Easy.... Then don't certify it gold...... Only certify gold when the game is ready for the general public to consume without a day 1 patch. It's ridiculous.
Welcome to next gen where 90% of all games will have a day one patch. Enjoy your stay!
Easy.... Then don't certify it gold...... Only certify gold when the game is ready for the general public to consume without a day 1 patch. It's ridiculous.
And games still had bugs. They always have. They had them before the internet could deliver patches, I remember the mess that some of my favourite games were. Fallout 2 is the example that jumps out at me, I had no internet and it had a stupid amount of bugs. Disappearing car boot, disappearing front end of car. That was a lot of fun. Not.Maybe call it bronze or silver the day 1 patch brings in the gold. But yeah back in the day of cartridge consoles you only had one shot and it will forever be version 1.0
So you want games to be delayed for an indeterminate amount to of time rather than just be playing them. Got it. Hope you like waiting, preannounced release dates will be a thing of the past in your world. There would still be bugs in the product after your delay, can't possibly catch everything in testing with games as complex as they are these days.
Maybe call it bronze or silver the day 1 patch brings in the gold. But yeah back in the day of cartridge consoles you only had one shot and it will forever be version 1.0
Well games have never been completely bug free, so you're chasing something that has never happened, and I guess every developer ever has had a failure of a management team releasing a buggy product .Even the most basic arcade games had bugs, the kill screen being the most famous of all. You should be thankful bugs can be patched at all, when I was growing up they weren't and you just lived with your broken game.If this happened, then the management team failed at their job. They failed to determine the production schedule and how long the game would take to be ready.
So yes, delaying a game until its ready is no big deal to wait. Many consumers do not even have the internet and it is quite alienating and unfair even if you do. Products are delayed all the time.
If this happened, then the management team failed at their job. They failed to determine the production schedule and how long the game would take to be ready.
So yes, delaying a game until its ready is no big deal to wait. Many consumers do not even have the internet and it is quite alienating and unfair even if you do. Products are delayed all the time.
Good idea and makes much sense. If developers failed to reach their release date and requires a day 1 patch, then its content is obviously not meant for final press to the public e.g., certified gold as the definition. It can be called bronze or silver.
Well games have never been completely bug free, so you're chasing something that has never happened, and I guess every developer ever has had a failure of a management team releasing a buggy product .Even the most basic arcade games had bugs, the kill screen being the most famous of all. You should be thankful bugs can be patched at all, when I was growing up they weren't and you just lived with your broken game.
I understand. There is no such thing as a bug free game but a line needs to be drawn. Stuff like this where the resolution is a major difference of 12.5% better with a day 1 patch or in examples like Battlefield 4 where the game is unplayable should not be certified 'gold'. Examples like this show the game is not ready for the general public. If its minor bugs where the public can still consume the content without a major hindrance to the game itself, then sure, but must be under tough scrutiny.
I understand. There is no such thing as a bug free game but a line needs to be drawn. Stuff like this where the resolution is a major difference of 12.5% better with a day 1 patch or in examples like Battlefield 4 where the game is unplayable should not be certified 'gold'. Examples like this show the game is not ready for the general public. If its minor bugs where the public can still consume the content without a major hindrance to the game itself, then sure, but must be under tough scrutiny.
The gold pressed version of this game is fully playable regardless of resolution so your line of argument makes no sense whatsoever.
I understand. There is no such thing as a bug free game but a line needs to be drawn. Stuff like this where the resolution is a major difference of 12.5% better with a day 1 patch or in examples like Battlefield 4 where the game is unplayable should not be certified 'gold'. Examples like this show the game is not ready for the general public. If its minor bugs where the public can still consume the content without a major hindrance to the game itself, then sure, but must be under tough scrutiny.
Yes, it's playable but do you understand what certified gold means or when it's 'ready for press' with newspapers and print the day of? It means when it's ready for the public. Clearly a big resolution change as this meant this game was not ready for the public, well the XO version anyway, so by principle, it was not gold when it was certified.
I'm imagining some concerned buyer returning it because it didn't come with all the pixels, and they don't have the netwebs so they can't download them. Did the pixels just not fit on the disc, the shopper wonders.I understand. There is no such thing as a bug free game but a line needs to be drawn. Stuff like this where the resolution is a major difference of 12.5% better with a day 1 patch or in examples like Battlefield 4 where the game is unplayable should not be certified 'gold'. Examples like this show the game is not ready for the general public. If its minor bugs where the public can still consume the content without a major hindrance to the game itself, then sure, but must be under tough scrutiny.
the resolution change on the Xbone version is COMPLETELY a cosmetic change...doesnt effect the game in ANY WAY WHATSOEVER...they could have just released the game at 800p and been done with it....it would have played EXACTLY the same....
but no, they took the time to optimize their coding and found a way to increase the resolution before release day...how can that POSSIBLY be a bad thing??
so newspapers NEVER report incorrect news? have to print updated articles? come on man...
800p to 900p is not about gameplay. It's a HUGE change in resolution. It's a 12.5% improvement in resolution. That makes a big difference to the game and how the public perceives the content.
I never said it's a bad thing and for the record, patching and updating a game is okay but the amount of day 1 patches is getting ridiculous and more and more bigger when games are not ready for the public. It's people like you, where developers are becoming less stringent with making a game to be ready at release because you find it perfectly acceptable and day 1 patches are becoming more and more larger. When a CD was 'ready for the press', it was expected to be largely complete when it was sent to the manufacturing station as it is impossible to change anything like increasing the audio quality from 20hz to 40hz after.
none of your comparisons hold much water unfortunately...but regardless...id rather have the developers continue to work on a game and release patches that improve the game whenever they are ready...
there is NOTHING unplayable or broken about the Xbone version of this game pre-patch...that should have caused it to not receive gold certification
Yes, we disagree. I have higher standards of the definition of what 'gold' means as its definition is used to a high standard when making all kinds of products and in history. And yes, I find a 12.5 increase in resolution to a game in a patch akin to the game unfinished, which is pretty much the same as broken. The entire public will notice a significant difference to those who buy it at 800p to 900p therefore it should not be 'gold'. Gold means the product is ready for the public and clearly it's not when the game looks different in a day 1 patch.
Yes, we disagree. I have higher standards of the definition of what 'gold' means as its definition is used to a high standard when making all kinds of products and in history. And yes, I find a 12.5 increase in resolution to a game in a patch akin to the game unfinished, which is pretty much the same as broken. The entire public will notice a significant difference to those who buy it at 800p to 900p therefore it should not be 'gold'. Gold means the product is ready for the public and clearly it's not when the game looks different in a day 1 patch.