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Fortune: Nintendo started talking to 3rd parties at E3 about NX; reception positive

Neoxon

Junior Member
They've already lost that shelf space, though, and will continue to do so. Not just because of their waning popularity, but because retail for video games is bleeding out. GameStop survives by virtue of its used games business, but brick-and-mortar for everything, video games included, is on a massive decline, with entertainment media taking an especially big hit.
Retailers will survive, but the business will almost entirely flow through online orders. Electronics, movies and video games are quickly transitioning out of retail, and you can see the change as department stores shrink or outright close their electronics departments, with only Walmart surviving the change unscathed so far.

As for no disc drive? Yeah, that's happening. Solid-state memory is getting cheap enough to make "cartridges" a viable option on consoles again, not to mention the read speed advantages.
And what of those with data caps & limited internet? Our internet isn't ready for a digital-only system from any of the Big 3. A good number of people are already maxing out on their data on patches alone, forget full games.
 
Because they learned their lesson about showing off games too soon. Though they probably took it too literally to the point where they limited what they wanted to show.
You're seriously drinking the Kool-Aid on that one? I guarantee that next E3 will have titles into 2017, and possibly even beyond.

They showed more 2016 titles for 3DS than they did for the Wii U, in any case.
 

Xater

Member
So many folks expecting a 2017 release;

And to think Nintendo's current releaselist doesn't go any further than Q2 of 2016. It's coming next year. They want that holiday money.

It should come out 2016 I just don't think Nintendo can do it. They had so much trouble getting software out early on for the Wii U I just can't see it happening right now.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
It should come out 2016 I just don't think Nintendo can do it. They had so much trouble getting software out early on for the Wii U I just can't see it happening right now.

Time has passed since then, so I don't think they'll have those kinds of problems when they'll release the handheld factor next year, which should be (at least) at sort of Wii U levels visually.

...Because we all know the handheld will be the first one released, right?
 
And what of those with data caps & limited internet? Our internet isn't ready for a digital-only system from any of the Big 3. A good number of people are already maxing out on their data on patches alone, forget full games.

It's said directly in the post you quoted that no disc drive doesn't mean no game media.
 

KingBroly

Banned
I'll always prefer physical for a number of reasons. Immediacy of playing, the smell of a newly opened dsic/cart. Until digital can download a game for people in the same amount of time it takes them to have a roundtrip to the store, digital won't be the majority. 40-60gb games nowadays are simply too much for most people (In the US in particular) to bear right now. I know that publishers want it for more revenue, but it's just not there yet.

With NX, I think they're going to push people to go digital with the eShop and cross-compatability/buy where you can take a game you bought, big or small, anywhere versus a retail game that only plays on one or the other (handheld v. console). I personally think that's the way to go with it for Nintendo, maybe with some extra features here and there depending on the platform.
 
It should come out 2016 I just don't think Nintendo can do it. They had so much trouble getting software out early on for the Wii U I just can't see it happening right now.
Before the Wii U launch, all of Nintendo's studios were all hands on deck to try and salvage the platform, and Wii U development was absolutely an afterthought. The whole point of the unified architecture strategy is to mitigate these issues, and to ensure that all development can benefit all platforms.

All the upcoming titles on both 3DS and Wii U are either outsourced to third party partners (Star Fox, MPFF, Mario Tennis, Mario & Luigi) or are heavily reusing assets from existing games for different gameplay a la Captain Toad (Triforce Heroes, both Animal Crossing spin offs). Everyone else is unaccounted for. It's entirely reasonable to think that the bulk of internal development is focused on the NX, and has been for a while.
 

Neoxon

Junior Member
They've already lost that shelf space, though, and will continue to do so. Not just because of their waning popularity, but because retail for video games is bleeding out. GameStop survives by virtue of its used games business, but brick-and-mortar for everything, video games included, is on a massive decline, with entertainment media taking an especially big hit.
Retailers will survive, but the business will almost entirely flow through online orders. Electronics, movies and video games are quickly transitioning out of retail, and you can see the change as department stores shrink or outright close their electronics departments, with only Walmart surviving the change unscathed so far.

As for no disc drive? Yeah, that's happening. Solid-state memory is getting cheap enough to make "cartridges" a viable option on consoles again, not to mention the read speed advantages.
I misread that last statement. Going back to cartridges, while it would allow for faster reading speeds, would vary on a few things...
  • How much can Nintendo get one cartridge to carry (& is it comparable to that of a Blu-Ray Disc)?
  • How much would it cost for mass production?
  • Can you get them to a size that works on both the NX console & the NX handheld?
  • Can they be upgraded with specialized chips along the lines of the SNES (see the Super FX Chip)?
  • How easy is it for third parties to work with for HD gaming (which would tie into the first two bullet points)?
  • How will they be packaged at retail (I know it's a bit of a minor question, but a question nonetheless)?
 

Sadist

Member
It should come out 2016 I just don't think Nintendo can do it. They had so much trouble getting software out early on for the Wii U I just can't see it happening right now.
Looking at comments from Nintendo about the next Mario platformer I suspect it's been in development ever since 2013. Retro Studios have something up their sleeves as well.

They will have trouble, but they have to.
 

AniHawk

Member
It sounds like NX is very early in development overall. A December 2016 launch might be attainable in the way of having hardware on shelves but avoiding a game drought seems impossible considering game development times. The only way they make a 2016 launch is if NX is arm/android based and theyre courting indie devs.

nintendo has been talking about nx since january 2014. i imagine that sometime between that period and march 2015 when they revealed the codename, they had been talking with their closest partners.

the release schedule makes sense for them in a number of ways. not just zelda, but a new ead tokyo mario and a new retro studios game is due for next year or at least the next fiscal year. iwata has also made the bold claim of a return to 'nintendo-like profits' by the end of next fiscal year, and that it's something that can't be done with games from their mobile initiative alone, as much as they expect it will help.
 
Hmm, i'm mainly a PC gamer and i must say, new 3DS and Wii U have kept me busy and i regret nothing about buying these.
I see your point but you could as well rent the WiiU for two months and play your favourite games on it once they are all out. My point is that you don't need to purchase this console at all: its library is sparse and predictable, its network infrastructure don't let you build a solid community of friends you could interact with on a daily basis.

Nintendo had these issues with the GC, the Wii and now the WiiU. They haven't learnt a thing in 15 years. I don't trust them anymore at this point. I am not angry, just realistic.
 

Neoxon

Junior Member
I see your point but you could as well rent the WiiU for two months and play your favourite games on it once they are all out. My point is that you don't need to purchase this console at all: its library is sparse and predictable, its network infrastructure don't let you build a solid community of friends you could interact with on a daily basis.

Nintendo had these issues with the GC, the Wii and now the WiiU. They haven't learnt a thing in 15 years. I don't trust them anymore at this point. I am not angry, just realistic.
Predictable? Splatoon, The Wonderful 101, Bayonetta 2, Xenoblade X, & Pikmin 3 all say hi. The Wii U overall has some of Nintendo's best entries to date (or in Smash 4's case, very close second to Melee). Say what you want about the console itself, but its library of exclusives is top-notch.
 

Xiao Hu

Member
X1 got the backlash because of the fact that they were still going to sell you a disc you couldn't share with friends.

I think digital-only makes sense if the OS is to run across multiple devices. Would be mighty-cumbersome to distribute across 2-3 devices physically, and I think the main reason people are afraid to buy Nintendo digital is because of their weird account setup and terribly small storage in their systems. Those can both change.

Steam and Mobile do it just fine.

Also not sure if this is correct, but I imagine they could cut costs of the console by omitting a disc drive.

I'm not feverishly predicting they will go digital-only, I just think it'll be a much bigger focus for them next-generation, and their interface/platform will be presented as a service you sign into more than a console OS.

Why not take this idea even further and venture into PC? It has a decent userbase and certainly some untapped potential. Plus Nintendo branded PCs would be cheaper for Nintendo than research and develope new consoles. In my opinion we are already heading towards gaming as a service where virtual platforms will dominate the future(see EA experimenting with EA Access and Origin). This will also include you being able to play on any device you want play on: your TV, tablet and Wifi toaster.
 

Neoxon

Junior Member
Why not take this idea even further and venture into PC? It has a decent userbase and certainly some untapped potential. Plus Nintendo branded PCs would be cheaper for Nintendo than research and develope new consoles. In my opinion we are already heading towards gaming as a service where virtual platforms will dominate the future(see EA experimenting with EA Access and Origin). This will also include you being able to play on any device you want play on: your TV, tablet and Wifi toaster.
Because not only is Steam cementing itself as THE PC provider (with other alternatives such as Origin), but also the fact that PCs are easily hackable.
 

Hatchtag

Banned
Predictable? Splatoon, The Wonderful 101, Bayonetta 2, Xenoblade X, & Pikmin 3 all say hi. The Wii U overall has some of Nintendo's best entries to date (or in Smash 4's case, very close second to Melee). Say what you want about the console itself, but its library of exclusives is top-notch.

I'd be lying if I thought any of the Wii U's exclusive titles were the best in their series, honestly. Maybe Pikmin or Xenoblade, but I've never played either of those series anyways. Plus, it's missing a significant amount of first party series. Not only is it missing a lot of the niche stuff (arguably even more so than previous consoles), but main series Animal Crossing and retail Pokemon spin-offs are completely absent from the system.
 

Terrell

Member
How much can Nintendo get one cartridge to carry (& is it comparable to that of a Blu-Ray Disc)?

An SDXC card with UHS-II speed comparable to the highest known capacity of a BluRay Disc (100GB) is triple the read speed of even the fastest speed BluRay. And that's using the SD standard; a custom design could potentially read data even faster. Capacities can exceed BluRay, with the largest SD card being 2TB, but such cards are supremely cost-prohibitive.

How much would it cost for mass production?

At 100GB, SDXC cards at the highest speeds cost less than $1 each to manufacture. Again, a custom configuration could come out to be much cheaper, so long as it's close enough to an existing standard.

Can you get them to a size that works on both the NX console & the NX handheld?

... Yes. Yes you can.

Can they be upgraded with specialized chips along the lines of the SNES (see the Super FX Chip)?

Technically, you probably could, but in this day and age, I don't know why you'd want to.

How easy is it for third parties to work with for HD gaming (which would tie into the first two bullet points)?

Fairly easy, so long as it isn't too custom of a design.

How will they be packaged at retail (I know it's a bit of a minor question, but a question nonetheless)?

However they want.
 

AniHawk

Member
An SDXC card with UHS-II speed comparable to the highest known capacity of a BluRay Disc (100GB) is triple the read speed of even the fastest speed BluRay. And that's using the SD standard; a custom design could potentially read data even faster.



The most expensive SDXC cards at the highest speeds cost less than $1 each to manufacture. Again, a custom configuration could come out to be much cheaper, so long as it's close enough to an existing standard.

do you know of the costs of this compared to the costs it takes to manufacture a vita or 3ds card? i mean the cost to the first-party.
 

Neoxon

Junior Member
An SDXC card with UHS-II speed comparable to the highest known capacity of a BluRay Disc (100GB) is triple the read speed of even the fastest speed BluRay. And that's using the SD standard; a custom design could potentially read data even faster. Capacities can exceed BluRay, with the largest SD card being 2TB, but such cards are supremely cost-prohibitive.



At 100GB, SDXC cards at the highest speeds cost less than $1 each to manufacture. Again, a custom configuration could come out to be much cheaper, so long as it's close enough to an existing standard.



... Yes. Yes you can.



Technically, you probably could, but in this day and age, I don't know why you'd want to.



Fairly easy, so long as it isn't too custom of a design.



However they want.
Another question that has been bothering me. Could you in theory download patches to the cartridge itself? I know the 3DS can't, but is it possible at all?
 

Terrell

Member
do you know of the costs of this compared to the costs it takes to manufacture a vita or 3ds card? i mean the cost to the first-party.

I don't have the stats on manufacturing costs for those, no. It would be nice to see, though.

Another question that has been bothering. Could you in theory download patches to the cartridge itself? I know the 3DS can't, but is it possible at all?

Theoretically, it is possible to have open storage on a flash card while having a read-only segment for the primary game. Implementation would be key to that, but at least in theory, it's doable.

---

The most important part of this is: optical media can't outpace flash memory, as it is now on track to keep pace with Moore's Law, thus getting larger capacities at smaller sizes and faster read speeds that optical media as it exists is incapable of competing with. And that is exceedingly important as we start the march towards 4K gaming.
 
I'd be lying if I thought any of the Wii U's exclusive titles were the best in their series, honestly. Maybe Pikmin or Xenoblade, but I've never played either of those series anyways. Plus, it's missing a significant amount of first party series. Not only is it missing a lot of the niche stuff (arguably even more so than previous consoles), but main series Animal Crossing and retail Pokemon spin-offs are completely absent from the system.

Exactly, Wii U's first party support is really lacking.

Where is my Metroid Prime 4, my F-Zero, my Paper Mario and my 3D Adventure Mario? Also, there is still no new Zelda for the console.

I so regret buying that thing. They just produce games nobody asked for and games which are easy to make (even though they are not bad)

I have nothing against stuff like W101, Splatoon and Nintendo Land, but how about pleasing the main IP fans first and then try to do something experimental?
 

Xiao Hu

Member
Because not only is Steam cementing itself as THE PC provider (with other alternatives such as Origin), but also the fact that PCs are easily hackable.

No pain, no gain. Either build it from scratch or buy/partner up into the market. But you're right with the second point though only time will tell if PS4/ONE won't end up piracy infested in the end like 360/Wii.

At 100GB, SDXC cards at the highest speeds cost less than $1 each to manufacture.

Really? I didn't know that. Care to hit me up with a source or an article to read about it? Otherwise those manufacturers must have a decent margin compared to the retail price consumers pay(even while counting in shipment, development, retail's cut)
 

takriel

Member
I'd be lying if I thought any of the Wii U's exclusive titles were the best in their series, honestly. Maybe Pikmin or Xenoblade, but I've never played either of those series anyways. Plus, it's missing a significant amount of first party series. Not only is it missing a lot of the niche stuff (arguably even more so than previous consoles), but main series Animal Crossing and retail Pokemon spin-offs are completely absent from the system.

Mario 3D World is the best in the series so far, for me. As is Pikmin 3. And Smash Bros. Zelda is shaping up to be great, as well.
 

Neoxon

Junior Member
Mario 3D World is the best in the series so far, for me. As is Pikmin 3. And Smash Bros. Zelda is shaping up to be great, as well.
3D World can be debated, but it is a damn good game (that I still replay on occasion). Smash 4, while awesome, kinda falls short to that of Melee (which was a happy accident to say the least). And Zelda U isn't even out yet. Though you are on the money with Pikmin 3. Maybe throw in Mario Kart 8 & Tropical Freeze as well.
 

KingBroly

Banned
NSMBU/NSLU is
Bayonetta 2 is
MK8 is
Smash is depending on who you ask
DKCTF is
Pikmin 3 is

So yeah, best games in the series for those franchises. 3D World probably is, but after I beat it with everyone I just felt tired of it. Beyond that, the system has some nice gems that will be remembered fondly, but not GOAT level, since Nintendo probably rushed a lot of their titles out the door to keep some level of consistency among releases.
 

DJKhaled

Member
imo if they really want a huge hit, they need a special version of Chrome running on it and have the specs of a really high end mobile, they would start with a catalogue of android apps and then they would release the nintendo exclusives. At this point high end mobile games can look pretty much like 360 titles.
 

Hatchtag

Banned
3D World can be debated, but it is a damn good game (that I still replay on occasion). Smash 4, while awesome, kinda falls short to that of Melee (which was a happy accident to say the least). And Zelda U isn't even out yet. Though you are on the money with Pikmin 3. Maybe throw in Mario Kart 8 as well.

Kart 8 plays it too safe and is too light on content (especially before the DLC), imo.

I really think that a lot of their titles played it too safe (NSMBU, 3D World, Kart 8) or were too light on content (Kirby and the Rainbow Curse, Captain Toad, Mario Party 10, Kart 8 before DLC) to really stand out much compared to previous generations. Combine that with the terrible droughts in content and it just makes for a really boring console. I honestly think that people will look back at the Wii U in a couple of generations and just remember it as the dumb Nintendo console that launched Splatoon and had a bunch of Platinum games on it for some reason.
 

AniHawk

Member
Kart 8 plays it too safe and is too light on content (especially before the DLC), imo.

I really think that a lot of their titles played it too safe (NSMBU, 3D World, Kart 8) or were too light on content (Kirby and the Rainbow Curse, Captain Toad, Mario Party 10, Kart 8 before DLC) to really stand out much compared to previous generations. Combine that with the terrible droughts in content and it just makes for a really boring console. I honestly think that people will look back at the Wii U in a couple of generations and just remember it as the dumb Nintendo console that launched Splatoon and had a bunch of Platinum games on it for some reason.

i think people will look back on it like the dreamcast of its era that had a high ratio of great exclusives compared to the competitors of the time, coupled with the 'last time' nintendo made good games. so a combo of gamecube and dreamcast and i'll shake my fist at the sky.
 
Kart 8 plays it too safe and is too light on content (especially before the DLC), imo.

I really think that a lot of their titles played it too safe (NSMBU, 3D World, Kart 8) or were too light on content (Kirby and the Rainbow Curse, Captain Toad, Mario Party 10, Kart 8 before DLC) to really stand out much compared to previous generations. Combine that with the terrible droughts in content and it just makes for a really boring console. I honestly think that people will look back at the Wii U in a couple of generations and just remember it as the dumb Nintendo console that launched Splatoon and had a bunch of Platinum games on it for some reason.

This. People acting like something like NSMBU is something special or ,,the best'' completely miss how lazy these games are. Slightly altering some 2D formula from 20 years ago for the fifth time in a row might technically make it ,,better'' than the previous games, but it ignores that previous Nintendo titles actually were either ground breaking or at least up to each generation's standards.
WiiU games aren't, by any stretch of the imagination. Which is why no one bought this console. You can re-release Yoshi's Island and add two new levels and it would technically be ,,the best Yoshi game'', but it's still nothing to be proud of.
Reviving DK felt fresh on the Wii, but rehashing the same thing with some quick HD skin on WiiU was just underwhelming. Sure, TF was good, because DKC:Returns was amazing and TF just repeated it, but hence it also isn't anything to write home about.
Mario Kart is the only one that at least fulfilled one of it's duties as a new gen game and at least offered great graphics, which unlike most other WiiU titles couldn't be mistaken for the Wii predecessor in Dolphin. But yeah, it was missing content and didn't even have all the menus pre-patches.

Bayo2/W101 might be the most ambitious WiiU games right now and they aren't even by Nintendo themselves.

Also, Pikmin 3 too was incredibly light on content. 7 hours in I get the water Pikmin, thinking the tutorial is finally over, but nope, here's the final boss... Pathetic compared to the wonders of Pikmin 2.
 

AniHawk

Member
i think new super luigi u works better as a followup to the 2d mario franchise than nsmbu does. turning mario levels into a 100 second dash to the finish line, with still the series staples like special collectible coins and secret exits is something that made the series feel fresh and new. it unfortunately lacked the presentation elements to really make it stand out versus what came before, but otherwise, i think it's the best work in the series.
 

Hatchtag

Banned
i think people will look back on it like the dreamcast of its era that had a high ratio of great exclusives compared to the competitors of the time, coupled with the 'last time' nintendo made good games. so a combo of gamecube and dreamcast and i'll shake my fist at the sky.

I don't think so solely because the Dreamcast had some really odd creative stuff, while most of the Wii Us output feels really similar to earlier entries in their series.
 

The Giant

Banned
It's not that I don't think 2017 is a good time, it's that 2016 has nothing for Wii U, outside of SMTxFE and Zelda. And if Zelda is a Wii U only release, it would have been at E3 this year. If Wii U had some software coming next year, I'd be completely on board with a 2017 launch but after E3, I don't feel that way.

Let's face it. If NX is 2017, Nintendo fans are about to experience the worst drought in the company's history. It would also mean Zelda is a 2017 release, because, like I said earlier, if it's only releasing on Wii U in 2016, it would have had a presence at E3, even if only in trailer form.

You do realise that Nintendo will announce more 2016 games during directs?
 

Panajev2001a

GAF's Pleasant Genius
i think people will look back on it like the dreamcast of its era that had a high ratio of great exclusives compared to the competitors of the time, coupled with the 'last time' nintendo made good games. so a combo of gamecube and dreamcast and i'll shake my fist at the sky.
I think the DreamCast pushed boundaries more to be frank... Although some people did not like this direction (I did) it brought us the first real 3D evolution of Sonic and the mix between adventure and action stages and a good use for the VMU, Power Stone (still need to find an arena brawler as good as it was), Shenmue I and II (genre defining games), Crazy Taxi, JSR, Soul Calibur, Skies of Arcadia, PSO, SEGA Rally, Resident Evil: Code Veronica, Virtua Fighter 3, etc... It was the ultimate arcade console and also came with very innovative and genre redefining games too.

In its short life it made more of an impact than Wii U did and it was backed by a corporation with a lot less cash in the bank too.
 

Harlock

Member
And here we go again. =D

hqdefault.jpg
 

Panajev2001a

GAF's Pleasant Genius
What is Nintendo suppose to do until PS5 and XB4 launch?

Sit on their hands until 2018-2019 and keep supporting a dead console (Wii U)?

The moment they smelled trouble they should have worked hard at turning the ship around instead of simply focusing the bulk of their energy on preparing to sell a new product. Who can say they will not do it with the NX of it does not immediately catch on? Still, hoping for the best.
 

Neoxon

Junior Member
This. People acting like something like NSMBU is something special or ,,the best'' completely miss how lazy these games are. Slightly altering some 2D formula from 20 years ago for the fifth time in a row might technically make it ,,better'' than the previous games, but it ignores that previous Nintendo titles actually were either ground breaking or at least up to each generation's standards.
WiiU games aren't, by any stretch of the imagination. Which is why no one bought this console. You can re-release Yoshi's Island and add two new levels and it would technically be ,,the best Yoshi game'', but it's still nothing to be proud of.
Reviving DK felt fresh on the Wii, but rehashing the same thing with some quick HD skin on WiiU was just underwhelming. Sure, TF was good, because DKC:Returns was amazing and TF just repeated it, but hence it also isn't anything to write home about.
Mario Kart is the only one that at least fulfilled one of it's duties as a new gen game and at least offered great graphics, which unlike most other WiiU titles couldn't be mistaken for the Wii predecessor in Dolphin. But yeah, it was missing content and didn't even have all the menus pre-patches.

Bayo2/W101 might be the most ambitious WiiU games right now and they aren't even by Nintendo themselves.

Also, Pikmin 3 too was incredibly light on content. 7 hours in I get the water Pikmin, thinking the tutorial is finally over, but nope, here's the final boss... Pathetic compared to the wonders of Pikmin 2.
Splatoon says hi, not to discredit either Bayonetta 2 & The Wonderful 101. And unlike both, Splatoon actually sold well & has a guaranteed future. We'll be lucky if we even see a trophy for The Wonderful 101 in Smash 5, forget a playable character (unless Wonder Red does well in the ballot).
I'm still heart-broken over the sales of both, especially W101's sales.
 

Chao

Member
Can't wait for that video interview with all the most important developers in the industry explaining how awesome the new system is and how excited they are and then never hearing about them again once the system releases. I swear it happens every fucking time.
 

Neoxon

Junior Member
Can't wait for that video interview with all the most important developers in the industry explaining how awesome the new system is and how excited they are and then never hearing about them again once the system releases. I swear it happens every fucking time.
This is exactly why Nintendo should just continue under the assumption that the third parties won't jump on board, while trying to get them to join in at the same time. Worst-case scenario, Nintendo is getting out enough games to supply both the console & handheld versions of the NX (since they'll most likely share an architecture). Best-case scenario, we get a wave of third party games on top of Nintendo's efforts.
 

AniHawk

Member
I think the DreamCast pushed boundaries more to be frank... Although some people did not like this direction (I did) it brought us the first real 3D evolution of Sonic and the mix between adventure and action stages and a good use for the VMU, Power Stone (still need to find an arena brawler as good as it was), Shenmue I and II (genre defining games), Crazy Taxi, JSR, Soul Calibur, Skies of Arcadia, PSO, SEGA Rally, Resident Evil: Code Veronica, Virtua Fighter 3, etc... It was the ultimate arcade console and also came with very innovative and genre redefining games too.

In its short life it made more of an impact than Wii U did and it was backed by a corporation with a lot less cash in the bank too.

there were definitely a lot of people who recognized the difference that a first-party sega brought compared to a first-party sony and nintendo, and lamented that loss. there's also people who just looked at it as a lot of good games all striking at the same time while ps2 sold on its future rather than its present. i think when people are making comparisons to the dreamcast, that's what they're looking at.

for me, the dreamcast as a mix of both. i think we collectively lost something tremendous now that we no longer have a first-party sega, and that microsoft was a poor substitute. at the time, i was also not impressed with the playstation 2 and thought it did not deserve the success based on the software that was out for it for its first 12 months on the market (although i came around in 2002). while i similarly am not impressed with the playstation 4, it's more like i don't care about the playstation 4, since i know it's going to be a purchase eventually. there's no comparison to the wii u for me, since the wii u is just a clusterfuck of bad decisions on nintendo's behalf, while the dreamcast was a shitload of good decisions by sega. also, we know first-party nintendo will continue beyond the wii u, so it doesn't feel like a last hurrah of anything.
 
Nintendo have received some fantastic third party exclusives in recent memory, but they've just been marketed poorly. If Nintendo don't make the effort to advertise them and push the numbers, now wonder debs keep pulling out. I feel like they need to nurture these relationships if they want any kind of sustain.

It'd be a worthwhile investment in the long term.
 

Neoxon

Junior Member
What will the gimmick be this time?
Most likely a shared architecture across both the console & handheld versions of the NX. As a result, most of the games will be shared between both systems (or at least Nintendo's games will) with a few exceptions. For example, Pokémon may only work on the portable, while something like Zelda or Xenoblade will only work on the console. If third parties choose to support the platform, most of their games will likely be console-only as well if they just give the system PS4/XB1 ports (though nothing's stopping them from scaling down the game to fit the portable, more so since the architecture would be the exact same).
 

Chinner

Banned
We heard the same song and dance before the Wii U released, and nothing ever materialized. Publisher's may also be hesitant to develope for the NX if it's released out of sync of the main console generations, and if the hardware is always too weak/too strong.
 
Because they learned their lesson about showing off games too soon. Though they probably took it too literally to the point where they limited what they wanted to show.

They haven't learned anything. It's pretty clear the only reason they're not showing anymore than they showed at E3 is because for Wii U, they don't really have much else major coming next year. Anything that was, is probably an NX game now and is being saved for the reveal blowout. I'm also dead certain we'll be seeing titles revealed that aren't scheduled for well into 2017 too.
 
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