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Halo 5 Campaign Info Post - Building an Epic Campaign

mcrommert

Banned
Did they change the hit markers?

But wouldn't the AI be the same for both one and two players playing. In coop the view is calculated twice but the AI only needs to be calculated once.

On top of that the AI would be taking over other spartans if you have less people playing. So in fact the AI would have less to do if another player was playing. Btw what about the cloud processing that MS is touting. This would have been a perfect opportunity to use it and it's a little curious why they didn't.


Lower resolution means the frame can be drawn quicker. You could make the case that this is a CPU bound issue that isn't as affected by resolution but AI can be done on the GPU.

Levels are huge...if you are on the other side of the map it is having to do ai that the first player doesn't need yet...just guessing based on what they have said though
 
Seriously...point out a level in any halo game that was foot based (not vehicle based) that is more open and has more options for approaching enemies...otherwise wtf to everything you typed

There are many.

Name them. Make sure they don't have vehicles, since that's the criteria we're judging this footage on. Ground-based combat to open a mission with. Point them out to us, the ones with larger play spaces, the ones that had more mechanics for you to engage with the level design.

Still waiting on an answer to this. I mean there are SOOOO MANY to choose from, surely you can name a few, yes?

Surely you're not just speaking out of your ass here about something you don't have any actual insight into, right?

We're clearly not as knowledgeable as you, so maybe you can help us out?

edit: for the record, here's an average playthrough of Assault on the Control Room, one of your ideal picks. The first five minutes are much smaller in play space than either this video or the last leaked one in Blue Team, two very similar rooms connected to a bridge with an underside. Then you get in a Scorpion tank and plow through everything for 7 minutes in a very sparsely detailed snow environment.

This is the level you chose to glorify?
 
Also different for each character. And not in MP.

Can you say anything about dynamic resolution in MP? Seems like Arena would be able to hold 1080p since it's always small scale, while Warzone would be more dynamic. I'd also imagine this is still up in the air though.
 
Was really hoping we'd see a Halo environment that looks wide and open. Nope. Instead, we have more campaign footage of narrow environments. I'm sorry but the choice to break wall A or B is not good Halo gameplay.

Look everyone, I found more Halo 5 footage! https://www.youtube.com/watch?v=Tdxis0UnDFA

Again, before we buy into the marketing hype of the latest fancy new shining object. How does this level look any different than Reclaimer (minus the on rails Elephant portion) in Halo 4?

As was Halo 4 and Halo: MCC before they came out.

I'm just asking people here and video gamers in general to temper their expectations for once instead of hyping every ever sequel from popular franchises like it's the rapture.

343i could literally show us unreleased Halo 4 levels and I'm absolutely convinced that a significant portion of the community here would still be screaming that it's the best thing since sliced bread. It gets old.

I'm not seeing a single thing in any of these campaign trailers that looks any different from what I'd expect from the FPS genre in the last 10 years. This just looks like the same old crap and the worst portions from the worst Halo games.

The foolishness is back I see.

When you left I was but a lurker, but now I am a member.

So now I can say that while your opinions are, by nature of free speech, appreciated... I fail to see why you have to take it upon yourself to deflate everyone else's hype for a game. Just because you don't like the direction it's going, just because you had a bad experience with MCC, you feel you have the right to tell us "don't get hyped, it's same old same old, fuck 343, ect."? Who are you to tell us that are excited for this game that we shouldn't be?

EDIT: To use Bits N Pieces' terminology, here's a tl;dr : Who are you to piss in our cereal?
 
I'm just asking people here and video gamers in general to temper their expectations for once instead of hyping every ever sequel from popular franchises like it's the rapture.

343i could literally show us unreleased Halo 4 levels and I'm absolutely convinced that a significant portion of the community here would still be screaming that it's the best thing since sliced bread. It gets old.

I'm not seeing a single thing in any of these campaign trailers that looks any different from what I'd expect from the FPS genre in the last 10 years. This just looks like the same old crap and the worst portions from the worst Halo games.

Cool. You dont think it looks good or open enough, though why you are repeatedly trying to piss in everyone else's cornflakes is pretty peculiar?

Move on man :)
 

Papacheeks

Banned
It's actually specifically not Calladooty style ADS. It's visual, but it lacks the movespeed penalty and the vicious hit to hipfire.

When I see X's come up for hit detection, and aim down sights, I think COD. Counter strike never changed to aim down sights and IMHO neither should halo. Old school halo like counter strike didn't have X's pop up when you shot someone.

That's what I'm getting at. There seems to be a lot of modern shooter influence when there shouldn't be.

Halo IMHO should play like halo with no influences from other games. The ground pound stuff, and I guess boosting is ok. But doesn't feel right from someone who grew up with classic halo.
 

Bsigg12

Member
Can you say anything about dynamic resolution in MP? Seems like Arena would be able to hold 1080p since it's always small scale, while Warzone would be more dynamic. I'd also imagine this is still up in the air though.

Well technically Arena will have BTB once those maps are released so not always small scale. I'm assuming the 4v4 maps like Fathom and Empire could be 1080p though.
 

RoKKeR

Member
Yet another Halo thread grinding to a halt because of one poster. Tiresome.

Anyone notice the lack of music? I wanna hear all this badass new throwback OST.

I noticed this as well. I understand taking the music away to play up the audio of what's actually happening around the character, but I felt that it was without music for a little too long.

Or maybe they cut all of the moments where there was music playing underneath - ha. Frankie?
 

btags

Member
Going by this logic, how do you design a level that doesn't look like a quarry of some sort? Path manipulation has a purpose other than "stiffing the openness of a level" you know.

A true 360 degree of attack would be akin to something like attacking a camp in the Far Cry series. Totally doable gameplay wise, but something halo has never done before. I don't think this is a bad thing, I just think that foolishfellow is greatly exaggerating the openness of previous halo games. Sure, older halo games have had large combat arenas that open up compared to more linear sections, but never have you had the ability to attack from all 360 degrees.
 

jem0208

Member
I'm just asking people here and video gamers in general to temper their expectations for once instead of hyping every ever sequel from popular franchises like it's the rapture.

343i could literally show us unreleased Halo 4 levels and I'm absolutely convinced that a significant portion of the community here would still be screaming that it's the best thing since sliced bread. It gets old.

I'm not seeing a single thing in any of these campaign trailers that looks any different from what I'd expect from the FPS genre in the last 10 years. This just looks like the same old crap and the worst portions from the worst Halo games.

I find it amusing that you are literally the only one here saying this rubbish.
 

Akai__

Member
Halo 5 looks way way better than Halo 4 so far. The vehicle sections will surely look amazing. I think these videos just sealed the deal for me.

Also different for each character. And not in MP.

This is more of a tech question, but does it actually help with the performance in any way?

Because if not, it would be pretty cool if we could disable those black bars. I'm not a fan of them personally, but it's not like they would put me off of the game. Just curious.
 
Well technically Arena will have BTB once those maps are released so not always small scale. I'm assuming the 4v4 maps like Fathom and Empire could be 1080p though.

Yeah that's true, BTB does fall under "Arena" for classic multiplayer, I was talking about 4v4 in particular, as you noted.
 

btags

Member
Damn, was not expecting Halo news today. That Sanghelios gameplay, soooo good. October 27th cannot come soon enough :). Also liked the nice touch in the beginning when it said "Sanghelios 27 October." They also seemed to still retain some elements on the HUD like glare, it is just really subtle.

Could you point out a time where the glare is there? I loved the effect when I saw it in the sprint videos but didn't notice it in my quick watch of this.
 

Sai-kun

Banned
I'm just asking people here and video gamers in general to temper their expectations for once instead of hyping every ever sequel from popular franchises like it's the rapture.

343i could literally show us unreleased Halo 4 levels and I'm absolutely convinced that a significant portion of the community here would still be screaming that it's the best thing since sliced bread. It gets old.

I'm not seeing a single thing in any of these campaign trailers that looks any different from what I'd expect from the FPS genre in the last 10 years. This just looks like the same old crap and the worst portions from the worst Halo games.

im not seeing a single thing in any of your posts that looks any different from what i'd expect from your post history

As for the bold, stop reading the damn topics if you don't wanna read shit about people getting hyped? Get over yourself, nerd
 

Pez

Member
Considering the lack of messaging on Forge, I'm starting to think that feature is on its way out with the Halo series.

It's support was non-existent with the MCC and they never did anything with it in 4.

Help me Frankie, you're my only hope. =(
 

Lingitiz

Member
Considering the lack of messaging on Forge, I'm starting to think that feature is on its way out with the Halo series.

It's support was non-existent with the MCC and they never did anything with it in 4. =(

Frankie says they have big plans apparently.
 
I just now finished reading the article on Halo Waypoint. Sounds fantastic, Dynamic Resolution to keep framerate locked at 60fps is a great trade off. All this news is good and all, but Stinkles, what else 'ya got? ;)
 

solis74

Member
dat gameplay

3748023.gif


I love how the grunts are screaming weird shit again. I missed that.

Pure greatness, love it!
 
It's such a beautiful touch...I noticed it immediately.

Stuff like that is where 5 sets itself apart from the visuals of Halo 4. The dynamic lighting on the over shields and shields happens to look really cool too.I really don't think it looks "Just like Halo 4" anyway, but if people want to check box the differences, it's certainly there.
 

Erimriv

Member
Looks freaking great! Now that I've read all the books, watched all tv shows, played all games from the MCC etc... Im more hiped than ever for H5.
 

Dynasty

Member
When I see X's come up for hit detection, and aim down sights, I think COD. Counter strike never changed to aim down sights and IMHO neither should halo. Old school halo like counter strike didn't have X's pop up when you shot someone.

That's what I'm getting at. There seems to be a lot of modern shooter influence when there shouldn't be.

Halo IMHO should play like halo with no influences from other games. The ground pound stuff, and I guess boosting is ok. But doesn't feel right from someone who grew up with classic halo.

The thing is old Halo wouldn't be able to catch enough people's attention these days. I know it sucks that the harcore Halo fans don't get the Halo they want but if 343i was to make the game like 1/2/3 then the game wouldn't sell as much and people will complain they didnt change anything.
For me Halo multiplayer has been equal starts, balanced maps, good/fun power weapons and a decent skill gap. Halo 5 Arena mode ticks all those boxes for me.
 
Considering the lack of messaging on Forge, I'm starting to think that feature is on its way out with the Halo series.

It's support was non-existent with the MCC and they never did anything with it in 4. =(

I wouldnt take MCC as a good example on anything in potential future games. The game is a god damn mess. If anything, i felt like forge maps always had that same look that i never really liked. It needs to be improved and made into a real editor, especially after seeing what Doom is doing with theirs. Go big or go home.
 

jem0208

Member
When I see X's come up for hit detection, and aim down sights, I think COD. Counter strike never changed to aim down sights and IMHO neither should halo. Old school halo like counter strike didn't have X's pop up when you shot someone.

That's what I'm getting at. There seems to be a lot of modern shooter influence when there shouldn't be.

Halo IMHO should play like halo with no influences from other games. The ground pound stuff, and I guess boosting is ok. But doesn't feel right from someone who grew up with classic halo.
What exactly is wrong with hit markers? Like, an actual negative beyond "they're from Call of Duty"?
 

Bsigg12

Member
Considering the lack of messaging on Forge, I'm starting to think that feature is on its way out with the Halo series.

It's support was non-existent with the MCC and they never did anything with it in 4.

Help me Frankie, you're my only hope. =(

Forge news is coming apparently. We know it's in the game as they had 2 maps in the beta built from Forge, though what must have been a very early implementation of it.
 

Hawk269

Member
Just go away and stop boring people. It would be one thing if you had some particular insight but you're just trolling as a nonstop campaign/hobby. And it's dull.

Go Stinkles!!! Could of not said it better myself. That guy just needs to go away already. Don't see a person that is a dev jump in like this...I salute your Stinkles! :)
 
Gaaaaah... why do I have to be stuck at work? I wanna watch this stuff with the sound on!

It's not like I'm doing anything, I'm just sitting here holding my dick until they get me fully into the system.
 
Could you point out a time where the glare is there? I loved the effect when I saw it in the sprint videos but didn't notice it in my quick watch of this.

It is toward the very end of the video, very subtle on the top left side. I wasn't paying as much attention in other parts of the video, it is just that one part that caught my eye. It has been pared back significantly from that Sprint Episode.
 
I don't mind the hit markers for gunplay, but the grenade hit marker is bullshit. What good is squatting in a corner if the guy can throw random a nade and figure out I'm camping?
 

Juanfp

Member
As was Halo 4 and Halo: MCC before they came out.

Looks that someone do not want to let others have fun.

I'm not trying to regulate anyone's excitement for this game. I'm just really sick of the Halo hype machine which seems to continue unfettered regardless a very obvious decline in the game's quality since 343i has taken the helm.

I also think that one of the biggest reasons why the gaming community is silly is they're inability to detect bullshit when it comes to big franchises. You literally don't see it in any other industry, but for some reason consumers of video games become converts who are seemingly unable to critique even the most obvious garbage in their beloved franchises. Maybe it's because gaming is relatively expensive compared to other media and people like to pretend like they're getting their money's worth even when they're not.

Basically, everybody is wrong and I am ok, because reason.


On a really topic, that was epic. Can't wait for the game.
 
The foolishness is back I see.

When you left I was but a lurker, but now I am a member.

So now I can say that while your opinions are, by nature of free speech, appreciated...I fail to see why you have to take it upon yourself to deflate everyone else's hype for a game. Just because you don't like the direction it's going, just because you had a bad experience with MCC, you feel you have the right to tell us "don't get hyped, it's same old same old, fuck 343, ect."? Who are you to tell us that are excited for this game that we shouldn't be?

I'm not trying to regulate anyone's excitement for this game. I'm just really sick of the Halo hype machine which seems to continue unfettered regardless a very obvious decline in the game's quality since 343i has taken the helm.

I also think that one of the biggest reasons why the gaming community is silly is they're inability to detect bullshit when it comes to big franchises. You literally don't see it in any other industry, but for some reason consumers of video games become converts who are seemingly unable to critique even the most obvious garbage in their beloved franchises. Maybe it's because gaming is relatively expensive compared to other media and people like to pretend like they're getting their money's worth even when they're not.
 

btags

Member
I'm not trying to regulate anyone's excitement for this game. I'm just really sick of the Halo hype machine which seems to continue unfettered regardless a very obvious decline in the game's quality since 343i has taken the helm.

I also think that one of the biggest reasons why the gaming community is silly is they're inability to detect bullshit when it comes to big franchises. You literally don't see it in any other industry, but for some reason consumers of video games become converts who are seemingly unable to critique even the most obvious garbage in their beloved franchises. Maybe it's because gaming is relatively expensive compared to other media and people like to pretend like they're getting their money's worth even when they're not.

Still waiting on that Tsavo highway 360 degree attack footage.
 

Akai__

Member
I don't mind the hit markers for gunplay, but the grenade hit marker is bullshit. What good is squatting in a corner if the guy can throw random a nade and figure out I'm camping?

I agree with this. Not only for grenades, but for all weapons that do splash damage.

Halo is also a game about positioning (doesn't neccessarily mean camping) and hitmarkes for splash damage give away too much information, in my eyes.
 

M52B28

Banned
Still waiting on that Tsavo highway 360 degree attack footage.

I just did a Halo 3 run-down on Legendary and finished yesterday, and I can say at one spot on Tsavo Highway, you're able to move around a-lot more than other spots on the map and you can get different angles. Other than that, the map is literally just a highway that you fight on going straight.

Here's a look at the map.

Tsavo_Highway_part_2.PNG
 

Miles X

Member
I'm not trying to regulate anyone's excitement for this game. I'm just really sick of the Halo hype machine which seems to continue unfettered regardless a very obvious decline in the game's quality since 343i has taken the helm.

I also think that one of the biggest reasons why the gaming community is silly is they're inability to detect bullshit when it comes to big franchises. You literally don't see it in any other industry, but for some reason consumers of video games become converts who are seemingly unable to critique even the most obvious garbage in their beloved franchises. Maybe it's because gaming is relatively expensive compared to other media and people like to pretend like they're getting their money's worth even when they're not.

Nobody gives a shit that you're sick of Halo hype.

Suck it up fool!
 

Dynasty

Member
I like the gameplay, they should have showed this at E3(probably wasn't ready)
This along with the leaked 240p footage eliminates most of my concerns with the campaign.
 

TheOddOne

Member
I'm not trying to regulate anyone's excitement for this game. I'm just really sick of the Halo hype machine which seems to continue unfettered regardless a very obvious decline in the game's quality since 343i has taken the helm.

I also think that one of the biggest reasons why the gaming community is silly is they're inability to detect bullshit when it comes to big franchises. You literally don't see it in any other industry, but for some reason consumers of video games become converts who are seemingly unable to critique even the most obvious garbage in their beloved franchises. Maybe it's because gaming is relatively expensive compared to other media and people like to pretend like they're getting their money's worth even when they're not.
I rather have my own opinions, oh fearless leader.
 
I'm not trying to regulate anyone's excitement for this game. I'm just really sick of the Halo hype machine which seems to continue unfettered regardless a very obvious decline in the game's quality since 343i has taken the helm.

I also think that one of the biggest reasons why the gaming community is silly is they're inability to detect bullshit when it comes to big franchises. You literally don't see it in any other industry, but for some reason consumers of video games become converts who are seemingly unable to critique even the most obvious garbage in their beloved franchises. Maybe it's because gaming is relatively expensive compared to other media and people like to pretend like they're getting their money's worth even when they're not.
You're not the one to dictate if such product has quality or not. Let people decide for themselves - if they keep on buying it's because they find value in it.

And you seem to forget about how people talked shit about 343i when MCC released (I'm not siding with 343i here).
 

btags

Member
I just did a Halo 3 run-down on Legendary and finished yesterday, and I can say at one spot on Tsavo Highway, you're able to move around a-lot more than other spots on the map and you can get different angles. Other than that, the map is literally just a highway that you fight on going straight.

Are you maybe thinking of the part where there are a bunch of brute choppers and wraiths and you have to climb up the hill to get on the highway? That is the most open spot I can think of off hand. Even then you enter the arena from one direction and can choose from two options to climb the hill if I remember correctly.
 
Levels are huge...if you are on the other side of the map it is having to do ai that the first player doesn't need yet...just guessing based on what they have said though

I seriously doubt this would be open world. On top of that the game could use the same strategy as Halo always has where if players get too far away from one another one of the players would get warped to the other. In addition coop is run on dedicated servers so it makes no sense at all that AI is the limiting factor. All they have to do is use that cloud processing they are bragging about.
 
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