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Resident Evil HD Remaster confirmed for PS3/PS4/360/XB1/PC

Maybe I'm being a bit harsh by saying they were demanding. I don't hit a solid 60fps in RE5 with everything maxed at 1080p and RE6 can drop below 30fps with the same.

Stop running in DX10 mode. It runs worse with no fancy graphical effects. It just loads a shade quicker. It's basically there for people using Nvidia's 3D Vision apparently.

http://www.tomshardware.com/reviews/resident-evil-5,2409-4.html

RE5 was always a really well optimized PC port. My 7970 easily averages over 120 fps in it, and I was averaging over 60 fps downscaling from 4K.
 
Not sure if I should play this again. a remastered version of a remake is too much. Must be the first time this ever happens.

REmake is pretty much it's own game. Same setting and plot, sure... but it's so overhauled and changed that it becomes something else, something much better. It's a very weird thing not to want to see a version of it that runs on something other than Nintendo hardware if you ask me.
 

KyleCross

Member
Stop running in DX10 mode. It runs worse with no fancy graphical effects. It just loads a shade quicker. It's basically there for people using Nvidia's 3D Vision apparently.

http://www.tomshardware.com/reviews/resident-evil-5,2409-4.html

RE5 was always a really well optimized PC port. My 7970 easily averages over 120 fps in it, and I was averaging over 60 fps downscaling from 4K.

Are the benchmark tools a fair thing to base the performance on? Cause full disclosure I'm basing my experience off the RE5 and RE6 benchmark demos. Due to the performance I was getting is the reason I ultimately didn't buy them when they were on sale last week. Hearing how well optimized they actually are now makes me seriously feel like I cheated myself... and of course made me realize I'm an idiot and I shouldn't have made such a bold claim on just a benchmark.
 

969

Member
Are the benchmark tools a fair thing to base the performance on? Cause full disclosure I'm basing my experience off the RE5 and RE6 benchmark demos. Due to the performance I was getting is the reason I ultimately didn't buy them when they were on sale last week. Hearing how well optimized they actually are now makes me seriously feel like I cheated myself... and of course made me realize I'm an idiot and I shouldn't have made such a bold claim on just a benchmark.

I don't remember much about the RE5 benchmark but the RE6 one was definitely a stress test rather than a benchmark, meaning that it was way more demanding than the actual in-game scenarios. The only thing that would come close was No Mercy Mercs but even that mode wouldn't stress your pc as much as the "benchmark" did.
 

Mr_Zombie

Member
Are the benchmark tools a fair thing to base the performance on? Cause full disclosure I'm basing my experience off the RE5 and RE6 benchmark demos. Due to the performance I was getting is the reason I ultimately didn't buy them when they were on sale last week. Hearing how well optimized they actually are now makes me seriously feel like I cheated myself... and of course made me realize I'm an idiot and I shouldn't have made such a bold claim on just a benchmark.

RE5 benchmark is good, because it uses actual cut-scene and gameplay segments that you will really see in the game (although I think there's an increase number of enemies in the benchmark).

RE6 benchmark is bad. As 969 said, it's more of a stress test than actual benchmark. None of the scenarios shown in the benchmark appear in the game. I can easily play No Mercy mode with stable 60fps (there are dozens of enemies there), and yet I can barely achieve that in the benchmark.
 

KyleCross

Member
Well damn. Definitely accepting the title of "idiot" for this thread. I knew something had to be up with that RE6 benchmark. As for RE5, it was pretty stable but I was dipping below 60fps sometimes which I felt was super odd considering the games age. I definitely regret not picking the games up on the Steam sale last week... They probably won't be cheap again for awhile.
 

Parsnip

Member
Well damn. Definitely accepting the title of "idiot" for this thread. I knew something had to be up with that RE6 benchmark. As for RE5, it was pretty stable but I was dipping below 60fps sometimes which I felt was super odd considering the games age. I definitely regret not picking the games up on the Steam sale last week... They probably won't be cheap again for awhile.

I imagine they'll both be on sale during holidays, at least.
 

Sectus

Member
Well damn. Definitely accepting the title of "idiot" for this thread. I knew something had to be up with that RE6 benchmark. As for RE5, it was pretty stable but I was dipping below 60fps sometimes which I felt was super odd considering the games age. I definitely regret not picking the games up on the Steam sale last week... They probably won't be cheap again for awhile.

The "fixed scene" test or whatever it's called in RE5 is also far more demanding than the actual game. The gameplay benchmark is close to how the game would run though. As Mr_Zombie said, I think there's more enemies in that benchmark than in the game.

I wouldn't be surprised if RE5 and RE6 are on sale during Halloween.
 

bumpkin

Member
REmake is pretty much it's own game. Same setting and plot, sure... but it's so overhauled and changed that it becomes something else, something much better. It's a very weird thing not to want to see a version of it that runs on something other than Nintendo hardware if you ask me.
I'm just annoyed that Wii U isn't one of the target platforms. They can't use the "Wii U is under-powered" excuse when the 360 and PS3 are on the list.
 
I'm just annoyed that Wii U isn't one of the target platforms. They can't use the "Wii U is under-powered" excuse when the 360 and PS3 are on the list.

I love my Wii U.

That said, the Wii U situation is unfortunate, but it's hard to blame third parties for skipping the platform.
 

Dusk Golem

A 21st Century Rockefeller
Okay, so we know there's some slight new content in the game with the RE5 costumes and Very Easy difficulty.

But what is with the 'Save Chris as Rebecca' and 'Save Jill as Barry' achievements? I know you can get poisoned as Chris and then play as Rebecca to get a serum and later for the chemicals for Plant 42, but I don't recall you ever being able to play as Barry. Am I just remembering wrong?
 

bumpkin

Member
Okay, so we know there's some slight new content in the game with the RE5 costumes and Very Easy difficulty.

But what is with the 'Save Chris as Rebecca' and 'Save Jill as Barry' achievements? I know you can get poisoned as Chris and then play as Rebecca to get a serum and later for the chemicals for Plant 42, but I don't recall you ever being able to play as Barry. Am I just remembering wrong?
Two words; "Jill Sandwich".
 
I don't know why every one is concerned this game will look like crap. It will look fine. They will get it working right on the new consoles.
 

Alo81

Low Poly Gynecologist
Stop running in DX10 mode. It runs worse with no fancy graphical effects. It just loads a shade quicker. It's basically there for people using Nvidia's 3D Vision apparently.

http://www.tomshardware.com/reviews/resident-evil-5,2409-4.html

RE5 was always a really well optimized PC port. My 7970 easily averages over 120 fps in it, and I was averaging over 60 fps downscaling from 4K.

I've been playing with 3D in DX9 mode and it works perfectly, so that requirement isn't there anymore.

In practice, the only noticeable difference between DX9 and DX10 is that DX9 has a forced load on boot and when you change graphics settings and DX10 does it instantly. I've been playing in DX9 thought because it allows you to use ENB to disable the green filter and use GeDoSaTo to downsample and apply post processing which lets the game look like this

screenshot_2014_08_24_10_52_17_14_by_aloo81-d7yses8.jpg
Instead of this
 

Unai

Member
I've been playing with 3D in DX9 mode and it works perfectly, so that requirement isn't there anymore.

In practice, the only noticeable difference between DX9 and DX10 is that DX9 has a forced load on boot and when you change graphics settings and DX10 does it instantly. I've been playing in DX9 thought because it allows you to use ENB to disable the green filter and use GeDoSaTo to downsample and apply post processing which lets the game look like this


Instead of this

Beautiful!
 

Sectus

Member
I've been playing with 3D in DX9 mode and it works perfectly, so that requirement isn't there anymore.

In practice, the only noticeable difference between DX9 and DX10 is that DX9 has a forced load on boot and when you change graphics settings and DX10 does it instantly. I've been playing in DX9 thought because it allows you to use ENB to disable the green filter and use GeDoSaTo to downsample and apply post processing which lets the game look like this

You can remove the loading in DX9 mode if you replace the shaderlog.slg file with a 0 byte file. And there looks to be no downside for doing so.
 

Alo81

Low Poly Gynecologist
You can remove the loading in DX9 mode if you replace the shaderlog.slg file with a 0 byte file. And there looks to be no downside for doing so.
Oh shit. Thanks for this, I'll look into it tonight. Could be hugely useful.
 

Mr_Zombie

Member
But what is with the 'Save Chris as Rebecca' and 'Save Jill as Barry' achievements? I know you can get poisoned as Chris and then play as Rebecca to get a serum and later for the chemicals for Plant 42, but I don't recall you ever being able to play as Barry. Am I just remembering wrong?

IIRC there are three moments where Barry can save Jill:
"Jill sandwich", during the fight with Plant 42 and during the confrontation with Wesker just before first fight with Tyrant
. Although you can't play as Barry, you can make those situations happen by playing the game right.
 

KyleCross

Member
I've been playing with 3D in DX9 mode and it works perfectly, so that requirement isn't there anymore.

In practice, the only noticeable difference between DX9 and DX10 is that DX9 has a forced load on boot and when you change graphics settings and DX10 does it instantly. I've been playing in DX9 thought because it allows you to use ENB to disable the green filter and use GeDoSaTo to downsample and apply post processing which lets the game look like this


Instead of this

Holy shit! I never mess with games like this as I usually tend to want to experience the intended look but that is incredible! Considering I beat the RE's years ago on PS3 this is definitely something I'd want to try when I get around to getting the PC versions.
 

Alo81

Low Poly Gynecologist
Holy shit! I never mess with games like this as I usually tend to want to experience the intended look but that is incredible! Considering I beat the RE's years ago on PS3 this is definitely something I'd want to try when I get around to getting the PC versions.

Another great thing with the PC version is that you get to do whacky cool stuff like this

screenshot_2014_09_19_01_43_10_0_by_aloo81-d7zpgc9.jpg
 
With classic controls and in 4:3 format this'll rock on PS3 and 360.
The 512x448-background images upscaled to 960x720 should still look gorgeous.

16:9 pan&scan at FullHD on PS4/XBone will be hideous though - that's something like 512x384 or 512x360 upscaled to 1920x1080. That won't be pretty.
You could disable 1080p-output in system settings though and then also play in 4:3 format at 720p.

I wonder how the game looks at 480p if you disable all HD-modes.

Upscaled images won't look better than the original low resolution image. However, we saw that comparison in which you can clearly see how much better the remaster backgrounds look. So I am not really sure the backgrounds are upscaled.
 

Grief.exe

Member
I'm just annoyed that Wii U isn't one of the target platforms. They can't use the "Wii U is under-powered" excuse when the 360 and PS3 are on the list.

I wonder if the justification is that Wii and WiiU owners already have access to the original REmake and Archives.

In Capcom's eyes, the WiiU is already adverse to third parties before the total market is cannibalized by existing ports.
 

Alo81

Low Poly Gynecologist
I think it's not coming to WiiU because they don't think it'll sell well on the WiiU at all. No point porting to a platform with so few users, when the game is a fairly niche genre.
 

FyreWulff

Member
If they're just upscaling, there's no point to re-porting if the Wii version has the same effect and is already out on the shelves.
 
Upscaled images won't look better than the original low resolution image.
Of course they won't. I meant upscaled to 960x720 they will still look great although not quite as good as at their original resolution. At 1920x1080 they will look a lot worse.

However, we saw that comparison in which you can clearly see how much better the remaster backgrounds look. So I am not really sure the backgrounds are upscaled.
That would be the holy grail of course. Rerendered at 1080p - that'd be the best videogame gfx ever.
 
Upscaled images won't look better than the original low resolution image. However, we saw that comparison in which you can clearly see how much better the remaster backgrounds look. So I am not really sure the backgrounds are upscaled.

The comparison by capcom is fake as shit.
I have the Wii games and they don't look anywhere near as blurry as in their pictures. Even on my HDTV.
 

Parsnip

Member
It's perfectly okay to think that the series went to shit with RE4. It's a pretty huge departure from the games that came before it after all.
 

ArjanN

Member
It's perfectly okay to think that the series went to shit with RE4. It's a pretty huge departure from the games that came before it after all.

It's fine if you don't like the direction the series took, but RE4 is pretty much undeniably a classic.
 

gelf

Member
It's perfectly okay to think that the series went to shit with RE4. It's a pretty huge departure from the games that came before it after all.

With me its more that I mearly like RE4 but I love RE1. RE4 is good but over the shoulder shooting just isn't what I want in a game usually.
 
I don't doubt it, but I think he meant a DLC where you play what Barry is doing inbetween meeting Jill etc. Would be a cool side story.
Yeah that's what I had in mind.
But a model swap would be at least something. Maybe someone will be able to also manipulate the text and audio files.
Looking forward to what else the modders will come up with for the PC version.
 

Alo81

Low Poly Gynecologist
BSAA costumes released, 100% virus level (interest gauge) met.

I'll never use them but they're in.

I think the most interesting thing about this will be when someone model dumps the REmaster Chris in BSAA uniform and import him into RE5, so people can finally play RE5 without a steroid filled monster!
 
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