I want someone to justify these suggestions of piracy and increased risk of "hacking".
Because Android is open source. Piracy is rampant across Android devices.
I want someone to justify these suggestions of piracy and increased risk of "hacking".
I want someone to justify these suggestions of piracy and increased risk of "hacking".
Android? Great. Now Google will know what Pokemon I use in battles and focus market even more to me.
No way. Piracy/emulation/playing the games in other Android devices would happen like within a day.
Did you really think that Nintendo is going to take an Android Phone OS and Throw on the NX? lolol. Not even talking about customs parts of the Hardware.No way. Piracy/emulation/playing the games in other Android devices would happen like within a day.
Because Android is open source. Piracy is rampant across Android devices.
All these p-p-p-piracy posts are going to be pretty funny in a couple of years.
You really think Nintendo hasn't thought about all this? :lol
And why some peoples still cracking 2 dollars android games?Piracy is honestly one of the smallest hurdles for Nintendo with the NX. On the whole, most people are decent human beings and don't feel compelled to steal money from game creators. The best thing Nintendo can do to combat game piracy is keep the cost of games down and make the purchase process as convenient as humanly possible.
And why some peoples still cracking 2 dollars android games?
Because Android is open source. Piracy is rampant across Android devices.
What kind of joke post is this?Piracy is honestly one of the smallest hurdles for Nintendo with the NX. On the whole, most people are decent human beings and don't feel compelled to steal money from game creators. The best thing Nintendo can do to combat game piracy is keep the cost of games down and make the purchase process as convenient as humanly possible.
I sense a big comeback from Nintendo but it might not be good news for me. With the Wii U selling below expectations, Nintendo is really catering to his fans at the moment.
Will we still get games like Splatoon if Nintendo becomes mass market again?
The OP needs to be updated with the following simple disclaimer:No way. Piracy/emulation/playing the games in other Android devices would happen like within a day.
everyone fretting about this needs to take a step back and realize nintendo will still find a way to cobble friend codes into the system.
Ah, I didn't see your post when I was editing mine. Yeah your point still stands though.
Of course we consider the general 5 year life cycle of the usually follows a Nintendo Console.
The NX being a console in coming out in 2017 is also a possibility.
So it could go either way being a new handheld or a new console.
We have very little to go on outside of AMD making some new chip for an upcoming Nintendo hardware, and this statement from Nikkei that the NX is using an existing Operating System (Android)
The OP needs to be updated with the following simple disclaimer:
Android-based does not imply a platform can run anything Android, have the same security mechanisms, or heck, be recognizable in any shape or form as anything known.
Thank you.
Because Android is open source. Piracy is rampant across Android devices.
There are multiple options Nintendo could use to lock down and make software piracy as difficult as possible even to the point of not even using the APK format but their own proprietary executables that just the same work on Android. Meaning games that need to match a hash / key signature i.e signed code.
Then why out of the box can every android devices install any old APK you download off the internet. I doubt Google and Samsung and LG are okay with people just downloading paid apps for free.As for the ease of piracy on Android applications. There is no reason why they couldn't put a custom encryption/verification model on top of android and only allow encrypted/signed apps to run.
Because Android is open source. Piracy is rampant across Android devices.
Then why out of the box can every android devices install any old APK you download off the internet. I doubt Google and Samsung and LG are okay with people just downloading paid apps for free.
Then why out of the box can every android devices install any old APK you download off the internet. I doubt Google and Samsung and LG are okay with people just downloading paid apps for free.
Then why out of the box can every android devices install any old APK you download off the internet. I doubt Google and Samsung and LG are okay with people just downloading paid apps for free.
Where is this gif from?
I don't know = / But I'll let you know when I find out.
Or it could be both. If these systems do in fact share enough commonalities to have games that work on both of them, then wouldn't it make sense to release them simultaneously and unify their hardware release schedule, which has been mentioned as being a problem for them?
They might not be but they have to allow it as they are signed up to the OHA, Nintendo (like Amazon) are not and can lock their version of android down as they wish. They just can't use google services or call it android.Then why out of the box can every android devices install any old APK you download off the internet. I doubt Google and Samsung and LG are okay with people just downloading paid apps for free.
Honestly, I'm starting to think that NX is the name of the operating system itself, not a specific system.
1. Android being open source has nothing to do with piracy or "hacking".
2. Piracy being "rampant" across Android devices does not mean at all that this would be the case for another Android based system. Nintendo can pick and choose what Android can be, they don't have to include the mechanisms that make piracy easy on Android (e.g. easy sideloading of APKs).
This is a very ill-informed justification.
Exactly. This is the point, people seem to assume because a system is based on Android, that is has to function like Android does to most people. Nintendo can make this system their own whilst benefiting from the continued development of core Android components that they may use.
Or it could be both. If these systems do in fact share enough commonalities to have games that work on both of them, then wouldn't it make sense to release them simultaneously and unify their hardware release schedule, which has been mentioned as being a problem for them?
Iwata said:In addition, the fact that putting effort into attracting attention to New Nintendo 3DS became an obstacle to selling Wii U in Japan has made us once again understand the difficulty in staggering the sales peaks. We have many issues to reflect on, and I think we could have tried harder.
Yeah Windows CE Kernel I believe.
But anyways.
To elaborate more on a previous post I made, and expanding on some of the best points made in this thread, borrowing a few choice statements and putting it together.
Android is just an operating system.
In regards to games and ports, Porting isn't that hard. However porting on a undocumented, not well supported and unoptimised API is. While choosing for android has little significance on porting itself, a big advantage is that a lot of the Android API's are very well documented. If Nintendo would've written their own OS and SDK, they also have to build a support desk for this and write the documentation for it.
http://www.develop-online.net/tools-and-tech/the-top-16-game-engines-for-2014/0192302
Android is covered in alot of these and most of them are the AAA dev engines too.
CryEngine, Unity, Unreal, Havok.
Not listed but have Android support Source 2 and a few others.
As for the ease of piracy on Android applications. There is no reason why they couldn't put a custom encryption/verification model on top of android and only allow encrypted/signed apps to run.
There are benefits to using an existing and flexible OS rather then reuse the Wii U OS for example. For one thing you'd have an unified account system that would tie itself into the Nintendo eShop meaning all of your purchase history would be detailed on the account level and not tied to THAT specific hardware like was done on the both the Wii, DS, and 3DS earlier on.
Nintendo basing their next OS on a mature, extensively documented and widely-supported architecture is certainly a very good thing.
And the biggest thing, It has little baring whatever hardware configuration used. The OS or Software kernel used does not dictate the level of power hardware has, that itself would be entirely dependant upon what CPU, GPU, RAM, etc being used. They could make a console or device at PS4 level of power or comparable to a mid to high gaming PC and still have the Android OS on top.
I'm looking overall at the bigger picture. And factoring all of the above it paints a better picture then what Nintendo is doing now with the Wii U OS / Nintendo Account thing.
It still makes sense to stagger the launches, because hardcore fans will still want to buy both and Nintendo will want them to buy more software at launch (more profit for them) rather than blow their whole wad of cash on less profitable hardware. Think about it: Apple still staggers release of their iPad and iPhone lines. This would be no different.
Plus this:
http://www.nintendo.co.jp/ir/en/library/events/150217qa/03.html
Good, well to understand explanation
I certainly don't know much about the implications of this decision but from what you've wrote, it certainly sounds like they made the best decision, especially if they want to make it easier for developers to work on their system.
Imgine if Nintey put Virtual Console on Android. Would their official emulators make the unofficial ones illegal on Google's store?All these p-p-p-piracy posts are going to be pretty funny in a couple of years.
You really think Nintendo hasn't thought about all this? :lol
If they both play most if not all of the same games across both platforms, wouldn't you just buy the form factor you want most and buy the other one later? Why own both right away if they have the same software available?
Piracy is honestly one of the smallest hurdles for Nintendo with the NX. On the whole, most people are decent human beings and don't feel compelled to steal money from game creators. The best thing Nintendo can do to combat game piracy is keep the cost of games down and make the purchase process as convenient as humanly possible.
What Nintendo wants is the same OS on both their handheld and console.
Android fits the bill perfectly. It's a well developed and well supported OS, runs on different hardware configurations and is free to use without royalties.
Because they are still 2 separate form factors and useful in different situations. And also, hardcore will be hardcore. Bottom line is Nintendo don't want hardware sitting on shelves. More (new) choices arriving all at once increases the likelihood of this happening. This is why we've seen all the console manufacturers move away from multiple skus as this gen rolls on.
Also, don't underestimate the lure of brand spanking new hardware. It creates impulse buys. Counting on consumers to hold out on a console for 6 months to a year just gives the consumer more time to decide that they're fine sticking w/ one hardware.
Yeah, look at all those Wii Us that flew off the shelf as impulse purchases.
Hardware doesn't make hardware makers much/any money anyways, so if they're making games that run on both, if one of them isn't successful in the market, there's less time and money lost on software development for hardware that isn't selling well. Hardware is a means to an end, not the end itself. Software is where the money is made, and the more software units sold regardless of form factor, the better.
So if hardware doesn't make them money, what does any hardware maker care if they stick with one over the other, if they've still made the sale of one of them to get the same software SKU sold?
That seems to be their strategy moving forward, and it's an incredibly sound one, at that.
To address your point, yes, software is where most of the profit comes from. I acknowledged that. However, if you want to use Wii U as an example, we saw that Nintendo did care that customers weren't buying one version of it (the basic) and they stopped selling it. No console maker wants hardware collecting dust on the shelves. It costs them money even if consumers are buying their other hardware. Iwata has acknowledged that they must try harder to stagger their hardware launches. There's no reason to think that he's just saying that to flap his gums.
I don't think they will unify the hardware release schedule. It's just too big a deviation from standard and could represent a serious jeopardization of legacy revenue streams (it's true that traditionally manufacturers have not made "much/any" money on hardware, but not Nintendo. I'm also not sure they are ready to be a seriously smaller top-line company...well, I mean, they ARE now, but is that what they want? not sure)