There are a few good contenders, but I can't think of any off the top of my head. We've been spoiled recently though, with all the great SH!
Outlast is a survival horror game.
- you have to avoid enemies and solve environmental puzzles
- you have to manage the battery for your camera, which is your only flashlight (ammunition)
It is a survival horror game focused on a hide and seek mechanic. Yes, it is very stripped down, but it is a survival horror game under the very criteria you post.
So name me a horror game that isn't survival horror then.
One of the greatest experiences of last gen. I miss it too.I miss dead space. The first one was great.
So name me a horror game that isn't survival horror then.
I miss dead space. The first one was great.
Outlast is a first-person survival horror video game developed and published by Canadian video game developer Red Barrels.
So name me a horror game that isn't survival horror then.
House of the Dead
FEAR
Doom
Nor should you.Yes, yes it was. 2 lost me a bit, didn't bother with 3.
Nor should you.
Nah, you just shoot stuff, you only have to manage resources if you have an awful aim.You don't have to manage resources like ammo or health in fear or doom?
Don't have to find ways to unlock doors and such? Ok.
I'll agree about until dawn though, because it's effectively impossible to lose.
Instead of arguing if something is or isn't survival horror can we just use this thread to focus on upcoming horror games please?
Outlast is a first-person survival horror video game developed and published by Canadian video game developer Red Barrels.
Instead of arguing if something is or isn't survival horror can we just use this thread to focus on upcoming horror games please?
How the hell can Outlast not be a survival horror. It's a horror game and your objective is to... survive? I don't care if you shoot stuff or not.
Survival Horror or not, I'm already tired of hide and seek. At least give me a way to fight back, it doesn't need to be a huge gun, give me a pipe or something. Condemned nailed the melee, just copy that game if it needs to be a First Person Survival Horror.
Nah, you just shoot stuff, you only have to manage resources if you have an awful aim.
I never got worried about not having ammo while playing FEAR or Doom.
And almost every game ever feature parts where you need to find ways to unlock doors, etc.
You don't have to manage resources like ammo or health in fear or doom?
Don't have to find ways to unlock doors and such? Ok.
I'll agree about until dawn though, because it's effectively impossible to lose.
Resident Evil is not a Survival-Horror game.
I have to manage my Pikmin as they are my resources, so I also consider Pikmin to be a survival horror game.
Doom is survival horror? LOL
You have once again entered the world of survival horror. Good luck!Resident Evil is THE Survival-Horror game.
This thread is begging for a lock if it doesn't get back on track...
Super Mario being classified as a 'Survival Platformer' confirmed.
What I mean is that surviving is the main objective of the game. Jumping around platforms is the main objective of Super Mario. Killing things is the main objective of shooters. In Outlast your main objective is avoiding enemies to survive.
What I mean is that surviving is the main objective of the game. Jumping around platforms is the main objective of Super Mario. Killing things is the main objective of shooters. In Outlast your main objective is avoiding enemies to survive.
Just a question for everyone though:
Do you prefer your 3rd person horror games to have fixed cameras or cameras that track you?
Seems like almost every new release tracks the model.
Surviving is very much the main objective of Super Mario. It's literally what you need to do to finish the game. In shooters you're killing things so that they don't kill you, so you can survive.
I'm not bothered about calling Outlast a survival horror, but saying 'Oh well you have to survive in Outlast' is a non-argument since that applies to almost every game ever made.
This discussion is kind of silly.
"Survival" is an actual genre. It revolves around the location and management of resources, which aren't in abundance. A survival horror game is a horror-themed survival game, and as such revolves around resource management as opposed to stealth or combat.
RE4, DOOM, Dead Space, The Last of Us, Amnesia, PT = Not survival horror
REmake, System Shock 2, ZombiU, FNaF, Alien: Isolation = Survival horror
So what you saying is pretty much that every game has the objective to survive, so Survival Horror as a genre should not exist and be just called Horror.
I'm using the survive part here mainly because that's the name of the genre. I would be OK with it being just called Horror games.
So what you saying is pretty much that every game has the objective to survive, so Survival Horror as a genre should not exist and be just called Horror.
I'm using the survive part here mainly because that's the name of the genre. I would be OK with it being just called Horror games.
I agree excluding FNAF.
The fixed camera is definitely effective at creating tension, but can detract from the gameplay experience at times. I think it depends on the game. Until Dawn didn't suffer from the use of a fixed camera, but I wouldn't want a fixed camera for Dead Space.
That'd be a rather useless genre name, given how it'd imply virtually no difference between REmake and FEAR.
The game is literally nothing but resource management.
so this thread made me go and look at recent updates from the Routine team. their latest blog post was December 17 2015: http://www.lunar-software.com/2015/12/december-status-update/ and their latest tweet was also last December: https://twitter.com/LunarSoftware
but it seems like the game is nearly done and they're probably in crunch time right now? hopefully?
so this thread made me go and look at recent updates from the Routine team. their latest blog post was December 17 2015: http://www.lunar-software.com/2015/12/december-status-update/ and their latest tweet was also last December: https://twitter.com/LunarSoftware
but it seems like the game is nearly done and they're probably in crunch time right now? hopefully?
Health warnings will need to be the same as for stuff like Halloween Horror Nights. People with weak hearts could absolutely die thanks to playing a horror title in VR over on a normal display.
2016 should be a great year for horror.
Yeah, unless the game has a laser pointer or soft lock, it makes shooting in fixed camera angles a nightmare.
So what you saying is pretty much that every game has the objective to survive, so Survival Horror as a genre should not exist and be just called Horror.
I'm using the survive part here mainly because that's the name of the genre. I would be OK with it being just called Horror games.