psychotron
Member
A 30 FPS game is supposed to display each frame for two of a standard display's refresh cycles, which happen 60 times a second. Destiny will sometimes let a frame stay onscreen for an extra refresh, which causes the next frame to stay onscreen for only one.
What it should be: (Each number is a unique frame)
Code:1 1 2 2 3 3 4 4 5 5
What happens sometimes:
Code:1 1 1 2 3 3 4 4 5 5
It "maintains 30 FPS" in the sense that you still have the right number of unique frames per span of time, but yeah, the frame pacing makes it look less smooth than it would otherwise.
Yes, and this is what absolutely killed Infamous Second Son for me. A lot of people simply don't notice this, but it stuck out so bad for me that I wanted to stop playing.