JohnnyFootball
GerAlt-Right. Ciriously.
Bethesda didn't show a damn thing at e3 which is a damn shame since they're one of my fav publishers.What happened to the "E3 Presentation" ?
lol
Bethesda didn't show a damn thing at e3 which is a damn shame since they're one of my fav publishers.What happened to the "E3 Presentation" ?
lol
Another game being held back by id tech 5. Disappointing.
What? I thought it is using cryengine.
It says in the article that prototypes were being made on id tech 5. That doesnt bode well at all.What? I thought it is using cryengine.
That's Arkane Austin's Prey 2 reboot.
It says in the article that prototypes were being made on id tech 5. That doesnt bode well at all.
The idea of the game using the tech 5 engine seems fine to me, especially after how well wolfenstein turned out. But truthfully I'd rather they stick with UE3 in order to preserve the aesthetics and look of the original.
What about ue4? Maybe that could preserve the look of the original.
if love it if it were UE4-but idtech5 is no slouchThe idea of the game using the tech 5 engine seems fine to me, especially after how well wolfenstein turned out. But truthfully I'd rather they stick with UE3 in order to preserve the aesthetics and look of the original.
I hope to god viktor antonov is lead art design for the sequel as well, he was the key reason dishonored looked the way it does
I'd imagine his work on Battlecry is nearing its end and being that dishonored 2 is still years away, I think it's safe to assume they'll figure out a way to get him back on bored....I hope
Forgive my ignorance but what's so bad about id tech 5? :/
[/QUOTE] or something
Forgive my ignorance but what's so bad about id tech 5? :/
Forgive my ignorance but what's so bad about id tech 5? :/
There is nothing wrong with it other than texture pop in (can be bad at times).
Its a gorgeous engine that runs at a solid 60fps and I would much rather have what id tech 5 brings than what other less efficient engines bring.
There is nothing wrong with it other than texture pop in (can be bad at times).
Its a gorgeous engine that runs at a solid 60fps and I would much rather have what id tech 5 brings than what other less efficient engines bring.
What? I thought it is using cryengine.
Forgive my ignorance but what's so bad about id tech 5? :/
There is nothing wrong with it other than texture pop in (can be bad at times).
Its a gorgeous engine that runs at a solid 60fps and I would much rather have what id tech 5 brings than what other less efficient engines bring.
Now I can't get it confirmed or denied, but i have been told that it is very unlikely to be shown at gamescom. Apparently Bethesda wants to focus on Doom, Battlecry, Evil Within and Elder Scrolls Online first.
But don't take my word for it! It may be there,it may not be.
There is nothing wrong with it other than texture pop in (can be bad at times).
Its a gorgeous engine that runs at a solid 60fps and I would much rather have what id tech 5 brings than what other less efficient engines bring.
Unless they've majorly rebuilt the thing, idtech5 has major issues with large surface areas, so they would have to make Dishonored 2 notably less open than even the first game.
Now, that's fine if you're making a corridor shooter, but bad if you're not.
I feel it would be unfortunate if they removed the multiple paths/solutions element from Dishonored.
Kill it altogether if they went that route.Unless they've majorly rebuilt the thing, idtech5 has major issues with large surface areas, so they would have to make Dishonored 2 notably less open than even the first game.
Now, that's fine if you're making a corridor shooter, but bad if you're not.
I feel it would be unfortunate if they removed the multiple paths/solutions element from Dishonored.
Unless they've majorly rebuilt the thing, idtech5 has major issues with large surface areas, so they would have to make Dishonored 2 notably less open than even the first game.
Now, that's fine if you're making a corridor shooter, but bad if you're not.
I feel it would be unfortunate if they removed the multiple paths/solutions element from Dishonored.