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The Last of Us |OT| It Can’t Be For Nothing (Spoilers)

I guess we're still spoilerating stuff?

I think you're right, but it's
more than just not being alone. Ellie is suffering from severe survivor's guilt and hasn't begun to process it, and on some level absolutely feels like she deserves to die and knows she would have if she wasn't with Joel. Her accepting the lie is accepting the there's some reason she deserves to live even if she can't understand it- and she really can't. She's wise beyond her years but she's still just a goddamn kid.

I could talk about this for hours. I rewatched tons of clips and read script excerpts and shit. It was executed so deftly and with so much subtlety that despite continuous accusations of the story being very simplistic at its core, I found it richer than plenty of books and films broaching the same issues.

Here's an example. So toward the latter quarter of the game
Ellie recounts this dream.
I wish I could just embed this here but for the sake of spoiler stuff I'll just link it: clickhere

Okay so the plane is humanity. It's all going down, and there's no one who can save us. Except in her subconscious, she knows that somehow she's meant to be the one to do it. But she doesn't understand how. How could she reasonably be expected to fly a plane? She's just a kid. Somehow, the world is counting on her to make everything better. Is that really okay to expect? But what really sealed this moment for me is how she ends the retelling:

"I've never been on a plane. Isn't that weird?"

No kidding, she's never been on a plane. At this moment we're reminded that she didn't just come from a family that didn't get to vacation much. She's never been on a plane because, well, fuck, has a commercial airport even operated anywhere in the country since she was born? She knows about airplanes and how the pilot is in charge of the safety of the passengers from reading about them. Maybe seeing a movie or two. But they might as well be myth to her. It's not just that she hasn't had a full life yet, she hasn't even had a 14-year-old's full life yet, at least not the way with think about it.

This was the moment at which I made my final decision on the one obvious thing everyone who plays will have to ask themselves... should Ellie have been sacrificed to make a cure? You can offer your brain as many permutations as you like- how much of a sure thing is the cure, will it stay in the right hands, if she hadn't been unconscious and could have chosen it would it be okay, etc.- but ultimately you have to decide: if killing an innocent child could stop the spread of a deadly disease, would it be right? And I just come down on the "no" side. She doesn't even yet have the capacity to make the decision herself even if was up to her, even presented with the full truth she doesn't have. She didn't choose to be immune, but she is. She hasn't done anything that means she deserves to die be it for good reasons or bad ones. She deserves the chance to live.

Joel knows that, and she might even know it too, but she can't possibly express it. That's what was contained in her "okay" in response to his lie, as I read it.

Yeah I love this game too. I see some David encounter talk a while back and I could easily nerd out on that too among many other moments...

This is a really, really great post. I think you're right on all accounts.

The other thing that really struck me was Ellie's acceptance of Joel's answer at the end. Up until that point, she has been steadfast in her decision to "be humanity's cure", but as you said, I don't think she fully understood what that could have potentially meant. She will probably never fully understand the weight of Joel's choice and his personal struggle to redeem himself for Sarah's death. And that, I think, is beautiful. They need each other.

If she had known that being the cure meant certain death, would she have gone through with it? I honestly don't know for sure. I think that she wants to help in any way she can; that's shown throughout the game. But when she really has to pay, would she have done it? As you said, she's so young. I do feel that she understands that she deserves to have a life, but at what cost? It's really a tremendous situation ND has put this young girl in. If it were me, I would say no. But that also brings upon feelings of intense guilt. "I could have saved everyone" or "I could have done it for my Riley and Sam". It really is a no win situation.

The first time I played this game, I wasn't expecting such a scenario. I expected
someone to die, probably Joel, as Ellie found her salvation and her place within the new world. Never in a million years would I have expected such a moral dilemma.
 

Evolved1

make sure the pudding isn't too soggy but that just ruins everything
Yeah. My first playthrough took me about 15 hours?

Not a story spoiler, just a spoiler about why I say 1/4:

its broken into summer, fall, winter, spring

Yeah, but they aren't weighted equally (not even close)... he's about halfway by my estimation.
 

ZeroRay

Member
Even still, I'd say Bill is around 25% through.

I believe the game calculates percentage completed by the number of sub-chapters finished. Thing is, there are a lot more of those earlier on in the game, so the number the game gives you isn't really an accurate estimate.
 

Hawkian

The Cryptarch's Bane
I'd actually say the high school is about exactly 25% through although as you may have noticed, your mileage through the apocalypse may vary :p
The first time I played this game, I wasn't expecting such a scenario. I expected someone to die, probably Joel, as Ellie found her salvation and her place within the new world. Never in a million years would I have expected such a moral dilemma.
Honestly, no one did. It's the kind of ambiguity and nuance you expect from the ending of a well-told novella, and you just don't expect it or see it enough in gaming. I've often wondered if
parents have a much higher proportion of feeling one way about this than non-parents while playing (though I don't got no kids, and still wound up on their presumable "side").
 

MuscleMan

Member
Build nail bombs and place them in the edges of doorways.

Boom.
I'm about to play soon I'll defiantly try it out. The starter guns seem out matched though.
 

MuscleMan

Member
Play smart and patiently. And DEFINITELY stay with your team. Even if you are a lone wolf like I am, atleast use your teammates as bait or shield. lol

I've been doing that a little since I don't know the maps very well. I bought the PS gold headset today and was wondering if they are a must for the multi?
 
Decided to finally play this on Survivor mode after having finished it on normal a couple of months ago.

Feels like a breath of fresh air and some environments feel new because it is amazing how much you forget when a game is around 18 hours long.
 

Hawkian

The Cryptarch's Bane
Argh! I don't understand!
I decided to start a survivor difficulty playthrough a few hours ago, but I don't understand how the infected work anymore. Clickers somehow manage to notice me, despite me sitting absolutely still behind cover about 3 meters away from them. Regular enemies usually function normally, but some of them will occasionally turn around and attack me when I try to sneak up on them. I don't bump against anything on my way towards them, other enemies do not detect me during that time (as it also happened on the last remaining infected) and yet the enemy I'm trying to stealth kill will still make a very sudden, jerky, 180° turn and rush at me.

What am I doing wrong. The first infected you encounter in the game did the exact same. They were muching away, I crouched to the other side of the room, maintaining as much distance as possible, and right at the end, they both suddey notice me for no reason and dash towards me.

I'm not sure if they notice my flashlight on survivor difficulty, so I always have it turned off during stealth sections. I really don't get what I'm doing wrong.
Hmm, I'm not sure. Clickers are blind. Cover/flashlight is completely irrelevant, regardless of how close you are. You can be a few feet in front of them, facing them, and they'll have no idea if you're silent. Other infected can see, but not detect your flashlight. Make sure to move slowly- they can hear full speed crouched walking. Think about throwing bottles to distract them, too.
 

Ourobolus

Banned
Argh! I don't understand!
I decided to start a survivor difficulty playthrough a few hours ago, but I don't understand how the infected work anymore. Clickers somehow manage to notice me, despite me sitting absolutely still behind cover about 3 meters away from them. Regular enemies usually function normally, but some of them will occasionally turn around and attack me when I try to sneak up on them. I don't bump against anything on my way towards them, other enemies do not detect me during that time (as it also happened on the last remaining infected) and yet the enemy I'm trying to stealth kill will still make a very sudden, jerky, 180° turn and rush at me.

What am I doing wrong. The first infected you encounter in the game did the exact same. They were muching away, I crouched to the other side of the room, maintaining as much distance as possible, and right at the end, they both suddey notice me for no reason and dash towards me.

I'm not sure if they notice my flashlight on survivor difficulty, so I always have it turned off during stealth sections. I really don't get what I'm doing wrong.

In Survivor, it is paramount that you walk very slowly when sneaking. In the office building in the rain, where you drop down and have to take out like 2 clickers and 4 infected, it took me countless tries to kill the first couple enemies without disturbing the others.

Seriously. Slow sneaking. Throw lots of bottles. If sneak attacks aren't possible, remember that a thrown bottle/brick at the enemy + a sprinting melee weapon hit will kill anything.
 
Glad I came back to this thread instead of starting one of my own. Seems like I'm on the Survivor mode play through bandwagon along with a few others here.

I'm grinding for trophies now. After completing the game on Normal and Normal+ I went back for a play through on Hard, finished that, and was still baffled as to how I managed to miss somewhere around 10 artifacts/comics/firefly pendants (a combination of all three). So I went back to each individual chapter where I had missed something and finally nabbed the trophy for collecting everything.

Now I'm playing through on Survivor while focusing on getting every single conversation (I think I missed 3 or 4 on my first play) and trying for Ellie's jokes.

I would really, really like to platinum this one, as it's become one of my favourite games of all-time. The most daunting task would be to put in that insane amount of time in the MP to complete the Firefly and Hunter journey. I just don't know if I have it in me.

So on survivor I've made it to the point just before Joel and Ellie
meet up with Henry and Sam for the first time
. I've finally managed to stock up on supplies; mostly rags, alcohol, fertilizer, and some sugar. Blades and bindings are really hard to come by.

It's been a real nail biter so far, and sometimes a real pain in the ass. I can't imagine how I'm going to get through the
sewer/Ish village section when I have to protect Sam from all those runners and clickers.
Anyone have any tips?

Survivor does add a new dynamic to the game play and forces you to rethink your strategies and approach to combat scenarios that you previously thought you had mastered. You really need to take it slow and look for pathways and routes you might not have taken the first, second, or even third time you played the game.

One last question for anyone who has played the game on Easy: I'm thinking of going through it on Easy just for the fun of it. Just so I can be super stocked on supplies and ammo and just be a walking tank through the whole thing. Is it worth it?
 

Ourobolus

Banned
For that sewer part, it is totally possible to sneak through it - just have to use your bow a lot, and always from far away. However, it's usually a lot less frustrating to just take out a few silently and blow the others away.

As for the stand your ground part, go ahead and throw a couple molotovs. You'll get ingredients soon, and one or two of them in the right place usually leave...maybe 1 or 2 guys left when you need to escape.
 
Hmm, perhaps it's just been my experience with that level, but the AI in that area has always been glitchy for me. Even when I would walk near the enemy, they'd spend most of their time randomly running around the area. I have never had two of them attack me simultaneously. It was insanely easy to punch them out one by one without ever getting hit and without using any item or weapon whatsoever. I'd punch one out, wait for five to ten seconds, the next one would start rushing towards me and I'd repeat the process until all of them were dead. As long as you don't enter the larger area and stay close to the door you start at, they never rush you.

Nope, you're right and it's not just you; this happened to me in Hard mode.

Thanks for the great game play tips. That connecting hallway to the main area is definitely where I stayed during my Hard mode play.
 

Ourobolus

Banned
Hmm, perhaps it's just been my experience with that level, but the AI in that area has always been glitchy for me. Even when I would walk near the enemy, they'd spend most of their time randomly running around the area. I have never had two of them attack me simultaneously. It was insanely easy to punch them out one by one without ever getting hit and without using any item or weapon whatsoever. I'd punch one out, wait for five to ten seconds, the next one would start rushing towards me and I'd repeat the process until all of them were dead. As long as you don't enter the larger area and stay close to the door you start at, they never rush you.

No, it's definitely freakin' weird. My stealth approach is flimsy at best, but totally doable. Recommended? Nah. Much easier to stealth/brute force throught it.
 

Drencrom

Member
image.jpg


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I can't handle the teases! D:

After playing through the main game my thoughts regarding a sequel leaned more to just keeping TLOU being a standalone game as it's so good in it's own right and all, but after playing Left Behind I realized I want more of TLOU and that ND is most likely capable of making a worthy successor.

Whatever they're working on, i'm getting it.
 

Hawkian

The Cryptarch's Bane
After playing through the main game my thoughts regarding a sequel leaned more to just keeping TLOU being a standalone game as it's so good in it's own right and all, but after playing Left Behind I realized I want more of TLOU and that ND is most likely capable of making a worthy successor.

Whatever they're working on, i'm getting it.
I'll eat up as many stories as they serve to expand the world, but I don't think an out and out sequel, a "next game," would be a good idea. It's too much of a complete story for me. Put simply I personally don't want to see "TLOU2," it would almost feel trite to me.
 
So, I just beat this game and I must say it was amazing. I was hoping to god there wouldn't be a cliche death of a protagonist to end the game, and I'm glad there wasn't one.

If Naughty Dog were to do a sequel, it could take place in the span of the 20 years prior to the original Last of Us. It could focus on Joel and Tommy's time together, Tommy's split, Joel meeting Tess, etc, etc.

I know some people think the story of Joel and Ellie is over, and I certainly agree. I would like to think they live happily ever after in Tommy's village. However, The Last of Us world is too immerse and elaborate to just do one and done. Imagine the cities and the backdrops ND could bring the Last of Us world to: Las Vegas, San Francisco, Seattle, Detroit, Atlanta, New York... There are just too many possibilities to end The Last of Us where they did.
 

ascii42

Member
So, I just beat this game and I must say it was amazing. I was hoping to god there wouldn't be a cliche death of a protagonist to end the game, and I'm glad they didn't.

I was wondering, if Naughty Dog were to do a sequel, it could take place in the span of the 20 years prior to the Last of Us. Joel and Tommy's time together, Tommy's split, Joel meeting Tess, etc, etc.

I know some people think the story of Joel and Ellie is over, and I certainly agree. I would like to think they live happily ever after in Tommy's village. However, The Last of Us world is too immersive and elaborate to just do one and done. Imagine the cities and the backdrops ND could bring the Last of Us world to: Las Vegas, San Francisco, Seattle, Detroit, Atlanta, New York... There are just too many possibilities to end The Last of Us where they did.
I like to imagine Detroit somehow actually becomes a paradise or something.
 
I like to imagine Detroit somehow actually becomes a paradise or something.

The irony, in despair, Detroit becomes the safe haven for a resistance against the infected. Funny enough, when I added Detroit to the list of potential locations, I thought to myself, Detroit is already a Last of Us backdrop, just need to throw in some clickers and bloaters. Haha! New Orleans would be interesting too, or hell, an entire game traversing through Florida.
 

ZeroRay

Member
Please don't let Ellie give me medkits and ammo on this difficulty. I'll gladly buy the DLC if that's the case.

You played on Survivor? I don't think she handed me ammo/supplies more than a 3 times during any of my playthroughs on that difficulty.
 

Gbraga

Member
You played on Survivor? I don't think she handed me ammo/supplies more than a 3 times during any of my playthroughs on that difficulty.

It was only on Survivor that I found out that she does.

On Hard I didn't know that, so I always spared resources so I would never completely run out of ammo or medkits, but on survivor there weren't many, so I inevitably ran out of both ammo and medkits more than once, and there was Ellie to give me stuff every time.

Even those 3 times are 3 more than it should. I can understand this kind of help on Normal, I can live with it on Hard, but there is no excuse for an unlockable difficulty that's supposed to be really hard having this kind of thing.

I actually think Hard is the best difficulty in the game, because on Survivor not only Ellie won't let you suffer from the lack of stuff, but also ammo and medkits are the only thing she gives you, so you still are very short on the other items, so there's no real challenge and you lose gameplay options.
 
Just finished the game for the first time a couple of hours ago. Hard difficulty, all UI prompts off. In fact I never killed a Clicker (after he grabbed me) with with the crafted knives because I never knew which button to press, heh.

Man, what a game... up there with Demon's Souls for my best PS3 title ever. Incredible graphics, characters, story, combat mechanics, sound system. A true GOTY.

I liked pretty much everything about it. Sometimes I found the human encounters too similiar to Uncharted ones but in here I was constantly running out of ammo and had to switch my weapons all the time. The infected encounters were 100% of the time brilliant. There is also a bit of inconsistency with the 'survival' aspect IMO: most of the time I was out of a melee weapon (pipe, wooden plank etc.) while walking through environments with HUNDREDS of wooden weapons: table legs, chair legs etc. It would take 2 minutes in real-life to break a random chair and use its legs as a weapon but in this game no, you cannot. That was pretty stupid.

Hardest parts?

"Survive the zombie waves!": in the sewers with the locked doors - died almost 20 times there, 19 times after the kids have opened the door, heh. And during winter time with David - ran out of ammo for the Bloater. It was a nightmare to beat this part with melee + David + 10% health left only.

I cannot stress enough how overpowered Molotov Cocktails and the Bow are. One good placed Molotov after running around and "herding" the infected can take out 5-6 of them.

9mm pistol is useless.

Autosaving system can fuck you up sometimes if you do not pick up the ammo lying around.

#teambrick BTW
 

ZeroRay

Member
It was only on Survivor that I found out that she does.

On Hard I didn't know that, so I always spared resources so I would never completely run out of ammo or medkits, but on survivor there weren't many, so I inevitably ran out of both ammo and medkits more than once, and there was Ellie to give me stuff every time.

Even those 3 times are 3 more than it should. I can understand this kind of help on Normal, I can live with it on Hard, but there is no excuse for an unlockable difficulty that's supposed to be really hard having this kind of thing.

I actually think Hard is the best difficulty in the game, because on Survivor not only Ellie won't let you suffer from the lack of stuff, but also ammo and medkits are the only thing she gives you, so you still are very short on the other items, so there's no real challenge and you lose gameplay options.

I actually prefer playing on Survivor at all times since I never really had that problem with Ellie.

Hoping this new difficulty is a remix of the campaign a la Devil May Cry 1 on Hard and DMD instead of just featuring more damage and better AI. Though I'll take the better AI, especially if they react faster to your presence and strategies like in the E3 and PAX 2012 gameplay vids..
 
I just beat the game.

Holy shit.

11/10.

Naughty Gods.

i just finally finished the game a few days ago, and i'm feeling very mixed about...everything.

obviously the story is morally ambiguous in a lot of ways, you're not really meant to feel good about how everything winds up. but compared to The Walking Dead (it being another story-centric game focused on a grown man and a young girl), i felt like the lack of player choice here really hampered the overall experience. maybe i'm just unhappy with how the story went in general (again, which seems like the obvious feeling they were going for). in general i found myself aligning closer to Ellie than Joel. in "Grounded" the documentary about the making of TLOU, Neil Druckmann says they wanted the player to empathize with Joel and sort of "warm up" to Ellie as the game goes on. if anything I found Joel immediately unlikable, and it was only until Ellie's appearance did I actually enjoy anyone in the game.

i found the combat woefully clunky and the AI patently stupid. many of my actions that seemingly should have worked in a real-world scenario just didn't pan out (i.e. - throwing bottles that nobody investigates, enemies walking up to a corpse with an arrow sticking out of it's chest allowing me to kill them the same way, etc). it conflicted with the world-building and attention to detail in every other facet of the game.

overall it was a great experience. a fantastic story with great acting, writing, and ND's patented attention to the smallest details. the part where it's a video game was severely lacking.
 

Bedlam

Member
Hey guys. I have a huge problem: I can't start the game anymore. I just see the logo in the bottom right corner for a couple of seconds and then the game freezes with a black screen.

Last I played was when Left Behind came out. The disc is super clean and the console plays other blurays just fine.

Anyone else having this problem?
 

Dany

Banned
Hey guys. I have a huge problem: I can't start the game anymore. I just see the logo in the bottom right corner for a couple of seconds and then the game freezes with a black screen.

Last I played was when Left Behind came out. The disc is super clean and the console plays other blurays just fine.

Anyone else having this problem?
Uninstall the updates, or the 'game install'
 
Just finished watching the BAFTAs and congrats to ND for wiping the floor (again), deservedly so.

Troy Baker's speech for Ashley really brought the feels. He said something like 'where it wasn't him saving her but her saving him' and I got a flashback of the game to when Joel offers to teach Ellie to play guitar sometime. ;_;


Speaking of Ashley Johnson (Ellie) posted a heartfelt blogpost: "My Love Letter To "The Last Of Us"
 

Stackboy

Member
Yesterday I finished The Last of Us. Yesterday was the day I realised that The Last of Us was the most overrated game of the PS3's generation.

Sure the story is great
except the non-freaking-ending
, but it's so marred by boring combat and AI on both sides of the game that is so incredibly stupid. A few times AI on my side help alert the enemy. Meanwhile, zombies are having a hard time finding a path to me, when they detect my presence.

Combine that with graphics, which look like they are pushing the PS3 hardware way too far, almost like Naughty Dog wished it was on PS4, and you've just got an underwhelming title.

For all the accolades and fandom this game received, I swear I played a different game to everyone else.
 
I hate posting in old threads but after 45 minutes of searching and skimming I decided to start here.

My specific problem is the most recent dlc, LEFT BEHIND. I bought it about a week ago digitally via PSN and downloaded it completely with zero problems. The problem is when installing it I get an error message suggesting my download is corrupted. I did what it suggested and redownloaded it I don't know how many times, each time it gets to 14% but then stops and up pops the error telling me my save file is corrupt.

If anyone can help me I would greatly appreciate it.
 

chepu

Member
Sorry for bringing this thread up, its just im having issues with this game and cant find any solution.

My brother bought this game for me back in October '13 but due to him being cheap, he bought it used (smh). Now, the deal is that I have such a big backlog, that I wasnt able to play this game up until now.

I played the game totally fine without any glitches, never had problems with the savegame or anything up until the outskirts part of the game where Joel gets through a (container?) and gets hit with a gun by a police officer, the game goes black and stops there.

At first I thought it was because the game wasnt updated, so I updated to the 1.06 Version and it didnt change anything. Also tried making another savegame, and it still freezes there.

At first I thought it was my drive dying out as I read that the game is using a double layer Bluray so I made some tests.

Its a Phat 80GB PS3, non backwards compatible (the one with the 65nm/95nm chip) so its not as hot as the BC PS3, it has been babied to no avail, it has been off for one or two months even, and I have never played it with air conditioner off (mind you, where I live is hot and therefore the A/C is always on, keeping an average of 21° Celsius) besides that Im always cleaning it and avoiding getting it dusty, always clean it every 4-5 months with air in a can and a vacuum.

Also, the hard drive Is a Toshiba one I bought back in 2010, its a 500GB Unit, and the disc drive hasnt been abused of blu ray movies playback as I dont use it that much.

Anyways, I ran some tests of my own to see what was happening.

- I tried the game Online and Offline and nothing worked.

- Pre and Post patch, nothing changed.

- Tried different savegames, even started a new game up until that point and still happenned.

- The PS3 never overheated as it never shut down, nor did it beep or show the 3 red blinking lights, It always went to black and had the blue and green light on, I could open XMB but thats it, couldnt do anything else.

- I checked the harddrive for any errors, even using the database rebuild option from the PS3, didnt help.

- deleted old game data, didnt help, but while I did this I stayed really close to the console and never heard a "click noise" or anything that could be related to hard drive issues, everything on my PS3 loaded really quick also. so, the HDD seemed to be perfect and the System has never been overheated, its clean ( I checked the fans using the ps3 cleaning mode) and its actually pretty silent. besides I have it standing on 4 "supports" so that the lower part of the system can be more fresh - btw, its been like that since I bought it back in '08, just to prevent overheating -

the only thing left was the disc drive, So I put the game and first started listening the noises it made (the disc drive) it was all normal, Timed the initial Loading of the game (I always saw dying/old systems on youtube and forums taking around 3-4 minutes to load, my console only took 1m20s)

then started playing, it keep making all the same normal noises but then when I get to that part, the drive stopped making any noise and sometimes textures wont load or entire geometry not loading, sometimes it loaded everything but then in that specific cutscene it goes to black and freezes.

I usually could open XMB but do nothing as it lagged really bad, this time I tried a different approach so I opened the XMB and notice that everytime the game icon with the disc would never load and thats where it froze the XMB, so I took the disc out of the console and BAM, it just gets out of the game and back to the XMB perfectly fine.

thats where I thought it maybe my disc drive dying on me, so tried another test just to make sure, I loaded up that part again but instead of getting to that area I waited until everything loaded and the had saved, then I opened the XMB (in game) and while it started to load the game icon the game froze there, so I took the disc out again and it gets back to XMB perfectly fine.

I was set on my drive pretty much being old and tired, but then I lended the game to this cousin who has a 3yo slim, to my surprise it happened the same to him, same symptoms and all. game gets glitchy near that area and when that scene (the one in the outskirts, joel being hit by guard) goes to black and freezes the PS3, without shutting down.

So I just told him the same, his Slim might have a dying drive too, fast forward 4 days I lended the game to a friend who has a 1yo Slim ...Surprise, the same symptoms as my 6yo Phat and my cousins 3yo Slim.

Console never went carzy with the fans, never shut down and ALWAYS goes to black in that part of the game. None of us could get past that part, sometimes it loaded the cutscene but then the game got really glitchy, unplayable stuff.

I noticed the disc has a slight circular scratch, So welp did not know what to do so yesterday I bought the Digital Ver.


The part that has me scared/anxious is that I've heard the glitchiest version is the digital one and I cant try it yet because my Shitty third world Internet connection can only download at speeds of up to 110 kb/s on a good day, sometimes im at 50-60kb/s and then theres days im at 20kb/s :/

Also cant leave my PS3 turned on all day due to electric system failures in my country (Venezuela) as it may break it or corrupt the whole download.

My estimate is around 20-25 days to download it, so my question is:

TL;DR: how is the general opinion on the Digital Ver, Do you think all the 3 PS3s I tried the game on had faulty drives or maybe there was a batch of bad copies of the game, or is that little scratch in my copy of the game?

I mean, is it even possible that a game could freeze/not work due to a scratch on the disc?

Photo of said disc

EPnAaR1.jpg


This is the part that I cant get past.

https://www.youtube.com/watch?v=IxMZNhDHej4

Exactly at 1:12.

So, need your help and opinion GAF, please :(

please :(((

Sorry for the XBOX HUGE post ;_;
 
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