But what about those 5,000 USD people? Does your hatred condemn them to joblessness and despair? How dare you take issue with a company that you don't like. We can only dislike companies without human employees.I wish nothing but the worst for you Konami.
If he crowdfunds 5+ million, sure, why not.I hope that this Igavania is better than the last Igavanias for DS. Hopefully he can shake things up.
Mobile means you can't have inspired, imaginative, or interesting games?
Nah, there are myriad premium games with hours of gameplay. I abhor stamina bars, instantly delete any game that has one
Seriously though. Fuck this company. Vote with your wallets people. Don't buy MGSV. Don't give these greedy bastards another cent, because they obviously don't care about you, and they obviously never want to make another proper Metal Gear game again. So don't reward them and fund their slot machine addiction traps.
Yes, nothing says "Is now our main platform" than 5 titles over 2 and a half years.
It's a strange feeling in gaming right now. In some respects it feels like the industry is prospering like never before, with PS4 selling in unanticipated numbers and Xbox One recovering from its early stumbles, and the PC market booming.
But it also feels like the gaming industry has outgrown sustainable business models. Profit margins are whisker thin. A lot of publishers are not outputting the way they did a few years ago. Fewer risks are being taken; there seems to be more firing than hiring going on. And there is this feeling that there are clouds of impending bust on the horizon for the industry as more and more devs chase the easier profits to mobile.
I wonder if that's the mood across the industry as well.
The majority are based around crappy stamina or energy systems that refresh every ten minutes with a gambling system for summoning/drawing monsters.
So no, mobile is not an alternative to console gaming and it never will be. Mobile is Clash Of Clans and Candy Crush and a shitload of clones.
Mobile gaming is much bigger and more diverse than F2P shitSure as long as you pony up those gems to refill your stamina bar, get more lives and speed up your village construction.
Isn't that a surefire way to show them they're making the right decision? If you want them to continue making console games, buying MGSV is probably a good idea.
I think this in almost every second thread on GAF. Like this other one right now where people realize Valve doesn't love them. I think "no shit", but also wonder about which companies that poster thinks do love them.I find comments like this hilarious because it implies that the poster thinks that other gaming companies DO care about you. It's all a business. Nintendo and Sony don't care about you. They care about profits. "For the Gamers" is a marketing campaign, not a mantra. A perfectly timed and well-executed one that hurt their competition and led to great success.
I love how you think greed is a Japanese exclusive thing.Japanese companies are so greedy , they want to nickle and dime every cent they can out of you. Its a good thing Indie developers exist. They can make their own Castlevanias and Contras.
I think this in almost every second thread on GAF. Like this other one right now where people realize Valve doesn't love them. I think "no shit", but also wonder about which companies that poster thinks do love them.
Companies are going to flood the market hoping to get mobile cash flowing. Make fifty games and if one of them is half popular as clash of clans, you are in the clear, I guess.
If he crowdfunds 5+ million, sure, why not.
They aren't making console games no matter the outcome. All their talented developers are gone anyway.
Mobile gaming is much bigger and more diverse than F2P shit
The thing is, there's NO chance of a game being as popular as Clash of Clans.
There's... five games at that tier?
It's the same thing when companies were chasing WoW cash, or LoL cash.
The reality is you're not gonna make it.
So if MGS V is a huge, profitable success, they won't even consider making another one?
I think you're just assuming that. You could be right, sure, but it wouldn't be the most logical thing to do.
If MGS V fails to be successful, though, it's far more likely that they'll stop making them than if it is very profitable.
I love how you think greed is a Japanese exclusive thing.
Whether you like it or not, Konami is a Japanese company and the culture in Japan favors mobile games versus console games. Console games require a higher investment than mobile games and generally do not justify the return for a lot but a few companies.
Also entrepreneurs are usually the ones that do interesting thing, this is common in almost every industry. Large companies because they require higher growth are generally locked out of very small markets. Entrepreneurs are usually responsible for disruptive technology. In the world of gaming entrepreneurs are called indie developers.
The point being Japanese companies are no more greedy than western developers. From a business standpoint it makes sense why they are going down this route, they would be foolish not to. Konami simply redefine what their business is.
They are no longer a console game company, they are simply an entertainment company.
These Japanese and their mobile games.I have never understood them.
It's a strange feeling in gaming right now. In some respects it feels like the industry is prospering like never before, with PS4 selling in unanticipated numbers and Xbox One recovering from its early stumbles, and the PC market booming.
But it also feels like the gaming industry has outgrown sustainable business models. Profit margins are whisker thin. A lot of publishers are not outputting the way they did a few years ago. Fewer risks are being taken; there seems to be more firing than hiring going on. And there is this feeling that there are clouds of impending bust on the horizon for the industry as more and more devs chase the easier profits to mobile.
I wonder if that's the mood across the industry as well.
I think this in almost every second thread on GAF. Like this other one right now where people realize Valve doesn't love them. I think "no shit", but also wonder about which companies that poster thinks do love them.
Oh, I know. It just gets frustrating. Like you know how people get annoyed of flame wars and bashing on certain consoles and whatnot. It's like that, while those who actually play on the platform are well aware of what's availableBefore you get too bothered with the incoming flood of kneejerk responses that all mobile gaming is equivalent to slicing your dick with a razor then dipping it in aids-infected blood, bear in mind the biggest demographic of this forum and come back in 20 pages when the furore has died down.
There are so many awesome games with no timers whatsoever.
BUT
Which games are most profitable?
It's all the games with timers and gacha pulls.
If Konami releases MGS AC!D on iphone (dear god please do this), what will make them more money: release the whole game for 7.99, or make it free to play and then charge people for chances at super awesome card pulls? It's the latter, unfortunately.
Why don't people understand that Mobile, PC and Console games can live side by side?
People aren't thinking "fuck the PS4 and Xbox one, I'll buy an IPhone 6 instead".
It's just that those people who buy these phones are becoming more interested in fast, pick up and play games.
Oh, I know. It just gets frustrating. Like you know how people get annoyed of flame wars and bashing on certain consoles and whatnot. It's like that, while those who actually play on the platform are well aware of what's available