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Yuji Horii: Dragon Quest 11 will be an offline game, for home consoles

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Cause 3DS still dominates sales in Japan and everything else is on life support, cause it's a translation from Japanese to French that likely was originally something like "terebi game" that could mean home console or portable, cause a home console version doesn't mean a 3DS/PS3/PS4/WiiU multi-release isn't possible, cause it isn't actually announced yet.

PS4 ain't on life support. Thing's only been out for a little more than a year with very few major games to appeal to that audience to support it. Plus you and seemingly everybody else is underestimating how big Dragon Quest is in that country. This is the same country that forbid the games to be released on weekdays because it would shut the country down (not exactly true but still a fun urban legend to tell). The games could be released as a piece of crap with a screen and it would still sell a million day one.
 

Jigorath

Banned
Final Fantasy? On Xbox? Like, the world would explode.
Kingdom Hearts? On Xbox? Like the world would explode.
I only said it's a possibility because their other two major games are coming to Xbox.

Both of those franchises are already huge in the West. Final Fantasy has been on Xbox since 2005.
 
PS4 ain't on life support. Thing's only been out for a little more than a year with very few major games to appeal to that audience to support it. Plus you and seemingly everybody else is underestimating how big Dragon Quest is in that country. This is the same country that forbid the games to be released on weekdays because it would shut the country down (not exactly true but still a fun urban legend to tell). The games could be released as a piece of crap with a screen and it would still sell a million day one.

Trust me I know a thing or two about Dragon Quest. I have around 30 games with the words "Dragon Quest" in the title. Nobody ever forbade the release of DQ.

PS4 is currently on life support. Doesn't mean it won't come back but it's doing awfully right now.
 
Trust me I know a thing or two about Dragon Quest. (I'm an expert) I have around 30 games with the words "Dragon Quest" in the title. Nobody ever forbade the release of DQ.

PS4 is currently on life support. Doesn't mean it won't come back but it's doing awfully right now.
FTFY
 

Darius

Banned
Final Fantasy has seen quite a significant decrease in its relevance in Japan, let´s see if the hypothetical decision of choosing way less viable systems then actually available will put Dragon Quest into the same trajectory in Japan.
 

Jigorath

Banned
Well seemingly unlike most people in this thread I actually like and play DQ games, and don't just care about the "strategic vision" for the purposes of console warz.

This is the most annoying type of post on GAF. Just because someone likes talking about the business side of games doesn't mean they don't play them. It's an interesting discussion.

Though reading through the thread, you actually have attempted to argue about the "strategic vision" of the franchise which makes your post a bit hypocritical.
 
Well seemingly unlike most people in this thread I actually like and play DQ games, and don't just care about the "strategic vision" for the purposes of console warz.

I like Dragon Quest too. I assume most people this thread has some fondness for the series. Otherwise they wouldn't be in this thread. Still doesn't mean people shouldn't speculate on Squares business decisions or make fun of the people who are salty because it's not coming to the platform they want.
 

crinale

Member
Well I've known DQ since OG Famicom version didn't even exist (it was teased in various magazines heavily back then) and I do want SE to strategically move DQ forward already.
 
I like Dragon Quest too. I assume everybody else in this thread has some fondness for the series. Otherwise they wouldn't be in this thread. Still doesn't mean people shouldn't speculate on Squares business decisions or make fun of the people who are salty because it's not coming to the platform they want.

Well, some active user admitted they have never played DQ, or just one entry (DQVIII for example). One user even thought DQ was a strategy-RPG.

Well I've known DQ before OG Famicom version was released (it was teased in various magazines heavily back then) and I do want SE to strategically move DQ forward already.

Honest question: why do people assume that bringing DQ on home console equates having a better entry / the series moving forward, and such? We have witnessed how some IPs went really bad / different than expectations last generation on home consoles (SQEX was quite expert in this, just look at FFXIII and DQX).
 

SmokyDave

Member
Why are people clinging to a 3DS release so badly? He said outright it'd be on a home console.
They're perhaps dreading the idea of a Media Create 'wall of shame'. A lot of people made very definite statements that DQ11 was only ever going to the 3DS.
 
I like Dragon Quest too. I assume everybody else in this thread has some fondness for the series. Otherwise they wouldn't be in this thread. Still doesn't mean people shouldn't speculate on Squares business decisions or make fun of the people who are salty because it's not coming to the platform they want.

It's not even announced yet. We don't know what platforms it's coming to yet. There's nothing to get "salty" over. You want salt? Wait for an actual announcement. I bet you'd see a LOT more salt over a 3DS announce than a PS4 announce. I'm going to be getting it on whatever platform, so it doesn't really bother me.

The thing that bugs me are the people parading around acting like this is some huge get for PS4, talking about how strategically significant this is for PS4 salez, when we still don't know what it's going to be on yet, and these same people probably won't even buy this game just like they didn't buy all the other DQ games that failed here.

You like Dragon Quest? Go buy Joker 2! It's honestly one of the best DQ games, a super addicting monster collecting game, but was a huge bomba in the west on release and you can get it for peanuts now.
 

OmegaDL50

Member
Honest question: why do people assume that bringing DQ on home console equates having a better entry / the series moving forward, and such? We have witnessed how some IPs went really bad / different than expectations last generation on home consoles (SQEX was quite expert in this, just look at FFXIII and DQX).

Final Fantasy has seen quite a significant decrease in its relevance in Japan, let´s see if the hypothetical decision of choosing way less viable systems then actually available will put Dragon Quest into the same trajectory in Japan.

If Dragon Quest also had a huge divergence of it's traditional mechanics streamlined and made more linear like FF has for the past 7 years, I'd say it would have a significant decrease in it's relevance as well.

A good game is a good game regardless whatever platform it's released on. If you are implying Final Fantasy became less relevant because it was released on consoles rather then handhelds, I disagree.

The platform the games were released on were never the issue. It was the games themselves and how they were received. THAT what was the problem.

Having an identical game on a handheld is not some magical handwave that improves it.
 

Vena

Member
Poor choice of words on my part. But my point being that I don't see how you can honestly say putting DQ on PS3/PS4 and maybe Vita over 3DS is a bad business decision, especially if Square Enix wants to inject some life into the Japanese console market, as they've said multiple times and if they potentially want to give the series another shot aboard.

Revitalizing the console market is not done by putting a title on two dead/retired platforms. Its an attempt to spread investment to avoid risk (and shows confidence, or lack thereof). "Revitalizing the market" is lipservice, their intentions are multi-fold and the bags of money thrown at their feet ahead of time are not there to serve just as an incentive for throwing a franchise into shallow waters. The rest of their upcoming portfolio is filled with western aligned franchises. The aim is fairly obvious, I just hope it does better than Mobius.

I agree with Jigorath's breakdown, except on the user base front. The PS3 is an old system with atrophying software purchasing habits, so its actual active base is much smaller than what it is on paper and it don't think it has the virility to support anything close to a million in sales. Likewise for the Vita, where sales are consistent but never ground breaking. These are atrophied markets but they at least give DQXI a base on which to attempt to not flounder. PS4 only would be a death sentence irregardless of global intentions, like this they are at least hedging their bets for modest returns:

Okay, here's my summarized thoughts on Square's business decisions with Dragon Quest. At this point I don't think it's going to be a PS4 exclusive. I think it's PS4/PS3/Vita. Combined those systems have a userbase of roughly 16m in Japan which isn't too far below the 3DS' 18m base. So it's not like it's going to fail in Japan.

*snip*.

Final Fantasy has seen quite a significant decrease in its relevance in Japan, let´s see if the hypothetical decision of choosing way less viable systems then actually available will put Dragon Quest into the same trajectory in Japan.

Final Fantasy has had plenty of problems, "console of choice" really wasn't one of them, and it always bet on strong consoles and strong install bases. The decline of Final Fantasy has more to do with the issues that have plagued SE for a long time.

We've seen these issues rear their head with Bravely more recently.
 

Jigorath

Banned
Final Fantasy has seen quite a significant decrease in its relevance in Japan, let´s see if the hypothetical decision of choosing way less viable systems then actually available will put Dragon Quest into the same trajectory in Japan.

Final Fantasy's decrease in relevance came from a series of poorly received games. Between the incredibly disappointing 13th entry, two sequels that nobody asked for, the endless delays for Versus, and one of the worst launches for any high profile MMO in history, the Final Fantasy brand went through the ringer last generation. It had nothing to do with what platform it was on.

Final Fantasy has had plenty of problems, "console of choice" really wasn't one of them, and it always bet on strong consoles and strong install bases. The decline of Final Fantasy has more to do with the issues that have plagued SE for a long time.

We've seen these issues rear their head with Bravely more recently.

You uhh, kind of agreed with me there.

I agree with Jigorath's breakdown, except on the user base front. The PS3 is an old system with atrophying software purchasing habits, so its actual active base is much smaller than what it is on paper and it don't think it has the virility to support anything close to a million in sales. Likewise for the Vita, where sales are consistent but never ground breaking. These are atrophied markets but they at least give DQXI a base on which to attempt to not flounder. PS4 only would be a death sentence irregardless of global intentions, like this they are at least hedging their bets for modest returns:

Agreed but if Square wants to sell 3-4m copies of DQXI In Japan then I think they can achieve on that across PS4/PS3/Vita.
 

crinale

Member
Well, some active user admitted they have never played DQ, or just one entry (DQVIII for example). One user even thought DQ was a strategy-RPG.



Honest question: why do people assume that bringing DQ on home console equates being better / moved forward, and such? We have witnessed how some IPs went really bad last generation on home consoles (SQEX was quite expert in this, just look at FFXIII and DQX).

Gaming has been and always will be visual media, never changed from 8-bit era. I'm not denying Draqon Quest has many other strength though. It's hilarious seeing people chanting DQ isn't about graphics yadda yadda because up to first 4 entries graphics sure was one of the selling point of this series (I'm talking about Japan obviously). Only ones that looked subpar compared to Japanese industry standard are 5, 7 & 9.

With that being said I'm not totally against it being on handheld. Hell if NX handheld is powerful enough compared to 3DS (which obviously will be) and that's the platform DQ is heading to I'll be okay. I just don't want to play DQ with the device that can't even display proper Kanji any more.
 
I want it on a handheld because I love handhelds and hate playing games on consoles. As simple as that.

But I'll buy whatever console the game goes to. That's why I got a PS1 in 2001. And that is why I got a PS2 in 2005.

And whoever said DQX was a step down is wrong. It's a wonderful game from what I've played of it.
 

Darius

Banned
I was just stating a fact about FF, there are always "reasons" but the crux is that it actually decreased in its relevance, one of many examples of these results is FF Type-0 HD that even with a FF15 demo, sold considerably less than Persona 4 Golden.

The point is that no one should take anything for granted, going completely against actual market trends in Japan, will be an important test for DQ as an IP.
 

crinale

Member
I want it on a handheld because I love handhelds and hate playing games on consoles. As simple as that.

But I'll buy whatever console the game goes to. That's why I got a PS1 in 2001. And that is why I got a PS2 in 2005.

And whoever said DQX was a step down is wrong. It's a wonderful game from what I've played of it.

Didn't SE say they have "plans" to bring DQX over? I haven't heard anything since then. At least they could localize PC version if they are hesitant to release WiiU version.

They were going completely against actual market trends in Japan as soon as they ruled out a mobile version.

Well as for DQM I'm not surprised if they've already made more money on mobile version than all previous DQM entries' profits combined :p
 

SmokyDave

Member
The point is that no one should take anything for granted, going completely against actual market trends in Japan, will be an important test for DQ as an IP.
They were going completely against actual market trends in Japan as soon as they ruled out a mobile version.
 

Busaiku

Member
They were going completely against actual market trends in Japan as soon as they ruled out a mobile version.
Not really.
Traditional games don't sell as well on mobile.
If they wanted to release the series as it has traditionally been made/sold, mobile would not be the appropriate platform.
If they wanted to change the type of game and how consumers experience it, then yes, they could reap the rewards. But they're already doing that with Super Light.
 
Revitalizing the console market is not done by putting a title on two dead/retired platforms. Its an attempt to spread investment to avoid risk (and shows confidence, or lack thereof). "Revitalizing the market" is lipservice, their intentions are multi-fold and the bags of money thrown at their feet ahead of time are not there to serve just as an incentive for throwing a franchise into shallow waters. The rest of their upcoming portfolio is filled with western aligned franchises. The aim is fairly obvious, I just hope it does better than Mobius.

You really don't see where I'm coming from do you? If you honestly think that it doesn't serve in Square Enix's best interest to keep whats left of the Japanese console market above water then you're being incredibly obtuse. And it's obvious with all of their PS4 centric announcements that they intend to get Japanese consumers excited about the market again.

We don't know if it will work or not. We just don't. But its either that or just let the console market continue to slip into nothingness alongside a tonne of potential revenue and IP opportunities that have been integral parts of the company since the 80's.

And if the aim isn't to continue to try and stave off the decline of consoles at home, as well as the decline of Japanese RPG's overseas then what is it? You think Sony money hatted every PS4 game Square Enix is announcing as well as all of the other PS4 games coming from Japan? Don't be ridiculous. You sound as ridiculous as the people claiming Nintendo moneyhatted Monster Hunter, something people are swiftly shut down for insinuating.
 

Jigorath

Banned
That's a stretch but we'll see. I think PS3 will be even more dead by release, and I don't think PS4 will make up that fall.

Hmm I guess it depends on when it comes out. If it's releasing next summer to coincide with the 30th anniversary then I don't think PS3 will be completely dead by then. Persona 5, Metal Gear 5, DQ Heroes 2, and DQ Builders are all releasing on PS3.

I know, I said that I difld, lol.

Ah. I'm used to everyone disagreeing with me :p
 

Darius

Banned
They were going completely against actual market trends in Japan as soon as they ruled out a mobile version.

Obviously they make a distinction between mobile and dedicated videogame systems.

The mobile market doesn´t sufficiently support software of this kind and it does´t have the sales potential of this magnitude for software that is priced like their retail software and there is no trend showing this will change anytime soon.
 

Elfstruck

Member
Trust me I know a thing or two about Dragon Quest. I have around 30 games with the words "Dragon Quest" in the title. Nobody ever forbade the release of DQ.

PS4 is currently on life support. Doesn't mean it won't come back but it's doing awfully right now.

Doing ~20k a week is awful. Ok....
 

crinale

Member
Honestly, as for Japanese console market revitalization I'm sure that is an overstatement too. However I can tell Japanese gaming devs are wanting to do something about skewed gaming trend between Japanese & Western market, especially big third parties. Back then when GB/GBA/DS and PS2/Wii/HD twins were all active in both markets so software vendors had choice, but those days are gone.

A company like SE they just cannot survive when they lose western market so aside from going full-mobile, they could try to either leverage up the Western handheld market or Japanese console market. They could just keep riding on the current trend of both markets (handhelds for Japanese and consoles for the West), but recently they obviously re-balanced their strategic portfolio towards console side.

Will they leave DQ out from this strategy or not? We'll have to wait and see.
 
Why do you people care so much about which platform it comes out? It's not like you are shareholders.
I'm just happy to play a new offline dragon quest game, regardless of platform. (and a new rocket slime pretty please)
It would be nice if its not on 3DS, cause that screen is horrendous. But everything else a-ok.
 
Why do you people care so much about which platform it comes out? It's not like you are shareholders.

Personally, I just want to see what can be done with a single player DQ on a console again. They hit such a high note with DQ8 that it's a shame that it's been over 10 years since we've seen anything like that. Plus I just don't like handheld gaming, so obviously i'd want to see it return to consoles. Those are obviously selfish reasons, but that's why i'd like to see it on consoles.
 

Darius

Banned
You really don't see where I'm coming from do you? If you honestly think that it doesn't serve in Square Enix's best interest to keep whats left of the Japanese console market above water then you're being incredibly obtuse. And it's obvious with all of their PS4 centric announcements that they intend to get Japanese consumers excited about the market again.

We don't know if it will work or not. We just don't. But its either that or just let the console market continue to slip into nothingness alongside a tonne of potential revenue and IP opportunities that have been integral parts of the company since the 80's.

And if the aim isn't to continue to try and stave off the decline of consoles at home, as well as the decline of Japanese RPG's overseas then what is it? You think Sony money hatted every PS4 game Square Enix is announcing as well as all of the other PS4 games coming from Japan? Don't be ridiculous. You sound as ridiculous as the people claiming Nintendo moneyhatted Monster Hunter, something people are swiftly shut down for insinuating.

Especially in Japan most publishers don´t make such a huge distinction between consoles and handhelds, case in point Dragon Quest 9 for NDS. The dedicated videogame market still has a healthy system namely 3DS, just recently it broke the record of most multimillion selling software titles within a short period of five months, and at the verly least it will outsell PS1 and PS2 in Japan. And it is safe to say it will have the best selling software even in 2016.

Since PSV seems to be included in this shift with e.g. DQH2 and DQB I sincerely have my doubts it´s just about saving "consoles", instead of saving Sony in Japan for whatever reasons, bribery is just one of many possible reasons. Considering we are talking about a dying plattform (PS3), and two systems that are currently on life-support with one of them nameley PSV also not too far away of reaching the end of its lifecycle and the other (PS4) which is still behind even WiiU in Japan, a system that´s basically selling with the support of almost only a single publisher.
 
Personally, I just want to see what can be done with a single player DQ on a console again. They hit such a high note with DQ8 that it's a shame that it's been over 10 years since we've seen anything like that. Plus I just don't like handheld gaming, so obviously i'd want to see it return to consoles. Those are obviously selfish reasons, but that's why i'd like to see it on consoles.

Exactly and im super hyped for that! The only bad choice from a gamer perspective would be 3DS. Everything else can be used as a home console. I wouldn't even care ifts a xbone exclusive.
Just gimme an awesome dragon quest, not that boring mmorpg or the minor disapointment that was IX.
 

crinale

Member
Why do you people care so much about which platform it comes out? It's not like you are shareholders.
I'm just happy to play a new offline dragon quest game, regardless of platform. (and a new rocket slime pretty please)
It would be nice if its not on 3DS, cause that screen is horrendous. But everything else a-ok.

My personal preference is HD console but obviously some people prefer handhelds and I understand there's a demand. BTW I think someone was hinting era of DQ being exclusive is coming to an end..
 
As well as Matsui and Tokita. People tend to given them the shaft regarding CT.

Akihiko Matsui was the game's battle system director, he had nothing to do with the writing.

Kitase and Takashi Tokita tend to be given the shaft because they were brought to the team only late in development in order to wrap things up, when Square was fearing that the game was taking too much time (they had to cancel Kitase's FFVII SNES in order to finish CT).

Kitase and Tokita were basically event planners, but insisted on being credited as directors because they didn't want to have lesser roles after having been directors of other successful games. Masato Kato was kinda disappointed that he wasn't credited as a director despite having a bigger role than Kitase and Tokita.

The way CT was developed, was that everyone just contributed on whatever they could and it's only after the game was finished that they actually wrote up a staff credits list.
 

Wynnebeck

Banned
Why do you people care so much about which platform it comes out? It's not like you are shareholders.
I'm just happy to play a new offline dragon quest game, regardless of platform. (and a new rocket slime pretty please)
It would be nice if its not on 3DS, cause that screen is horrendous. But everything else a-ok.

The game coming out on anything other than 3DS somehow invalidates the 3DS' status as a handheld or something like that.
 
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