The most out of left field thing we have right now are scroll wheel triggers.
Which sounds AWESOME.
The most out of left field thing we have right now are scroll wheel triggers.
The day I see a Fallout/ Elders Scrolls/ GTA game on a Nintendo's console they will be on the right path , hope NX does.
Which sounds AWESOME.
And yet the only thing we've heard about are a unified architecture like iOS/Android where games will play the same but run at different specs on different devices. No rumors of Waggle or Giant Touchscreens, only that the Console and Handheld would work together in some fashion. We know it's not a hybrid. The most out of left field thing we have right now are scroll wheel triggers.
The gimmick doesn't necessarily have to be physical. Personally I hope they do a Nintendoflix, I'll gadly pay up to 25 a month to have their whole 1st party library always available.
My dream scenario for NX would be
NX Handheld
Flip design similar to DS, you can slide the screen down also to make it like a iPhone
Single screen 540p. Capacitive touchscreen, no 3D
4x more powerful than Vita
Dual clickable Analogou sliders and L2/R2 button
Not backwards compatible however old games rereleased digitally and reworked to work on 1 screen
Mobile games release first on this before iOS and Android
Games delivered digitally and cartridges
Price - £230
NX Console
Slightly more powerful than PS4
Standard controller similar to PS4
All NX Handheld games compatible (system has cartridge slot) games will also perform better
NX Console exclusives games (system still has Bluray drive for really demanding games)
Account system and cross games buy, saves
Price - £270
NX Console launch fall 2016
Super Mario NX
Metroid FPS NX
Zelda (also available on WiiU)
3rd party games
NX Handheld launch mid 2017
Super Mario Maker 2
Monster Hunter V
Pokémon Generation 8
More 3rd party games
- note all games compatible with NX Console with better graphics
Fall 2017 Games
Mario Kart 9 (cross buy)
Splatoon 2 (cross buy)
Bayonetta 3 (NX Console only)
My dream scenario for NX would be
NX Handheld
Flip design similar to DS, you can slide the screen down also to make it like a iPhone
Single screen 540p. Capacitive touchscreen, no 3D
4x more powerful than Vita
Dual clickable Analogou sliders and L2/R2 button
Not backwards compatible however old games rereleased digitally and reworked to work on 1 screen
Mobile games release first on this before iOS and Android
Games delivered digitally and cartridges
Price - £230
NX Console
Slightly more powerful than PS4
Standard controller similar to PS4
All NX Handheld games compatible (system has cartridge slot) games will also perform better
NX Console exclusives games (system still has Bluray drive for really demanding games)
https://en.wikipedia.org/wiki/Grand_Theft_Auto_(Game_Boy_Advance
https://en.wikipedia.org/wiki/Grand_Theft_Auto:_Chinatown_Wars
Which way will you be moving the goalposts?
That'd tremendously de-value their IP if they did.
Iwata said:As for video content, once services offering a library of tens of thousands of videos for only a few hundred yen per month become mainstream, DVDs will not sell as they did in the past
...
Therefore, this is a big challenge for us to maintain the value of our content, while the demand for entertainment is increasing. If consumers commonly expected content to be free or very cheap and as a result, if a price and service competition occurred on the similar-looking products, we would not have a bright outlook. Therefore, the most important points will be how we produce original content, how we create a way for value of our offerings to be well accepted and how we invent payment methods for new consumers.
Will probably be part of the entire NX environment.Btw what happened to the Nintendo consoles speacially tailored for emerging markets??
I think I didn't dream that investor meeting where Iwata told that.
Nirolak explained in one of the Mediacreate threads how the whole manufacturing of discs for console vendors thing works.
Paraphrasing here:
Basically, a third party publisher pays 10 $/€ per disk, the 10 bucks include licensing and manufacturing fees . It's 10 bucks per disk weather the thirdparty wants to sell it for 60 or for 40 bucks.
I'm sure 10 bucks per copy would be enough to offset the increased price of the hypothetical cartridge medium and still make Nintendo some money on fees.
Yes, that would eat into their ...already....slim licensing fees, but the pros (omission of diskdrive in the console, only one SKU etc.) would far, far outweight the cons .
Cartridges for homeconsoles really aren't unfeasable anymore.
And it's because of these possible "innovations" that I still feel we'll see a middling-powered console because cost will go into that and RRP and profit will need to hit a certain level.
The entertainment business is inherently very different from many other industries that can more easily identify what consumers want next just by asking them. These other industries have a common roadmap and can, say, beef up specs by 10 percent, which will warrant a 10-percent price increase for consumers or contribute to a certain percentage increase in market share. This is not possible in the entertainment industry, and so it is imperative that we are able to find and judge what will grow into something very fun.
If the handheld and console skus don't come out the same time ( I imagine they will because that seems like the whole point), I think the handheld version would come out first, no?
3DS needs the refresh sooner
It would be cheaper, both at manufacturing and with repairs/warranty. Solid state media has so many inherent advantages over optical disc and it's only real disadvantges (per unit media cost, replication lead time) have been reduced enough that coupled with the other logistical advantages it'd bring by having a unified media it's hard to see why Nintendo wouldn't do it.A cartridge slot would mean it'd run cooler and would require less space to box/ship. I don't know if it'd be straight up cheaper than putting in a disc drive, but there are definitely other advantages to it. A cartridge slot would also mean not having to install every retail-bought game to a HDD/SD card. It might also mean a severe reduction in Day 1 patches/size.
No that's sci-fi. He says the handheld should play all console games with better graphics.That's a dream alright.
Oops!
Honestly, Nintendo saying totally new gaming experience makes me shiver with worry.
I mean, it didn't work with the Wii U. At all.
Might have already been mentioned, but when the PR announcement was made for Tekken 7 coming to other consoles beyond PS4, it was announced for "home systems" and not specifically PS4/XB1 only.
I think most of us expected a NX version, given that the game runs on Unreal Engine 4, Bandai Namco's close relationship with Nintendo, and the fact that there's a fighting game fanbase on Nintendo's consoles already, but the ambiguity of the announcement is another point in a NX port's favor.
Might have already been mentioned, but when the PR announcement was made for Tekken 7 coming to other consoles beyond PS4, it was announced for "home systems" and not specifically PS4/XB1 only.
I think most of us expected a NX version, given that the game runs on Unreal Engine 4, Bandai Namco's close relationship with Nintendo, and the fact that there's a fighting game fanbase on Nintendo's consoles already, but the ambiguity of the announcement is another point in a NX port's favor.
We should see first the wording used with other recent PRs referred to brand new announcements for home consoles, though. If this is the first time Namco uses the "home systems" expression, that could be a small, very small but better-than-nothing-ish hint.
Honestly, Nintendo saying totally new gaming experience makes me shiver with worry.
I mean, it didn't work with the Wii U. At all.
Honestly, Nintendo saying totally new gaming experience makes me shiver with worry.
I mean, it didn't work with the Wii U. At all.
Wii U's "new experience" costs 100 to pack in.Honestly, Nintendo saying totally new gaming experience makes me shiver with worry.
I mean, it didn't work with the Wii U. At all.
Honestly, Nintendo saying totally new gaming experience makes me shiver with worry.
I mean, it didn't work with the Wii U. At all.
Honestly, Nintendo saying totally new gaming experience makes me shiver with worry.
I mean, it didn't work with the Wii U. At all.
Yeah, lowering the licensing costs is one way to make it attractive to 3rd parties. Though it would mean lower profits for Nintendo overall, even on their own software.Nirolak explained in one of the Mediacreate threads how the whole manufacturing of discs for console vendors thing works.
Paraphrasing here:
Basically, a third party publisher pays 10 $/ per disk, the 10 bucks include licensing and manufacturing fees . It's 10 bucks per disk weather the thirdparty wants to sell it for 60 or for 40 bucks.
I'm sure 10 bucks per copy would be enough to offset the increased price of the hypothetical cartridge medium and still make Nintendo some money on fees.
Yes, that would eat into their ...already....slim licensing fees, but the pros (omission of diskdrive in the console, only one SKU etc.) would far, far outweight the cons .
Cartridges for homeconsoles really aren't unfeasable anymore.
Nintendo should strongly consider NX for China. Not sure if popularity there would lead to piracy or any other issues, but the population there is insane. Being able to deliver the cheapest option (portable) there would be a big boost for them.
Yeah, lowering the licensing costs is one way to make it attractive to 3rd parties. Though it would mean lower profits for Nintendo overall, even on their own software.
They could make up the costs by making the cases smaller, which would make them easier to ship while saving money on plastic... but it also decreases their visibility.
Biggest problem would be storage. A game like Zelda U or DQXI won't fit on 8GB carts (most likely)
That's a bit of a snag with using carts. The benefit of not needing a disc drive is great, but cartridge sized for HD games might not be up to snuff.If we're getting game cards for NX, they'll definitely be larger than 8 gigs. They'd have to be. Obviously smaller games would ship in a smaller card, memory-wise.
I'm wondering how feasible a 32 gig card would be in 2016.
I'd expect most games on 4-8GB cards initially, just as 3DS was mostly 512MB-2GB in 2011. This aligns pretty well with most 1st party Wii U game sizes actually. We'll see 16GB, 32GB and maybe even 64GB before the Gen 1 devices are retired though. We'll probably also see smaller capacities offered too, 3DS offers as small as 128MB to publishers.If we're getting game cards for NX, they'll definitely be larger than 8 gigs. They'd have to be.
I'm wondering how feasible a 32 gig card would be in 2016.
Nintendo should strongly consider NX for China. Not sure if popularity there would lead to piracy or any other issues, but the population there is insane. Being able to deliver the cheapest option (portable) there would be a big boost for them.
Yeah, lowering the licensing costs is one way to make it attractive to 3rd parties. Though it would mean lower profits for Nintendo overall, even on their own software.
They could make up the costs by making the cases smaller, which would make them easier to ship while saving money on plastic... but it also decreases their visibility.
Biggest problem would be storage. A game like Zelda U or DQXI won't fit on 8GB carts (most likely)
I'd be hesitant to assume any game is set for NX right now. Remember all those games that were totally for Wii U too but under NDA? Exactly.
Well, some of those were indeed underway but got canceled. Crysis 3 being a good example. Even formally announced stuff like Ghost Recon Online or Aliens Colonial Marines got canceled. And some other NDA'd titles ended up releasing (like COD) weren't confirmed until close to release.I'd be hesitant to assume any game is set for NX right now. Remember all those games that were totally for Wii U too but under NDA? Exactly.
Just assume the NX can't even play video games and you'll be alright.
Nintendo NX = Nintendo Netflix Xperience. Can only stream the Super Mario Bros. movie.Just assume the NX can't even play video games and you'll be alright.
EA was asked about NX support on their earnings conference call a couple days ago, based off the WSJ article.
http://wccftech.com/ea-evaluate-opportunities-nintendo-nx/
(original source that WCCFTECH.com got the transcript from)
I think we can realistically expect much of Nintendo's Japanese handheld support and western indie support to migrate to NX. It's not quite that dire.Personally, my expectations are pretty realistic. I'm going in for the Nintendo exclusives alone. Anything else (like Dragon Quest or Monster Hunter, both of which are likely to happen) will be a wonderful bonus.
I'm not assuming much outside of games that the publishers themselves have said/teased and games that will likely not leave the Nintendo ecosystem unless the NX is a disaster (MH and Yokai Watch)I'd be hesitant to assume any game is set for NX right now. Remember all those games that were totally for Wii U too but under NDA? Exactly.
It's weird, they've burned a lot of bridges with consumers and Nintendo alike. Unless the NX is a massive Wii-like success I think EA would be pretty hesitant . Even if they wanted to come back it'll be hard for them to do so. But missing out on Star Wars games would be bad for Nintendo. Just hope EA doesn't make poor launch titles for it like Wii U. Gives them an excuse to write it off without them tryingTremondous relationship? You haven't released a new game for the system since 2012 launch (Need for Speed was a port, and Fifa and Madden were based off the '12 versions not PS3 and 360's '13 versions).
They probably haven't even talked in three years.
Cartridges for homeconsoles really aren't unfeasable anymore.
No, they are. And you're grossly underestimating how much carts would cost for today's games, as big as they are.
People are thinking of the type of carts SNES and MegaDrive/Genesis used when they say "carts", but are mistaking that something w/ an SD card built in offers the exact same functionality. It doesn't. The flash NAND on SD cards can only survive so many cycles, and is not permanent. The data on SNES and Genesis carts will never suddenly disappear, unless someone manually removed the ROMs from the carts. Because of that heightened retention capability, ROM chips cost more.
Let's take a look at one example. Atmel has an EPROM (granted, a cart game would be looking for ROM, not EPROM, but it's a decent substitute) that retains 512kB of data for $2. It takes 1000 kB to equal 1 megabyte, so that's roughly $4 per megabyte. If this were an N64 game, say SM64 (which was 8 megabytes), that'd be $32 for the cart. If it were a PS1 or Saturn game, let's say at 650 megabytes, that'd be $2,600 for the game. It's no wonder so many devs jumped ship that gen.
Nowadays you are talking about games with HD assets and can generally be up to tens of gigabytes in size, if not more. No one is going to spend up to $10,000 on a video game unless it's extremely collectible, and even the most pricey games out there on that front are nowhere near that price. Only vintage arcade machines come close. Carts, in the manner you and so many other people are speaking of them (basically like SNES, Genesis or N64 carts) are completely impractical from a costs POV, and other technology like SSD devices achieve about the same benefits in providing a speed boost at much more manageable costs.
And yes, they could just opt for cheaper ROM options, but there's a huge issue in doing that: cheaper ROM options is they have a shelf life; longer than SD cards yes but if having a shelf life on the data your memory can retain is essentially going to kill any collectible tendencies, why use carts at all? Why not just use SD cards and digital download platforms?
The best thing NX can do to satiate players who want little to no loading times in their games, while keeping prices manageable and not a deterrent to 3rd parties and consumers, is to develop optimization solutions for SSD that way people won't have an excuse to not install one or choose a slow platter HDD to install instead.
A lower price isn't going to do much by itself in China. The biggest factors are going to be value and software that's well suited to Chinese audiences. Nintendo is currently unable to provide either of these in China, and that's why their performance there is extremely bad. It's a market they should definitely focus on, but it's not going to be easy.Nintendo should strongly consider NX for China. Not sure if popularity there would lead to piracy or any other issues, but the population there is insane. Being able to deliver the cheapest option (portable) there would be a big boost for them.
As long as it can toast bread, I'm fine.Just assume the NX can't even play video games and you'll be alright.
As long as it can toast bread, I'm fine.