Is there any way to get rid of the stutter?
Specs?
Is there any way to get rid of the stutter?
it's not going to matter, way too many people with different h/w configs have complained about the stutterSpecs?
it's not going to matter, way too many people with different h/w configs have complained about the stutter
Like the others have said, we'll just need to wait for a patch
Seconded, the game obviously has a threading issue. I cant understand why some people still defend it and claim it is not the game but the hardware...Considering it runs pretty good on consoles, it is obvious that Techland does not give a s^%$ about PC. No way I will buy this on PC unless it gets fixed.
Specs?
gtx 670 ftw with 2gb vram. intel core i5 2500k 3.3 ghz. 8gb ram
2GB VRAM is going to hurt you in this game. You might have to run low textures to keep things smooth. The game recommends cards with 3 and 4 GBs of VRAM, and according to Nvidia's own tests the High setting pushes as much as 4GBs VRAM usage during extended play sessions.
Has anyone done vram tests at the medium texture setting? I'm kind of curious as to how much it eats up there with everything else on high except N-DOF off, as that seems to be a pretty big performance hog as well. One thing that definitely stabilized my performance was that CPU tool that forces all four cores to run consistently, even though it resulted in a net performance loss due to me having to disable hyperthreading on my 960 =\
I really hope they sort out the thread problems with the patch, although there's been some posts recently that make it seem like it's a DX11 problem in general rather than something any developer can do, which means we'll see alleviations at best rather than a hard fix unless they end up putting out a DX12 version of the game or something. Honestly it's times like these I thank christ I got myself a gsync monitor. The thing has been a godsend for open world games like these with lots of fluctuating framerates due to streaming problems.
3 hours into the game. 2 GB gpus. Medium textures, 50% distance view, HBAO+ and 2880x1620 resolution. No frame under 60.
Wierd so many have problems. I've been playing since day 1 and the game hovers between 45 and 50 fps at all times, never a dip or a stutter. This is at 3440x1440, with a i7 920 and a 780ti. Settings are all max except for 50% view distance.
What are your vsync settings?
Wierd so many have problems. I've been playing since day 1 and the game hovers between 45 and 50 fps at all times, never a dip or a stutter. This is at 3440x1440, with a i7 920 and a 780ti. Settings are all max except for 50% view distance.
Had to rma my main card and I'm left with an old HD5770 but still wanted to try this. With everything as low as possible: textures on medium, no aa, ssao and low shadows fps goes from a min of 35 to 60 or more in some places, mainly in the 40' so quite playable. (i5 4690) Really surprised such an old card could run this game above 30.
OMG ...you're getting the same perf as me with à cross of 7870xt...
My i7 950 need retirement.
OMG ...you're getting the same perf as me with à cross of 7870xt...
My i7 950 need retirement.
Hes getting same performance as me with a Haswell i5 4440 and 7950....
Did you use any of the fixes??
1.2.1 patch notes (Windows & Linux)
numerous performance optimizations, both general and configuration-specific, that resolve many performance problems
compatibility fixes related to language and regional system settings
fixes a number of crashes in various situations
blocked cheating by changing games data files
new issue tracking mechanisms (-safemode switch, additional logs, minidumps always, full dumps on request)
numerous audio compatibility fixes
Bug fixing:
resolved disappearing inventory in a save game in specific circumstances
resolved blocked using of items after breaking reloading of shooting weapon
removed weapon duplication glitch of throwable weapons
limited camera field of view on cutscenes when in-game FOV set to other than default
lowered frequency of docket availability information
KNOWN ISSUES WE ARE WORKING ON:
performance issues of systems based on the AMD processor
freezes when using Nvidia DoF
unsatisfactory performance on multi-GPU systems
1.2.1 Linux specific patch notes:
added keyboard support for unicode characters
fixed crashes (when unplugging game PAD controller, on landing movie)
fixed primary weapon HUD selection via mouse controller
fixed input system performance (along with mouse wheel)
fixed v-sync in windowed mode
fixed fullscreen support
fixed game process priority
fixed water reflection
fixed in-game menu map background
fixed characters faces morphing (chatters)
fixed missing (yellow) materials, i.e. sense mode, bushes, rocks
KNOWN LINUX ISSUES WE ARE WORKING ON:
the game does not launch on some systems (i.e. Linux Mint)
the game does not work with Radeon cards
some rendering/OpenGL performance issues
too intense blur effect
There's definitely a problem on your side. The 4440's max turbo frequency is 3,3 compared to my 3,9 but not enough to justify that difference. You should get above 60 all the time with all settings on low.
Known Issues:
performance issues of systems based on the AMD processor
freezes when using Nvidia DoF
unsatisfactory performance on multi-GPU systems
The patch has definitely helped. Game runs better now, much better in some cases.
It still drops below 60 (with max LOD) but much less often, and 50% draw distance runs at 60fps with negligible drops.
Impressed.
This is all i want fixed unsatisfactory performance on multi-GPU systems
The patch has definitely helped. Game runs better now, much better in some cases.
It still drops below 60 (with max LOD) but much less often, and 50% draw distance runs at 60fps with negligible drops.
Impressed.
Very nice performance boost, but I'm still dropping to 58 looking down onto a busy street w/ flaming cars during daylight, which causes stuttering.
Okay g-sync, you win this time. *pulls out wallet*
970/i7 3770
The fix for that monogpu scenario is to enable Adaptive Vsync. You will see a tear in one frame but no stutters.
Patch did nothing sadly.
60 fps dips to 40 when looking at a lot of zombies and burning cars.
1080p All settings max and shadows on HIGH 50% draw distance.
i5-4670K 4.2 GHz
16 GB RAM
780ti