Rogue Squadron. Give me an arcadey space shooter with unlocks. PLEASE.
Escape Velocity. Cannot require fancy graphics (I'd prefer it not to so I don't have to buy an expensive PC - so goodbye Star Citizen and Elite: Dangerous), cannot have insane travel distances (multiple jumps are okay though), but my space trader/fighter games needs a large universe, lots of ships, and ideally, the option to capture ships to create a fleet of escorts.
Neverwinter Nights. Giving players tools to create their own campaigns is fantastic. There was so much diversity in player-made campaigns, and online servers.