Remember, this isn't a Castlevania game we're getting. It's most likely going to be a game in the vein of older Igarashi games, which more or less excludes the more traditional vanias. If you want the traditional games back, ask Konami. :/
I believe he said he was going to make games fans of his would expect him to make. I think that kind of pushes out the idea of a traditional platformer.
I thought castlevania games for 3dS would be announced by now. ..im hoping something will be shown at a e3
I thought castlevania games for 3dS would be announced by now. ..im hoping something will be shown at a e3
I think Konami was disappointed with Lament of Innocence's sales. It's not surprising it did badly, it was a bad game.
I doubt they go try again when they're actively getting out of packaged software outside of mega-hits.
I reject the idea that Order of Ecclesia had any sort of interesting platforming, but I think that Igarashi would probably do a better job if not constrained by series conventions. I'm excited.
That explains a ton. Shouldve figured.Well, COTM (my personal fave Castletroid) wasn't an IGA game. It was made by the Konami Kobe branch before they were dissolved.
Uh...that came out in 2003. I think you mean the mediocre Mirror of Fate?
I swear to god, if the KS thread is going to be full of bitching about Classicvania vs Igavania I'm going to be really mad.
Or maybe he has the "chops", but realizes that Metroid-like progression is far more interesting than linear progression
Why do people always namedrop Hagihara as a way to undermine IGA when they have no idea what either of them actually did? Not to mention all the other people that worked on the game and all its successors. Isn't it enough to simply say "the post-SOTN games aren't as good" instead of invoking the name of someone they know nothing about?
I'm not aiming this comment at you specifically, it's just something I see happening a lot lately--not just with Castlevania, but lots of old games.
IGA pushed Castlevania Chronicles PSX, Dracula X PSP and CVA Rebirth during his time, so while he may not have made any traditional CV games he definitely appreciates them, at least.
Come to think of it, a standalone arcade-style DLC game using the same assets would be a great stretch goal, wouldn't it?
Er, yeah. No idea how I got the names confused in my head.
And to be fair, Igarashi did produce at least two linear titles (Chronicles and Rebirth). So it's not like he has zero experience with the linear games.
The way I see it..anybody can make a Castlevania-esque game without really infringing on the IP. A lone hero with a small group of supporting characters running into a castle and killing monsters? That's pretty vague. I only assume that if the character's name is Belmont and the game is called Castlevania that's when you'll get into trouble. Hell, Konami doesn't even own the Dracula name.
Then again, I've been dreaming of a Hellsing game for years now.
Exciting.
But if this
Is an indication of what the game is going to look like then I'll have to pass and kick some magazine racks.
Shallow maybe, but I can only take so many 8bitted graphics games these days.
No, in this context it only means exactly one thing.
this is 8 bit too.
So... do we wait until the full moon is out today in the US? When's that?
*googles*
Around 00:30 UTC, or 01:30 BST/02:30 CEST. I'm hopping on this ghost of a hype train. Destination: the moon!
When is that for overseas people? How many hours left?
Err, the PC-Engine/TurboGrafx-16 had a 16-bit GPU. It's not 8-bit anymore
Just under 14 hours.
If nothing is announced at least we'll be able to see a full moon. Get some beer ready.
Great is will be around 8 AM for me =) can sleep easy tonight then.
Err, the PC-Engine/TurboGrafx-16 had a 16-bit GPU. It's not 8-bit anymore
Marketing. It's an 8 bit console :P
Anyway, semantics. That pic indicates a graphic quality somewhere between late 8bit arcade machines and early/underused 16bit. My idea of 16 bit retro style is something like Junkboy's demakes pixel art, which would be more my cup of tea.
Just under 14 hours.
If nothing is announced at least we'll be able to see a full moon. Get some beer ready.
Maybe I'm partial to more rock-sounding beats, but I still think the best versions of Bloody Tears are the Rondo of Blood version and the Castlevania Chronicles arranged version. Give me that 80s rock percussion! I always thought the Chronicles arranged version sounds like something that could've been done for any of those Italian horror movies produced by Dario Argento in the 80s with former members of Goblin doing the score.
The users profile picture bear quite a resemblance to someone we all know,
Shit is for real
Is it? You're saying it does not have a 16bit GPU?
The twitter user "Quarterwomann" (named in the op) have 128 followers, among which a bunch are 8-4 staff (video game localization company based in tokyo, note that they where working with mighty no. 9's kickstarter). Quarterwomann herself is following 1 user "SwordOrWhip" who have posted one tweet, a few days ago:
"Sword... or Whip...? Choose one. Your decision matters not."
The users profile picture bear quite a resemblance to someone we all know,
Shit is for real
I demand a Dracula Battle!
This would enable a cool inversion of the typical Metroidvania mode of progression.Damn, now I want Iga to be the game's protagonist. Igavania starring Iga - how awesome would that be?
This would enable a cool inversion of the typical Metroidvania mode of progression.
The objective in this game would be to escape from the dark cellars of castle Kon Ami before it collapses in on itself and crumbles to pieces.
Probably.. After beating the main game and getting the secret ending you can play through the inverted castle as Tak Fuji. He is grossly overpowered, so you can get through the game by just pushing X, X, X, X.Who is the villain? The leading CEO and his leading powers of Pachinko machines?
From the interviews and such I've read it came down to providing value to the customer. With the Zelda inspired SotN style the game is larger has exploration and has an experience level system so the game has more play time on the clock and it's not largely gated off by skill level..
The full moon happened leading into today, so last night. If the full moon is a reference to a reveal, it should happened before the entirety of America is into Tuesday. I would imagine this is relying on PST.
The full moon happened leading into today, so last night. If the full moon is a reference to a reveal, it should happened before the entirety of America is into Tuesday. I would imagine this is relying on PST.
I don't believe Quarterwomann's recent tweet was posted, but it seems to confirm that any potential reveal - such as today, Monday - will not be all that there is for this project.
I am kind of having more than a hunch that this tease from Jonathan Holmes is also now relating to this project, as Takao posted earlier. If all of this is so, we will see some reveal of the game sometime today by American timezones, and a KickStarter on the 11th. Assuming Holmes is referring to this specific game, but we're kind of assured something seems to be coming today. The second tease of the moon can't just be playfulness with the concept of night and demonic darkness, but a legit timeframe.
Brace yourselves, friends.
Damn, now I want Iga to be the game's protagonist. Igavania starring Iga - how awesome would that be?
Actually we're all wrong. So so wrong.I demand a Dracula Battle!