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Steam In-home Streaming Officially Released

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scitek

Member
after the several beta updates in the last two weeks, I tested this again

Jazzpunk: streams excellently, but no controller support
Dark Souls: streams at 0fps (could not even get to the title screen), but *has* controller support (I was able to confirm that the game didn't shut down properly with the controller)

When it works (like with Jazzpunk), it works well. I just need that damn controller support. Can't do mouse and keyboard on the couch

That's what the Steam controller's for. :p
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
...However, some games which run on the Shield won't run with home streaming; a message about requiring intervention to complete the install comes up.

You just need to mouse click on few things on the main computer. Once that is done then you are good to go to stream.

Man, I so wish I had seen your post before the latest group got in. I joined the group a couple of hours ago. No biggie though, It's more of a novelty for me until I get another computer. This would be a chromecast killer app if they could support it.

Good luck.
 

mattiewheels

And then the LORD David Bowie saith to his Son, Jonny Depp: 'Go, and spread my image amongst the cosmos. For every living thing is in anguish and only the LIGHT shall give them reprieve.'
You need 5Ghz N/AC wireless and forget about 2.4Ghz B/G/N. Honestly it would be better if you take a screenshot with status information (Press F6) and post it here so we can fully understand what is going on.
Thanks for the advice, could anyone reccomend a reliable but cheap one? I'd buy the Apple Airport, but $189 sounds insane.
 

Tak3n

Banned
Thanks for the advice, could anyone reccomend a reliable but cheap one? I'd buy the Apple Airport, but $189 sounds insane.

if you want AC it is going to cost you....

I have said this before, but Nvidia were right, all along they have said if you want 1080p 60FPS, you need a wired connection on all ends connected to a gigabit router...

I have seen nothing to change my mind that steam will end up saying that, you can not in any imagination make a streaming service that accounts for a wireless connection, as it is to variable

I have a Asus AC68, the latest router on the market, with a Asus Wifi AC card on my PC, and still I see issues...

when I wire it, it runs perfectly
 
We have just updated the beta with the following changes:

In-Home Streaming Beta

Dramatically improved performance of the streaming stats display
Added support for multiple remote gamepads at game startup
Account for slow capture time in streaming stats feedback
Automatic framerate drops occur less often, thanks to community feedback
Disabled QoS traffic priority since it caused performance problems and crashes on some wifi routers


Thanks everyone for the great feedback!

The new client beta went live today. We added changes based on your feedback to automatically maintain framerate around occasional dips.

Please let us know if automatic framerate is a better experience for you.

Cheers!

http://steamcommunity.com/groups/homestream/discussions/0/540732888826029525/#c540732889703957282
 
Is it just me, or did the latest update break whatever put windowed games in the middle of the screen and properly scaled them?
 

zaxor0

Member
anyone else getting scratchy audio?

I have a gigabit network setup, everything runs smooth except the audio that comes in is distorted slightly

this is usually on more graphically intensive games, for instance super hexagon sounds great but arkham asylum doesn't

could this be a bandwidth issue?
 

Hasney

Member
Those of you using WiFi, try it again now with the latest beta. I believe the latest update removed something that stopped me getting a steady 30FPS when I was using wireless.
 
They broke something with the last couple of updates for me, If I set the Bandwidth limit to Unlimited I get crazy input lag, more than 500, unplayable.

Set it to 20mps or Automatic and it works just fine.
 

Hasney

Member
They broke something with the last couple of updates for me, If I set the Bandwidth limit to Unlimited I get crazy input lag, more than 500, unplayable.

Set it to 20mps or Automatic and it works just fine.

I thought it always did this? Unlilmited always killed it for me.
 

riflen

Member
This is working brilliantly now since recent updates. I can play at 60fps using an Atom/ION2 based Net top PC and 200Mbit powerline networking. Very impressive.

If anyone here, like me, is looking for a small, silent PC to use for Steam streaming in the future, the following is going on sale soon:

http://www.asus.com/EeeBox_PCs/EB1037/
 

mrklaw

MrArseFace
Does this work alongside family sharing? I'd like my son to be able to access my games via family sharing, and stream them to his laptop. We have sharing setup, but the laptop can only play basic stuff.
 

Hasney

Member
Does this work alongside family sharing? I'd like my son to be able to access my games via family sharing, and stream them to his laptop. We have sharing setup, but the laptop can only play basic stuff.

I believe so. As long as the game is available and installed on the host, it should work.
 
new update

In-Home Streaming Beta

Added controller support for Fallout 3, Orcs Must Die 2, and Walking Dead
Fixed crash at startup in Walking Dead if a controller was plugged in on the client
Added detection for RDP, which causes the game to stream with a black screen
 
I assume you guys discovered this already but I found out that if you stream a game with a launcher like Civilization 5, and minimizes the launcher on the streaming computer you get your desktop and all your windows as streaming like a VNC.
 
I assume you guys discovered this already but I found out that if you stream a game with a launcher like Civilization 5, and minimizes the launcher on the streaming computer you get your desktop and all your windows as streaming like a VNC.

I discovered that yesterday and was able to stream PCSX2 to my macbook. So awesome.
 
I discovered that yesterday and was able to stream PCSX2 to my macbook. So awesome.

I'm getting 960x600 15fps at still. I don't think I can manage PSCX2.
Do you have any tips to accelerate this?
Apparently this is a function:
Steam said:
If your game loses focus, Steam will start streaming the desktop so that you can get back to it. This is a feature of Steam In-Home Streaming.
 
Has anyone figure out how to pass Controller inputs to emulators like Dolphin???

I can open dolphin but when I go to the controller settings, I cant map any of the buttons.
 

Hasney

Member
Yesterday I asked in the steam group for an invite, few hours later I noticed in-home streaming had appeared in the options, so its not just via invite waves.

Very, very nifty stuff. Almost everything I've tried so far has been perfect, bar BioShock Infinite, though only because I refuse to go sub-1080p.

Everyone in the group gets access now, so they probably just run a check every so often for new group joiners.
 

jond76

Banned
I joined the group today, hopefully get in soon. I want to try streaming to my Surface Pro then miracasting it to my TV. Technology is fun!
 

dLMN8R

Member
I'm finally ready to start trying this out with my Bay Trail Intel NUC.

First game I tried was Borderlands 2, but it was just a super-quick test. Tried it at full 1080p, which worked around 20fps and under 100ms latency - not really playable, but pretty good given the circumstances (mainly that it's DX9 and not hardware-accelerated)


Is there any list/database somewhere from people who've tried a number of games, along with their results, on the latest available version?


[edit] Quick search and I found this: https://docs.google.com/spreadsheet...R2lRbjhiQmtYS1UzQ0lRS1ZZR1E&usp=sharing#gid=0
 
Improved responsiveness and smoothness by decoupling game framerate and capture rate
Experimental framerate improvement for older dual-core laptops
Fixed audio crackling on SteamOS
Added support for Retina displays on Mac OS X
Improved remote gamepad support when streaming games from Linux

The protocol version has been changed with this update, so please make sure Steam shows a build date or March 3 or newer on all your computers.

Please let us know how this beta performs relative to previous versions, as we have some experimental changes in this update.

Cheers!

http://steamcommunity.com/groups/homestream#announcements/detail/1388537426709135188
 

Ysiadmihi

Banned
I wasn't able to stream RE4 HD at 60fps before the update (which pretty much breaks the game since it makes it run in slow-mo). Works perfectly now.
 

Dr Dogg

Member
Just a quick update.

New beta client has smoothed out a few little hiccups I was having. So far has been a great steady progress my end.

One thing I did try out of curiosity is that when you have a preload on one machine and go to view it on another it doesn't show in the library, even in a preload state. So if you were going to try and play a VPN unlocked title from an offline host as long as your client is online it won't show. Then again I was hardly thinking Valve were going to throw people a bone with that.
 
beta update:

Audio is now muted when the client is minimized
Implemented controller support for Euro Truck Simulator 2, Fallout 3 and Bioshock 2
Fixed bandwidth estimation at the beginning of the stream and during loading screens
Fixed FPS reporting for loading screens in D3D11 games
 
How is everything?

We’ve made a bunch of changes over the last month to improve framerate for midrange systems, and would like to hear from you how they are.

Could you try with the latest beta update (dated March 6) and report back, including logs as described here:
https://support.steampowered.com/kb_article.php?ref=3629-RIAV-1617#advancedtroubleshooting

Please feel free to post more detailed discussion on the discussion thread:
http://steamcommunity.com/groups/homestream/discussions/0/540735426015343711/

Thanks!

http://steamcommunity.com/groups/homestream#announcements/detail/1387412155828149195
 

mrklaw

MrArseFace
does the mac require mavericks? My mini is still running mountain lion and although my gaming PC shows up in the home streaming list, it shows as 'different client version' and I can't stream anything. Build date on the PC is March 7th, Mac is Feb 25th, both report up to date.
 
does the mac require mavericks? My mini is still running mountain lion and although my gaming PC shows up in the home streaming list, it shows as 'different client version' and I can't stream anything. Build date on the PC is March 7th, Mac is Feb 25th, both report up to date.

I'm running it on 10.8 (Mountain Lion) so no Mavericks required.

Check in your steam settings if you have opt-in for beta updates
 

Hasney

Member
Am I blind? I don't see the sys reqs anywhere

There really isn't any because it's changing all the time right now. General rule is that for the client, you need a machine that can decode 60fps 1080p or 720p video, for the host, you need slightly more CPU than the game normally requires so it can encode the video, although that is mitigated somewhat by multi-core processors.

Wired connection is recommended though. WiFi works in perfect circumstances, but not always. And turn off VSync.
 

mrklaw

MrArseFace
fixed my mac mini issue - hadn't opted into the beta releases.

Handily my xbox 360 wireless controller reaches back to the host PC so no fiddling around getting another controller hooked up to the mac. Only running at 720p at the moment but it was streaming Doom 3 in side-by-side 3D at 60fps. Thats the mac mini via ethernet and the host computer is wifi until I can run a long cable to it.

I need to use the mac mini as a plex front end too, so can't have steam BPM running all the time. Is there a way to get a keyboard shortcut to launch it? I think remote buddy might help here..
 
update:

Implemented fast window capture for 2D games and launchers
Implemented fast desktop capture on Windows 8
Improved accuracy of the FPS display
Updated latency display to more accurately reflect streaming latency
Reduced client latency when games are running close to refresh rate
Fixed the automatic settings getting stuck after a slow network period
Improved bandwidth estimate, improving picture quality on some home networks

Added hardware accelerated decoding on Windows 8 systems
Fixed regressing preventing streaming to Mac OS X and SteamOS systems
 

Hasney

Member
Think the current implementation is damn close to perfect in most scenarios now. Was playing Titanfall at a perfect 60fps with no noticeable input lag.

To do it, all you have to do is disable the Origin overlay in the Origin settings and add a shortcut to the Titanfall .exe within Steam. Startup doesn't always work, but I find if Origin isn't already running, it works a lot better. Hopefully they sort controllers in non-steam games soon, but for an FPS where you want mouse+KB, it's awesome.
 

Hakkelus

Member
Is it possible to play Battlefield 3 multiplayer? I haven't been able to do it because you have to launch the game from a web browser.
 

mrklaw

MrArseFace
Think the current implementation is damn close to perfect in most scenarios now. Was playing Titanfall at a perfect 60fps with no noticeable input lag.

To do it, all you have to do is disable the Origin overlay in the Origin settings and add a shortcut to the Titanfall .exe within Steam. Startup doesn't always work, but I find if Origin isn't already running, it works a lot better. Hopefully they sort controllers in non-steam games soon, but for an FPS where you want mouse+KB, it's awesome.

I was using my host computer wireless 360 pad (PC is in the next room) so that should still work on origin games? Just not passing through if you have a controller on your client machine?
 

Hasney

Member
I was using my host computer wireless 360 pad (PC is in the next room) so that should still work on origin games? Just not passing through if you have a controller on your client machine?

I was playing controller last night connected to the client and it worked fine. Think they worked out those kinks!
 
So the latest update introduced an FPS cap of 59: http://steamcommunity.com/groups/homestream/discussions/0/540735426838943146/

slouken said:
Yes, this was necessary to prevent multiple frames getting queued for display on the client, which increases display.

You would end up missing 1 frame in 60. Can you actually detect that?

slouken said:
Okay, I'll look for a different way to solve this. Thanks!

Heikki Hämäläinen, that seems like a dramatic FPS drop. Can you post logs as described here?
https://support.steampowered.com/kb_article.php?ref=3629-RIAV-1617#advancedtroubleshooting
 
Are there any impressions for in-home streaming over powerline adapters? My WiFi is too weak and I really don't want to put new cables through my walls, so powerline seems to be my only option. Now I'm just not sure if it's a viable solution.
 
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