Did they change the hit markers?
But wouldn't the AI be the same for both one and two players playing. In coop the view is calculated twice but the AI only needs to be calculated once.
On top of that the AI would be taking over other spartans if you have less people playing. So in fact the AI would have less to do if another player was playing. Btw what about the cloud processing that MS is touting. This would have been a perfect opportunity to use it and it's a little curious why they didn't.
Lower resolution means the frame can be drawn quicker. You could make the case that this is a CPU bound issue that isn't as affected by resolution but AI can be done on the GPU.
Seriously...point out a level in any halo game that was foot based (not vehicle based) that is more open and has more options for approaching enemies...otherwise wtf to everything you typed
There are many.
Name them. Make sure they don't have vehicles, since that's the criteria we're judging this footage on. Ground-based combat to open a mission with. Point them out to us, the ones with larger play spaces, the ones that had more mechanics for you to engage with the level design.
Also different for each character. And not in MP.
Anyone notice the lack of music? I wanna hear all this badass new throwback OST.
Anyone notice the lack of music? I wanna hear all this badass new throwback OST.
43 more days.
I see Stinkles is still making sure that Halo water looks fantastic.
Was really hoping we'd see a Halo environment that looks wide and open. Nope. Instead, we have more campaign footage of narrow environments. I'm sorry but the choice to break wall A or B is not good Halo gameplay.
Look everyone, I found more Halo 5 footage! https://www.youtube.com/watch?v=Tdxis0UnDFA
Again, before we buy into the marketing hype of the latest fancy new shining object. How does this level look any different than Reclaimer (minus the on rails Elephant portion) in Halo 4?
As was Halo 4 and Halo: MCC before they came out.
I'm just asking people here and video gamers in general to temper their expectations for once instead of hyping every ever sequel from popular franchises like it's the rapture.
343i could literally show us unreleased Halo 4 levels and I'm absolutely convinced that a significant portion of the community here would still be screaming that it's the best thing since sliced bread. It gets old.
I'm not seeing a single thing in any of these campaign trailers that looks any different from what I'd expect from the FPS genre in the last 10 years. This just looks like the same old crap and the worst portions from the worst Halo games.
I'm just asking people here and video gamers in general to temper their expectations for once instead of hyping every ever sequel from popular franchises like it's the rapture.
343i could literally show us unreleased Halo 4 levels and I'm absolutely convinced that a significant portion of the community here would still be screaming that it's the best thing since sliced bread. It gets old.
I'm not seeing a single thing in any of these campaign trailers that looks any different from what I'd expect from the FPS genre in the last 10 years. This just looks like the same old crap and the worst portions from the worst Halo games.
It's actually specifically not Calladooty style ADS. It's visual, but it lacks the movespeed penalty and the vicious hit to hipfire.
Can you say anything about dynamic resolution in MP? Seems like Arena would be able to hold 1080p since it's always small scale, while Warzone would be more dynamic. I'd also imagine this is still up in the air though.
Anyone notice the lack of music? I wanna hear all this badass new throwback OST.
Anyone notice the lack of music?
Going by this logic, how do you design a level that doesn't look like a quarry of some sort? Path manipulation has a purpose other than "stiffing the openness of a level" you know.
And entirely optional to use.
I'm just asking people here and video gamers in general to temper their expectations for once instead of hyping every ever sequel from popular franchises like it's the rapture.
343i could literally show us unreleased Halo 4 levels and I'm absolutely convinced that a significant portion of the community here would still be screaming that it's the best thing since sliced bread. It gets old.
I'm not seeing a single thing in any of these campaign trailers that looks any different from what I'd expect from the FPS genre in the last 10 years. This just looks like the same old crap and the worst portions from the worst Halo games.
Also different for each character. And not in MP.
Well technically Arena will have BTB once those maps are released so not always small scale. I'm assuming the 4v4 maps like Fathom and Empire could be 1080p though.
Anyone notice the lack of music? I wanna hear all this badass new throwback OST.
EDIT: Need a gif of those jackal shields reflecting on the water.
Damn, was not expecting Halo news today. That Sanghelios gameplay, soooo good. October 27th cannot come soon enough . Also liked the nice touch in the beginning when it said "Sanghelios 27 October." They also seemed to still retain some elements on the HUD like glare, it is just really subtle.
I'm just asking people here and video gamers in general to temper their expectations for once instead of hyping every ever sequel from popular franchises like it's the rapture.
343i could literally show us unreleased Halo 4 levels and I'm absolutely convinced that a significant portion of the community here would still be screaming that it's the best thing since sliced bread. It gets old.
I'm not seeing a single thing in any of these campaign trailers that looks any different from what I'd expect from the FPS genre in the last 10 years. This just looks like the same old crap and the worst portions from the worst Halo games.
Considering the lack of messaging on Forge, I'm starting to think that feature is on its way out with the Halo series.
It's support was non-existent with the MCC and they never did anything with it in 4. =(
dat gameplay
I love how the grunts are screaming weird shit again. I missed that.
It's such a beautiful touch...I noticed it immediately.
thats bullshit, have you ever even played halo multiplayer?
When I see X's come up for hit detection, and aim down sights, I think COD. Counter strike never changed to aim down sights and IMHO neither should halo. Old school halo like counter strike didn't have X's pop up when you shot someone.
That's what I'm getting at. There seems to be a lot of modern shooter influence when there shouldn't be.
Halo IMHO should play like halo with no influences from other games. The ground pound stuff, and I guess boosting is ok. But doesn't feel right from someone who grew up with classic halo.
Considering the lack of messaging on Forge, I'm starting to think that feature is on its way out with the Halo series.
It's support was non-existent with the MCC and they never did anything with it in 4. =(
What exactly is wrong with hit markers? Like, an actual negative beyond "they're from Call of Duty"?When I see X's come up for hit detection, and aim down sights, I think COD. Counter strike never changed to aim down sights and IMHO neither should halo. Old school halo like counter strike didn't have X's pop up when you shot someone.
That's what I'm getting at. There seems to be a lot of modern shooter influence when there shouldn't be.
Halo IMHO should play like halo with no influences from other games. The ground pound stuff, and I guess boosting is ok. But doesn't feel right from someone who grew up with classic halo.
Considering the lack of messaging on Forge, I'm starting to think that feature is on its way out with the Halo series.
It's support was non-existent with the MCC and they never did anything with it in 4.
Help me Frankie, you're my only hope. =(
Just go away and stop boring people. It would be one thing if you had some particular insight but you're just trolling as a nonstop campaign/hobby. And it's dull.
Could you point out a time where the glare is there? I loved the effect when I saw it in the sprint videos but didn't notice it in my quick watch of this.
As was Halo 4 and Halo: MCC before they came out.
I'm not trying to regulate anyone's excitement for this game. I'm just really sick of the Halo hype machine which seems to continue unfettered regardless a very obvious decline in the game's quality since 343i has taken the helm.
I also think that one of the biggest reasons why the gaming community is silly is they're inability to detect bullshit when it comes to big franchises. You literally don't see it in any other industry, but for some reason consumers of video games become converts who are seemingly unable to critique even the most obvious garbage in their beloved franchises. Maybe it's because gaming is relatively expensive compared to other media and people like to pretend like they're getting their money's worth even when they're not.
The foolishness is back I see.
When you left I was but a lurker, but now I am a member.
So now I can say that while your opinions are, by nature of free speech, appreciated...I fail to see why you have to take it upon yourself to deflate everyone else's hype for a game. Just because you don't like the direction it's going, just because you had a bad experience with MCC, you feel you have the right to tell us "don't get hyped, it's same old same old, fuck 343, ect."? Who are you to tell us that are excited for this game that we shouldn't be?
I'm not trying to regulate anyone's excitement for this game. I'm just really sick of the Halo hype machine which seems to continue unfettered regardless a very obvious decline in the game's quality since 343i has taken the helm.
I also think that one of the biggest reasons why the gaming community is silly is they're inability to detect bullshit when it comes to big franchises. You literally don't see it in any other industry, but for some reason consumers of video games become converts who are seemingly unable to critique even the most obvious garbage in their beloved franchises. Maybe it's because gaming is relatively expensive compared to other media and people like to pretend like they're getting their money's worth even when they're not.
I don't mind the hit markers for gunplay, but the grenade hit marker is bullshit. What good is squatting in a corner if the guy can throw random a nade and figure out I'm camping?
Still waiting on that Tsavo highway 360 degree attack footage.
I'm not trying to regulate anyone's excitement for this game. I'm just really sick of the Halo hype machine which seems to continue unfettered regardless a very obvious decline in the game's quality since 343i has taken the helm.
I also think that one of the biggest reasons why the gaming community is silly is they're inability to detect bullshit when it comes to big franchises. You literally don't see it in any other industry, but for some reason consumers of video games become converts who are seemingly unable to critique even the most obvious garbage in their beloved franchises. Maybe it's because gaming is relatively expensive compared to other media and people like to pretend like they're getting their money's worth even when they're not.
I rather have my own opinions, oh fearless leader.I'm not trying to regulate anyone's excitement for this game. I'm just really sick of the Halo hype machine which seems to continue unfettered regardless a very obvious decline in the game's quality since 343i has taken the helm.
I also think that one of the biggest reasons why the gaming community is silly is they're inability to detect bullshit when it comes to big franchises. You literally don't see it in any other industry, but for some reason consumers of video games become converts who are seemingly unable to critique even the most obvious garbage in their beloved franchises. Maybe it's because gaming is relatively expensive compared to other media and people like to pretend like they're getting their money's worth even when they're not.
Still waiting on that Tsavo highway 360 degree attack footage.
You're not the one to dictate if such product has quality or not. Let people decide for themselves - if they keep on buying it's because they find value in it.I'm not trying to regulate anyone's excitement for this game. I'm just really sick of the Halo hype machine which seems to continue unfettered regardless a very obvious decline in the game's quality since 343i has taken the helm.
I also think that one of the biggest reasons why the gaming community is silly is they're inability to detect bullshit when it comes to big franchises. You literally don't see it in any other industry, but for some reason consumers of video games become converts who are seemingly unable to critique even the most obvious garbage in their beloved franchises. Maybe it's because gaming is relatively expensive compared to other media and people like to pretend like they're getting their money's worth even when they're not.
I just did a Halo 3 run-down on Legendary and finished yesterday, and I can say at one spot on Tsavo Highway, you're able to move around a-lot more than other spots on the map and you can get different angles. Other than that, the map is literally just a highway that you fight on going straight.
Levels are huge...if you are on the other side of the map it is having to do ai that the first player doesn't need yet...just guessing based on what they have said though
I'm not trying to regulate anyone's excitement for this game. I'm just really sick of the Halo hype machine which seems to continue unfettered regardless a very obvious decline in the game's quality since 343i has taken the helm.