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Durante Presents: FFXIII resolution unlocking (GeDoSaTo plugin) released - pre-alpha

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
Just to test if it is that your PC can't handle it, first make sure you go in the Nvidia Control Panel and turn off any AA tweaks you may have forced for the game before GeDo came out, then in GeDoSaTo set FFXII's render resolution to something like 1440x810@60. If it hits 60, then move up ti 1600x900@60, and if it hits 60, then move up to 1920x1080@60.

If you can't hit 60 on any of those, then there may be some issue with the way you've got it all set up.
Nope... game is still capped at 30. WHAT THE FUCK IS GOING ON T_T
V-sync and everything is turned off in Nvidia settings except for maximum energy thingy...
 

Fireblend

Banned
I gotta say, if everyone here doesn't donate to Durante at least as much as they paid for the game in the first place... there is no justice in the world.
 

Levyne

Banned
Yeah, in the frozen lake area I'm getting a lot more inconsistent framerate in battle, and it seems to be roughly the same whether I'm playing in 1080p or 4k..
 

kukubrew

Member
These environments look so damn pretty... many thanks for this mod Durante, sending a generous donation your way right this second.

i16fYQ1P89arF.png

Elsa up to her shit again?

Durante, your work and turn around time is amazing!
 

Alo81

Low Poly Gynecologist
Nope... game is still capped at 30. WHAT THE FUCK IS GOING ON T_T
V-sync and everything is turned off in Nvidia settings except for maximum energy thingy...

Damn, alright this is getting a little sticky.

Go here and make sure that 1920x1080 with refresh rate at 60 is an option. If it isn't, create one that is.

7iLprlL.png


And in GeDo's main.ini file, make sure that presentWidth and presentHeight are either at 0, or your screens native resolution.

presentHz at 60. Present interval at -1.

Set your FFXIII settings like so

Code:
# Lines starting with "#" are ignored by GeDoSaTo and used to provide documentation

# This is a profile file for ffxiiiimg

# This shit ain't done yet!
# Use at your own risk
## Seriously

# can't select res in-game so write it here
clearRenderResolutions
renderResolution 1920x1080@60
#renderResolution 5120x2880@60

aaQuality 0
aaType smaa

injectPSHash 1329c9bf

pluginHandlesDownsampling true
forcePresentRes true

#presentInterval -1
#forceBorderlessFullscreen true

logLevel 0

If after doing all of this it still doesn't work, then I would just try going the opposite direction, setting render resolution to 2560x1440@60, 3200x1800@60, 3840x2160@60 and see if at any point it ever hits 60fps.
 

Durante

Member
These environments look so damn pretty... many thanks for this mod Durante, sending a generous donation your way right this second.

i16fYQ1P89arF.png
Nice, that was one I wanted to see, because the transparency dithering on the console version made it look terrible.
 
I changed the rendered framerate to 120 on a lark, and I honestly have no earthly idea if it's making a difference, but it hasn't hurt my performance and it's not melting my GPU so I'm not changing it.

I tried this, and now my gpu hits 8k@60fps WAY more often outside of battle (still not as good as it should be). Inside is almost the same.

I can't believe I didn't try this yesterday. There is still definitely a game related limiter thing going on behind the scenes. It's like it wants either 30 or 60 AND NOTHING ELSE.
 

kick51

Banned
worth noting that yoshi has a 560 ti, i believe. i've got a 570. it might just be that the game doesn't run well on slightly older cards (despite sys reqs being so low.) or its just not optimized at all.
 

Durante

Member
Yes it was indeed.
It took me a bit to get it up and running since I basically installed VS2013 and dled all the dependencies when you said you'd go and I noticed the menu issues.

Since this seems to be AMD issue I'll see if I can do something about it...
Please try, I can't do anything about AMD-specific issues (it's almost impossible to debug something you can't test).
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
Thank you so much Alo81, but the "Set your FFXIII settings like so"... where can I find these?
 

Levyne

Banned
I tried this, and now my gpu hits 8k@60fps WAY more often outside of battle (still not as good as it should be). Inside is almost the same.

I can't believe I didn't try this yesterday. There is still definitely a game related limiter thing going on behind the scenes. It's like it wants either 30 or 60 AND NOTHING ELSE.

Damn, will definitely have to try that...can't hurt..
 

Alo81

Low Poly Gynecologist
worth noting that yoshi has a 560 ti, i believe. i've got a 570. it might just be that the game doesn't run well on slightly older cards (despite sys reqs being so low.) or its just not optimized at all.

Yep, I know, but if he can lock 60fps at 720p, then he would likely be able to get 60 at a slight resolution bump at 1440x810. I'm starting to think the culprit might actually be that it was taking up too much power, because I noticed that by default Durante has SMAA at max quality enabled, which isn't the hugest performance killer, but for an older card like a 560 it might be the difference between 60fps and 59fps (which seems to apparently jump all the way down to 30).

Thank you so much Alo81, but the "Set your FFXIII settings like so"... where can I find these?

The profile dropdown list in GeDoSaTo

iAU1nOJ.png


Oh dude, if you didn't know that then you're probably been actually rendering the game out at 4K this whole time, which would explain the framerate.
 

Durante

Member
worth noting that yoshi has a 560 ti, i believe. i've got a 570. it might just be that the game doesn't run well on slightly older cards (despite sys reqs being so low.) or its just not optimized at all.
It would be a bit unfair to say "it's not optimized at all" because it doesn't hit 60 FPS at 4k on a 560ti. As I said earlier, that's 18x the pixels per second rendered by the PS3 version.

If we use GFlops and GB/s as very rough metrics to summarize GPU performance, the PS3 RSX has 192 GFlops and 22 GB/s while a 560ti has 1296 GFlops and 128 GB/s -- so roughly 6x more. Of course, there are also some architectural improvements.

But just from the raw data, you'd expect a PC version which is equally efficient as the PS3 version to push roughly 6x the pixels on a 560ti. 1080p60 would be 4.5x, so that's in the cards, but 4k60 really isn't.

The profile dropdown list in GeDoSaTo

iAU1nOJ.png


Oh dude, if you didn't know that then you're probably been actually rendering the game out at 4K this whole time, which would explain the framerate.
You can also type "ffx" in the filter if you want to be fast and furious.
 

akira28

Member
Why hasn't a big name company hired Durante yet? He is a gift from God lol

Because his good work makes their bad work look even worse. Remember, they could make it easier for these graphics to shine on PC, but they deliberately do the opposite because their focus in on consoles and PC is literally an afterthought.

can't wait to get my 670 FTW in the mail.
 

Gbraga

Member
I really notice the framerate fluctuation very easily, but it's not enough to stop me from playing. Even the weird DoF during cutscenes won't.

I dropped the resolution to 3200x1800 and disabled AA (I have a 680) and it seems to be pretty much the same performance-wise, so I'll probably go back to 4K when I get home from work.

Having a lot of fun with it, it looks incredible, screenshots really don't do it justice.

The CGI isn't nearly as good as it is in the PS3 version, but not bad at all, much better than most FMV cutscenes on PC, even in games that game really good PC versions.
 

Durante

Member
No one has offered me anything, but I have some private communication from some that pledged to try better on PC in the future. And hey, that's my primary goal. (Or rather, that's my secondary goal. My primary goal is playing games I like at an IQ that doesn't make my eyes bleed :p)
 

Camwi

Member
No one has offered me anything, but I have some private communication from some that pledged to try better on PC in the future. And hey, that's my primary goal. (Or rather, that's my secondary goal. My primary goal is playing games I like at an IQ that doesn't make my eyes bleed :p)

That's badass, dude. To actually have an effect on future game development like that, you should feel really proud.
 

thematic

Member
anyone can tell me if mini map is important or not?
I want to play with higher res but I'm afraid the missing mini map makes it difficult or makes me missing something
 

jacobeid

Banned
Durante is a wizard. We should be really thankful (I know that GAF is) for all of the hard work he puts in to give PC players a better experience when devs fall short.

I'm not planning to replay FFXIII (I put in 60+ hours at launch on PS3), but this is great. Thanks, friend!
 

kick51

Banned
It would be a bit unfair to say "it's not optimized at all" because it doesn't hit 60 FPS at 4k on a 560ti. As I said earlier, that's 18x the pixels per second rendered by the PS3 version.

If we use GFlops and GB/s as very rough metrics to summarize GPU performance, the PS3 RSX has 192 GFlops and 22 GB/s while a 560ti has 1296 GFlops and 128 GB/s -- so roughly 6x more. Of course, there are also some architectural improvements.

But just from the raw data, you'd expect a PC version which is equally efficient as the PS3 version to push roughly 6x the pixels on a 560ti. 1080p60 would be 4.5x, so that's in the cards, but 4k60 really isn't.


fair enough. i'm just mad cause my 570gtx won't do solid 60 even at the default settings, but i'm gonna try pushing it with your resfix today and see if "sleepy card" is the problem.
 

Gbraga

Member
anyone can tell me if mini map is important or not?
I want to play with higher res but I'm afraid the missing mini map makes it difficult or makes me missing something

Not at all. Not even considering the whole "corridor" thing, you can just press X/Square and the map will pop up.
 

RK9039

Member
No one has offered me anything, but I have some private communication from some that pledged to try better on PC in the future. And hey, that's my primary goal. (Or rather, that's my secondary goal. My primary goal is playing games I like at an IQ that doesn't make my eyes bleed :p)

Nice one, just like Dark Souls.
 
I have a GTX 770 and I can't hit solid 60fps even on default settings with max power on in control panel. Can't sustain 30fps without dips @4k either. Both show underutilised CPU and GPU power in MSI afterburner.

Using latest drivers.
 

UnrealEck

Member
Why hasn't a big name company hired Durante yet? He is a gift from God lol

Probably because (from what I can tell) the best thing he's done to game developers is prick up their ears so they'll listen as he tells them 'this is what PC players expect from a PC game'.
What he's given PC gamers though, is a bunch of solutions to the missing things that should have been in games to begin with.

Not to take anything away from him, but I'm sure a lot of developers know how to do the things he's doing, they just never bothered to do them, whether it's out of ignorance of what people expect from a PC game or out of something else.

But I could just be hopeful that developers really aren't that incapable of what seems to be something they should know how to do. Finding their way around the graphics rendering of their own game engines and games.
 
I just left this tool's settings to default (3840x2160) and it runs like a dream on my 780Ti.


I just hope the minimap bug gets fixed and I'll be playing this game when that happens.
 

Deepo

Member
Has anyone tried running the game using EVGA Precision with KBoost enabled? That's supposed to push a Nvidia card to do Boost clocks all the time. Might help with under-utilization?
 
You should be getting paid for this.

This right here.

I know Durante isn't doing this for money or e-fame, but man, I really hope these companies are doing something for you.

Well at the very least, you can add this to your resume, and you have our thanks. And I don't even own a gaming PC.

I just like to see people helping the community.

And dat new tag... :D
 

Gbraga

Member
Thank You
I played the PS3 version before but don't remember anything LOL

I'll play with GeDoSaTo active then :)

Pressing select will get rid of the broken mini map. Just thought I should remind you because it took me a few minutes to remember that haha.
 

SenkiDala

Member
Pressing select will get rid of the broken mini map. Just thought I should remind you because it took me a few minutes to remember that haha.

And sorry to insist but since nobody answered to me... :p Is there a way to fix this mini map with gedosato? Now or later? :)

Some people fixed the menus so why not the mini map?
 
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