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Games You "Accidentally" Finished.

Mexen

Member
This has happened to me a few times, especially with JRPGs. I'd be grinding or doing side quests (and I get lost into that because it's so much fun) and then I'll decide to progress the main story before the next side quest fix and before I know it... Final boss battle. This happened with FF XII and P3P for me.

Sometimes my perception of how long the game is ends up being wrong because maybe I don't have certain key items etc but I end up reaching the final boss and credits roll.

Has this ever happened to you?

Remember to spoiler-tag any significant plots where appropriate to your story
 

MikeDip

God bless all my old friends/And god bless me too, why pretend?
The first golden sun for me. The game is constantly talking about doing 4 things but after 2 the game just ends. Really pissed me off as a kid.
 
Fable 3 comes to mind. I wish I hadn't. The pacing in the back half had a misleading "countdown" that threw me off and screwed my game.
 
Destiny. "Oh Mars unlocked. What would be a cool mission to do?" It was the last story mission from a progression standpoint.
 

Mexen

Member
The first golden sun for me. The game is constantly talking about doing 4 things but after 2 the game just ends. Really pissed me off as a kid.

Yes! That happened to me as well. So much so that I thought twice about playing the sequels. I did eventually.
 

Nanoman

Neo Member
I accidentally finished Gone Home. I didn't know were to go next so I was just checking random places in the house and stumbled upon the ending. I got to say I was pretty confused when that happened.
 
Twilight Princess. I was misled and expected more dungeons after the final one. I guess the game had enough dungeons and content but based on what I was told from multiple sources I was sitting there thinking, "this can't be it, is this really, oh that was really it."
 

Sillverrr

Member
Persona 4 Golden... about ten times before the "true" ending. Been playing this game on and off since April 2013, and *still* haven't finished it properly! Amazing game, can't believe they locked so much additional content behind easy-to-miss choices.
 

Majmun

Member
I really hate this in games. Especially when I want to explore but end up finishing a main quest. All games should warn me before I enter a point of no return.
 

orava

Member
Crysis 3. I was playing it in pretty short sessions over couple months. I thought the "boss battle" was just some regular midgame level.
 

Solaire of Astora

Death by black JPN
Metal Gear Solid Ground Zeroes.

I was just exploring and I completed the mission.

You'd think it would be obvious, since you do have to call a helicopter for extraction.

For me, it's the first zone of the Enders. Throughout the game, characters kept referencing mars. I just assumed It was building up to something. Alas, the game ended quite abruptly, and I had been saving up ammo for all the special weapons in anticipation of an epic boss battle.

Thankfully, the second game was absolutely amazing. Still waiting on #3.
 
I've forgotten what the name of that game is but basically I've finished it in just a few minutes. I think I've pissed off a mayor (?) / a pretty important npc in-game in the beginning choices for the game that I didn't even got to farm / build a town for myself. It was a Harvest Moon game, I think?

Another was when I was playing DOA Volleyball and there was a telephone there that you can use to end the game prematurely. I didn't know this so I was pretty pissed at that time when it showed me the ending credits.
 

Mexen

Member
Wasn't it pretty obvious that the final battle is coming up for P3P? Not sure how you can accidentally finish it.

I always assumed that I'd have to max all the social links and get all the personas. I had also beaten Death and unlocked Monad and Margaret's door was also accessible. I told myself to progress the story before visiting either Monad or Margaret but when the one month thing happened, I was too bummed out.
But yeah, it was obvious, just 'dishearteningly' so.
 

Currygan

at last, for christ's sake
Immortal Throne. Just strolling around and suddenly, whoops final boss, lol you finished the game. Fuck that

KOTOR 2 obviously, as well. So abrupt, and you'll sure know about it by now
 

Spazznid

Member
Batman Arkham Origins

Came back after a month away, only to fight Joker, and it ended. I was like, "That was super anti-climactic."
 
I've forgotten what the name of that game is but basically I've finished it in just a few minutes. I think I've pissed off a mayor (?) / a pretty important npc in-game in the beginning choices for the game that I didn't even got to farm / build a town for myself. It was a Harvest Moon game, I think?

Another was when I was playing DOA Volleyball and there was a telephone there that you can use to end the game prematurely. I didn't know this so I was pretty pissed at that time when it showed me the ending credits.

Both of them seems great lol
 
Honest Hearts, the Fallout New Vegas DLC. Something happens right at the beggining, like some kind of shootout, and I guess I killed one the main character as it said I had failed the quest. So I just wandered arround with nothing to do for a while and got back to the mojave with the ending cutscene and all.

Of course I noticed that after I saved, but even then it killed any interest I had in playing the DLC.
 

RoadHazard

Gold Member
Dark Souls. I mean, I knew I was at the final boss, but I wasn't prepared for
the game ending the instant you use the bonfire in that room. I was so used to just resting at every bonfire that I didn't even notice that the text for this one was different
.
 

Ladekabel

Member
inFamous: Second Son last week comes to mind. After a few main missions I cleaned the city and thought now I can play the story without bothering about the other things. Two missions later I finished the game.
 

Rapstah

Member
Happened to me with Mass Effect 1. I keep forgetting there's no postgame in that game, so you have to do the DLC mission(s) and the last side missions before doing the "no way back" mission. Doesn't help that the actual no way back mission seems to have a shader bug on a lot of modern AMD CPUs where every single NPC or physical object is covered in black squares.
 
The first golden sun for me. The game is constantly talking about doing 4 things but after 2 the game just ends. Really pissed me off as a kid.

Oh god this. Only recently got to finish them since I started as a kid and I was let down. So much potential and I've heard the DS game didn't live up to the previous games.

Other than that, The Witcher 2.
 

Psoelberg

Member
Destiny. "Oh Mars unlocked. What would be a cool mission to do?" It was the last story mission from a progression standpoint.

Same. Suddenly I was standing there with some guy giving me a big speech. And then: story completed. Destiny has such a wierd pacing.
 
Metroid: Other M. I simply did not get "This is the end of the game" vibes from the last boss and final scene until, uh, it was over. And then it happened again with the post-game ending. On the other hand, this meant the game was over, so I guess that's a plus?
 
I think the Stanley Parable was like a choose your own adventure book with no page numbers.

How's that for a back of the box quote?
 

Solidsoul

Banned
When Shadow of Mordor's ending sequence of events kicked off I was like, you gotta be shitting me. Then it ended and I was like, that's it?

Looking forward to many story improvements in a future sequel.
 
Lunar: Silver Star Harmony for the PSP, with absolutely no notification of a PONR I had no choice but to beat the game. (no NG+ either)
 

Roldan

Member
Came here to say Destiny and RAGE. Thanks for posting these for me, GAF.

The first half of RAGE was great. The another half was like 2 hours long and with a bad ending.

Destiny... well... I just noticed I was in the last mission when I was like 10 minutes in there. For real.

Oddly enough, I love both games. lol
 

Buft

Neo Member
Fable 3 comes to mind. I wish I hadn't. The pacing in the back half had a misleading "countdown" that threw me off and screwed my game.

Same for me,
afterwards having zero people in my kingdom to interact
with stopped me ever playing it again, as a finale, I guess its pretty effective.
 

MrBadger

Member
Gunstar Super Heroes for me. I thought that the Space level was like a midpoint stage, like in Megaman Zero where you beat four robot masters, get some stages that advance the story, then you're presented with four more robot masters. The game never delivered on the promise that it would be huge and over the top, which is what the impression from the first boss left me with. Plus the final boss was pathetically easy and there was no spectacle to it. for Treasure's GBA games, I think I'll stick with Astro Boy.
 

Smirfu

Member
Catlevania: SotN. I didn't even know there was an inverted castle until I came across a gaming magazine almost a year after it came out on the Playstation.
 
RAGE takes it for me.

There's such little fan fare and build up to the final mission and the mission itself is completely lacking in "this is the last level" moments.

Game feels like it ends two thirds of the way in, and after killing off the waves of mutants I remember literally saying out loud, wait.... That's it?
 

Theecliff

Banned
Homefront.

From what I can remember it didn't even have a proper ending from a story perspective, you're just in the middle of some big battle on a bridge and then bam, a cutscene plays where some guy you don't give a shit about dies and then the credits roll. I'm pretty sure I said 'wait, that's it?' out loud to my tv. At least multiplayer was fun... up until the point that a patch caused my PS3 to crash every time I got into a lobby.

I bought it near launch as well.
 
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