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god damn this DOOM box art is bad

888

Member
Get rid of the marine. Put DOOM in big letters vertically and display a shotgun leaning against the words. All I need.

Better to say, rotate DOOM 90 degrees.
 

Bl@de

Member
Looks like a poor man's version of Master Chief.

And Master Chief was always a poor man's version of the Doom Guy. We arrived at the beginning again :p

4683566-7475510610-Doomg.png
 
This is so fucking bad. It's just so generic and trying SO hard to be cool it's almost unbearable to look at.

Yes, the DOOM guy is a badass, but this cover is missing any semblance of vulnerability that makes the original cover great. We all know the original cover where DOOM guy is being overwhelmed and is cut up and seconds away from certain death. It's ominous, and almost brings a horror element to the cover.

Another example, lets look at the PS1 cover:
doom-front.jpg


DOOM guy is certainly a badass, but he's cut up and fighting for his life. He's vulnerable as fuck fighting the beasts of Hell.

This new cover on the other hand? He might as well be fucking Superman with all that high tech armor. The beasts of Hell are gonna see him and cower away in fear.

This artist missed the entire point of this entire fucking franchise.

Absolute. Fucking. Fail.

I used to have the original big box when it first came out on PSX and this was the Doom cover for me. The original is obviously amazing stuff, but I've had the bix box PSX one sitting on every shelf in every place I've lived since.
 
q8gjJcD.jpg
I dun fixed it

See, this is so much better and I could it see still satisfying some stupid PR checklist of "appeal to as wide an audience as possible". The fact that has taken so little effort on the part of many here to compile a much better piece of cover art makes this current cover smack of the most contemptuous apathy towards putting any effort into the process. "What should we do for the cover? Who gives a shit, just put the guy in his space armor centered on it holding a gun, make it look like a call of duty cover so we can sell to that demographic."
 

sublimit

Banned
It's way oversaturated and composition is bland but the majority of gamers like this type of art so i think the marketing department did their job right.
 

Xater

Member
Basically an awful cover.

Didn't someone say in the other Doom thread that the cover was temporary according to Hines?
Always surprising to me how boring stuff like this gets past focus testing.

That's exactly what focus testing does. It makes things boring.
 
Here's the thing. This cover has nothing but 1) logo, 2) marine w/armor, 3) shotgun. I really don't like this cover because these elements are not interesting enough on their own.

Doom is a first-person game and while weapons are a major gameplay element, most of the time you're looking either at environments or the monsters, so it doesn't represent unique elements of the game. It doesn't create a product identity of any sort since marine wears helmet like dozens of other marines on game covers, and the non-face elements aren't anything to write home about either. (This is literally the only thing better about Witcher 3's cover, by the way: say what you want, but Geralt does not wear a helmet.) And it isn't enough of an artistic thing that I would be happy to put it face front on the shelf.

Granted, I'm a PC gamer that's not afraid of buying the game online, or typing in a Steam key box key (sic!) and throwing the box into a wardrobe. And I'm not sure if I'll buy this new Doom either. But yeah, this is one of the worst covers for AAA games in some time.
 
On one hand I think it's ridiculous to have so many posts dedicated to a rather generic boxart. Then I wonder if all this attention might be enough to change the boxart and I think, "alright, let's keep the hate train going!"
 

G-Fex

Member
Who cares anyway, the only thing people are going to remember from this game is just going to be 'bashing the boxart' for it.
 
The rule of focus testing should be as follows: Focus test as you would normally and acquire the top tested result. Then do the opposite.

I wish the wall of game covers, digital or retail, looked more like a bookstore shelf. The covers generally attempt to be artful and unique (at least within the self-respecting novels and not the "fast food" type books). Wishing for interpretive representations of content.

The industry parody that is the space marine speaks for itself. The "Doom" can be any doom from any source. Cover needs indication that this is Hell's doom. Get rid of that every-game space marine and add some Hell.

This one is so unaware and basic that it almost seems as if it despises itself. It dismisses the full circle irony of the space marine's journey within the industry.

But in the end it's the cover. Hopefully the game is good. But don't need those kill animations.
 
D

Deleted member 10571

Unconfirmed Member
Wouldn't bat an eye lid seeing this on a store shelf.

Thought the same lol, and same to all other mockup from the same post. Hell, I wouldn't look twice at the Act Zero and Gears one right now if I'd see them in another thread.
 

Havoc2049

Member
The new box art is beyond generic, boring and horrible. It's like something you would get for generic iOS FPS shovel-ware game. After the excellent Wolfenstein reboot cover art, this is a major letdown.

Some cool recent Doom box art that doesn't suck and looks modern.

doom-3-limited-collectors-edition.jpg


51EWN1E0Z3L.jpg
 

Creaking

He touched the black heart of a mod
Why are they trying to make the Revenant -the- iconic Doom enemy? Is it because it's the only one that still looks the same? I mean, that collector's edition...
 
Lol Brilliant.

Your move Bethesda.

(Is this generic shite really set in stone at this point or is there a chance we'll see something else?)

This makes me sad that hardly anyone appreciates good hand drawn cover art anymore. Were they that afraid to put some CGI demons on the cover to scare away insecure gamers?
 
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