Anton Sugar
Member
EGX has brought a number of new details regarding Elite: Horizons aka Season 2 for Elite: Dangerous. Previously, we knew that we would be able to land on non-atmospheric planets to find loot, raid pirate bases, explore, collect resources, etc. We also knew that a robust crafting and loot system is coming as a part of this.
At EGX, Frontier unveiled that you will be able to have multi-player ship crews. This means that you and friends can man the same ship--friends can man turrets while you fly or vice versa.
This also supports AI crew--details are sparse but it sounds like it will be a hiring system.
In addition, if your ship is large enough to house a docking bay, you can launch a fighter ship from your own ship, piloted by a friend.
You'll also finally be able to take off the helmet and show off your own avatar/character:
Viper Mk IV is coming to the game, trading speed and maneuverability for toughness. Free to everyone who backed Kickstarter at Beta or above:
A few planetary landing updates/pics: buggy cockpit, planet surface, and concept art
And, last but not least, you can buy a bobblehead for your ship's cockpit:
A few other details from Burny:
Sources:
Elite: Dangerous Newsletter #92
Elite: Dangerous EGX panel
At EGX, Frontier unveiled that you will be able to have multi-player ship crews. This means that you and friends can man the same ship--friends can man turrets while you fly or vice versa.
This also supports AI crew--details are sparse but it sounds like it will be a hiring system.
In addition, if your ship is large enough to house a docking bay, you can launch a fighter ship from your own ship, piloted by a friend.
Multi-Crew lets you fly in the same ship with friends, which will up the intensity and camaraderie levels of a joint mission even further! Youll be able to share and alternate control of weapons systems, turrets and flight duties to multiply your effectiveness. Even to the extent of piloting a ship-launched fighter and working in combination with the mothership. Itll be especially useful in some of the very large trading ships coming in season two.
You'll also finally be able to take off the helmet and show off your own avatar/character:
The all-new Commander Creator brings your in-game presence to life for the first time, and lets you identify friends with a quick glance across your ship's bridge. Its the first step in the longer term plans we have for you, Commander
Viper Mk IV is coming to the game, trading speed and maneuverability for toughness. Free to everyone who backed Kickstarter at Beta or above:
We're happy to announce that, as promised, every player who backed our original Kickstarter at Beta level or above will find a Viper Mk IV docked at a starport for free in Ships.
A few planetary landing updates/pics: buggy cockpit, planet surface, and concept art
And, last but not least, you can buy a bobblehead for your ship's cockpit:
A few other details from Burny:
EGX Elite Dangerous live stream is running.
I'm only half listening/watching, but they've already mentioned launching smaller fighters from bigger ships as a coming feature.
Oh, and multi-crew just now!
Edit:
- Player multi-crew, that is. One flies the ship, the others control turret weapons. And may man the smaller fighters carried by bigger ships. They don't know how many players they'll let into a multi-crew ship, yet Sounds like they're still somewhere in the design stage.
- Launching fighters from ships
- Human faces Trailer! Faces are looking good imo, pretty varied, but there's no hair, yet. Hair will be in there though, according to Braben.
- Crafting mentioned. Changing laser color for weapons. But it'll apparently have other effects as well.
- Some crafting ingredients will be exclusively found on planets.
- Viper MkIV - (1.5 update) trades speed and manoeverability for toughness.
- Bobbleheads are returning. They have to be bought in the store, apparently. There'll be a David Braben bobblehead.
Sources:
Elite: Dangerous Newsletter #92
Elite: Dangerous EGX panel