Holy shit, I completely forgot I posted in this thread, and was about to post the same shit I posted before. Lol.
But yeah, my opinion still stands. I fucking love Demon's Souls, and I fucking love Dark Souls. But one of the things that I think Demon's did better was the lore and universe. I thought it was tied to the gameplay much better than Dark Souls. Dark Souls improved on some gameplay elements in Demon's, and I'd imagine a Demon's 2 (or spiritual successor) would improve on gameplay elements the Dark series have established. It's just how these things go.
I'm actually amazed that some people are getting genuinely upset at the idea of more games like Demon's/Dark Souls! Like, that actually blows my fucking mind. "I love this type of game! What? There could be more of the type of game I love! Do not want!!" It's fucking absurd.
The more games like Demon's/Dark Souls the better in my opinion, as long as the quality is there. The atmosphere, lore, and gameplay are the biggest draw for me. I'm generally not a fan of brutally hard games, but the Demon's/Dark titles have never frustrated me. I've always felt that when I died, it was because I fucked up; I misjudged an enemy, didn't position myself in the environment in an advantageous way, or just rushed bulldog ahead and got my shit ruined. I never felt like either game was being cheap or dirty. I just beat Sen's Fortress in Dark 1, and felt like a fucking boss. I just haven't had the time to continue my playthrough, and I'll get Dark 2 at some point later on, when my backlog is smaller/have more time to play games. Wanting more Demon's Souls has absolutely nothing to do with console wars. I feel like those that keep bringing that up are projecting really fucking hard.
A Vita Dark or Demon's Souls would be heaven, however. I'll take a port of either. To be able to play those games on the go would be awesome. In the meantime, I'll love both series, and hope it inspires more developers to, not so much make copycats, but re-evaluate how they implement skill/challenge, and narrative in their games. Demon's and Dark are very minimal in surface narrative, but the hidden narrative that is tucked away in both games in impressive. I just think Demon's had a more cohesive, fully realized world compared to Dark. I just want more of both, really.