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Dragon Age: Inquisition PC performance thread

Lord Phol

Member
From the in-game benchmark with ultra settings:

Avg FPS: 57.5
Min FPS: 44.7

i5 2500k
GTX 780
8 GB Ram
Windows 8.1

Think that's about an 8-9 FPS increase from what I was getting yesterday.

Awesome! Can't wait to try it out :D. 8-9 fps should be just enough to get me a stable 60.
 
That's as we suspect, due to cutscenes being 30fps.

Yeah, that's true but for it to be causing such judder, whatever method they are using to lock the framerate during those scenes must not work well. 30 fps motion should at least look relatively consistent if not particular smooth. From all reports, the motion judders.
 

Joey Ravn

Banned
Anyone with SLI has tried the new drivers? I would try it with my two 680, but I'm at work right now. And in Europe, eagerly waiting for 20/11...
 

sgs2008

Member
No change with new nvidia drivers for me 780 ti sli 1440p all max 2 x msaa 60 fps most of the time drops to 45 in crowds but not very noticeable. Still getting stuttering every few seconds though which is quite distracting and the odd texture flickering here and there.
 

UnrealEck

Member
Those new nVidia drivers look so good if the benchmarks on PCGH.de are to be believed. Going to try them now. I was already getting good performance on the old driver.

Still getting stuttering every few seconds though which is quite distracting and the odd texture flickering here and there.

Turn off Rivatuner/Afterburner (or anything similar which has an overlay)
 

UnrealEck

Member
An overlay really causes the stuttering? That's lame.

This game cranks my CPU fan into high gear at the title screen.

Aye, my CPU is the same way. I don't mind it in gameplay obviously. As long as it allows my GPU to operate at its maximum potential to achieve the framerate cap.
It seems to have really good CPU utilisation. Much like BF4 and Crysis 3.
 

Salaadin

Member
Aye, my CPU is the same way. I don't mind it in gameplay obviously. As long as it allows my GPU to operate at its maximum potential to achieve the framerate cap.
It seems to have really good CPU utilisation. Much like BF4 and Crysis 3.

I don't mind it either. It was just a noticeable bump in fan speed. First time that I heard a game do that lol
 

Damian.

Banned
So this game and AC:U stress my PC full throttle sitting at the title screen. WTF are devs thinking with incompetent decisions such as these? I was considering leaving my AC:U install alone for the day, if I had, my PC would have been at ~100% GPU usage for 13 hours. :| Noticed DA:I title screen had my PC running hot as well, checked it out and my i7 4810 CPU is being utilized 60%. For a fucking title screen. Mind blowing.

Other than that the game is great though! Can't let one baffling ignorant decision ruin the game. :D
 
Running quite well on my:
i7 920 (OC @ 3.4)
MSi GTX 970
9 GB RAM

I'm seeing drops only to the low 50s (aside from the cutscenes) with Max settings and MSAA x4, and this is pre the new driver that just dropped. Game is just gorgeous.

Bravo Bioware!
 
Getting a stable 60fps on my setup after closing FRAPS (no more stutters).

Core i7 4770
8gb RAM
GTX 980

My male character is referred to as a she, or her during dialog, pretty weird bug.

This game is going to take up all my time.... I can already tell.
 

garath

Member
An overlay really causes the stuttering? That's lame.

This game cranks my CPU fan into high gear at the title screen.

Yeah. The overlays would be the first place I'd look for stutter problems. I spent 3 days trying to figure out a Battlefield4 stutter I had. After trying almost everything under the sun, I accidentally forgot to turn on afterburner after a reboot and the game was running silky smooth. Turned afterburner back on and it was back to stuttering.

Sigh.
 

Smokey

Member
There is not an available Nvidia driver for this yet? I am using 344.65. I know a FC4 Game Ready driver is supposed to drop today, but not sure about DA:I. I ran benchmark from Med -> Custom before work today. Is the benchmark supposed to only take 15 or so seconds.

Setup:

4930k @ 4.3ghz
3x GTX Titan Blacks
ROG Swift (2560x1440, Gsync)

--

I used the presets and for Custom I completely maxed everything.

Med: 162fps avg
High: 122fps avg
Ultra: 81fps avg
Custom: 63fps avg
Text Quality - Fade Untouched
Tessellation - Ultra
Post Processing - Ultra
AA - 4x MSAA

Anyone else with a gsync monitor unable to get it working?

Not working for me.

People keep referring to a new driver. Would be nice to mention if you are on Nvidia or AMD.
 
There is not an available Nvidia driver for this yet? I am using 344.65. I know a FC4 Game Ready driver is supposed to drop today, but not sure about DA:I. I ran benchmark from Med -> Custom before work today. Is the benchmark supposed to only take 15 or so seconds.

Setup:

4930k @ 4.3ghz
3x GTX Titan Blacks
ROG Swift (2560x1440, Gsync)

--

I used the presets and for Custom I completely maxed everything.

Med: 162fps avg
High: 122fps avg
Ultra: 81fps avg
Custom: 63fps avg
Text Quality - Fade Untouched
Tessellation - Ultra
Post Processing - Ultra
AA - 4x MSAA


FC4 game ready driver also added improvements for DA: I as well as adding MFAA to Assassins's Creed Unity.
 

Porcupine

Member
Getting a stable 60fps on my setup after closing FRAPS (no more stutters).

Core i7 4770
8gb RAM
GTX 980

My male character is referred to as a she, or her during dialog, pretty weird bug.

This game is going to take up all my time.... I can already tell.

I got this bug, too. My male mage is called "Lady" everywhere.
 

sueil

Member
Is this game going to ruin my SSD? My friend is messaging me laughing at me for having it on there saying the DRM does something to SSD's. I'm running all max settings with no frame drops and load times are like 1-2 seconds.
 

Smokey

Member

garath

Member
Is this game going to ruin my SSD? My friend is messaging me laughing at me for having it on there saying the DRM does something to SSD's. I'm running all max settings with no frame drops and load times are like 1-2 seconds.

Where's your friend getting his info from? We haven't seen any concrete evidence that this is the case outside of one user showing off already bloated hard drive stats. The rest is just FUD.
 

Phazon

Member
Measured SSD stats for 20 minutes while running the game. Doesn't seem like there's something wrong with it

B2uxh_SIIAAwRLH.png
 

Salaadin

Member
Yeah. The overlays would be the first place I'd look for stutter problems. I spent 3 days trying to figure out a Battlefield4 stutter I had. After trying almost everything under the sun, I accidentally forgot to turn on afterburner after a reboot and the game was running silky smooth. Turned afterburner back on and it was back to stuttering.

Sigh.

Do you know if I have to shut down afterburner in its entirety or can I just shut off rivatuner statistics server?
My GPU fan is borked and I kinda need something to monitor my temps so I'd like to keep afterburner open.
 
Is there a way to cap the FPS? I hate fluctuations. I'd rather have it capped at 30 than see it swing around.

I have an i7 2600 and a 750ti with 2GB of vram so it looks like I should expect an average in the high 40s/low 50s, but again, I hate experiencing framerate fluctuations.
 
Do you know if I have to shut down afterburner in its entirety or can I just shut off rivatuner statistics server?
My GPU fan is borked and I kinda need something to monitor my temps so I'd like to keep afterburner open.

I have afterburner on and rivatuner off, and it's running fine. Fraps and Rivatuner on caused stutters, just afterburner no problems.
 

Damian.

Banned
Do you know if I have to shut down afterburner in its entirety or can I just shut off rivatuner statistics server?
My GPU fan is borked and I kinda need something to monitor my temps so I'd like to keep afterburner open.

Pretty sure if the overlay is causing stutter then you can get by with just turning RTSS off.
 

Levyne

Banned
From the in-game benchmark with ultra settings:

Avg FPS: 57.5
Min FPS: 44.7

i5 2500k
GTX 780
8 GB Ram
Windows 8.1

Think that's about an 8-9 FPS increase from what I was getting yesterday.

Oh that's great to know, hopefully I can bump some more settings up for my 780 :)
 

Corsick

Member
An overlay really causes the stuttering? That's lame.

This game cranks my CPU fan into high gear at the title screen.
So closing Fraps worked for some people? I'd love for it to be that simple. I'll try that when I get home. My freezing is terrible and it drives me crazy.
 

UnrealEck

Member
I'm seeing 91% GPU utilisation when I'm only getting 55 FPS and my cap is at 60.
Not sure if it's the CPU being under utilised because I'm seeing maybe 80% on a couple of threads out of 8 threads at this point where GPU is only at 91%.
I understand it's never going to be fully CPU utilised so I'm guessing maybe it's just down to per core/thread performance of the CPU. Crysis 3 manages to utilise it more though and maxes my GPU out at 99% whenever it's needed to get the highest framerate.
Hopefully it's improved a little in a patch.
 
With everything on high except Tesselation on medium, textures on ultra and post process on low, mantle enabled and SSAO and medium post process AA i seem to be around 50-60 fps with dips cause goddang do stuff go crazy during combat sometimes. I'm also having quite alot of stutter, and i notice it more with mantle enabled. However on DX11 framerate is noticably worse, having me around 40+ wih framedrops AND stutter, but not as much.

Do you guys know what the most taxing settings are? I'm thinking about fiddling around with the settings but might just wait for a patch that might smooth things out, hopefully fix the stutter or something.

Specs

RAM: 8 GB
CPU: AMD AM3+ FX - 8320
GPU: XFX Radeon HD7850 2GB GDDR5
 

Phazon

Member
Btw, if you can't select Mantle and have a compatible card (my 7950 didn't work at first), try reinstalling catalyst. It will recognize your card and let you select mantle then :)
 
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