• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Ubisoft Q1 2015 financials; 56% revenue from digital sales

MauroNL

Member
Paris, July 9, 2015 - Today, Ubisoft released its sales figures for the fiscal quarter ended June 30, 2015.

Sales

Sales for the first quarter of fiscal 2015-16 came to €96,6 million, down 73.2% (75.6% at constant exchange rates) compared to €360.1 million for first-quarter 2014-15 which saw the release of Watch_Dogs®.

The first-quarter 2015-16 sales figure was higher than the target of around €80 million announced when Ubisoft released its fiscal 2014-15 results, due to a strong 59.3% increase in back-catalog sales to €91.6 million, led in particular by a better-than-expected performance by Assassin's Creed® Unity and sustained demand for Far Cry® 4, The Crew® and Watch_Dogs.

Digital segment revenues totaled €54.1 million and represented 56.0% of total sales versus 23.2% the prior year.

Yves Guillemot, Co-Founder and Chief Executive Officer, said "E3 2015 confirmed that the video games industry is in excellent shape. Gamers' immense enthusiasm for the games presented at the show promises to maintain the current strong growth dynamic in the PC and console market. Ubisoft presented its strongest line-up ever, garnering very positive gamer feedback for our franchises' latest opuses, including Assassin's Creed Syndicate, Ghost Recon Wildlands and Rainbow Six Siege, as well as for our new brands For Honor and The Division. Fans told us that they particularly appreciated that most of our games could be played hands-on at our booth. E3 also was an opportunity to showcase our advances in multiplayer games, which should have a favorable impact on our digital revenues growth and on our profitability."

Outlook

Second-quarter 2015-16 sales

The Group expects second-quarter 2015-16 sales to come in at approximately €90 million.

Full-Year 2015-16

Ubisoft confirms its previously announced targets for full-year 2015-16, with sales expected to be stable compared with full-year 2014-15 and non-IFRS operating income projected to represent at least €200 million.

http://www.euroinvestor.com/news/2015/07/09/ubisoft-reports-first-quarter-2015-16-sales/13187739/
 

MauroNL

Member
av5l8gc.png

gO4Iwac.png
 
Just once I want to read a report about something I hate in this industry failing.

Just once.

Digital downloads, DLC, pre-orders, season passes.

Just ONCE I want to read that it didn't turn a higher margin than the year prior.

Goddammit.
 

Cels

Member
Just once I want to read a report about something I hate in this industry failing.

Just once.

Digital downloads, DLC, pre-orders, season passes.

Just ONCE I want to read that it didn't turn a higher margin than the year prior.

Goddammit.

(most) dlc, pre-orders, season passes okay

digital downloads though? wat?
 
Just once I want to read a report about something I hate in this industry failing.

Just once.

Digital downloads, DLC, pre-orders, season passes.

Just ONCE I want to read that it didn't turn a higher margin than the year prior.

Goddammit.

There is a reason why these things exist. They sell.
You might need to chill out a little.

"People buy things I don't like!"
Easy bro, Easy.
 
And this is the reason why yoy comparisons regarding of software sales are a bit meaningless in NPD and PAL charts threads. A big part of the market is missing from those numbers.
 
Just once I want to read a report about something I hate in this industry failing.

Just once.

Digital downloads, DLC, pre-orders, season passes.

Just ONCE I want to read that it didn't turn a higher margin than the year prior.

Goddammit.

so you just want retail $60 games?

I bet youre fun at parties
 
Just once I want to read a report about something I hate in this industry failing.

Just once.

Digital downloads, DLC, pre-orders, season passes.

Just ONCE I want to read that it didn't turn a higher margin than the year prior.

Goddammit.

The people want what the people want.
 
Just once I want to read a report about something I hate in this industry failing.

Just once.

Digital downloads, DLC, pre-orders, season passes.

Just ONCE I want to read that it didn't turn a higher margin than the year prior.

Goddammit.

You hate...downloads?

Maybe you're never happy because you're a crazy person.
 
Is this global sales? How is the Xbox One lagging so far behind

Because globally its getting stomped by PS4 and PC is a growing user base. Not to say all is doomed for the Xbone or anything but its not too shocking how far behind it is. The thing I'm most surprised about is how strong PC is getting for Ubi. Traditionally Ubi had a smaller percentage of PC sales than other major 3rd party pubs but it seems that may be getting a bit better for them
 

mosdl

Member
It's actually really interesting that it goes PS4 > PC > Everything else. Wouldn't have expected that

The interesting part would be profit % per platform - PC games are often on sale, but Ubi gets to keep more of the money per sale.
 

ZhugeEX

Banned
And this is the reason why yoy comparisons regarding of software sales are a bit meaningless in NPD and PAL charts threads. A big part of the market is missing from those numbers.

Maybe you miss the point of NPD? It focuses on a specific market.... thats why people use it, to see the performance of that market.

NPD data is very accurate and valuable to measuring the success of each platform holder in the US.
 
The interesting part would be profit % per platform - PC games are often on sale, but Ubi gets to keep more of the money per sale.

Yeah its entirely possible PC was the number one driver of profit for the Quarter. It was slightly under PS4 in terms of volume but PC carries a higher profit per sale.
 

gtj1092

Member
XB1 sales aren't that great when MS isn't buying millions of copies of AC.

Does ubi have any PC exclusive games?

But their software sales including digital are also down year on year...?

You must maintain your narrative huh. They beat expectations and you know a little game called Watchdogs released last year. I guess we should all be waiting for the NX to save the industry.
 

PensOwl

Banned
Just once I want to read a report about something I hate in this industry failing.

Just once.

Digital downloads, DLC, pre-orders, season passes.

Just ONCE I want to read that it didn't turn a higher margin than the year prior.

Goddammit.

I guess you weren't there for when ccapcoms mobile division pulled in horrible numbers. Lots of schadenfreude in that thread.

Anno is a pc exclusive ubisoft franchise, they announced a new one at their conference this year.
 
Stop trying to extrapolate about the PC market from this small slice. Sales were down significantly against a console centric Watch_Dogs comp.

It's a bigger share of a much smaller pie driven by releases. There's absolutely nothing you can really take away from this and apply to the larger market.

But their software sales including digital are also down year on year...?

Ehhh... still doesn't change the point that NPD data is useless for the software market.
 
How is this possible considering the mad discounts that are usually offered not long after release?

?

Profit percentage per sale. Its not even remotley close. On PC games that are sold through UPlay carry a 100% profit margin for Ubisoft. They are likely getting only 30-40% at most on retail console games.

Edit: Console percentage could be higher. Maybe as high as 50% for them. Still not close in terms of profit per dollar as a PC digital sale
 
Maybe you miss the point of NPD? It focuses on a specific market.... thats why people use it, to see the performance of that market.

NPD data is very accurate and valuable to measuring the success of each platform holder in the US.

I know the point of NPD and sure of course some people use the data like it should be used. To measure the state of retail market for software sales. Still there are a lot of people too that use it to measure the state of overall market for software sales and that is wrong when naturally bigger and bigger part of the market is moving to digital.
 

Blanquito

Member
Maybe you miss the point of NPD? It focuses on a specific market.... thats why people use it, to see the performance of that market.

NPD data is very accurate and valuable to measuring the success of each platform holder in the US.

I think the point being made was more focusing on those individuals that have increasingly pessimistic outlook for the industry based solely upon NPD sales data. NPD does its job well, but for 56% of sales to be digital demonstrates that saying "NPD sales are down, therefore the gaming/console industry is struggling" isn't looking at the whole picture.

But their software sales including digital are also down year on year...?

Last year Watch Dogs was released in this quarter. There were no large Ubi games this year, so of course it is down. :)
 

KJRS_1993

Member
?

Profit percentage per sale. Its not even remotley close. On PC games that are sold through UPlay carry a 100% profit margin for Ubisoft. They are likely getting only 30-40% at most on retail console games.

Edit: Console percentage could be higher. Maybe as high as 50% for them. Still not close in terms of profit per dollar as a PC digital sale

I figured that codes sold through CDKeys and stuff would have cut down that margin a fair amount. I wouldn't have thought they'd get so many sales through Uplay!
 

Jomjom

Banned
Pretty crazy that PS4 accounts for so much of their revenue. Makes me wonder what the Square Enix percentages would be. PS4 would probably be over 50% easy.
 

Spukc

always chasing the next thrill
i almost went crazy thought it was dlc.

thanks god that didn't happen
 
I figured that codes sold through CDKeys and stuff would have cut down that margin a fair amount. I wouldn't have thought they'd get so many sales through Uplay!

Well the easy thing to look at is this

In terms of sales dollars PS4 contributed a 27% of all sales volume while PC did 23%. PS4 did a higher number but its pretty damn close between the two. Only 4% difference.

Now consider that the percentage difference in profit between the two is likely greater than 4%. Its entirely possible that PC was the number one driver of profit for the quarter.

Now without seeing the profit breakdown we can't be sure but PC is likely number one or at least very close with PS4. Both platforms did very well for them this quarter.
 

ZhugeEX

Banned
I know the point of NPD and sure of course some people use the data like it should be used. To measure the state of retail market for software sales. Still there are a lot of people too that use it to measure the state of overall market for software sales and that is wrong when naturally bigger and bigger part of the market is moving to digital.

Understood. Sorry, I thought you were saying that the actual data was not worth using. I didnt realise you meant that people draw wrong conclusions from npd.

This I can agree with.

Worth pointing out that this is revenue being talked about by Ubisoft and not units sold.
 
Top Bottom