At this point, CDPR is clearly not too familiar with the PS4's api, since it's taking them so long to fix the 20fps lock. They're probably don't even know where to look. Just look at Geralt standing there in the forest with no light sources and just watching the trees, the game locks to 20fps for no good reason, other times in the swamp, Geralt is being pursued and attacked by at least 5 swamp creatures he's toggling his torch on and off and it stays at 30fps. If these guys are to give a proper fix and a stable fps, I suspect it will take them much more time. As someone who's done some programming myself, I agree with Nxgamer, it's always more difficult to fix code than to do it right the first time.