PSP version is best version. DS/this steam version will, however, be a close second. It's by NO means a bad version of the game as long as they ported it well... but the full 2D remake on PSP has the most content, has the best graphical style, etc.
You really can't lose no matter what version you choose to play though. FF4 is the penultimate JRPG (second only to FF6) experience.
is this game worth playing? i unfortunately never played any of the 16bit FFs.
The DS version. The only version with a decent level of difficulty and something resembling a character progression system.Which version is that?
The PSP version is also the easiest version available by far. The majority of the game can be completed with auto battle turned on (I know, I did it as an experiment).
FF4 DS had the way better gameplay changes which make it the best version.
PSP version has dreadful looking sprites.
Let's not pretend that ANY version of FF4 is particularly hard. Only a select few bosses require any sort of trial and error if you've never played the game before, and if you have played the game before you can breeze through just about every fight with a few well placed spells.
FF4 DS had the way better gameplay changes which make it the best version.
Should I play this or the SNES/GBA version?
This is a port of the iOS version.
I love VI. Is IV as good?
The DS version isn't brutally difficult, but it does at least encourage using your entire arsenal of abilities to get through, including your buffs. There's no reason to really use that stuff on PSP. The DS version of FF4 was the first version I ever really appreciated because it felt like I had decisions to make. Not just with what to use in battle, but how to build my characters with augments as well.Let's not pretend that ANY version of FF4 is particularly hard. Only a select few bosses require any sort of trial and error if you've never played the game before, and if you have played the game before you can breeze through just about every fight with a few well placed spells.
Aesthetics are an opinion, not a fact. I disagree with your opinion that the low-poly 3D models are superior to the well crafted 2D upgraded sprites.
I love VI. Is IV as good?
Aesthetics are an opinion, not a fact. I disagree with your opinion that the low-poly 3D models are superior to the well crafted 2D upgraded sprites. (edit) FAIL READ ON MY PART
Should I play this or the SNES/GBA version?
Off to pre-order...from russia...for like $10ish.
Which is a port of the NDS ver.
The DS version isn't brutally difficult, but it does at least encourage using your entire arsenal of abilities to get through, including your buffs. There's no reason to really use that stuff on PSP. The DS version of FF4 was the first version I ever really appreciated because it felt like I had decisions to make. Not just with what to use in battle, but how to build my characters with augments as well.
Despite its issues, I think the GBA version is still my favorite FFII. I'll probably end up buying this version as well. I played it on iOS, but found it kind of awkward to control and never got further than... I dunno, I want to say Antlion?
I know it's technically incorrect, but it's really hard for me to not call this game Final Fantasy II. Or the one with espers and Magitech armor Final Fantasy III.
I guess this would probably be easier if I cared about the later games at all.
So that's III, IV, VII, VIII, XI, (soon) XIII and XIV now on Steam. Not bad Square.
Now do Dawn of Souls.
Should I play this or the SNES/GBA version?
Some of the bosses have different mechanics, though. For instance, antlion has two states where he counters physical or magical, instead of just physical. Bahamut's megaflare can't be reflected, Cagnazzo's weaknesses change throughout the fight, Dr. Lugae uses reverse gas on the party instead of just himself, etc.While harder, I think we had different experiences. Just like every other version, I never used a buff spell (besides Wall against the guys in Baron Castle and the sky fortress fights... we know the ones) and the bosses all died to the same strategies as they always have.... Maybe it's just because I played every iteration of FF4 and thus know all the fights inside and out I just didn't feel it to be THAT much more difficult.
Some of the bosses have different mechanics, though. For instance, antlion has two states where he counters physical or magical, instead of just physical. Bahamut's megaflare can't be reflected, Cagnazzo's weaknesses change throughout the fight, Dr. Lugae uses reverse gas on the party instead of just himself, etc.
I've played every version of FF4, too.
Which version is this?
2D>3D. Wish we got this version
I'm guessing ff7 and ff8 sold really well on Steam.
Just a shame that 7 and 8 are just super hacked together corpses of the early PC games instead of a proper port... I imagine those original assets are all long gone though.
Anybody that got it want to take a couple screenshots for us?
It'll be nice to have the best version of FF4 available at a higher resolution with decent controls.