Oh, ok.
Ah started watching just in time for the common "neogaf is AIDS" comments and bashing to start. Otherwise this is the only player I've seen who doesn't cause me to want to scream at the monitor.
Technically we're allowed to discuss it with other alpha testers, so I guess so.
Oh, I tried both of them but nothing happened.
I wonder how the leveling up system works?
Decided to give it a rest before rage mode activated.
Pretty solid demo thus far. It's asks you to be far more aggressive as opposed to DS. I'm sure you lot already know about the health system, attacking to get health back yadda yadda .
Not sure I'm gelling well with the guns but having two modes on weapons is great and very stylish (can't think of another way to put it). You can get some solid combos with duel wielding daggers.
No kicking though which I'm finding odd. You have to heavy attack guys with shields but I'm not used to it.
So far Iv been summoned once and it worked fine. Wired that I wasn't glowing blue though. Kinda forget which persons game you're in.
I tried summoning and being summoned again but to no avail. Hard to tell whats going on by just ringing bells. Prefer leaving summon signs.
Leaving notes for players is great "click".
What I did find great was enemy's attack one another. I baited a hefty dude up some stairs only to be greeted by two werewolves.
I rolled away and turned to find the werewolves smashing the fuck out of the big guy.
The town is really nice and detailed. I'm guessing the townsfolk are suffering from a werewolf problem and are all cursed themselves. By the way they come shouting at you I think they believe they are trying to deal with it themselves.
Guessing by the health system and blood veils, I'm assuming your playing as a vampire?
Very Van Helsing feeling.
I wonder how the leveling up system works?
Yeah, me too. There is still no info on this, right?
What about weapons? Do you find any in the Alpha or is it basically the same thing they showed during expos?
Yeah, me too. There is still no info on this, right?
What about weapons? Do you find any in the Alpha or is it basically the same thing they showed during expos?
For some strange reason, I really enjoy his commentary. Maybe its the way he sounds and the accent
Kinda sorta figured out the Cleric Beast, although I can't do it yet.Throw molotovs at him, then when he's stunned go in for an execution-type move on the head, tears off a larger chunk of health.
(edit)Just doing enough damage on him triggers the move.
I got my ass kicked but I loved it. Only tried out the double daggers and the hammer/sword combo. I loved that hammer. It's amazing.
The sword-hammer transition is ridiculously satisfying.
The sword-hammer transition is ridiculously satisfying.
Yeah, I admit I swapped back and forth a lot just to watch that animation.
So we're talking about this? Game of the year! And I shouted that to myself while getting stuck in some geometry during the boss fight (of course, he kept hitting me until I was dead, and before you possibly freak out, remember: it's an alpha). So I guess you could say I'm more than impressed.
That Souls feeling is certainly there:
- getting cocky after finally defeating that badass-huge-axe enemy, just to get slaughtered by carelesness and couple of regular foes - check
- awesome atmosphere and creepy sounds after which you wonder what's waiting for you around the next corner - check
- no music until you get to the boss, and when it kicks in, it's bloody awesome - check
- level design that every now and then opens up more, with shortcuts and new paths, while at the same time giving you taste of what's to come (man, I saw that shadow near the fountain, but when I saw whose shadow it is, I was ecstatic) - check
- ragdolls - check
- awesome enemies (and boss) - check
- not so great framerate (but still more than playable, mind you) - check
- messages, now cooler than ever - check
Plus, it's got few tricks of its own (new health system, no shields, new/old parry which feels great... and I could go on and on). And man, is it stylish - the way your character uses blood vials, that new pose (or however it's called), when you shake off your cape - holy hell, so much style!
In short (as I said) - game of the year. It would be nice if they could fix the framerate and camera during the boss fight(s?). I didn't even mind the aliasing, since art style is godly, but even as it is, I absolutely LOVE it! February can't come soon enough!
There's no such thing as a Souls-type game without shitty framerate, I'm afraid, but I hope they make it stable at 30fps.
Someone please upload some really clean footage - direct feed or just a share button file.
Someone please upload some really clean footage - direct feed or just a share button file.
Someone please upload some really clean footage - direct feed or just a share button file.
the whole atmosphere felt straight out of some Van Helsing mythos, it was greatdid anyone catch that huge thing on the tower to the right of the cleric beast?
First saw it in the room where the big guy is hammering on the door. When you go down into the little courtyard, his tentacled shadow was casting long on the ground. With all the spooky trees about I looked at it thinking 'that tree's casting a strange shadow', I then turned all the way around to see it looming at me with it's multiple eyes. Fucking fantastic, reminds me of first glimpsing the Moonlight Butterfly or Ceaseless Discharge.