camera on enemies and launch a few flares...also more aiming ground objectives. Incredibly boring and dull is not enough to describe it, the worst is the whole level is surrounded with the BF theme, trying to give it an epic feel but you the player, is just barely watching a glorfied cutscene. A shitty change from Bad Company 1 in which you actually controlled a chopper on a more than decent level, just giving you more "arcade" controls of the MP chopper ones. Why in the world DICE couldn't do the same with BF3 baffles me.
The only good thing about the level is that you play as a woman...
http://www.youtube.com/watch?v=6uFmZxjK-X0
Chase scene - Uncharted 3
Uncharted 3 is already a very flawed game, but the chase scene is yet another example of AAA gaming having their priorities wrong. For more than five minutes, 90% of the time all you do is press forward in you left stick. Except the eventual need of pressing jump and the awful automatic plataforming. You can't catch him sooner and I feel that is almost impossible to lose him because the villain will wait for you. The whole scene tries to be exciting, but is not, you can't win and you can't lose, your performance don't matter and your input as a player is very minimal. A 5 minute scripted event masked as gameplay.
http://www.youtube.com/watch?v=V9fFPnZQ-zE