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Kotaku: Sony is working on a ‘PS4.5; briefing devs on plans for a more powerful PS4

Protann

Member
If you think about it, Nintendo's probably pretty jazzed about all of this. Launching a new console so soon after Wii U won't look so crazy next to PS4.5 and Xbox One.5
 

GnawtyDog

Banned
You probably don't want to take a look at all the different products that Sony releases on a yearly cycle then. You would be so pissed at what they're doing with TVs.

I pretty aware of other divisions within Sony. Got nothing to do with traditional console cycles and Sony leveraging market leadership to mess it up. They are in for a rude awakening thinking they can sort of emulate the smartphone market.

My interest in NX just grew x2.
 

SpotAnime

Member
Remember all the talk of the Wii HD way back when? A Wii with HDMI that could output at 1080p? This sounds a lot like that. A new PS4 to take advantage of those shiny new UHD displays and extend the lifecycle of the current console generation. Same architecture, just able to crank out games at higher resolution.

I mean, it probably wouldn't even improve existing games unless devs wanted to patch them (or remaster them), but would have a nifty built-in scaler to upconvert those to 4K. Likely, this iteration would probably only benefit games on a go-forward basis.

So, unless you have a 4K TV, your investment is still sound. Kinda like the Xbox 360 with HDMI, it was fine for the majority of people for years who could live with analog outputs, but then they release the new model with HDMI that supported up to 1080p (didn't it only support 1080i over analog?) to cater to the new televisions on the market.
 

thuway

Member
Hmm.. interesting news. So running 4k games @ 30fps (I would assume the target FPS) is barely doable on Titan X (i.e. 12G of GDDR5 RAM). I'm thinking that they'd have to up the RAM on the PS4 to at least that much. TFLOPS would have to be many orders of magnitude higher than what is in the system now.

My conclusion, even if they were to make such a leap, I doubt many people would buy such a system and thus many devs would just not support it. VR would make this doable but that's not exactly 4k total res, so a lot of PR language there IMO.

The amount of RAM isn't what's bottlenecking theTitan X and all the other GPU's at 4K. It's a combination of pure compute power, GPU grunt, and bandwith (the speed of the RAM). The constellation of power isn't there at a mainstream level. HBM 2.0, however, will atleast alleviate those bandwith concerns.
 

Tunesmith

formerly "chigiri"
Funny that Microsoft just happens to announce a "temporary" price cut to the Xbox One the same day this news hits.

The Xbox has a price cut during Easter, that's what they're doing in Europe anyway. I wouldn't be surprised if the same is for the US as well.
 

Asd202

Member
If you think about it, Nintendo's probably pretty jazzed about all of this. Launching a new console so soon after Wii U won't look so crazy next to PS4.5 and Xbox One.5

And who would be upset even if PS 4.5 wasn't happening? Wii U was bought in vast majority by Nintendo fans and they even know it's a failure. It won't stop them form buying another Nintendo console though because Ninteno games.
 

ssharm02

Banned
giphy.gif
Lol
 

Aceofspades

Banned
I still think the change is aesthetic more than anything, sony have been doing that every gen, they might add ports or remove others, maybe upgrade hdd ports something like this, adding hdmi 2.0 .

Internals won't have any change, I'll stick to this idea since it make the most sense at least to me.

Changing internals hardware will harm them more than anything even if it had full BC to current games, it will piss off current userbase and might make them rethink investing in PS5 when the time comes.

This strategy has even hurt Sony themselves in the smartphone space, they have been pumping upgrades every six months untill nobody bothered with their offerings anymore.

This strategy just doesn't work in the consoles space... Doesn't make sense to me at all.
 
Why? This won't be a huge upgrade. It won't render games at 4K.

It will 4K-ready for Netflix and movies, and games will look and run slightly better.

Yep. There's no fucking way all games will magically become 4K.

At best it'll be:
-- 900p/30 becoming 1080p/30,
-- 1080p/30 becoming 1080p/60, or
-- 1080p/60 Medium/High becoming 1080/60 Ultra.

There will be rare games that will be native 4K that doesn't take a lot of processing power. There may be upscaling within the hardware. But the main difference will be media like Netflix and Blu-ray being 4K, which will bring PS4 up to the current standard. We may see more USB ports, including one dedicated for PSVR. We may see a shape redesign, or we may also see a PS4 Slim released alongside it.
 

Mengy

wishes it were bannable to say mean things about Marvel
MS releasing more games on PC and having an ecosystem on PC that emulates a console(not as much control) really makes it seem like these rumors are true. Look at how many posts in this thread talk of switching to PC, MS likely foresaw that.

That's an interesting thought, and quite possible. In the event of a console hardware war that steps up to a bi yearly thing, MS would have some advantage being on both Xbox and PC.
 

RiccochetJ

Gold Member
Could it be that both Sony and Ms got scared after seeing the nx specs???
No. Nintendo does their own thing and are amazingly successful at it. They could make a game for the Atari 2600 and there's a good chance it would be a game of the year candidate.
o4o7LlB.gif
 
Remember all the talk of the Wii HD way back when? A Wii with HDMI that could output at 1080p? This sounds a lot like that. A new PS4 to take advantage of those shiny new UHD displays and extend the lifecycle of the current console generation. Same architecture, just able to crank out games at higher resolution.

I mean, it probably wouldn't even improve existing games unless devs wanted to patch them (or remaster them), but would have a nifty built-in scaler to upconvert those to 4K. Likely, this iteration would probably only benefit games on a go-forward basis.

So, unless you have a 4K TV, your investment is still sound. Kinda like the Xbox 360 with HDMI, it was fine for the majority of people for years who could live with analog outputs, but then they release the new model with HDMI that supported up to 1080p (didn't it only support 1080i over analog?) to cater to the new televisions on the market.

4K video, not games.
 

DieH@rd

Banned
This is IMO a good scenario:

- Release PS4K for reasonable price [~$400, just plop Polaris APU in instead of current one, optimize drivers for devs, make sure users cant perceive any OS/library difference between PS4 & PS4K]
- Pull the PS4 price down, or remove it altogether from sales if you can't pull price down
- Make sure there is NEVER any software that requires PS4K. Software-wize, while PS4 is on market just treat PS4K like a platform that does not exist [but it provides smoother/faster/more highres/prettier rendering to PS4/PSVR games]
- after few years release mighty HBM-powered PS5, keep compatibility with all software and make crossgen-gen games to have to target PS4 [again, treat PS4K as platform that does not exist]
 

orochi91

Member
People should stop focusing on the 4k. Its probably a non factor for AAA games on this system

I would agree, but the 4K gaming aspect seems to be the focal part of the article and rumour.

It would be insane for Sony to release a console iteration that emphasizes 4K gaming, only to not have any AAA games to support it.
 

trembli0s

Member
Yep. There's no fucking way all games will magically become 4K.

At best it'll be 900p/30 becoming 1080p/30, 1080p/30 becoming 1080p/60, or 1080p/60 Medium/High becoming 1080/60 Ultra. There will be rare games that will be native 4K. There may be upscaling within the hardware. But the main difference will be media being 4K.

Yeah, that would make much more sense. Unless Sony is using new AMD/ATI architecture, which AFAIK isn't out until later this year anyway, there's no way they can run 4K on a box that is less than $700.
 

Corto

Member
Yep. There's no fucking way all games will magically become 4K.

At best it'll be 900p/30 becoming 1080p/30, 1080p/30 becoming 1080p/60, or 1080p/60 Medium/High becoming 1080/60 Ultra. There will be rare games that will be native 4K. There may be upscaling within the hardware. But the main difference will be media being 4K.

I agree with you that that's more believable but I think that early in the thread Patrick noted that his sources explicitly said "for games".
 

Asd202

Member
Yep. There's no fucking way all games will magically become 4K.

At best it'll be:
-- 900p/30 becoming 1080p/30,
-- 1080p/30 becoming 1080p/60, or
-- 1080p/60 Medium/High becoming 1080/60 Ultra.

There will be rare games that will be native 4K that doesn't take a lot of processing power. There may be upscaling within the hardware. But the main difference will be media like Netflix and Blu-ray being 4K, which will bring PS4 up to the current standard. We may see more USB ports, including one dedicated for PSVR. We may see a shape redesign, or we may also see a PS4 Slim released alongside it.

Yeah it will be most likely like this.
 

Synth

Member
This strategy just doesn't work in the consoles space... Doesn't make sense to me at all.

This strategy's never really been attempted in the console space (by any manufacturer with any real presence). We know that sticking $200+ bit of hardware onto your console to play a handful of games that require it doesn't work... but a stronger console playing the same games? That's a different matter entirely.
 

mario_O

Member
How? HDMI 2.0 wasn't even ready when PS4 was designed & most of the people who bought the PS4 don't own a 4K TV. This would be a console for the 4K TV owners.

First of all, many PS4 owners have a 4K tv. And second, that's why we have new gen console releases, not stopgap experiments that come out of nowhere, frustrate and split the market.
 
That's an interesting thought, and quite possible. In the event of a console hardware war that steps up to a bi yearly thing, MS would have some advantage being on both Xbox and PC.

I'd say Sony is testing the waters as well, but dipping some of their games on Steam. Those being Helldivers and Everyone's gone to the rapture. I don't think it's a coincidence. Everyone might be moving from a platform lock ecosystem to a client based one with bi- tri annual refresh hardware (steambox like)
 
I don't get how Sony benefits from this. Their console is already more powerful than their competitors', a PS4.5 would mean more work for devs, it could be confusing for consumers, there seems to be a lot of potential downsides with little benefit.

Not going to lie, I'd be tempted to get one if this happens but I just don't see why it would. From a cost perspective too, in the current way of doing things consoles can be sold for higher margins over time as the prices of components fall, but if they started doing yearly updates that doesn't happen. Smartphone and laptop manufacturers release yearly updates because they have to keep up with their competition, and Microsoft and Sony both moving to more frequent updates would be costly for both of them.
 

DesertFox

Member
So with what's being proposed... would a PS4.5 game run on a PS4 with lower resolution/graphics settings?

How would this work so that people who haven't upgraded aren't screwed out of playing new games?
 
I agree with you that that's more believable but I think that early in the thread Patrick noted that his sources explicitly said "for games".

Then there possibly is upscaling involved here as well. PS4 currently cannot output to 4K. It's a hardware limitation on HDMI, I believe. With these limitations solved, I don't think upscaling would be so far-fletched.
 
2016 is not happening.

1. AMD Zen chips haven't launched yet.
2. The first 14 NM card's havent shipped
3. HBM is still in its infancy, with Fury X suffering a 4 GB cap.
4. Launching Q4 2016 would put PSVR in direct competition with PS4.5.
5. It's MARCH, and we've yet to hear a single announcement.
6. Developers are JUST now hearing about it. Sounds like devkits haven't even SHIPPED.



Conclusion? 2017/8 sounds realistic. More 4K televisions will be in consumer hands, 14nm GPUs will have ironed out any superlative yield issues, and enough PSVR headsets will have sold to consumers to start speaking about new hardware.

Thank you.
 

Sanctuary

Member
And who would be upset even if PS 4.5 wasn't happening? Wii U was bought in vast majority by Nintendo fans and they even know it's a failure. It won't stop them form buying another Nintendo console though because Ninteno games.

If this happens, I'll most likely not bother buying consoles anymore. I bought a Wii U at launch, and own two games for it. I bought a PS4 Oct 2014 and have a single game for it so far. Kind of a bullshit cycle of releasing new hardware before there are even enough exclusives to warrant the current.
 
I still think the change is aesthetic more than anything, sony have been doing that every gen, they might add ports or remove others, maybe upgrade hdd ports something like this, adding hdmi 2.0 .

Internals won't have any change, I'll stick to this idea since it make the most sense at least to me.

Changing internals hardware will harm them more than anything even if it had full BC to current games, it will piss off current userbase and might make them rethink investing in PS5 when the time comes.

This strategy has even hurt Sony themselves in the smartphone space, they have been pumping upgrades every six months untill nobody bothered with their offerings anymore.

This strategy just doesn't work in the consoles space... Doesn't make sense to me at all.

How do you know this strategy is a failure in the console space when it hasn't been done like this?

And why would current console owners be so annoyed with a newer model capable of a few more peas and frames that they would swear off Playstation? Especially when they will most likely be able to trade in their console and pay a (hopefully) small fee to get it themselves, if they're so envious?
 
Damn i would have to get this just off the fact that i know that fucker i juts kicked off a cliff in uncharted 4 could be looking at a better version than me lol!
 

Papacheeks

Banned
People need to realize that PS4, as it is now, is a very powerful hardware, already trumping XBO in every manner. We have seen stable games with stable frame rate and resolutions. What PS4K would do is not make the OG PS4 games 720p/30fps. They'll just make games better for the newer hardware i.e. more framerates or higher textures or lighting techs. Think DX11 to DX12. Think "High" to "Ultra" difference. I don't expect them to change the hardware that much without pissing too many people off. It's a solution to the ever emerging excitement for 4K finally taking off from no products to some products, and Sony doesn't want to wait till PS5 to ride the wave. Playstation is Netflix's biggest hardware, and with Netflix pushing 4K, Sony needs to step it up before someone else takes over the market share. With other electronic companies pushing 4K blu-ray, Sony doesn't want to end up in the wrong end of comparison chart where they mention that PS4 cannot run 4K blu-rays. With everyone showcasing how great their VR system is when running on a high-end PC, Sony wants to say "Me too" and provide better framerate for it i.e. 120 and not 90.

We may never see games made specifically for the new hardware or older games gimped because of it. NX and XBO will suffer and developers won't make that happen and stick to the lowest denominator. However, with XBO getting a hardware refresh, Sony wants to stay relevant and not lose the top spot, and will try and match it.

The main issue I have, is that me being in broadcast and knowing what's only available for 4k, is that there is still hardly anything out content wise. Only a couple of movies and shows on netflix. ANd it takes a long time for broadcast. We still have 3 years or so until we start upgrading our station and transmitter.
So it makes no sense just to say he we have 4k for Sony/MS. When there is shit for content out. There are only a handful of blurays from 2014 and on that support 4k.

Which is why tv's are so cheap. Same thing happend for 3D tv's prices dropped like a rock after first second year, because of tech and because of no content to support it. That and it was a fade. 4k though is an actual format change, and that shit takes lots of time for companies to get content out.

Makes more sense to finish this generation, and have your next console be that much more mature when handling 4k, and advanced audio, along with boasting way better specs that blow the socks off PS4.

If consoles were an open platform, in-terms of development minus what MS is doing, it would make more sense, and it would make more sense if those different configurations were based on different tier's of gaming like low to high end cp/steam boxes.
What doesn't make sense in the long run is thinking that having mid generational upgraded consoles will make your sales for your new console be higher. If anything it will make them that much lower, and people wont buy them until a new iteration.
 

Nanashrew

Banned
I'm not understanding this whole "Nintendo losing their advantage" thing. A large point to same OS and architecture is unifying hardware and the game libraries which will also make for easier and smoother backwards and forwards compatibility.

This means you can jump in at any point in time and not worry too much about being late to a generation. It's about building on the current rather than throwing everything away generation to generation like the traditional generational cycle.
 
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