They're not trying to be in depth analyses. That's not the goal. Again, I've tried digging into individual games before, and all you get back is "well its just this one game! go play something else if you don't like it!". If the point you're trying to make is that there is a pervasive use of certain tropes in the industry, focusing on one example doesn't work. Her going broad and juxtaposing all of these many games against each other to show how pervasive the tropes are is exactly the right approach for what she is trying to demonstrate
If going with in-depth criticism isn't the goal (even though it should be), then I'd appreciate not seeing this ridiculous "But can't you at least acknowledge she's attempting some sort of academic rigor" nonsense, which is what I replied to. Because to those who have actually gone through academic study, there's nothing academic about these videos.
If all you're looking for is a scattered overview, like you're looking at a Buzzfeed summary of a TVTropes page, fine. Enjoy that. But let's not lose our heads and betray a lack of true academic experience by conflating these videos with any vague level of scholarly critique.
Furthermore, since you keep harping on this "well its just this one game! go play something else if you don't like it!" response, let's go through the thread and collate together all of the responses focused on the games, themselves. Then we can get a much better sense of whether the responses are compete wastes or if they're all just getting lost in the shuffle of a thread where ADHD is the norm.
Here's a starting point: go back a few pages, when I was talking about BioShock. That's your first game rebuttal, a much closer, more productive, scholarly reading of the game that demonstrates the title is taking a very critical stance on violence and the objectification of women, contrary to the video's interpretation. BioShock explores the aftermath of a society gone mad. It is immensely critical of hierarchal society and everything in the game follows from that, even the corpses lining the halls of Rapture. So what seems to be the objectification of women is, in practice, the complete opposite.
I'm sure someone in the thread has done close readings of Hitman and RDR. Hell, Hitman is a fairly easy analysis, and that's just speaking to the raw game mechanics and playstyle.
Finally, if you want to examine pervasive use of tropes in the industry, then you need to be sure the games you're referencing are actually using the tropes in the manner you're suggesting. You need to clearly show that by doing a thorough analysis of the work. This is lit theory 101. Even in the Background Decorations video, there is one game, in particular, that would provide an extraordinarily strong case: Watch_Dogs. Even in watching the brief snippet, that fact jumped out at me immediately. There's a lot to unpack there and it wouldn't be in the game's favor at all.
The most effective criticism isn't one that uses one video to cover tons of games. It's one that uses one video to cover one or two games at a time and allows the conclusion to develop over the course of the series. If the point is going to be the same, then it's far better to have four strong analytical videos rather than one weak quick-look.