Maneauleau
Member
As long as that's a handheld gaming system. Please don't make another home console with a tablet style controller.
Unless that tablet doubles up as a real handheld too and vice-versa
As long as that's a handheld gaming system. Please don't make another home console with a tablet style controller.
I don't think Nintendo is ever going to go back to single screen handheld. There's just too many applications for that kind of setup.
What if this means Nintendo is going to go digital only?
But seriously, this is an interesting idea.
Such a simple idea yet it already sounds like it could improve the control our options in a mayor way...not bad, not bad at all.
After Mario Maker it would be nuts if NX doesnt have a more compact WiiU Gamepad Type Controller with 4inch screen. Especially if the portable is DualScreen as well.
I don't think Nintendo is ever going to go back to single screen handheld. There's just too many applications for that kind of setup.
I'm trying to picture what use these shoulder buttons could be used for. What possible ideas that can come out of this.
The vast, vast majority of Wii U games play fine on a single screen handheld alone.
A scrolling button could be interesting, but it needs to be clickable, and they need to keep all the standard buttons as well.
The vast majority of videogames overall also play fine with a d-pad. But an analog stick makes it better.
Or tripples as a smart phone and qadruples as a Wiimote too!Unless that tablet doubles up as a real handheld too and vice-versa
I'm trying to picture what use these shoulder buttons could be used for. What possible ideas that can come out of this.
Wii U gamepad can simulate dual screens anyway, so I figured they would just make one screen to make it cheaper. Main thing it seems they are ditching 3D.If this is the NX Handheld, I guess Nintendo is doing away with all dual screens.
If this is the NX Handheld, I guess Nintendo is doing away with all dual screens.
In my opinion I believe this has little to do with the NX dedicated home or handheld console. I feel like it's meant to accommodate mobile gaming. How and in what capacity I'm not too sure of though.
I don't believe Nintendo would sacrifice the ZL/ZR-style layout for their currently-being-developed dedicated gaming system(s).
Dat speculation tho.
Including analog + d-pad options on a controller is very cheap on the manufacturing side. A screen is not. It's not worth the financial investment, given the minor benefits it offers.
If this is the NX Handheld, I guess Nintendo is doing away with all dual screens.
That doesn't change the fact that it's weird there's only two face buttons, whether it's the final product or not.
I was satirising people who jumped to the same conclusion based on absolutely nothing in the previous Nintendo patent thread.what are you smoking? what do scrolling shoulder buttons have to do with content distribution?
In my opinion I believe this has little to do with the NX dedicated home or handheld console. I feel like it's meant to accommodate mobile gaming. How and in what capacity I'm not too sure of though.
I don't believe Nintendo would sacrifice the ZL/ZR-style layout for their currently-being-developed dedicated gaming system(s).
Dat speculation tho.
Mousewheels as (additional) shoulder buttons sound amazing.
In the embodiment described above, the wheel type operation sections 24 which rotate planarly (that is, rotate a disk) are taken as an example. Instead of each wheel type operation section 24 described above, for example, a trackball may be provided. In such a case as well, various operations are enabled to be performed by operating the trackball with the index finger. In addition, instead of each wheel type operation section 24, a small-size touch sensor (touch panel) may be disposed.
In another embodiment, into each wheel type operation section 24 described above, a motor-controlled mechanism may be incorporated
When the wheel is made rotatable by driving of the motor as described above, the following process is enabled. For example, control of automatically rotating the wheel is enabled. For example, in game processing, as an alert to the player (e.g., an enemy is nearby, or a treasure box is nearby), this control is control of automatically rotating the wheel (continuously rotating the wheel). In addition, control of vibrating the wheel by alternatively repeating forward rotation and reverse rotation of the wheel at short intervals, is also enabled. Moreover, by performing control of applying reverse rotation torque for a quick moment every fixed rotation angle when the wheel is forward-rotated, it is possible to provide a click feeling (a slight resistance feeling with respect to rotation like clicking when the wheel is rotated) as a feeling provided to the fingers when the wheel is rotated.
There may be a feature I'm not aware of, but I'm pretty sure you could do everything in Mario Maker without touch. Touch makes it better of course, but in the grand scale of an entire console generation, I would most certainly count that as a minor benefit.= making things possible like Mario Maker? Wouldn't call that
There may be a feature I'm not aware of, but I'm pretty sure you could do everything in Mario Maker without touch. Touch makes it better of course, but in the grand scale of an entire console generation, I would most certainly count that as a minor benefit.
So potentially, vibration and a form of force feedback could be included in the wheels.
I was satirising people who jumped to the same conclusion based on absolutely nothing in the previous Nintendo patent thread.
For some reason the pics in the OP aren't loading for me. Anyway for me to view them?
There may be a feature I'm not aware of, but I'm pretty sure you could do everything in Mario Maker without touch. Touch makes it better of course, but in the grand scale of an entire console generation, I would most certainly count that as a minor benefit.
For some reason the pics in the OP aren't loading for me. Anyway for me to view them?
the pics aren't relevant anyway. the description is what matters.
Gotcha. Is there a screen in the controller in the pic? Just wondering if people are speculating or if it's actually there.
Help a blind man see...
Yes, there is a screen in the controller in the pic. But it's just a basic scheme. It doesn't have triggers and has only 2 face buttons. The screen might point out the fact that it's a handheld.
Fair enough. However I stand by my assessment that Mario Maker's ease of use does not warrant putting out another console with a $100 controller.the pics aren't relevant anyway. the description is what matters.
Like I said before, you can also play any game with d-pad but it is vastly inferior to an analog stick for most of them. Of course you CAN do everything without a second screen. You could design Wii Sports without motion controls if you really wanted to. The point isn't that it can't be done without it, it's that it's so much better with it.
Cool. I'm one of the ones hoping the NX controller has a screen.
Übermatik;179123042 said:Scroll through menus
Lean left and right from cover
Cycle through weapons/combat modes
Give unit orders
Pan the screen etch-a-sketch style
Increase/decrease speed
Control 'intensity' etc etc.
If they make them click shoulder buttons too, this could bring a whole new opportunity for control.
How is a controller with a small screen 100$? I'm pretty sure not even the Wii U Gamepad was THAT expensive to make.Fair enough. However I stand by my assessment that Mario Maker's ease of use does not warrant putting out another console with a $100 controller.
How is a controller with a small screen 100$? I'm pretty sure not even the Wii U Gamepad was THAT expensive to make.
How is a controller with a small screen 100$? I'm pretty sure not even the Wii U Gamepad was THAT expensive to make.
In the present embodiment, as a rotation sensor (rotation detection section) for rotation detection, an optical rotary encoder is used.
the wheel portion of the wheel type operation section 24 is configured to be endlessly rotatable as long as rotation continues to be applied thereto. Thus, the wheel portion of the wheel type operation section 24 is configured to continue to rotate to some extent due to inertia caused by rotation of the wheel portion, even after the finger is separated from the wheel
is not limited to such a configuration which enables endless rotation, and, for example, may be configured such that the wheel portion is rotatable only 180 degrees