5k Famitsu, never charted in UK top 40 or Germany top 50, lol npd.Give us numbers.
We've already seen clear PS4 failures aren't keeping Koei off the platform. The way Toukiden's going it probably dies when Vita finally does.Or it performed according to expectations and that is why the sequel is on PS4 as well and more ambitious.
wtf is happening
We've already seen clear PS4 failures aren't keeping Koei off the platform. The way Toukiden's going it probably dies when Vita finally does.
Sony needs just one platform to rule in Japan
sörine;179123498 said:5k Famitsu, never charted in UK top 40 or Germany top 50, lol npd.
We've already seen clear PS4 failures aren't keeping Koei off the platform. The way Toukiden's going it probably dies when Vita finally does.
No I don't. Please enlighten us on the specific expectations for all Koei's PS4 games. And then it'd be great if you could give the expectations for all the top 20/30 in the OP so we can legitimately discuss their performances too I guess.Failures deemed by who? You or TK? Do you even know what the expectations for such titles were?
That's a wicked line up actually!
Persona 5 delayed to Summer 2016, now what's holiday title for PS4 left?
sörine;179124092 said:No I don't. Please enlighten us on the specific expectations for all Koei's PS4 games. And then it'd be great if you could give the expectations for all the top 20/30 in the OP so we can legitimately discuss their performances too I guess.
I mean if 5k for a port's good enough for Koei, why aren't all their games still coming to Wii U and Xbox?
wtf is happening
Came here to ask the same question.
Also, if 2015 holiday looks so bad for the PS4, 2016 looks good.
DQ Builders
Yakuza 6
Final Fantasy XV
Persona 5
DQ Heroes 2
Nioh
The Last Guardian
New Everybody's Golf
Dark Souls 3
Attack on Titan
Toukiden 2
Gravity Rush 2
Star Ocean 5
Uncharted 4
Year of PS4.
Idolmaster had whales on pay to play games on arcades.
Now they have $60 more to spend on microtransactions.
wtf is happening
I remember when Capcom said Dragon's Dogma beat expectations. Yeah.Hey remember when Capcom said Revelations met expectations? Yeah...
Came here to ask the same question.
Also, if 2015 holiday looks so bad for the PS4, 2016 looks good.
DQ Builders
Yakuza 6
Final Fantasy XV
Persona 5
DQ Heroes 2
Nioh
The Last Guardian
New Everybody's Golf
Dark Souls 3
Attack on Titan
Toukiden 2
Gravity Rush 2
Star Ocean 5
Uncharted 4
Year of PS4.
Their most recent update stated that it has become a successful series for Capcom, after announcing 2.3 million WW sales LTD.sörine;179129072 said:I remember when Capcom said Dragon's Dogma beat expectations. Yeah.
"The Dragon's Dogma franchise has become one of Capcom's successful series," the publisher said in a statement. "Cumulative sales were more than 2.3 million units at the end of June 2015."
From the stream the producer said they are planning to release this in full package form, including all of the over 200 songs that are in arcade. No, F2P, no DLCs. He said this is like a thank you gift for the fans.
Also it's 1080P
sörine;179124092 said:No I don't. Please enlighten us on the specific expectations for all Koei's PS4 games. And then it'd be great if you could give the expectations for all the top 20/30 in the OP so we can legitimately discuss their performances too I guess.
I mean if 5k for a port's good enough for Koei, why aren't all their games still coming to Wii U and Xbox?
If you take out FFXV you'll be surprised how close it is with 2015 in term of releases.
As a side note, I've been noticing that the boy band equivalents of this also seem to be doing reasonably well.
*list*
I think its pretty damn clear SE are making PS4 their home for not only there marquee Japanese and Western titles but also mid tier. Exclusivity is missing the point as there is clearly an audience on handhelds and for now PS3. No other system will offer such a library, making PS4 the system to go for SE's fanbase. Perhaps this will result in a better reception for all their titles on PS4.
So, two notes.
1.) I'm trying to be nice since it's TGS, but bring the level of hostility, victimization, and standoffishness down.
2.) We have the business model for Hatsune Miku: Project Diva Future Tone. Presumably they're going to replace the game with another title at the arcades since this is incredibly generous.
Is that a franchise total of 2.3m? Because Capcom's IR site lists DD at 1.3m and DDDA/DDO should be sub-1 million each.Their most recent update stated that it has become a successful series for Capcom, after announcing 2.3 million WW sales LTD.
http://www.gamespot.com/articles/dragons-dogma-series-sales-reach-23-million-units/1100-6430483/
Not great but it isn't exactly comparable to Revelations 3DS.
I'm looking at actual sales performance when I'm making a sales evaluation. People tend to do that in sales threads. Based on everything we know on how Kiwani PS4 actually sold it's an unqualified bomba and I'd argue Koei's un-platform specific shipment IR mention and their continued commitment to PS4 despite what appear to be low sales across the board don't entirely refute that evaluation.lol
You are the on who was claiming that Kiwami was a bomb despite TK saying it was in line with expectations. Furthermore, the fact that the sequel is also on PS4 with an even more ambitious scope, Ni-Oh is a PS4 exclusive, and other upcoming TK support paints a picture of TK being satisfied with the platform and wanting to build a base there.
Their words line up with their actions and I rather look at both of those than go along with what you deem to be a bomb or success.
Hmmm? Which title is that? Never really seems about that kind of title here.
While, it seems on App-Annie JP, Idolmaster is now sitting on number one on top grossing lol.^_^
If its a one time purchase thing why not release a physical copy. Why go digital only? I think this will have quite a value among the fanbase.
sörine;179132738 said:I'm looking at actual sales performance when I'm making a sales evaluation. People tend to do that in sales threads. Based on everything we know on how Kiwani PS4 actually sold it's an unqualified bomba and I'd argue Koei's un-platform specific shipment IR mention and their continued commitment to PS4 despite what appear to be low sales across the board don't entirely refute that evaluation.
The point I was making was that they are providing their titles on multiple platforms, and their biggest are all over the place. Unless you are the rare exception to a gamer that *must play all SE games*, you really have no explicit reason to buy a PS4 (nor would it be possible anyway). You'd do fine with a Vita. And that was my point, they are not positioning themselves solely on the PS4, they are positioning themselves as perfectly purchasable/pursue-able with the Vita (and for a good while longer, the PS3) for a good year+ more until something actually big comes out, if it even hits then.
The vast majority of your list is available off of the PS4, and of the exclusives, you can find others on other platforms not available on the PS4. As I said, I think they have a benefit of putting their games on the system given that they have big titles coming up that they could use to support, and that is a very logical path of action for them to take and I am not surprised by the actions. I still think their support is very tepid, though, and bad performances can easily lead to a change in tune.
This is akin to the discussion we had earlier about how the 3DS and its robust line-up from Nintendo (not to mention third parties) effectively undermines the WiiU and the titles it brought to market. You don't need a WiiU outside of a select "killer app" titles which were completely unknown quantities because, as I've said in the past, it isn't known quantities that make people suddenly change their inertial tendencies.
Could we, for once, have an MC thread without "everything should be on Nintendo platforms" or "ps4 will take off soon, look at all the games". I don't really contribute to these threads but those comments take away from the quality discussion that goes on here that I enjoy reading.
If you take out FFXV you'll be surprised how close it is with 2015 in term of releases.
sörine;179132738 said:I'm looking at actual sales performance when I'm making a sales evaluation. People tend to do that in sales threads. Based on everything we know on how Kiwani PS4 actually sold it's an unqualified bomba and I'd argue Koei's un-platform specific shipment IR mention and their continued commitment to PS4 despite what appear to be low sales across the board don't entirely refute that evaluation.
The number is likely for DD and the Dark Arisen expansion, not counting DDO which is a separate thing. AFAIK, it had passed 1 million downloads unless I am remembering it wrong.sörine;179132738 said:Is that a franchise total of 2.3m? Because Capcom's IR site lists DD at 1.3m and DDDA/DDO should be sub-1 million each.
All versions of Revelations 1 combined are likely close to 2.3m as well. Series total should be over 3.5m. I don't think Revelations and DD are too comparable either, one's a quick turnaround outsourced subseries the other's a major AAA internal multiyear development effort.
There tends to be a mix of regular Otome and Boy Idol games in the top 200 or so. Not as profitable as the waifu games, but still:
https://www.appannie.com/apps/ios/app/meng-wang-guoto-mianreru100renno/
https://www.appannie.com/apps/ios/app/tian-xia-tong-yi-lianno-luan/
https://www.appannie.com/apps/ios/app/jingno-zhongnopurinsesu-love/
https://www.appannie.com/apps/ios/app/huayori-nan-zi-f4tofasutokisu/
https://www.appannie.com/apps/ios/app/aidorumasuta-sidem/
https://www.appannie.com/apps/ios/app/100ri-jiannopurinsesu-mouhitotsunoikemen/
https://www.appannie.com/apps/ios/app/rumushea-su-yannokare-love/
I don't know where they will end up, but I don't see too many handheld gamers just moving to consoles in Japan.so you mean that they will go to NX? no more sony handheld in the future...
of course sony started to compete with Nintendo but if it was not for MH boom what would we discuss to?
I meant that during this generation sony dropped the "handheld ball", they realized mobile rose a large part of the market and after PS4 slow start (despite the premise) they probably realized it's better to focus resources to only one platform (don't forget PS4 took more than one year to have better LTD than the Dreamcast and it's far behind the Gamecube, not properly two successful platforms...)
so first we had the "local transition", from PS3 to PS4 and after MGSV results it can be considered done, so now it's time to "niche transition", bringing as much as possible Vita games.
Danganrompa was never released to home, the third chapter will be sold on PS4 too; GE the same, they are just preparing the path to follow
S-E made the first step, now other medium companies like Spike-Chinsoft are doing the same; if customers will "follow the path" other companies will make the step and the transition will be complete
Sony needs just one platform to rule in Japan
It shouldn't be too surprising.Well, that kinda surprising except for Idolmaster Side M there.^_^
As, it seems most of the game is done by Voltage Inc, Cybird and CGRest Inc. Which seems to be more specially focus on otome market.
Persona 5 delayed to Summer 2016, now what's holiday title for PS4 left?
Came here to ask the same question.
Also, if 2015 holiday looks so bad for the PS4, 2016 looks good.
DQ Builders
Yakuza 6
Final Fantasy XV
Persona 5
DQ Heroes 2
Nioh
The Last Guardian
New Everybody's Golf
Dark Souls 3
Attack on Titan
Toukiden 2
Gravity Rush 2
Star Ocean 5
Uncharted 4
Year of PS4.
I'm not? Anyone can look at sales and draw their own conclusions and I've never implied otherwise. That's sort of the point of these threads.Don't act like you are the only one who has the capability to look at numbers. Everyone in this thread does. Its important to contextualise numbers not just look at them.
I'd argue that TK did not expect much from these ports and that they did not perform disastrously hence TK are just continuing with their dev plans.
I can agree on that, I expect the Musou base to transition eventually although it may shrink a little further in the process. I don't see much future for Toukiden on PS4 long term though. When Vita's gone I doubt the console can support that franchise on it's own.Low sales on PS4 is to be expected for the games that Koei Tecmo have released on the platform.
They are a bit lower than I'd have liked tbh but that's not to say future titles will sell like that.
Dark Arisen is below a million though as June 30th and vanilla DD is 1.3m. The numbers don't really add up given they say the "more than 2.3m" figure is from the end of June.The number is likely for DD and the Dark Arisen expansion, not counting DDO which is a separate thing. AFAIK, it had passed 1 million downloads unless I am remembering it wrong.
Dark Arisen was sold as a full game that also had the expansion AFAIK. So it is not counted separately rather with the main game.
wtf is happening
There tends to be a mix of regular Otome and Boy Idol games in the top 200 or so. Not as profitable as the waifu games, but still:
https://www.appannie.com/apps/ios/app/meng-wang-guoto-mianreru100renno/
https://www.appannie.com/apps/ios/app/tian-xia-tong-yi-lianno-luan/
https://www.appannie.com/apps/ios/app/jingno-zhongnopurinsesu-love/
https://www.appannie.com/apps/ios/app/huayori-nan-zi-f4tofasutokisu/
https://www.appannie.com/apps/ios/app/aidorumasuta-sidem/
https://www.appannie.com/apps/ios/app/100ri-jiannopurinsesu-mouhitotsunoikemen/
https://www.appannie.com/apps/ios/app/rumushea-su-yannokare-love/
CoD
lol at FFXV.
It's late 2017
idols saving japan
interesting there's only one idol game up there, sidem, and I actually imagine it might be higher since the ios app is still new (android version been out longer) and most people probably still play on mobage
surprised the other boy idol games aren't up there (enstars, aichu, idolish 7)
/knows my idol boys
There is one other that was well within the Top 100 during its event, but I'm having issues finding it since I can't read the titles.
If you want to compare spinoffs that's fine, but they don't determine popularity of series. Wild World is still selling, I don't see YW2 anywhere.
Thanks for the list.the big-ish ones I know of are:
ensemble stars = あんさんぶるスターズ
ai chuu: アイ☆チュウ
idolish seven = アイドリッシュセブン
of course, there's like 4 more boy idol games that been announced recently lol
Still not really understanding what viable means in the context you're using it. If it wasn't a viable project and SQEX didn't see some kind of gain from making it then they wouldn't green light it surely?
Immediate sales aren't always the sole objective behind the development of a game, as you can probably see with Dragon Quest XI getting a PS4 SKU. If Square Enix want people to buy a PS4, then a collective high volume of JRPG's back to back MAY be the ticket in salvaging a little bit of whats left of the console space in Japan, while also throwing western fans a bone.
It make not work at all, but at this point, it's probably worth a shot in their eyes. You don't build a market by sitting there ummm-ing and arrgh-ing after all.
What should Square Enix do different to not be concidered as a short sighted company in your opinion? And what makes them short sighted?Of course SQEX thinks those projects are viable. Nevertheless, companies fail to be forward-looking all the time - and SQEX has been one of the most shortsighted companies of the past years. It'd not be weird of them to fail to see which project is viable or not, but I think sales will speak for themselves.
CoD
lol at FFXV.
It's late 2017
Why should SQEX care about that (unless there are specific agreements with the hw manufacturer)?
The point is, I don't the market, and I don't see the market existing in a few years, especially in Western countries for those types of games.
sörine;179164385 said:I don't see SE as shortsighted, their strategy is really longterm. It's just the wrong strategy.