Why not make the shadows and the fps lock separate options?
Also, this isn't a big deal so I see no need for anyone to cancel their pre-order, but I still wonder why a PS3 game has trouble running 60FPS on a PS4...
I knew there had to be a reason for the 30 fps option.
Oh cool.
Shadows are now more important than 60FPS I guess
Well, well.Haha yes.
The ones who prefer shadow quality should be sent to an island like a bunch of misfits.From now on we shall divide us into those who preferred shadowz over framez and those who did not, and judge each other forever.
However, based upon our experience with the title today, we can say that if you are a fan of 60 FPS, you wont be disappointed. This is a port that looks amazing and is highly optimized. I mean, this is a Naughty Dog game, after all.
who writes a story like this and doesnt put up comparison pics?
To me that's a whole different issue if they are lying or giving conflicting information. However I feel this is something more developers should be doing, and am happy regardless of the reasoning claimed for having different options for performance in the menu.well ok but they did flat out say they only included the 30fps option for preference only (some gaffer said 60fps made him feel uneasy).
for it to now emerge that 30fps brings some potentially noticeable improvement in shadows is pretty crummy
need pics first though
Joel/Ellie seem to have it actually, but not the rest of the characters.More and more we get closer to cutscene quality. The only things that's missing is the cinematic SSS which i hope they add.
30fps mode will be perfect for screenshots.
Shadows are already 2x the PS3 quality in the 60FPS mode, so obviously something more than that in 30FPS mode.My guess is that these high quality shadows were not in the PS3 version. Adding them probably dropped the framerate so they decided to lock it.
Why not make the shadows and the fps lock separate options?
Also, this isn't a big deal so I see no need for anyone to cancel their pre-order, but I still wonder why a PS3 game has trouble running 60FPS on a PS4...
These two things have nothing to do with each other. 1080p not always being worth it is a separate issue from the framerate on PS4 versus Xbone.
Shadows are usually the first setting I switch to off (after AA) when I'm trying to score good frame rate in a game so it makes sense.
Also, this isn't a big deal so I see no need for anyone to cancel their pre-order, but I still wonder why a PS3 game has trouble running 60FPS on a PS4...
eh not really a clear answer
Why? It's a win/win situation. No one has any reason to be upset over this.Can't wait for the hyperbolic 70+ page thread because reasons